We're launching a competition to design the best Path of Exile T-shirt! We will also be awarding prizes to the most compelling entries!
We're looking for a T-shirt design that will be awesome to wear out and about in the community, while still being instantly recognisable to other Path of Exile players. Maybe it'll have a clever slogan, a cool image or a meme that only our community would understand. We're really excited to see what you'll come up with!
Your choice of two Path of Exile T-shirts - (Chaos Orb, Shaper or Untainted Paradise)
Your choice of an Armour Set (any Armour Set from the store)
Your choice of Back Attachment or Wings (any Back Attachment or Wings from the store)
Your choice of a Portal Effect (any Portal Effect from the store)
Your choice of Footprints Effect (any Footprints Effect from the store)
4th-5th Place
Your choice of two Path of Exile T-shirts - (Chaos Orb, Shaper or Untainted Paradise)
Your choice of an Armour Set (any Armour Set from the store)
Your choice of Back Attachment or Wings (any Back Attachment or Wings from the store)
Your choice of a Helmet or Helmet Effect (any Helmet/Helmet Effect from the store)
6th-10th Place
Your choice of an Armour Set (an Armour Set from the list below)
Your choice of a Portal Effect (a Portal Effect from the list below)
Your choice of a Helmet Effect (a Helmet Effect from the list below)
11th-20th Place
Your choice of a Portal Effect (a Portal Effect from the list below)
Your choice of a Helmet Effect (a Helmet Effect from the list below)
List of Armour Sets
Arcane Armour Set
Arctic Armour Set
Arctic Crystal Armour Set
Automaton Armour Set
Balefire Armour Set
Blood Guard Armour Set
Carnage Armour Set
Coliseum Armour Set
Darkprism Armour Pack
Demon King Armour Set
Desert Armour Set
Dragon Armour Set
Elite Armour Set
Extinction Armour Set
Executioner Armour Set
Fallen Angel Armour Set
Faith Guard Armour Set
Ghostflame Armour Set
Gloom Armour Set
Gorgon Armour Set
Gore Armour Set
Gothic Armour Set
Gryffon Armour Set
Harlequin Armour Set
Harpyon Armour Set
Huntsman Armour Set
Ice Armour Set
Ivory Chaos Armour Set
Lightning Armour Set
Lunaris Armour Set
Mageguard Armour Set
Malachai Armour Set
Madcap Armour Set
Merchant Armour Pack
Miracle Armour Set
Mystic Armour Set
Necrotic Armour Set
Pitch Black Armour Set
Polar Armour Set
Pure Light Armour Set
Purple Necrotic Armour Set
Purple Crystal Armour Set
Radiant Armour Set
Raven Armour Set
Rapture Armour Set
Ringmaster Armour Set
Seawitch Armour Set
Seraph Armour Set
Sphinx Armour Set
Steam-Powered Armour Set
Stormcaller Armour Set
Temple Armour Pack
Vampiric Armour Set
Verdant Armour Set
Warlock Armour Set
Wasteland Warrior Armour Set
Wild Armour Set
Water Elemental Armour Set
Wrangler Armour Set
List of Portal Effects
Arcane Demon King Portal
Arcane Portal
Arcane Voidgate Portal Effect
Arctic Crystal Portal Effect
Arctic Portal Effect
Automaton Portal Effect
Balefire Portal Effect
Daresso Portal
Darkprism Portal Effect
Demon King Portal
Divine Arcane Portal Effect
Divine Demon King Portal
Divine Stygian Portal Effect
Dreadspire Portal Effect
Faith Guard Portal Effect
Infernal Demon King Portal Effect
Golden Angel Portal Effect
Gore Portal
Gorgon Portal Effect
Havenwood Portal Effect
Huntsman Portal Effect
Kaom Portal
Kraken Portal Effect
Madcap Portal Effect
Malachai Portal
Maraketh Portal Effect
Miracle Portal Effect
Mystic Portal
