Path of Exile - Natalia_GGG
We've put together a small tidbit of information about Sirus encounters for you to peruse at your leisure. These statistics include how many times Sirus has been killed since the beginning of the Conquerors of the Atlas expansion as well as how many times characters have died during the encounter!

First, we'll look at how many times characters have died while fighting Sirus:

Metamorph | 4408603
Metamorph HC | 1014
Metamorph SSF | 159115
Metamorph HC SSF | 769

Leading the way is the Metamorph league with just over 4.4 million total deaths to Sirus! In Metamorph HC, 1,014 characters lost their fight against Sirus and were sent to Standard league. Looking at Metamorph SSF, we can see that just under 160,000 characters died to Sirus compared to 769 characters in Metamorph HC SSF.

Next, let's take a look at the total amount of times that Sirus has been killed in each league:

Metamorph | 1028060
Metamorph HC | 7871
Metamorph SSF | 32053
Metamorph HC SSF | 3636

Sirus has died just over a million times in Metamorph league and just over 7,800 times in Metamorph HC. We see that the number of Sirus kills in Metamorph SSF is almost ten times that of Metamorph SSF HC (32,053 compared to the 3,636 respectively).

If we then look at the number of character deaths compared to the number of Sirus deaths, we can see that, in Metamorph league, for every time that Sirus died, just less than 4.3 character deaths occurred:

League Sirus K/D
Metamorph | 4.3
Hardcore Metamorph | 0.13
SSF Metamorph | 4.9
SSF Metamorph HC | 0.2

In Metamorph SSF, it's even greater, coming in at just shy of 5 character deaths per Sirus kill. In Metamorph HC, for every Sirus kill, just fewer than 0.13 characters died, or in other words, approximately 1 in 8 characters that attempted Sirus died. This number is significantly lower than that of the non-HC leagues due to the fact that you can only die a single time to Sirus in HC. One would also expect that characters attempting Sirus in HC leagues would be much more prepared and thus more likely to succeed. Similarly, in Metamorph HC SSF, for every Sirus kill, just more than 0.2 characters died, or, approximately 1 in 5 characters that attempted Sirus died. The power offered by having the ability to trade nearly doubled the success rate of HC characters.

Hopefully you've enjoyed this brief look at how characters have been faring with the Sirus encounter. How have you personally managed with Sirus this league?
Path of Exile - Natalia_GGG
Alongside working on our upcoming 3.10.0 expansion, our team has been working on various improvements to Path of Exile, such as new features for Item Filters. We've prepared a preview today to give you an idea of what to expect.

Improved socket matching
  • SocketGroup "X": Groups of linked sockets on an item, for example "RGB". Can have multiple SocketGroup requirements within one filter, for example 'SocketGroup "RGB" "BB"' would filter for any option in that line rather than all options in that line.
  • "SocketGroup" now supports the letter A for Abyss sockets, and D for Delve sockets.
  • Abyss (A) and Delve (D) sockets should not be grouped in multiples (for example 'SocketGroup "RGBA"' or 'SocketGroup "DD"', as Abyss and Delve sockets are never linked).
  • Socket types: R: Red, G: Green, B: Blue, A: Abyss, D: Delve, W: White.
  • "SocketGroup" now supports a number to specify the number of sockets in a link. By default (operator =) the number requires an exact match.
  • "SocketGroup" allows combining a number and colours, e.g. "5GGG" will show 5-links with at least 3 green sockets.
  • "SocketGroup" now supports relational operators (>, <, >=, <=) in addition to exact equal (==), e.g. " >= 5GGG" shows items with 5 or more linked sockets with at least 3 of them being green sockets. "== 5GGG" shows items with a 5-link that has exactly 3 green sockets, but won't show 6-links.
  • "Sockets" now supports everything "SocketGroup" does, except it applies to all sockets on the item and doesn't care about links. E.g. "5GGG" will show items with exactly 5 total sockets, if at least three of them are green.
  • "Sockets" previously only supported a number of sockets, but these changes are fully backwards-compatible. So "Sockets 4" will still match any item with exactly 4 sockets, same as before. Similarly "Sockets >= 5" etc.
  • Abyss and Delve sockets are not linked, so "SocketGroup DDDD" will not show any 4-socket resonators. You need to use "Sockets DDDD" instead.

Improvements to "HasInfluence" for map items
'HasInfluence' parameter is now usable with 'Shaper' and 'Elder' for map items.

Added "AreaLevel" condition
AreaLevel
  • Filters for items dropped in a particular level area/range; useable with existing operators (<, >, =, ==, etc.)
  • Primarily helps with leveling sections of item filters. This allows disabling leveling sections on high level characters, or showing wisdom scrolls and gems on stricter filters while leveling.

Added condition for number of corrupted implicit mods
CorruptedMods
  • Usable with 0, 1, 2
  • Filters by number of corrupted mods

Added "Mirrored" condition
Mirrored
  • Usable with True/False
  • Filters for mirrored or non-mirrored items

Added "Continue" command
A "Show" or "Hide" block may now use "Continue" to indicate that filter rule matching should not stop when an item matches this block. This can be used to easily apply visuals in a generic way, e.g.

