In the Leviathans major update, we’ll be introducing a number of advanced SAM systems, including those with multiple vehicles. Today, we’d like to introduce you to something called the Radar Control Screen which will be added to many modern SPAAs in the game, making combat against aircraft more efficient. Let’s dive into the details!
Interface under development
By pressing the assigned key or by clicking on the radar icon on the action bar when in an SPAA vehicle with this functionality, the Radar Control Screen will pop up. Let’s walk through the layout.
The center of the screen shows the Plan Position Indicator (PPI), which displays target marks in polar coordinates (“range-azimuth”). On the PPI, targets are numbered with special indexes that are saved until the target is lost. When the target is detected again, it will be assigned a new free index. In addition, for advanced radars with TWS mode and the ability to use NCTR, the target marks contain information about the speed vector (a small line), and type — be it a plane, helicopter or fired ammunition. By simply clicking on the target in the PPI screen, you can aim the sight at it or switch the capture and can even fire.

In the upper left corner there is a window showing your Sight view if the vehicle has one. In this window you can control the zoom and/or switch on NVD or thermal if your vehicle has them.
On the left side there is a vertical view indicator that displays azimuths and altitudes of all found targets. For NCTR-capable radars, target type marks are also displayed here.
In the upper right corner there is the Target list table with detected targets. This table is a convenient tool for working with targets, as from this list you can select them to fire at, sort targets by azimuth, altitude, speed and threat level, and also immediately lock on to a target by double-clicking on it. Fire control from this table is most useful when playing with a controller or playing on console.
So we’ve gone through each part of the Radar Control Screen, let’s now get acquainted with the controls. Directly under the PPI are two panels that show the controls; one with radar and one with the fire control buttons. For radar control, you can turn the search radar on and off, switch between the radar and IRST, change the search modes, and scope scale. You can also select a target and acquire it. For fire control, you can launch missiles, turn the missile seeker on or off, and for SPAA with guns, capture the target and fire at it. The guns will receive automatic guidance to the lead point on the target tracked by the sensor.
It’s worth noting that the mouse control in the Radar Control Screen is a bit different — the right mouse button can now fire the missiles, and you can activate the necessary actions on the PPI, in the Target list table and with other elements of the screen with the left button. The mouse buttons are assigned automatically when switching to this screen, while your custom keyboard binds and other control keys you have assigned will work here as well.
From the Plan Position Indicator, you’ll see the entire battle picture through the eyes of your radar. Keep your team informed of the current situation, find and identify threats, select priority targets and destroy them! However, don’t forget about threats from the ground — make sure to correctly position yourself before you scan the airspace and don’t forget to look around from time to time to move your vehicle to a safer place or to a point with a better view.
That’s it for this one, get ready for the Leviathans major update, which is coming real soon!
Today we’re pleased to announce that we’ve added a full range of cosmetic items to the Steam Points Shop for War Thunder! If you’ve made Steam purchases or have simply been active on Steam, you’ve probably accumulated some Steam Points to spend in the Points Shop on the new War Thunder items:
Animated Profile Backgrounds
Animated Mini-Profile Backgrounds
Animated Stickers
Animated Avatars
Animated Avatar Frame
Click here to go to the Points Shop for War Thunder
We’ve also added War Thunder cards! For every $9 (or equivalent in your local currency) spent in the game via Steam you’ll get a Trading Card that you can either sell on Steam or trade with other players to craft a game badge and earn tradable items like emoticons, profile backgrounds, and coupons! Special respect to those who collect the level 5 badge!































The MiG-21 jet fighter made its first flight 70 years ago on June 15th, 1955! The MiG-21 became the most mass-produced second generation jet fighter and the most widespread supersonic aircraft. Almost 11,500 were produced, many of which are still in service today.
When: From June 16th (11:00 GMT) until June 19th (11:00 GMT)
The following aircraft are available at a 30% discount:
USSR: MiG-21S (R-13-300) (Rank VI) for 6237 Golden Eagles

Germany: MiG-21 SPS-K (Rank VI)* for 6489 Golden Eagles

* this aircraft is only available for purchase for Golden Eagles during this promotion.
When: From June 16th (11:00 GMT) until June 19th (11:00 GMT)
PC players will be able to purchase the following packs at a 30% discount in the Gaijin store: To get to the Gaijin Store through Steam, go to the in-game hangar > Shop > Online Store!
Germany: MiG-21 “Lazur-M” (Rank VII)

Great Britain: MiG-21 Bison (Rank VIII)

China: J-7D (Rank VII)

On June 15th 1909, the battleship Petropavlovsk was laid down at the Baltic Shipyard in St. Petersburg. In 1921, it was named “Marat” in honor of French revolutionary leader Jean-Paul Marat. During the Second World War, Marat participated in the defense of Leningrad, firing almost two thousand 305 mm shells.
Marat returns to the game for 8380 Golden Eagles! Note: Until June 19th (10:00 GMT), it will be sold at a 30% discount for 5866 Golden Eagles.
[carousel]



[/carousel]
When: From June 16th (10:00 GMT)
Where: USSR > Bluewater fleet > Premium vehicles.
About this battleship
Marat (rank V) features twelve 305 mm main guns, ready to inflict devastating damage to enemies. For defense against aircraft, Marat comes with various cannons and machine guns in 27 turrets.






[/carousel]