Necrotic Demon King Portal
Necrotic Portal Effect
Orange Portal Effect
Project Portal Effect
Pure Light Portal
Resonator Portal Effect
Ringmaster Portal Effect
Scientist Portal Effect
Sentinel Portal Effect
Seraph Portal Effect
Spirit Portal Effect
Steam-Powered Portal
Stygian Ghostflame Portal Effect
Sulphite Portal Effect
Temple Portal Effect
Ultimate Chaos Portal
Vampiric Portal Effect
Wasteland Portal Effect
Wild Portal Effect
Wrangler Portal Effect
List of Helmet Effects
Abyss Eyes
Antlers
Apocalypse Helmet Attachment
Aquila Crest Helmet Attachment
Arcane Flaming Head Helmet Attachment
Arcane Halo
Arcane Mark of the Phoenix
Arcane Visage
Arctic Crown
Arctic Skull
Assassin Halo Helmet Attachment
Assassin Seer Helmet Attachment
Aureate Halo
Automaton Halo
Bent Horns
Black Headband
Black Pirate Bandana
Bleached Skull Helmet
Blood Guard Helmet Attachment
Brilliant Crown
Brilliant Feathers
Chaos Orb Helmet
Coliseum Helmet Attachment
Corrupted Skull
Cow Skull
Curved Horns
Darkprism Helmet Attachment
Demon King Horns
Despair Helmet Attachment
Divine Ice Crown
Divine Sign
Divine Skull
Dragon Mask
Eye Patch
Faith Guard Helmet Attachment
Fiery Eyes
Fiery Visage
Flaming Head Helmet Attachment
Frost Viking Alternate Helmet
Frost Viking Helmet Attachment
Ghostflame Flaming Head Helmet Attachment
Ghostflame Skull
Glowing Red Eyes
Gore Skull
Gorgon Snakes Helmet Attachment
Guardian Mask
Harmonious Helmet Attachment
Harmonious Hood
Holy Eyes
Ice Crown
Ice Horns
Incursion Hood
Infernal Skull
Innocence Laurel Helmet Attachment
Iron Brand
Iron Maiden
Lightning Eyes
Lightning Skull
Mark of the Phoenix
Medusa Snakes
Misery Flaming Head Helmet Attachment
Misery Helmet Attachment
Nightfall Helmet Attachment
Oriath Helmet Attachment
Plague Doctor Helmet
Purple Divine Sign
Purple Eyes
Purple Flaming Head Helmet Attachment
Purple Skull Helmet
Purple Smoking Hood
Rapture Helmet Attachment
Red Headband
Red Pirate Bandana
Rose Skull
Serrated Mohawk
Sin and Innocence Helmet Attachment
Sin Talon Helmet Attachment
Skull Hood
Smoking Hood
Spirit Charm
Steam-powered Skull
Suffering Helmet Attachment
Sunrise Helmet Attachment
Swan Crest Helmet Attachment
Thorned Skull
Twilight Helmet Attachment
Twisted Bone Horns
Twisted Horns
Undead Outcast Helmet
Vaal Orb Helmet
Wasteland Horns
Submission Guidelines
Your entry doesn't have to be an image. While images are of course preferable, even a textual description is good enough if it's really clever and would make a great T-shirt. Your submission must be 100% your own work. You're allowed to refer to Path of Exile content and use its art assets, but please don't submit full screenshots from the game. Your design should be easily identifiable as a reference to Path of Exile. All designs must be appropriate for an audience of most ages. No nudity, profanity or overtly mature themes. Keep it classy!
Remember that various constraints apply to the physical shirt creation process. While a shirt that consists of the entire Skill Tree wrapped around your body may be awesome, it's not necessarily something that we're able to print easily. We'll be taking these considerations into account when selecting winners. Also, we're hoping people will be able to wear these shirts in public without feeling silly. A realistic picture of a Templar with no pants might be an awesome in-joke, but people might not want to actually wear it outside.
