Developer tools for Dying Light are coming and they’re almost there. We’ll be releasing them soon, but before that happens we want to invite you to a closed beta. You can be one of the first people to create content for Dying Light and influence the development of our tools!
As this is still an early version of the developer tools, be prepared to come across some difficulties. But that’s exactly why we’re reaching to you – we need your insightful feedback. If you feel up to the task, contact us at:
Developer tools for Dying Light are coming and they’re almost there. We’ll be releasing them soon, but before that happens we want to invite you to a closed beta. You can be one of the first people to create content for Dying Light and influence the development of our tools!
As this is still an early version of the developer tools, be prepared to come across some difficulties. But that’s exactly why we’re reaching to you – we need your insightful feedback. If you feel up to the task, contact us at:
* Hard Mode added * National outfits added * 4 outfits as a reward for finishing the story campaign added * Over 50 new weapons added * New weapon rarity level – extremely rare Gold weapons added
Gameplay:
* Various balance tweaks of weapons, loot chests, shops and crafting * Various improvements to game quests * Improvements in natural movement flow
Technical:
* Resolved various stability issues including co-op * Improved overall game performance
Visuals:
* Various improvements in world and character art
Be the Zombie:
* New option to enable zombie invasions with co-op disabled added
Linux specific improvements:
* Added AMD Radeon support (Please note - the NPC dialogue lip-sync will be enabled in a future patch) * Improved performance significantly * Fixed glitch when changing resolution * Improved mouse scroll speed in map menu * Disabled SSAO and AA options (TBD) * Fixed minor rendering issues * Fixed screenshots capturing * Fixed crashed related to audio driver
* Hard Mode added * National outfits added * 4 outfits as a reward for finishing the story campaign added * Over 50 new weapons added * New weapon rarity level – extremely rare Gold weapons added
Gameplay:
* Various balance tweaks of weapons, loot chests, shops and crafting * Various improvements to game quests * Improvements in natural movement flow
Technical:
* Resolved various stability issues including co-op * Improved overall game performance
Visuals:
* Various improvements in world and character art
Be the Zombie:
* New option to enable zombie invasions with co-op disabled added
Linux specific improvements:
* Added AMD Radeon support (Please note - the NPC dialogue lip-sync will be enabled in a future patch) * Improved performance significantly * Fixed glitch when changing resolution * Improved mouse scroll speed in map menu * Disabled SSAO and AA options (TBD) * Fixed minor rendering issues * Fixed screenshots capturing * Fixed crashed related to audio driver
Gameplay issues • Added option to disable film grain video effect. • Fixed the issue with reaching Survivor Rank 25 • Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message • Fixed extremely long load times that some users were experiencing • Resolved issues with unlocking certain achievements • Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges • Resolved issues with Personal Statistics menu • Fixed problems with using keys assigned to gameplay features during chat • Fixed duplicating weapons exploit
Be-the-Zombie mode • Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode • Fixed several issues with connecting to games when playing as the zombie • Added additional tools for tracking network issues
Game data integrity (modding) • Games can be modded • Modded games will not work online with original unchanged versions • Modded games will work with other identically modded games
Graphical Bugs • Resolved extremely low resolution textures on certain objects regardless of texture quality settings
Linux specific improvements: • Fixed motion blur switching via main menu • Fixed messaging when playing cross-platform session
Known issues we are still working on: • Screen flickering when using dual-GPU setups • Radeon support on Linux platforms
Gameplay issues • Added option to disable film grain video effect. • Fixed the issue with reaching Survivor Rank 25 • Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message • Fixed extremely long load times that some users were experiencing • Resolved issues with unlocking certain achievements • Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges • Resolved issues with Personal Statistics menu • Fixed problems with using keys assigned to gameplay features during chat • Fixed duplicating weapons exploit
Be-the-Zombie mode • Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode • Fixed several issues with connecting to games when playing as the zombie • Added additional tools for tracking network issues
Game data integrity (modding) • Games can be modded • Modded games will not work online with original unchanged versions • Modded games will work with other identically modded games
Graphical Bugs • Resolved extremely low resolution textures on certain objects regardless of texture quality settings
Linux specific improvements: • Fixed motion blur switching via main menu • Fixed messaging when playing cross-platform session
Known issues we are still working on: • Screen flickering when using dual-GPU setups • Radeon support on Linux platforms
Fixed various co-op crash issues Fixed various Be The Zombie crash issues Hunter invasion during a GRE transmission sequence no longer possible Fixed cut-scenes crash issue for Nvidia effects users Minor performance tweaks for GTX970 users
KNOWN ISSUES WE ARE WORKING ON:
Performance issues of systems based on the AMD processor Freezes when using Nvidia DoF Unsatisfactory performance on multi-GPU systems Limited ability to modify game files - future patch will allow modifications to game files, but will not allow users with modded game files to join/host public games (they will still be able to play with friends via invites)
[Linux]
Fixed a block with optional safe zones Fixed a bug with spawning enemies Fixed game process priority Fixed mouse wheel sensitivity in map menu Fixed too intense blur effect
KNOWN LINUX ISSUES WE ARE WORKING ON:
Game does not launch on some systems (i.e. Linux Mint) Game does not work with Radeon cards Some rendering/OpenGL performance issues
Fixed various co-op crash issues Fixed various Be The Zombie crash issues Hunter invasion during a GRE transmission sequence no longer possible Fixed cut-scenes crash issue for Nvidia effects users Minor performance tweaks for GTX970 users
KNOWN ISSUES WE ARE WORKING ON:
Performance issues of systems based on the AMD processor Freezes when using Nvidia DoF Unsatisfactory performance on multi-GPU systems Limited ability to modify game files - future patch will allow modifications to game files, but will not allow users with modded game files to join/host public games (they will still be able to play with friends via invites)
[Linux]
Fixed a block with optional safe zones Fixed a bug with spawning enemies Fixed game process priority Fixed mouse wheel sensitivity in map menu Fixed too intense blur effect
KNOWN LINUX ISSUES WE ARE WORKING ON:
Game does not launch on some systems (i.e. Linux Mint) Game does not work with Radeon cards Some rendering/OpenGL performance issues