HITMAN™ - TravisIOI
The HITMAN Season Finale has arrived!

Agent 47 has checked in to the hyper-exclusive GAMA hospital and must eliminate two targets.
To mark the big day for the game, we've released a Season Finale Trailer:

https://www.youtube.com/watch?v=S3UR4TXldjo

Hokkaido is the final new destination for Season One, but the game isn't done there, not by a long shot. Starting tomorrow, we will release the first Elusive Target in Bangkok - and it's also the first Elusive Target Contract to have 2 targets.
You'll need to eliminate Richard Ekwensi and Inez Ekwensi before exiting the level to consider this ET a success. Full info for this ET is on our blog: https://hitman.com/news/elusive-target-13



Looking ahead for November, there will be new content arriving each and every week, just as we have been doing since we first launched the game back in March. There's no plans for that to stop any time soon, either.

HITMAN™ - TravisIOI
The HITMAN Season Finale has arrived!

Agent 47 has checked in to the hyper-exclusive GAMA hospital and must eliminate two targets.
To mark the big day for the game, we've released a Season Finale Trailer:

https://www.youtube.com/watch?v=S3UR4TXldjo

Hokkaido is the final new destination for Season One, but the game isn't done there, not by a long shot. Starting tomorrow, we will release the first Elusive Target in Bangkok - and it's also the first Elusive Target Contract to have 2 targets.
You'll need to eliminate Richard Ekwensi and Inez Ekwensi before exiting the level to consider this ET a success. Full info for this ET is on our blog: https://hitman.com/news/elusive-target-13



Looking ahead for November, there will be new content arriving each and every week, just as we have been doing since we first launched the game back in March. There's no plans for that to stop any time soon, either.

HITMAN™

Hitman's sixth and final episode lands today, drawing Agent 47's latest transglobal journey to an end for the time being. Named 'Situs Inversus', season one's ultimate mission sends the hairless hired gun to Hokkaido, Japan and is "the culmination of everything players will have learnt in terms of both gameplay and story," so says publisher Square Enix. It also packs some PC-specific features, such as DirectX 12 support.

Besides a new story mission and a host of challenges and gear, episode six remedies a number of bugs and also supports multi GPU and "exclusive fullscreen," according to this Steam Community update post. As it's disabled by default, multi GPU is enabled via the Hitman Launcher. It's worth bearing the following in mind before doing so.

  • Currently only dual GPU configurations are supported. 
  • Expect highest scaling in 1440p/2160p. 
  • Steam overlay is automatically disabled when using Multi GPU due to an incompatibility
  • If you experience instability, especially when toggling windowed and fullscreen mode, then disable services that provide in-game capture, such as Raptr, plays.tv, etc. 

Notes specific to AMD and Nvidia cards can also be found via the link above.

Set within the grounds of the "hyper-exclusive" GAMA private hospital and resort, episode six looks a little like this:

It was a brave decision to go fully digital episodic with Hitman, fundamentally changing how we make the game, and for us it has been a major success, says IO Interactive's studio head Hannes Seifert. I want to say a big thank you to all the players for making this possible! Together we've built and run the biggest and most replayable locations of any Hitman game and added new live content every single week since launch. And although we re now completing season one, this is only the beginning for our ever expanding World of Assassination.

Hitman Episode 6: Hokkaido is out now. While this marks the end of the first season, Phil reckons Hitman is best served in distinct courses.

HITMAN™ - TravisIOI
Earlier this week, we published the release notes for Episode 6 on our blog.
https://hitman.com/updates/episode-6-hokkaido-release-notes

Here’s an overview of what’s new for PC players, including support for DirectX12 Multi GPU and exclusive fullscreen.

- Fixed an issue that could cause framerate drops during cinematics
- Fixed an issue that caused graphic hitches on the World of Tomorrow briefing when using DX11.
- Fixed an issue that was causing lighting issues when launching a location for the first time, when using specific configurations with GTX 1080 cards.
- Fixed an issue that was causing a crash when running in 4k with supersampling.
- Other minor fixes to stability and performance.

