War Thunder - Blitzkrieg Wulf


In the coming weeks, War Thunder will be fully protected by a new anti-cheat system, BattlEye! With its help, we’ll be able to fight prohibited modifications even more effectively.

For players who don’t cheat, nothing will change, except for the window when launching the game, as it’ll have the BattlEye logo instead.



Advantages of the BattlEye anti-cheat
Many online games are already using BattlEye, including one of Gaijin’s games, Enlisted. This anti-cheat will also come in handy in War Thunder! It effectively combats unfair play, working on both the server and client sides, constantly monitoring for interference in game processes. This means the most prohibited modifications are completely blocked when the game is launched.

The replacement process
Replacing the anti-cheat system on a specific device may take a little time and will happen when launching War Thunder. In the future, when you launch the game, you’ll be greeted by a window with the new anti-cheat system. Globally, the transition will occur gradually in waves, meaning both anti-cheats will be supported for some time. However within a few weeks, we’ll completely switch to BattlEye.

Frequently Asked Questions (FAQ)
Q: Will sound modifications work?
A: Yes, they will.

Q: Will BattlEye anti-cheat affect performance?
A: The new anti-cheat should not affect FPS in the game. Since BattlEye will only work with the War Thunder client running, it will not affect the performance of your system in other tasks.

If you encounter any issues when launching the game or with software compatibility with the BattlEye anti-cheat system, please let us know on our bug report service by creating a report in the “Anti-Cheat” category.

You can find more information about BattlEye and answers to frequently asked questions on the BattlEye official website.
Dec 4, 2024
War Thunder - Blitzkrieg Wulf


Aircraft
  • A bug that caused the radio altimeter to show incorrect values ​​at altitudes above 15,000 meters has been fixed. (Report).
Graphics
  • The maximum intensity of the visual effect of afterburners now depends on the degree of damage to the engine. The more damage to the engine, the less pronounced the effect becomes.
  • Excessively bright reflections on cockpit instruments with Ray Tracing enabled have been fixed.
  • A bug where 100% motion blur was always applied to aircraft debris, even when the game was paused has been fixed.
  • A bug where it was possible to enable the Ray Tracing option in the graphics settings with an AMD graphics card even though AMD RT is not supported yet has been fixed. We are working on expanding Ray Tracing support and in the future it will additionally be available on AMD graphics cards.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
War Thunder - Blitzkrieg Wulf


Today, Scotland celebrates St. Andrews’ Day! We’re bringing back the Scottish Saltire for a few days to celebrate.

History and Legend
Feasts honouring St. Andrew dates back to the year 1000 AD, and the holiday has been observed throughout Scotland for more than a millennium. But he didn’t formally become Scotland's patron saint until 1320, when the Declaration of Arbroath was signed, legally declaring Scotland’s independence. Ever since, St. Andrew has grown to be a vital component of Scottish culture. The ancient town of St. Andrews was given its name because it is purported to be the ultimate resting place of St. Andrew.

The “Scottish Saltire” decal is available to purchase for Golden Eagles!
Scotland’s national flag is available in the specified dates below.

When: From November 30th (11:00 GMT) until December 3rd (07:00 GMT)
Where: You can find it in your profile: Nickname → Decals → Common → World Flags.


“Scottish Saltire” decal
War Thunder - Blitzkrieg Wulf


Welcome to the 148th War Thunder Steam Screenshot Competition!

The screenshots you submitted from the Firebirds competition look great! This week, capture a bridge! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 148th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen148. You have time until the 6th of December to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

Terms:
  • Your screenshot must include a bridge and a player vehicle.
  • You must add the #WTscreen148 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]

    And now, time for the winners of the competition’s 147th edition – Firebirds!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3371223782
    https://steamcommunity.com/sharedfiles/filedetails/?id=3371247412
    https://steamcommunity.com/sharedfiles/filedetails/?id=3371847124

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3371917428
    https://steamcommunity.com/sharedfiles/filedetails/?id=3372760887
    https://steamcommunity.com/sharedfiles/filedetails/?id=3370620787