Hide
ItemLevel < 70
Continue<br/>
Show Rarity >= Rare
ItemLevel >= 70
SetFontSize 40
Continue

Show
Sockets 6
PlayEffect Blue
Continue


This will hide all items dropped below level 70, unless they have 6 sockets, in which case the blue effect plays. Items at level 70 or higher will all show, and also play the blue effect if they have 6 sockets. In addition, level 70+ rares and uniques will have a larger font, regardless of sockets.

Note that if an item matches a Hide block that Continues, then later matches a Show block, it will use the most recently matched Show or Hide flag, and thus show. If an item matches and Continues and then never matches any further blocks, it will also show or hide based on the most recently matched block.

If you set a minimap icon, sound, or effect then use Continue, you can disable it in a later block using:

MinimapIcon -1
CustomAlertSound None
PlayAlertSound None
PlayAlertSoundPositional None
PlayEffect None


"AnyEnchantment" now only recognises Labyrinth enchantments

We're planning to deploy these changes as soon as possible so you can update your filters in order to prepare for the expansion release in March.
Dota 2 - contact@rockpapershotgun.com (RPS)

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Path of Exile - Natalia_GGG
In about three weeks we'll be announcing our 3.10.0 expansion and its challenge league. Around this time we're planning to introduce a new set of league supporter packs, which means that the current Metamorph Supporter Packs will leave the store forever. While you still have time to consider purchasing one of those, we've selected a variety of stylish outfits you can create with the contents of these Supporter Packs. Check out the video below:



Here are the cosmetic effects featured in this video:
  • Grand Sanctum Body Armour
  • Grand Sanctum Helmet
  • Sanctum Wings
  • Sanctum Weapon Effect
  • Zenith Gloves
  • Wasteland Warrior Boots
  • Zenith Weapon
  • Zenith Shield
  • Ice Wings
  • Mystic Character Effect
  • Assassin Halo Helmet Attachment
  • Mystic Footprints
  • Stygian Frost Blades Effect
  • Wild Body Armour
  • Wild Gloves
  • Wild Boots
  • Colossus Sword
  • Desert Veil Helmet Attachment
  • Seraph Gloves
  • Seraph Boots
  • Seraph Helmet
  • Seraph Shield
  • Seraph Wings
  • Innocence Sword
  • Zenith Character Effect
  • Faith Guard Weapon Effect
  • Holy Eyes
  • Innocence Footprints
  • Eternal Damnation Gloves
  • Eternal Damnation Boots
  • Eternal Damnation Helmet
  • Eternal Damnation Body Armour
  • Damnation Character Effect
  • Damnation Weapon Effect
  • Spectre Body Armour
  • Titan Weapon
  • Gold Wild Wings (combine two Wild Wings)
  • Spectre Character Effect
  • Abyss Eyes
  • Vampiric Gloves
  • Vampiric Boots
  • Wild Weapon
  • Sin Wings
  • Ultimate Chaos Weapon Effect
  • Wasteland Horns
  • Wrangler Body Armour
  • Dragon Hunter Gloves
  • Dragon Hunter Boots
  • Havenwood Bow and Quiver
  • Iron Brand
  • Dragon Hunter Footprints
If you're interested in getting one of the Metamorph Supporter Packs but you're not sure you'll be able to do so in time, we'd recommend setting up a payment plan which can reserve a pack for you for up to three months after the commencement of your plan. Just email us in advance at support@grindinggear.com!

Additionally, if you have purchased any plain points packs since November 27th (PST), you can use this in an upgrade to one of the Metamorph Supporter Packs! You can credit up to 80% of the value of your desired supporter pack towards an upgrade. For example, if you purchased a $10 point pack you could then upgrade to the Sanctum or Damnation Supporter Pack for $20. You'd then receive the remainder of the contents of the pack, excluding the points you already purchased before the upgrade.

The Metamorph Supporter Packs on console version will be replaced with the new ones shortly after the announcement of the new expansion and its challenge league.

Thank you so much for your support!
Path of Exile - Natalia_GGG
It's been five years since Bex became our community manager. To mark the occasion, she's taken a moment to talk about what this experience has been like and what it means to be part of the Path of Exile community.

Click here to read more.
Path of Exile - Natalia_GGG
We've just begun our final month of teaming up with Twitch Prime to bring you these Path of Exile microtransactions free when you sign up to Twitch Prime. Until the 6th of March you'll be able to redeem these free cosmetic effects by starting a free one-month trial with Twitch Prime and linking your Path of Exile account to Twitch.

