Questmarkers got a separate icon and are only visible after getting an according quest remark (use Taverns for asking about informers)
Battle-Ending Jingle fixed
Fixed Collisons, Dead ends and other minor stuff in the following towns: Aryn, Angbodirvale, Auplog, Bodon, Brendhil, Breida, Clanegh, Daspota, Efferdun, Stonrock, Greenvelden, Guddasoundby, Hjalsingor, Hjalland's Court, Kord, Liskor, Manrin, Merske, Upperorken, Orvil, Ottarje, Uberthorn, Phexcaer, Prem, Rovamouth, Serske, Thorwal, Tjanset, Varnhome, Vilnhome
Graphical Fixes and Dead-End-Fixes in the Dungeons: Abandoned Hostel, Spidercave, Daspota Treasure Cave, Black Mages Ruin, Orc Cave, Temple of the Nameless one, Dragon Cave, Pirate Cave, Dwarf Mine Upperorken, Old Bailey, Hyggelik’s Ruin
Patch 1.22
Fixed Route Choice Hermit’s Lake, Runinshavn, Hjalland
Fixed Shifted Item Choice window
Slowed down Travelling again
Fixed “all Chests are empty”
Fixed Chest open and close sounds
Fixed “circling fighters”
Added Road Types and Qualities (e.g. Swamp, Forest, Freshwater, Seawater)
Extrotext fixed
End Battle Bugs fixed
Set Volume in Battles correctly
Fix Skelellen-Phexcaer placeholders
Added Tooltip for Dungeon exit
Autohide any Tooltip after 10 Seconds
Autosave before sleeping (“camp”)
Wake up from unconsciousnes by regeneration
Fixed not getting Game Over after Party was completely incapacitated
Improved Game-Over-Screen
Battle Arena Barrel collisions reactivated
Fixed Partymanager on low resolutions
Fixed wooden stairs collision hangs in Hyggeliks ruin
Fixed Escaping a Camp Fight hangs the game
Added closing many windows with ESC (Map, Character, Quest, Messages)
Fixed Map UI covering Character Portraits
Patch 1.21
Unlock Sabretooth tiger
Unlock Mountain lion
Unlock Wood gnome
Fix ration distribution in the Camp
Fix Mine of Prem access
Fix Mine of Upperorcen access
Old Bailey remove unnecessary Dex Check
Fix disappearing stackable items
Fix Tsa Vitality Wonder
Fix Hesinde Wonders
Increase Thorwal performance significantly
Qualitylevel settings improved
Added Dungeon sounds
Added Dungeon icons
Increased travel speed
3rd Staff Enchantment is now used consistently for climbing checks
Improved hanging Characters in battles
Replaced Loading screens
Sounds for opening and closing chests
Improved Character Weapon representation
Added more Fighting sounds
Made Attribute potions functional (thanks turtle)
Gave music instruments a bonus (thanks turtle)
Gave Robes a basic armor
Fixed Sliders and Scrollbars
Updated UI Framework, for better performance and some bugfixes
Questmarkers got a separate icon and are only visible after getting an according quest remark (use Taverns for asking about informers)
Battle-Ending Jingle fixed
Fixed Collisons, Dead ends and other minor stuff in the following towns: Aryn, Angbodirvale, Auplog, Bodon, Brendhil, Breida, Clanegh, Daspota, Efferdun, Stonrock, Greenvelden, Guddasoundby, Hjalsingor, Hjalland's Court, Kord, Liskor, Manrin, Merske, Upperorken, Orvil, Ottarje, Uberthorn, Phexcaer, Prem, Rovamouth, Serske, Thorwal, Tjanset, Varnhome, Vilnhome
Graphical Fixes and Dead-End-Fixes in the Dungeons: Abandoned Hostel, Spidercave, Daspota Treasure Cave, Black Mages Ruin, Orc Cave, Temple of the Nameless one, Dragon Cave, Pirate Cave, Dwarf Mine Upperorken, Old Bailey, Hyggelik’s Ruin
Patch 1.22
Fixed Route Choice Hermit’s Lake, Runinshavn, Hjalland
Fixed Shifted Item Choice window
Slowed down Travelling again
Fixed “all Chests are empty”
Fixed Chest open and close sounds
Fixed “circling fighters”
Added Road Types and Qualities (e.g. Swamp, Forest, Freshwater, Seawater)
Extrotext fixed
End Battle Bugs fixed
Set Volume in Battles correctly
Fix Skelellen-Phexcaer placeholders
Added Tooltip for Dungeon exit
Autohide any Tooltip after 10 Seconds
Autosave before sleeping (“camp”)
Wake up from unconsciousnes by regeneration
Fixed not getting Game Over after Party was completely incapacitated
Improved Game-Over-Screen
Battle Arena Barrel collisions reactivated
Fixed Partymanager on low resolutions
Fixed wooden stairs collision hangs in Hyggeliks ruin
Fixed Escaping a Camp Fight hangs the game
Added closing many windows with ESC (Map, Character, Quest, Messages)
Fixed Map UI covering Character Portraits
Patch 1.21
Unlock Sabretooth tiger
Unlock Mountain lion
Unlock Wood gnome
Fix ration distribution in the Camp
Fix Mine of Prem access
Fix Mine of Upperorcen access
Old Bailey remove unnecessary Dex Check
Fix disappearing stackable items
Fix Tsa Vitality Wonder
Fix Hesinde Wonders
Increase Thorwal performance significantly
Qualitylevel settings improved
Added Dungeon sounds
Added Dungeon icons
Increased travel speed
3rd Staff Enchantment is now used consistently for climbing checks
Improved hanging Characters in battles
Replaced Loading screens
Sounds for opening and closing chests
Improved Character Weapon representation
Added more Fighting sounds
Made Attribute potions functional (thanks turtle)
Gave music instruments a bonus (thanks turtle)
Gave Robes a basic armor
Fixed Sliders and Scrollbars
Updated UI Framework, for better performance and some bugfixes