How to Submit your Entry
Submissions will be accepted until Monday, 17th October at 9am (NZT). Once your entry is ready, please post it in this thread. You're welcome to submit multiple different designs and we encourage people to discuss each other's submissions as they're posted. Seeing the community's reaction to submissions may help us in the judging process.
To post an image, first upload it to an image hosting website like imgur.com and paste the link into a forum-reply and use the img tags.
Selecting the Winners
Winning entries will be selected via the creative teams at Grinding Gear Games. We'll be selecting entries that we feel would make great shirts and are able to be produced. The winning designs will be announced within a week of the end of the contest.
Please note:
By submitting an entry, you grant us permission to use that entry for any purpose including commercial sale.
Submitted entries must not use copyrighted material (other than Path of Exile material which they can contain).
Selection of winners will be performed by Grinding Gear Games. All decisions are final.
If we make your design into a shirt, you'll get a copy.
We'll ship the prizes internationally for free, but you are responsible for any taxes that need to be paid to get them into your country.
If you like a design that you see in this thread, please post to let people know!
We're bringing the Build of the Week series back! Over the coming weeks, we'll be showcasing some cool and unique builds created by the community. This week's build features the new Lightning Conduit skill, and was created by ABCkid to annihilate enemies in a barrage of lightning bolts! Checkout the showcase below!
For more information about ABCkid's build, you can find their forum post here.
If you're keen to get featured in next week's video, make sure you post your build in our Classes/Builds sub-forum, which you can find on our forum homepage!
Microtransactions from the Sentinel Mystery Box are now available in the store! We've individually priced each set of items based on its type and rarity.
The Sentinel Stash Bundle is also being released today! This microtransaction applies a skin to your Stash and Guild Stash in your hideout to make them look like the Sentinel Box! Check it out in the video below.
Check out all the other Sentinel microtransactions by watching the video below. You can also view the full range in the store by pressing 'M' while in-game to access the store.
Today, we have a variety of both concept art and 3D art for items featured in Kirac's Vault Pass! The pass contains item skins and effects for specific unique items that unlock as you complete Atlas objectives! Check out the art below!
If you want to find out more about Kirac's Vault Pass, check out the Vault Pass in-game by clicking the icon in the top-left corner of the Atlas.
Darkness Enthroned
Zenith Magna Eclipsis
Undying Gravebind
Nebular Legacy of Fury
Predatory Farrul's Fur
Hyperboreal Cospri's Malice
If you want to find out more about Kirac's Vault Pass, check out the Vault Pass in-game by clicking the icon in the top-left corner of the Atlas.
In an upcoming patch, we'll be making some further small changes to the Lake of Kalandra expansion. This news post outlines what you can expect.
In a previous post, we mentioned we were discussing issues related to magic find/culling feeling mandatory as well as cases where it feels bad to get a lot of quality currency or flasks from killing a monster with specific Archnemesis modifiers. In both of these cases, our discussions are ongoing. However, in order to provide a bit more certainty, we can say that we don't have easy solutions for these issues mid-league and will be looking at what's possible for 3.20.
Upcoming Changes
We're planning to remove Gems as a possible reward from Tier 3 and 4 generic encounters in the Lake of Kalandra. For the most part, these will be replaced by Currency Chests.
We're planning to reduce the number of monsters that spawn in the Reflection of the Dream encounter. Additionally, we're planning to reduce the open and close time of the Breach. This is both for reasons related to performance and the difficulty level of the encounter.
We are lowering the duration of the shocked ground on death from the Electrocuting archnemesis mod from 25 seconds to 10 seconds.
We are also removing the damage from Permafrost's cold-damaging ground area. The area only applies chill now.
We are lowering the duration of Incendiary's fire-damaging ground area from 4 seconds to around 3 seconds.
We're increasing the cooldown of the Ice Prison Archnemesis mod from 5 seconds to 10 seconds. The duration of the Ice Prison is being increased from 3 seconds to 5 seconds. This results in 50% prison uptime rather than 60%, and fewer overall prisons.
