Are you looking for a new hideout, or maybe just some inspiration for your next design? Today we’ve gathered up a few hideouts from some creative Exiles for you to check out in the video below!
Here’s a list of the hideouts featured in the video (.hideout files are available for download)
On the 27th of December at 4:30PM PST, Game Director Jonathan Rogers will join Kripparrian live on stream to talk about Path of Exile 2! If you're interested to find out more about Path of Exile 2 and what we've been cooking since the Mercenary reveal, make sure you tune in!
The Interview will be on Kripparrian's Twitch Channel, Kripparrian will be asking some questions from Twitch Chat, so we hope you join in if you've got a burning question about Path of Exile 2!
Don't forget, Jonathan's quite active in the Path of Exile 2 Subreddit and he's answered a lot of questions there already. Be sure to check it out!
If you're interested in finding out more about Path of Exile 2 and what we've been cooking since the Mercenary reveal, make sure you tune in! See you there!
Our Senior Narrative Designer, Matt, has taken a moment to reflect on writing for Affliction League. Here are his thoughts:
Designing the narrative for Affliction League was an exciting task, in that it was an opportunity to finally delve into multiple mysteries from other leagues. Mechanically, we don't do 'sequel leagues,' so it's always been tough to revisit previous league lore. This time, however, the placement and concept of the dark forest was perfect for touching upon other things we've set up in the past.
The first and most obvious connection is to Harvest league's Lifeforce colors. The initial mechanical concept for the dark forest involved collecting three different types of unknown resources—probably some sort of dust—for three different NPCs. As soon as I heard that, I knew it had to be the three colors we've already established as having to do with plants, growth, and nature on Wraeclast. Luckily, that suggestion stuck, and the artists took it from there. We also included Sacred energy as the color of the wisps helping you, and everything else started to come together from there.
It was pretty clear to me who made the Wildwood, given that it's underground and is heavily forest-themed. The league gained the internal name 'Azmeri' very early on. We also considered an Ezomyte direction, and I know many people are excited to see more of them, but this one wasn't a good fit for that culture. We are definitely eager to find a way to explore the Ezomytes more at some point.
Knowing that this was an Azmeri-themed concept gave clear cues for who the three NPCs might be, and several of the uniques and ascendancy passives flowed from that characterization. Notably, I was excited to delve into Maji lore, given that we briefly mentioned them in other places, but never expanded it in ways players could see. In terms of flavor, we decided on a Celtic theme pretty early on, too. There's a mix of Irish and Scottish inspired language and concepts with consistent alterations, and a few other cultures as well. It was definitely a treat digging into styles of mythos that we don't normally work with.
The King in the Mists was a surprisingly well-formed concept right from the start. Normally, it takes some time to figure out who an antagonist is, and what he might be like. This time, though, much of the league's dark eerieness stemmed from his unique look. We also knew he would be doing rituals and creating creepy totems right from the start. The voice actor, Josh Cramond, absolutely went all out in the recording session, mimicking the King in the Mists' memorable animations and giving the most energetic performance I've ever seen. That was an absolute blast to behold.
Many of the monsters also shared visual aspects with Gruthkul, so there was definitely an intentional connection there. That gave me an opportunity to flesh out more of her story beyond the handful of glyphs that appear in Act 7. Players may have noticed she was far less malevolent than the other gods, and now we get to see a bit more of that tragedy and how it played out.
Ultimately, I'm very happy with how we've integrated the Viridian Wildwood into Wraeclast as we know it. I've had to be very careful in this writeup to not give spoilers, but if anything you see or hear in Affliction League inspires you to wonder, you can bet we thought about it. This content is the most explicitly connected to other leagues we've ever done, as far as I can tell, and it's really exciting to make the overall picture more cohesive. I'm hoping we get to do more like this in the future. Stay tuned!
Merry Christmas and happy holidays, Exiles! As is tradition, we're offering everyone a free Affliction Mystery Box!
To redeem your free Affliction Mystery Box all you need to do is to open the in-game shop! The Mystery Box will be automatically added to your account and you'll find it in your Microtransaction Stash. Please note that visiting the shop on the website does not trigger the free box - it must be accessed from inside the game client.
To receive a free Affliction Mystery Box, your account has to have been created prior to today. It's only possible to get one box per account. The offer is available for PC, PlayStation and Xbox!
If you already own all items from the Affliction Mystery Box, you will get two Midnight Pact Mystery Boxes instead.
The free mystery box will stop being available at 3am on January 8th (PST). Check out the contents of the Affliction Mystery Box in the trailer below.
This weekend, we're hosting a sale on a huge selection of Skill Effects! This is the perfect time to add some razzle dazzle to your favourite skill, or give your new Transfigured Gem a new look as well! Check out the full range of discounted microtransactions in-game by pressing M to open the store. The sale ends at 4pm on Monday, December 25th (PST).
If you're after a new twist on an old favourite, check out Celestial Raise Zombie Skin combined with the Raise Zombie of Falling Transfigured Gem! Match his look with the Celestial Helmet, Staff, and Weapon Effect, and the Celestial Necrolord Body Armour, Boots, Gloves, and Cloak.
While some Exiles have been hard at work in the Wildwood, others have been hard at work being creative! Check out some of these awesome pieces in our latest community showcase!
Bring the wrath of the ancestors down upon your foes with the new Challenger's and Defender's Ancestral Totem Skins! If that's not enough, strike your enemies down with ruinous power from Dark Tempest Lightning Arrow. Check them out in the videos below or get yours now by pressing M to open the store in-game!
It seems Christmas has come early for some of our fellow Exiles in the Wildwood. Today we're highlighting some lucky moments from our Twitch Community! Check them out in our forum post here.
The holiday season is fast approaching, so it's time to bring back the seasonal winter microtransactions! Spread the festive cheer through Wraeclast with seven winter-themed cosmetic effects available in the store for a limited time.
The Demonic Arctic Reindeer Pet, Yeti Mask, Polar Bear Cub, Snowman Hideout Decoration, Ice Sculpture Hideout Decoration, Frigid Character Effect, and Frigid Fireworks will only be available in the store until January 7th (PST) and won't return until the next December/January holiday period! Check them out in the videos below, or open the store by pressing M in-game to get yours.
If you're looking to get some points, consider checking out our new Core Supporter Packs. Thank you so much for your support!