War Thunder - War Thunder Commander

We’re aware of some cases where issues with missile damage and guidance can occur. We’re continuing to work on fixing these issues as soon as possible.

Aircraft
  • A bug that caused HE shells to deal little to no damage to aircraft has been fixed. (Report).

  • A bug that caused jet aircraft and helicopter fuel tanks to work incorrectly, leading to premature fuel starvation at negative overload has been fixed. (Report).

  • ASM-1, ASM-2 missiles — the amount of explosives has been increased from 47 kg to 70.5 kg.

  • Hunter FGA.9 — a bug where it was possible to use fuel tanks together with other weapons on the same pylon leading to the models clipping through each other has been fixed.

  • J-8F — incorrect display of the number of large and small caliber countermeasures in battle has been fixed. (Rеpоrt).

  • JF-17 — a bug that caused the total amount of countermeasures in their configuration window to be 72 instead of 64 has been fixed. (Report).

  • F/A-18C MLU 2 (Sweden) — AIM-120C-5s attached to the BOL countermeasure pylons now have a countermeasure icon.

  • F-15I Ra’am — the icon used for the GBU-64 JDAM-ER bomb has been corrected to reflect the fact that the bomb has wings.

  • Do 217 K-1 — a bug that caused the name of the SC1000 bombs to appear as a file path has been fixed. (Report).

Ground Vehicles
  • Namer Tsrikhon — the position of the launcher has been corrected. (Report).

  • Firefly (Overlord) — the thicknesses and armor types of the tracks and wheels attached to the main armor have been corrected to match the thicknesses and armor types of these elements installed on the vehicle's chassis. (Report). Mass has been reduced to 35.3 tons.

  • CLAWS — a bug that caused the amount of AIM-9X missiles displayed in the action panel of the TADS vehicle to be 0 after replenishing the missiles has been fixed. (Report).

  • A bug that caused Multi-Vehicle SAM launcher vehicles to sometimes appear next to any vehicle in the hangar has been fixed.

  • The parameters of the hydraulic pump catching fire have been corrected (for example, on M1 Abrams tanks). The fire effect, which could previously be unnoticed, is now bigger and lasts longer. The damage dealt by this fire has been increased. The chance of the pump catching fire from the fire of in nearby modules has been significantly reduced.

Naval Vessels
  • A bug that caused battleships to take too much damage from HE shells has been fixed.

  • USS Somers, USS Porter, USS Atlanta — a bug that caused the name of the 28 mm belt to appear as a file path has been fixed. (Report).

Locations and Missions
  • A bug that caused windmills on some tank locations to not have collision has been fixed.

  • Finland — a bug that caused invisible objects to appear in some spots has been fixed.

  • Golden Quarry — a bug that caused invisible objects to appear in some spots has been fixed.

  • Frozen Pass — a bug that caused train cars to be missing from the tunnel has been fixed.

  • Kuban — an unintended position on the hill in grid square E7 has been blocked by the addition of a game zone exclusion zone.

  • “Cloudy” weather has been removed from the bad weather list. “Thunderclouds” weather has been added to the bad weather list.

Interface
  • A bug that caused the inability to Test Drive a ground vehicle with rockets if it did not have the ability to change the amount of loaded rockets has been fixed. (Report).

  • A bug that caused the ability to enable V-Sync in the graphic settings when NVIDIA Reflex Low Latency (which prevents V-Sync from functioning) was turned on has been fixed.

Customization
  • The “Silver Star” and “Star in a Circle” decals are now available for use on French vehicles. (Rеport).

  • A bug where automatic camouflage selection would not select a camouflage on Hungarian vehicles has been fixed. (Rеport).

Graphics
  • A bug that caused the Ray Traced reflections of explosions to have colorful artifacts has been fixed.

Sound
  • A bug that caused the sound of autoloaders to not stop playing when a vehicle with one was destroyed has been fixed.


Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

War Thunder - Blitzkrieg Wulf


Welcome to the 178th War Thunder Steam Screenshot Competition!

Thank you for continuing to capture and share the most stunning moments from War Thunder! With the arrival of "Leviathans," it’s time to turn your lenses toward the giants of the seas. Whether you're commanding a battleship like Yamato, Iowa, or Bismarck, or exploring new and updated locations, we want to see your favorite new content from the update! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 178th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen178. You have time until the 4th of July to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Terms:
  • Your screenshot must include a vehicle or location introduced in the latest major update, “Leviathans”.
  • You must add the #WTscreen178 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]

    And now, time for the winners of the competition’s 177th edition – Heat & Humidity!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3505145590
    https://steamcommunity.com/sharedfiles/filedetails/?id=3504890380
    https://steamcommunity.com/sharedfiles/filedetails/?id=3505042209

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3507780740
    https://steamcommunity.com/sharedfiles/filedetails/?id=3507719729
    https://steamcommunity.com/sharedfiles/filedetails/?id=3508031709

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - War Thunder Commander

    Aircraft
    • Fixed a bug where air targets were not correctly damaged by air-to-air  missiles and anti-aircraft missiles when flying close enough. (Rеport).

    • F-2A ADTW — a bug where the elements on the HUD in the cockpit were unreadable has been fixed. (Report).

    Interface
    • A bug where the messages about Capture Points would stack up on the screen and not disappear until the player’s vehicle was destroyed has been fixed. (Report).

    Locations
    • For correct operation and resource synchronization, the Finland and Golden Quarry locations have been temporarily removed from the rotation. They will be returned to the rotation early next week.


    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

    War Thunder - Blitzkrieg Wulf


    On the last Saturday in June, Great Britain celebrates its military — both current soldiers and veterans, with the reservists celebrating their day three days earlier. There are 170 events across the country, from parades and performances to family and charity events. The aim of the day is to show public support for the country’s armed forces.

    Get the “British Armed Forces Day 2025” decal!
    We’ve created this British-themed decal for this day.


    “British Armed Forces Day 2025” decal

    When: From June 27th (12:00 GMT) until June 30th (12:00 GMT).
    Task: Play 3 battles using British vehicles at rank III or higher to receive the “British Armed Forces Day 2025” decal.

    Additional details:
    • Your activity must not be below 70%.
    • You can complete the task in random battles, except for Enduring Confrontation missions, and [Assault] mode.
    • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → British Armed Forces Day.
    • You can find the decal in the “Britain → Tanks” tab in the Customization menu.
    War Thunder - Blitzkrieg Wulf

    Today we’re presenting the Leviathans trophy! It features 40 awesome camouflages created by 36 talented authors from War Thunder Live. You’ll find 24 camouflages for the new vehicles from the Leviathans major update, including 5 specifically for those massive new battleships that inspired the update’s name. Plus, there are 35 camouflages for tanks, planes, and helicopters. As a bonus, you can also get a unique decal and even some rare vehicles as coupons!

    Contents of the Leviathans trophy:

    • Coupons for rare vehicles

    • 17 camouflage coupons for ground vehicles

    • 16 camouflage coupons for aircraft

    • 5 camouflage coupon for naval vessels

    • 2 camouflage coupons for helicopters

    • Coupon for the Leviathans decal

    Ground Vehicles

    [carousel][/carousel]

    Aircraft

    [carousel][/carousel]

    Ships

    [carousel][/carousel]

    To unlock the trophy, you’ll need the new “Leviathans” key that can be purchased on the Market for GJN. Read more about the Market and Gaijin Coins on the Wiki.

    How to get the trophy

    Camouflage trophies can be earned with a certain probability after any battle on vehicles rank II or higher, with activity of no less than 50% (except for \[Assault] PvE mode). PlayStation and Xbox players can purchase the trophy in the Item Shop and open it with Golden Eagles. Read more on our Wiki.