For magic monsters only: we're disabling on-death ground effects for the Incendiary modifier. We're also disabling volatiles from spawning on death when a monster with the Toxic modifier is slain.
Flasks will be able to have Fractured modifiers, which can be obtained through the Empowered Elements conversion modifier.
We're planning to increase the chances for the Will of Chaos and Deadly End Ultimatum Aspects to drop from their relevant bosses.
We have a small patch coming out in the next couple of days with some very minor fixes, most of which is unrelated to the above changes. We'll get this set of changes out as soon as we can.
Next week we will put more tickets on sale at 2pm on September 22nd (PDT) (9am on Friday in New Zealand). This batch will include 70 VIP tickets, 200 regular tickets and 250 balcony tickets.
Balcony tickets are identical to regular tickets but have you seated on the third floor of the auditorium (the Balcony) for the keynotes and potentially other talks. They are a bit less expensive ($210 USD).
If you have an existing ticket that you'd like to upgrade to one of the restocked higher-tier ones, there will be an Upgrade button available next to that ticket type. You'll only pay the difference between your current one and the new tier.
Please also note that the name on your ticket needs to match your photo ID, so when purchasing a second ticket for your friend or a family member, make sure that the name on that ticket matches their photo ID.
This is the final large wave of tickets, so if you are planning to attend ExileCon in person, don't miss out on them! We can't reserve tickets for you, so the only way to get one of the new batch is to be online at exactly the time they go on sale. Good luck!
This weekend we are running a Wings and Back Attachment Sale! You can view the full selection by pressing 'M' to open the store in-game. The sale runs all weekend and ends at 6pm September 12th (PDT).
During the sale, we’re also offering one free Kalandra Mystery Box when you spend points! If you've already unlocked every item from the Kalandra Mystery Box, you'll get Two Warlord Mystery Boxes instead! This promotion is available on both PC and consoles.
Have a look at the what’s in the box below.
Please note: it's only possible to get the free Mystery Box(es) once from this promotion. Making additional microtransaction purchases will not grant additional mystery boxes. Purchasing a supporter pack will not grant the free Mystery Box(es) but spending points from a supporter pack can grant them.
In case you need points for this sale, we'd recommend checking out the Lake of Kalandra Supporter Packs, which you can find by pressing 'M' to open the store in-game.
By the end of the week, we're planning to deploy the 3.19.1 patch which addresses things such as balance changes to Archnemesis and Eldritch currency, as well as improvements to the Lake of Kalandra which were discussed in last week's news post. In this news post we've prepared a preview of its patch notes.
The following patch notes are still subject to change prior to the patch's deployment. We'll deploy the 3.19.1 update on consoles as soon as possible after its release on PC.
3.19.1 Patch Notes
Lake of Kalandra Changes
Increased the amount of Reflecting Mist you encounter by roughly 50%.
Breachlords spawned in Reflection of the Breachlord now spawn closer to the start of the Breach.
Rock formations in the Lake of Kalandra now block projectiles, allowing you to hide from enemy attacks.
Widened some bridges connecting Reflection Tiles in the Lake of Kalandra.
League Reflections where Kalandra is present now have intro and outro dialogue.
Archnemesis Changes
The Heralding Minions Archnemesis modifier can no longer be found on Delve monsters in the Azurite Mine. Monsters spawned at Legion, Breach or Beyond encounters in the Azurite Mine can still be found with this modifier.
Rare monsters spawned during Boss fights are now limited to 2 Archnemesis modifiers.
Rare monsters that do not drop loot are now limited to 2 Archnemesis modifiers.
The Aura from the Executioner Archnemesis modifier and Verdant Spores inflicted by the Healing Nova from the Rejuvenating Archnemesis modifier no longer affect Player minions.
Beyond Changes
The Life of Beyond Bosses has been lowered by roughly 5%, and the Life of all other Beyond monsters has been lowered by approximately 60%.
Improved the outcome odds for the Tainted Orb of Fusing, Tainted Jeweller's Orb and Tainted Mythic Orb.
