We released a build today to address a few fixes and make improvements to the game! This is part of our ongoing commitment to make the game awesome, and we sincerely appreciate the reports and forum posts from our players who alert us to bugs and feedback on issues within the game. Thank you for doing your part to keep the Banner Saga series awesome.
Following is a list of specific fixes made in Banner Saga 1, many additional incremental fixes have been made across both the foundation code base and game engine that do not appear in this list:
Mac cannot load game after recent Steam update on some systems
Bellower Music cuts out in 2nd part of final battle
Muting all options does not mute the voiceovers in game
Opening text is missing lines
Arriving at Wyrmtoe triggers a Console Error
Travel to the godstone of Stravhs triggers a Console Error
Audio Console Error at camp after Hridvaldyr godstone
D-pad and "X" icon on the Turn Order pop up in Chapter 2 are misplaced
Russian - Text not aligned on character promotion pop up
Japanese - Truncation at the information box in battles
Banner Saga 3 - the third and final game in the epic trilogy - is now available for download here on Steam! Continue your journey now that the end has come:
This community of fans is the most incredibly supportive and encouraging group of players we have had the pleasure to meet and we thank you from the bottom of our hearts for all you’ve done to make this day happen!
View the new Launch Trailer, here:
https://youtu.be/dbGFAYEh-r0 Please share the news with your friends and family, on social media, and in your streaming channels. Enjoy the last leg of your epic saga.
This community of fans is the most incredibly supportive and encouraging group of players we have had the pleasure to meet and we thank you from the bottom of our hearts for all you’ve done to make this day happen!
View the new Launch Trailer, here:
https://youtu.be/dbGFAYEh-r0 Please share the news with your friends and family, on social media, and in your streaming channels. Enjoy the last leg of your epic saga.
Our players have been hugely supportive throughout the development of the trilogy. Thanks to those of you who reported bugs, gave us feedback about performance and ideas for improvements. We’ve been listening carefully to all of you and are releasing a build for Banner Saga 2 (and Banner Saga 1) in preparation for the launch of the finale.
Following is a list of specific fixes made in Banner Saga 2, many additional incremental fixes have been made across both the foundational code base and game engine that do not appear in this list:
Folka’s Champion ability leads to unexpected behaviors from protected Hero
Camp music cut off abruptly
Some SFX are audible during the Tutorial while the sound is muted
In certain instances game does not detect final saves from Saga 1
Floating text is not displayed properly at the two last strikes of "Bloody Flail" ability
Language setting is being reset to English in certain situations
Mogun is missing from Bolverk's caravan in chapter 9 when the game has been imported
Slag and Burn ability causes large amount of internal errors impacting performance
Letting Survival summary roll over after losing final battle causes survival game end before all reloads are depleted
Missing UI element in main menu after losing the final battle in Survival
Attacking strength of the king while King Guards are alive may cause softlock
Game is locked on Oddleif's turn at the beginning of second fight against the King
Rest icon is selected without user input
Horseborn Cantref, Javeliner and Canary become invisible for a brief moment at the end of their attack animation
Tooltips are not displaying on World Map
Supply Barrel popup description appears after the player moves mouse from it
Travel sequence does not start in Chapter 8 when attempting to depart from the town
Survival - Several partially transparent images overlap each other on Results Banner
Rupture ability does not cause wounded allies to explode
Skulker is able to finish his turn on occupied square
Dredge Direguard - Soft-lock after hero is damaged by Drumfire ability
Camp - The Crest image is missing
Chapter 11 / Eyeless Battle - Crash after the battle board is loaded in certain circumstances
Crash in the beginning of Chapter 11 in certain circumstances
Backbiter Champion is missing graphical assets
The game freezes on launch in certain circumstances
Tooltips of objects are duplicated after certain steps
Language buttons don't change the language and continues keep the selected state in certain
circumstances
Part of Eyvind's hair sometimes disappears
Black screen in various moments during the play
Tapping the screen results in an unexpected camera behavior
Missing subtitles in some languages during the cutscenes
The game language cannot be changed in certain circumstances
Rest and End Turn actions cannot be performed in certain circumstances
The game difficulty cannot be changed in certain circumstances
The font size is too small in certain places of the game
Battles / UI - Statistic values higher than 9 are clipped
Tutorial Battle - Misleading tooltip description
Tutorial Battle - Inconsistency between a tip in English and all other languages
Survival Mode - Heroes that were not recruited can be assigned to slots in the party
Survival Mode - Loading time is excessively long in 30+ wave
Survival Mode - Last entry on Global scoreboard displays inconsistent data
All of our players have been hugely supportive throughout the development of the trilogy. Thanks to those of you who reported bugs, gave us feedback about performance and ideas for improvements. We’ve been listening carefully to all of you and are releasing a build for Banner Saga 1 (and Banner Saga 2) in preparation for the launch of the finale.
Following is a list of specific fixes made in Banner Saga 1, many additional incremental fixes have been made across both the foundation code base and game engine that do not appear in this list:
Rest after Onef's betrayal doesn't consume supplies
Arriving at the Stravhs godstone in Chapter 7 causes a hang
Two digit stats are cut off on Information Panel
Floating text is not displayed properly at the two last strikes of "Bloody Flail" ability
Language setting is being reset to English in certain situations
Characters in certain languages are not displayed correctly
Significant performance drop can be observed while caravan is crossing godstone or town
Loading save during tutorial battle evokes internal error impacting performance
Loading save during battle evokes internal error impacting performance
Edge case infinite loading screen at the beginning of Chapter 2
Player is unable to progress in Boesgard if the 1000 day limit has been reached
Rupture ability does not cause wounded allies to explode
The Crest is not displayed in Hakon's caravan
Blinking highlight is misaligned with text
Red squares appear under transparent gamepad button icons after certain steps
End Training in battle view is inaccessible with a gamepad
Multiple Backers' Crests contain a skull or skull-alike image
Icon for escape key is missing in tutorial prompt
Training does not calculate the size of player's party properly
"Points available" in some languages is not centered vertically
Thread the Needle ability has no animation
Chapter 5 - Single glitch is visible during the cutscene after Iver and Bellower battle
Alette's animation in Ability information panel is missing
Multiple issues with caravan animation on the road to Skogr
The player may obtain already owned item
Some of the coat of arms graphics are placed out of boundaries
Bonus item is obtained even when the party is defeated in the battle
Puncture does not add damage to Thread the Needle ability
Missing Iver special ability animation when used on Bellower
The font size is too small in certain places of the game