    PC players must purchase a key from the Market to open the trophy, with part of the cost going to the camouflage creators. You can activate a key from the trophy on your account or sell it on the Market for Gaijin Coins — just like the trophy itself.

    You can become a creator of user camouflagescheck out an updated guide on our wiki! It will bring you both glory and real money as a part of the War Thunder partnership program Additionally, all authors who are included in these trophies will receive a unique title, player icon and decal. Join the creative team over on WT Live!

    War Thunder - War Thunder Commander


    Customization
    • Many of you may have noticed that you were able to purchase some new camouflages, with their names being in an unusual format with file paths instead of the regular in-game names. These were/are test camouflages and/or camouflages that we use for videos etc, and were not intended to be purchasable. We’ll be removing these camouflages from the server and refund the Golden Eagles used to purchase them over the coming days. Sorry about the confusion caused here.
    Aircraft
    • A bug where SAS modes sometimes did not work in full control has been fixed.
    • H.P.12 — a bug where bombs did not show on the aircraft has been fixed.
    • L-39ZA Albatros — visibility of the machine gun pods when viewed from the cockpit has been fixed.
    • L-39ZA Albatros — a bug that caused the PK-3 gunpod to not have mass has been fixed.
    • F-2A — a bug that caused the AN/AAQ-33 SNIPER ATP targeting pod to lack thermals has been fixed.
    • AN/AAQ-33 SNIPER ATP — incorrectly set minimum and maximum zoom values have been corrected.
    • Z.1007 (all variants) — a bug that caused the bombs to be dropped in an incorrect sequence (all from one wing first, then the other, instead of from each wing at a time) has been fixed.
    • Yak-28B — flares have been removed. (Report).
    • F/A-18C MLU 2, F/A-18C Late — a bug that caused the pre-installed weapon presets for the GBU-54B LJDAM and GBU-62 LJDAM-ER laser bombs to not have a targeting pod has been fixed. (Report).
    • Mirage IIIS C.70 (Germany) — a bug where the visual effect of the JATO system remained when turning off the SEPR 844 booster has been fixed.
    Ground Vehicles
    • RakJPz 2 — horizontal aiming has been fixed.
    Naval Vessels
    • IJN Yamato — a bug that caused the Scout hydroplane to launch sideways has been fixed. (Report).
    Sound
    • A bug where disabling the hangar sound in the settings did not disable all of the sounds correctly has been fixed.
    • The volume of the new engine sound for the Type 10, TKX and SPz Puma under player control has been reduced to the volume level of the engines of other ground vehicles.
    • The volume of all automatic loaders has been reduced to the level of the reloading sound of other ground vehicle guns.
    Other
    • A bug that caused the interaction with water on some locations to work incorrectly which allowed driving/flying into the water has been fixed.
    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
    War Thunder - Blitzkrieg Wulf


    The War Thunder Championship Series continues! After an intense first Major, it’s now time for the Armored Apex play-offs! The action returns with 8 fierce teams ready to fight for glory in a double elimination bracket and BO5 matches. Their goal? Earn as many points as possible to climb the global leaderboard and get closer to the Grand Final in November 2025!



    Information about teams

    The KAPER team is back! They officially join the competition after qualifying by the skin of their teeth.
    Back again after TITAN, this international mix shows great potential, ready to strike with precision and speed.
    After a long run during the Open Qualifier II and a meteoric rise in the looser bracket, Team ETR snatched second place and created the surprise! It's the first time we've seen the ETR team at a Major event! We wish them the best of luck
    A veteran name in the scene, their signature strategies and never-die attitude make them a fan favorite.
    No need to introduce them! Returning from TITAN, RAWR is hungry for the crown they missed.
    The powerhouse returns — their Thunder Cup experience makes them one of the favorites to win.
    After a turbulent TITAN, they’re looking for redemption with refined tactics and deadly precision.
    AVReS’s sister team continues to impress — underestimated, but never outmatched.