- Added support for DirectX12 Multi GPU and exclusive fullscreen.
Multi GPU can be enabled in the Hitman Launcher (it is disabled by default).
Please note the below:

1) Currently only dual GPU configurations are supported
2) Expect highest scaling in 1440p / 2160p
3) Steam overlay is automatically disabled when using Multi GPU due to an incompatibility
4) If you experience instability, especially when toggling windowed and fullscreen mode, then disable services that provide in-game capture, such as Raptr, plays.tv, etc.

AMD specific notes:
1) Always use newest AMD drivers: http://support.amd.com/en-us/download
2) AMD CrossFire must be enabled in Radeon Settings
3) Frame Pacing should be enabled in Radeon Settings for smoother framerates
4) Note that the AMD CrossFire Logo is not shown in DirectX 12 even if multiple GPUs are used

NVIDIA specific notes:
1) Always use newest NVIDA drivers: http://www.geforce.com/drivers
2) SLI must be enabled in NVIDIA Control Panel
3) Frame Pacing should be enabled automatically by the driver when using exclusive fullscreen
4) Note that SLI Visual Indicator is not shown in DirectX 12 even if multiple GPUs are used

HITMAN™ - TravisIOI
Earlier this week, we published the release notes for Episode 6 on our blog.
https://hitman.com/updates/episode-6-hokkaido-release-notes

Here’s an overview of what’s new for PC players, including support for DirectX12 Multi GPU and exclusive fullscreen.

- Fixed an issue that could cause framerate drops during cinematics
- Fixed an issue that caused graphic hitches on the World of Tomorrow briefing when using DX11.
- Fixed an issue that was causing lighting issues when launching a location for the first time, when using specific configurations with GTX 1080 cards.
- Fixed an issue that was causing a crash when running in 4k with supersampling.
- Other minor fixes to stability and performance.

- Added support for DirectX12 Multi GPU and exclusive fullscreen.
Multi GPU can be enabled in the Hitman Launcher (it is disabled by default).
Please note the below:

1) Currently only dual GPU configurations are supported
2) Expect highest scaling in 1440p / 2160p
3) Steam overlay is automatically disabled when using Multi GPU due to an incompatibility
4) If you experience instability, especially when toggling windowed and fullscreen mode, then disable services that provide in-game capture, such as Raptr, plays.tv, etc.

AMD specific notes:
1) Always use newest AMD drivers: http://support.amd.com/en-us/download
2) AMD CrossFire must be enabled in Radeon Settings
3) Frame Pacing should be enabled in Radeon Settings for smoother framerates
4) Note that the AMD CrossFire Logo is not shown in DirectX 12 even if multiple GPUs are used

NVIDIA specific notes:
1) Always use newest NVIDA drivers: http://www.geforce.com/drivers
2) SLI must be enabled in NVIDIA Control Panel
3) Frame Pacing should be enabled automatically by the driver when using exclusive fullscreen
4) Note that SLI Visual Indicator is not shown in DirectX 12 even if multiple GPUs are used

HITMAN™ - TravisIOI
Episode 6: Hokkaido arrives in just 3 days!

We're counting down the days with a focus on each of the current locations, ending with the Season Finale Trailer on the release date itself - October 31st!

https://www.youtube.com/watch?v=Xe45lO6o-iI&list=PLYsH2QEeEdoGbbSW59TZDYBAS_Gs6JYwk&index=1

RELEASE NOTES
Earlier today, we published the full release notes for Episode 6. Take a look here: https://hitman.com/news/episode-6-hokkaido-release-notes


NOVEMBER CONTENT SCHEDULE
We also shared a look at what's to come in November, starting with a new Elusive Target on November 1st.