What are the benefits of Twitch Prime?
  • Claim monthly free games and in-game loot
  • Exclusive in-game loot for some of your favorite games
  • Free games included with Twitch Prime
  • Limited time promotions you won’t want to miss
Get special Twitch perks
  • Free Twitch channel subscription ($5 value) every month
  • Reign supreme with a Prime members-only chat badge
  • Exclusive Twitch chat colors and emotes
Twitch Prime is part of Amazon Prime
  • Shopping on Amazon.com is fast and convenient with free two-day shipping.
  • Watch your favorite movies and TV shows including award-winning Amazon Originals.
  • Listen to over 2+ million songs, ad-free on any device.
How do I redeem these microtransactions?
Once you have an Amazon Prime or Prime Video account, you link it to your Twitch account and start taking advantage of all the amazing perks Twitch Prime offers. To get started with Twitch Prime sign up for a https://twitch.amazon.com/tp?ref_=SM_CM_POE_ROWBP.

In most countries, you get Twitch Prime by being an Amazon Prime member and then linking your Amazon and Twitch Prime account. You can do all of this at twitchprime.com.
  • Step 1 Sign up for a free trial of Twitch Prime.
  • Step 2 Create or log in to your Path of Exile account.
  • Step 3 Visit this page to link your account to Twitch or update your permissions if you've linked your account in the past.
  • Step 4 Sign in to your Twitch account on twitch.tv and click the crown in the top right corner then claim the offer.
  • Step 5 That's it! Fulfilling this process should automatically grant the microtransactions to your account.
Who can Redeem this Offer?
This promotion is available to Path of Exile account holders only on our main international server and only in countries where Amazon Prime is available.

Path of Exile on Twitch
Path of Exile has an active base of community streamers. With your Twitch Prime subscription you'll be granted a free subscription to your favourite streamer! Be sure to check out our community streamers over on Twitch.
Path of Exile - Natalia_GGG
Today we're releasing another video recorded at ExileCon last November. Mark, Neon, Nick and Rory, developers you're all familiar with, gathered together on one stage to answer questions from the audience and discuss Path of Exile's mechanics and related topics (like Porcupines!). Watch the video below:

Path of Exile - Natalia_GGG
It's the final week of our Talent Competition! The competition ends next Monday at 5PM (NZT), but you still have some time left to finish your submissions and have a chance to win some of our awesome prizes. Today we're showcasing the highlights for the last time before announcing the winners next week!

Path of Exile - Orion (aTension Remix) by eko1991

Deep Delving by Filipiaszek


Metamorph Vat Miniature by losingcharlotte

Fan Art by SkintickeT5


Check out the rest of the submissions in this thread!
Feb 3, 2020
Path of Exile - Natalia_GGG
This week we've prepared another patch with further improvements to Path of Exile as well as some bug fixes. We're planning to deploy the 3.9.2e update within the next few days. In the meantime, check out its patch notes below (please note that they might be changed prior to release):

  • You can now spawn Atlas influence in a Region that had already spawned that same influence in the previous 'cycle'.
  • Added a notification when completing an Awakening Objective.
  • Blight monsters that are following a Blight path no longer 'aggro' to players when they are damaged.
  • Added an information hover to the Atlas Inventory.
  • Added reminder text to the "Supported Skills throw up to 4 additional Mines" stat on Minefield Support. The behaviour of skills supported by Minefield is unchanged.
  • The currency type dropdown is now ordered alphabetically when pricing an item in a Public Stash Tab.
  • Removed the Guild Stash from Tane's Laboratory.
  • Updated various error messages to indicate that items with Catalyst Quality or the new Influence types cannot be split using the Bestiary recipe.
  • The blood paths outside of Brutus' arena have been restored.
  • Adjusted the positions of Acid Caverns' Citadel so that it isn't partially hidden by UI elements.
  • Fixed various cases where the Immortal Syndicate warning would appear when it shouldn't.
  • Fixed another bug where extremely strong Ignites sometimes dealt no damage.
  • Fixed a bug that allowed players to get stuck in the Menagerie cages.
  • Fixed a bug where declining the save option when changing your Item Filter caused the most recently selected Item Filter to be used.
  • Fixed a visual bug where distortion effects appeared around thrown Dynamite.
  • Fixed a client crash that could occur when Frost Bomb was cast by a monster on top of a Mine with the Void Emperor Mine Effect microtransaction applied to it.
Path of Exile - Natalia_GGG
Among the various merchandise that we created for ExileCon convention, attendees were able to check out and reserve a statue of Solaris and Lunaris. The statue is based on the Statue of the Sisters in Act Eight, depicting an eternal fight between the goddesses of sun and moon.

The statue is 18cm high and is made of resin. It comes in a box with dimensions of 50x31x27cm and is likely to cost around $500 USD + shipping (and any VAT/GST applicable to your country). Shipping costs may be between $100-200 USD depending on region. We're still trying to find the most cost-effective way to get them to you. We expect to start shipping these statues out around the middle of March.

We only had 250 made so far, but can probably make some more if there's enough interest (so there will be a limit but we aren't capping it just yet).

If you're serious about buying one and want to receive a price quote, please contact support@grindinggear.com and let them know your shipping address. They'll get back to you when final information is available about statue availability and exact pricing/shipping.



In addition to these statues, we have some remaining merchandise from the convention that we're looking to make available soon in some form (but not as individual items for sale). We should be able to announce more information in the coming week.
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