    Live streams with Twitch Drops!
    Watch the event on June 28–29 and July 5–6 starting 14:40 GMT on the official English, German, French, Polish and Russian War Thunder Esports channels and receive:




    Weekend 1 – June 28–29
    • 50% RP Booster (10 battles)
    • 50% SL Booster (10 battles)
    • 1 Day of Premium
    • Armored Apex 2025 Decal
    • F-2 "Homura" camouflage



    Weekend 2 – July 5–6
    • 50% RP Booster (10 battles)
    • 50% SL Booster (10 battles)
    • 1 Day of Premium
    • Armored Apex Player Background
    • "Green Knight" profile icon frame
    • Leclerc MSC - "Fractal Prism" camouflage



    Login to your Twitch accountlink your Gaijin account → click “Allow” to be able to receive Twitch Drops!


    Thanks again for the support of Thrustmaster and Hercules, who are with us all year round.





    War Thunder - Thunder Tactiks Pack
    To get to the Gaijin Store through Steam, go to the in-game hangar > Shop > Online Store.

    • Unique decal: "Thunder Tactiks"

    • Unique camouflage: Bf 109 F-4 "Thunder Tactics"
    • Unique camouflage: Sd.Kfz.234/2 "Thunder Tactics"
    • 300 Golden Eagles
    War Thunder - War Thunder Commander
    War Thunder - Blitzkrieg Wulf


    In this month’s Pages of History, you will find yourself in the midst of key historical events across different theaters of war. Normandy and the Soviet Union, Libya and the Philippines — take part in battles using vehicles corresponding to these historic conflicts and earn rewards! 

    From July 1st until July 30th, you’ll have access to 8 tasks consecutively. Completing each task will grant you a trophy with a reward, completing all of the tasks will earn you a unique player icon!


    Paddy Mayne
    Paddy Mayne was one of the founders of the British Special Air Service (SAS). In 1941-42, he and his men carried out sabotage on Axis airfields in North Africa, destroying over 100 aircraft. As a commander, he fought in the Sicilian campaign and later in France, the Netherlands, Belgium, Germany and Norway. He was awarded the Distinguished Service Order with three bars (awarded four times).

    You can immediately purchase this profile icon for Golden Eagles until August 3rd (11:30 GMT) without completing tasks. To find it, go to your Nickname → Achievements → Pages of History.

    Trophy reward for each task

    Completing each individual task will give you a trophy with one of the following rewards:
    • 20-50% RP booster for 3-10 battles;
    • 20-50% SL booster for 3-10 battles;
    • 3-5 universal backups;
    • Premium account for 1 day;
    • A random camouflage for ground vehicles (out of the selection of camouflages currently obtainable in game for completing tasks, or purchasing with Golden Eagles).

    Other terms
    • Tasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.
    • Tasks can be completed in random battles except for “Assault” mode.

    You can read a detailed description of which task is for which day and your overall progress by going to your Nickname → Achievements → Pages of History.

    July 1st — July 4th
    Operation Seydlitz
    On July 2nd, 1942, the Wehrmacht began an operation to eliminate the protrusions in the front line near Rzhev. A large group of Soviet troops was surrounded, some of them managed to break through and leave the cauldron after heavy fighting, but most did not. As a result of the operation, Germany lost only 4,000 soldiers, while the USSR lost about 60,000.

    July 5th — July 8th
    Operation Citadel
    On July 4th, 1943, Germany launched an offensive near Kursk, beginning the largest tank battle in history. Germany delayed the start of the operation for a long time in order to deliver new Panther tanks and large batches of Tiger tanks to the front. This allowed the USSR to prepare well and hold its ground. Victory in the Battle of Kursk allowed the USSR to seize the strategic initiative until the end of the war.

    July 9th — July 12th
    Allied invasion of Sicily
    On the night of July 9th-10th, Allied forces landed on Sicily from the air and sea, beginning military operations on the territory of the Axis countries. This caused panic in the German command and led to the transfer of German forces from the Kursk front to southern Europe. In mid-August, the remaining Axis forces on the island were evacuated from Sicily to Italy.