HITMAN™ - TravisIOI
Episode 6: Hokkaido arrives in just 3 days!

We're counting down the days with a focus on each of the current locations, ending with the Season Finale Trailer on the release date itself - October 31st!

https://www.youtube.com/watch?v=Xe45lO6o-iI&list=PLYsH2QEeEdoGbbSW59TZDYBAS_Gs6JYwk&index=1

RELEASE NOTES
Earlier today, we published the full release notes for Episode 6. Take a look here: https://hitman.com/news/episode-6-hokkaido-release-notes


NOVEMBER CONTENT SCHEDULE
We also shared a look at what's to come in November, starting with a new Elusive Target on November 1st.

HITMAN™

Update: here's a load more info, from the official site.

"The Hokkaido location is set within the grounds of the hyper-exclusive GAMA private hospital and resort. This secluded facility is a fusion of Japanese beauty and cutting-edge technology, featuring its own Zen gardens, organic sushi restaurant and traditional Japanese hot spring."

"Episode 6: Hokkaido features a mission called 'Situs Inversus' and is the culmination of everything players will have learnt in terms of both gameplay and story. As players have come to expect, the location will also be used for Escalation Contracts, Elusive Targets and community-created Featured Contracts. Plus, we'll have the usual array of weapon and gear unlocks that can be used across all previous locations."

Original story: Everyone's second-favourite bald assassin (after Mike from Breaking Bad) is heading to Hokkaido, Japan soon, what with Hitman's first season wrapping up in a few short weeks. As revealed by the following teaser trailer, Episode 6: Hokkaido will arrive on October 31, featuring katanas, a luxury hospital, and a big old mountain, which are not especially Halloween-y things.

We know from Hitman's Twitter page that Agent 47 has come to Hokkaido to "locate two targets at a hyper-exclusive private hospital", before presumably downgrading their conditions from 'alive' to 'dead'. Episode 6 will be the season finale of Hitman, and I'm sure we'll hear more about what's included soon.

HITMAN™ - TravisIOI
The HITMAN SEASON FINALE arrives on October 31st!



In Episode 6: Hokkaido, Agent 47 will travel to Japan and must locate two targets in this climactic Season Finale. The Hokkaido location is set within the grounds of the hyper-exclusive GAMA private hospital and resort. This secluded facility is a fusion of Japanese beauty and cutting-edge technology, featuring its own Zen gardens, organic sushi restaurant and traditional Japanese hot spring.

Get your first look at the location right here in our Season Finale Teaser Trailer:

https://www.youtube.com/watch?v=AwQyWRskalA
Episode 6: Hokkaido features a mission called “Situs Inversus” and is the culmination of everything players will have learnt in terms of both gameplay and story. As players have come to expect, the location will also be used for Escalation Contracts, Elusive Targets and community-created Featured Contracts. Plus, we'll have the usual array of weapon and gear unlocks that can be used across all previous locations.


http://store.steampowered.com/app/236870/
HITMAN™ - TravisIOI
The HITMAN SEASON FINALE arrives on October 31st!



In Episode 6: Hokkaido, Agent 47 will travel to Japan and must locate two targets in this climactic Season Finale. The Hokkaido location is set within the grounds of the hyper-exclusive GAMA private hospital and resort. This secluded facility is a fusion of Japanese beauty and cutting-edge technology, featuring its own Zen gardens, organic sushi restaurant and traditional Japanese hot spring.

Get your first look at the location right here in our Season Finale Teaser Trailer:

https://www.youtube.com/watch?v=AwQyWRskalA
Episode 6: Hokkaido features a mission called “Situs Inversus” and is the culmination of everything players will have learnt in terms of both gameplay and story. As players have come to expect, the location will also be used for Escalation Contracts, Elusive Targets and community-created Featured Contracts. Plus, we'll have the usual array of weapon and gear unlocks that can be used across all previous locations.


http://store.steampowered.com/app/236870/
...