Beyond Bosses can no longer spawn in Temporal Incursions.
Other Improvements and Changes
Lowered the damage dealt to minions by League monster skills and endgame Map Boss skills that felt punishing, for example, Shaper's Beam and Slam skills, Tul, Creeping Avalanche's Barrage skill, and many of Sirus, Awakener of Worlds' skills, amongst many others.
Eldritch Exalted Orbs, Eldritch Chaos Orbs and Eldritch Orbs of Annulment now drop in lower area levels, and their drop rate has also been buffed.
Marks applied to you by a monster are now removed if you move a great distance away from the monster.
Lowered the number of Rare and Magic monsters spawned during Harvest Boss encounters.
The Horticrafting Station now displays how much Lifeforce of each type you have available.
Reduced the likelihood a full sequence of Strongboxes could fail to spawn in areas affected by Alva's Memory of Cascading Fortunes.
The "Confine Mouse to Window" Option now confines your mouse to be within the maximum supported aspect ratio for those using larger aspect ratios (to prevent accidentally clicking on black bars).
Updated the description on Aegis Aurora's Energy Shield recovery to "Recover Energy Shield", previously "Replenishes Energy Shield". This is not a functional change.
Added the Physical tag to the Poacher's Mark Skill Gem.
Updated the Arctic Armour ground effect audio to be quieter.
Bug Fixes
Fixed an issue where packs of Beyond monsters could sometimes fail to spawn Rare Monsters.
Fixed an issue where Elite Beyond monsters could sometimes fail to spawn.
Fixed a bug where various immobile monsters, such as Devourers, could be found with Archnemesis modifiers that are not meant to appear on immobile monsters.
Fixed a bug where players could become unable to move for a time after using Frostblink while Shield Charging.
Fixed a bug where Lightning Conduit could rarely cause lightning bolt visual effects to appear on enemies not hit by the skill.
Fixed a bug where after regenerating to maximum Life the value displayed could be incorrect until changing area.
Fixed a bug where Vaal Skills granted by Skill Gems with Alternate Quality types were gaining no benefit from Quality rather than the default Quality stat.
Fixed a bug where Sunder with over 100% wave delay reduction would behave as if it had no wave delay reduction.
Fixed an issue where Flasks with the "Used when Charges reach full" Enchantment were not able to be used multiple times in a single frame.
Fixed a bug where Innocence was not immune to knockback when encountered outside of his arena, such as in the Lake of Kalandra, or in Maven's Invitations.
Fixed an issue with Einhar's Memory of the Sacred Grove where monsters spawned in the Sacred Grove could become stuck in a wall.
Fixed a bug where Flame Turrets in the Vaal Omnitect Boss fight could fail to activate.
Fixed a bug where Brutus, Lord Incarcerator could sometimes get stuck on terrain in Upper Prison.
Fixed an issue where pressing Ctrl + Alt + C on a Mirrored Tablet would not copy the Reflections present on the Tablet.
Fixed a bug where the story glyphs in the Lake of Kalandra area were required for the No Stone Unturned Achievement.
Fixed the Alternate Art Cloak of Flames Robe 3D art missing the lower half of the robe.
Fixed a bug when using Controller input mode where the Map Device could reselect crafting options you could no longer afford.
Fixed a bug where the Sentinel Locker and Seed Stockpile hideout decorations couldn't be highlighted while editing your hideout.
Fixed a bug where the Sunprism and Void Emperor Enchanter's Ring microtransactions did not apply to Phasing or Onslaught buffs from the Raider Ascendancy.
Fixed a bug where a Summoned Holy Relic with the Exalted Holy Relic microtransaction applied could become invisible after entering a new area or when levelling up the skill gem.
Fixed a few wonky microtransaction interactions between some back attachments and the Astral and Golden character effects.
For our Lake of Kalandra expansion, we released the Knight and Rogue series of supporter packs that feature microtransactions with unique features. If you're interested in the process that goes through designing these, be sure to check out today's news post!