    July 12th — July 15th
    Battle of Soltsy
    From July 14th to July 18th, 1941, Soviet troops conducted a successful counteroffensive in the area of ​​the city of Soltsy near Novgorod. The Wehrmacht leadership relaxed after the successful start of Operation Barbarossa and did not expect such resistance, thanks to which the German offensive on Leningrad was delayed for about a week.

    July 16th — July 19th
    Beginning of the Battle of Stalingrad
    On July 17th, 1942, one of the greatest battles in history began. More than a million Soviet soldiers fought against a million Axis troops, including Germans, Romanians, Hungarians, and Italians for six months. The Soviet victory in this battle became a turning point in the history of the Second World War.

    July 20th — July 23rd
    Battle of Guam (1944)
    On July 21st, 1944, American troops landed on the island of Guam. Their advance was hampered by dense jungle and tropical rains, but the Japanese garrison on the island suffered from a shortage of food and equipment. By August 10th, the island was finally under American control.

    July 24th — July 27th
    Battle of Radzymin
    On July 25th, 1944, the largest tank battle of the Second World War on Polish territory began near Radzymin, east of Warsaw. In the previous month, the Red Army had advanced about 500 km, which caused supply problems at the front. Germany, however, had been expecting an offensive near Warsaw and fought back with confidence: the Soviet 3rd Tank Corps was surrounded and almost completely destroyed, and the battle was lost.

    July 28th — July 31st
    Operation Bluecoat
    The American Operation Cobra broke through the Wehrmacht’s defensive line and on July 30th, 1944, British forces in Normandy began their offensive in support of the Allies. The success of Operation Bluecoat tied down German forces in the region and prevented them from launching a counteroffensive.
    War Thunder - War Thunder Commander


    We are aware of issues with the damage of air-to-air missiles and issues with the interface. We are working on resolving them as soon as possible. Thank you for your patience.

    Aircraft
    • A-4E Early — a bug that caused HUD texturing errors when looking at the aircraft from 3rd person view has been fixed.
    • J-8B — a bug that caused texture flickering of some instruments in the cockpit has been fixed.
    • Tempest (all variants) — flaps now lock up after being automatically retracted because of high speed, so the next extension needs to be performed manually. Sources: Air Publication 2458B; A.P. 1804A Typhoon 1A & 1B - Sabre II Engine - Binder 2.
    • RAH-66 — a bug where the cursor was missing in 3rd person view has been fixed. (Report).
    Ground Vehicles
    • CLAWS (SOC), EldE 98 — a bug where the trailer damage model did not turn with the actual visual model has been fixed.
    • Vextra 105 — the incorrect position of the driver’s hatch in the damage model where it did not match the position on the visual model has been fixed.
    • T-72B3A — a bug that caused the gun mantlet to not be implemented using volumetric armor has been fixed.
    • CM11 — a bug where the turret armor was missing in the X-ray has been fixed. (Report).
    • CS/SA5 — an incorrect purchase price of the “digital” camouflage has been fixed. The price has been reduced from 1000 to 200 Golden Eagles. Players who purchased the camouflage for 1000 Golden Eagles will be refunded the 800 Golden Eagles difference within a few days. A bug where the text key was displayed instead of the camouflage name has been fixed.
    • A bug where firing a missile from a Multi-Vehicle SAM launcher next to another launcher would result in a message popup on the screen to show stating that the vehicles were under attack has been fixed.
    • Raketenautomat — the sights that were previously aligned lower than the launchers have been moved upwards to be aligned with them.
    Locations and Missions
    • American Desert — a bug that caused the aircraft spawn points in missions with a Battle Rating session of 11.7+ to have the wrong team and therefore be swapped around has been fixed.
    Graphics
    • A bug where the image rendering didn’t switch to the special one in replays when Sensor View mode was enabled has been fixed. (Report).
    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
    ...