    Each winner will get 300GE! Congratulations and see you next week!
    Nov 29, 2024
    War Thunder - War Thunder Commander


    Naval Vessels
    • A bug that made it possible to damage modules behind armor with any shells after shooting it with large-caliber shells has been fixed. The bug was the most obvious on barbettes — where the damage could be done to the ammo elevators, shell rooms and magazines behind them. (Report).
    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
    War Thunder - Blitzkrieg Wulf


    In this month’s Pages of History, you’ll be at the center of events that took place in different theaters of war. From Papua New Guinea and China to Kursk and the Ardennes: take part in battles with the vehicles corresponding to these historic battles and receive prizes. 

    From December 1st until December 31st, you’ll be offered 8 tasks consecutively. Completing each will reward you with a trophy, and completing all of them will earn you a unique player icon.


    Creighton Abrams
    Creighton Abrams was the commander of the 37th Tank Battalion in the U.S. Army, which regularly served in the vanguard of General Patton’s Third Army. When the Allied forces were surrounded at Bastogne during the German counter-offensive in the Ardennes, it was Abrams’ 37th Battalion that broke the siege of the city. General Patton said of Abrams, “I’m supposed to be the best tank commander in the Army, but I have one peer—Abe Abrams. He’s the world champion.”

    You can immediately purchase this profile icon for Golden Eagles until January 3rd, 11:30 GMT without completing tasks. To find it, go to your Nickname → Achievements → Pages of History.

    Trophy reward for each task

    Completing each individual task will give you a trophy with one of the following rewards:
    • 20-50% RP booster for 3-10 battles;
    • 20-50% SL booster for 3-10 battles;
    • 3-5 universal backups;
    • Premium account for 1 day;
    • A random camouflage for ground vehicles (out of the selection of camouflages currently obtainable in game for completing tasks, or purchasing with Golden Eagles).

    Other terms
    • Tasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.
    • Tasks can be completed in random battles except for “Assault” mode.

    December 1st — December 4th
    Bernhardt Line
    On December 1st 1943, the Allied offensive began on the Bernhardt Line, a salient in the Gustav Line running along the slope of Monte Cassino. Although not as well fortified as the main Gustav Line, it delayed the Allies for six weeks and cost them 16,000 men.

    December 5th — December 8th
    Battle of Sio
    On December 5th 1943, American and Australian forces launched an offensive on the Huon Peninsula in Papua New Guinea. The opposing Japanese forces were cut off from supplies and had lost more than half their men in battle, as well as from disease and starvation. As they retreated, they buried a chest of documents in a stream bed that allowed the Allies to decipher secret Japanese communications.

    December 9th — December 12th
    Operation Compass
    For three months, from December 9th 1940 to February 9th 1941, the Allies, led by Great Britain, drove Italian troops out of Egypt and Cyrenaica. The offensive was stopped only in view of the impending German invasion of Greece. Great Britain transferred its forces to a new front, leaving only a small group in Africa.

    December 13th — December 15th
    Operation Winter Storm
    On December 12th 1942, Germany launched Operation Winter Storm to break through the Soviet encirclement of General Paulus’ army in Stalingrad. The offensive stopped 35-40 km from Stalingrad. The only chance to break the blockade was from within, but Hitler ordered the city to be held, and Goering promised to supply Paulus’ army from the air. In early February, Paulus capitulated.

    December 16th — December 19th
    Ardennes Offensive
    On the morning of December 16th 1944, Germany launched a surprise attack on Allied forces in the Ardennes Forest on the border between Belgium and Luxembourg. Its offensive faltered on December 25th due to a lack of fuel and ammunition. By early January, the Allies had tripled their troop levels in the region and were counterattacking. For the rest of the war, Germany was on the defensive.

    December 19th — December 22nd
    Kursk-Oboyan Operation
    In December 1941, the Red Army launched an offensive in the Kursk region. Like many Soviet attempts to counterattack at the time, it ended in failure. Overestimating its strength, the Red Army lost 30,000 men, pushing the front line back only a few kilometers.

    December 23rd — December 26th
    Battle of Changsha (1941)
    On December 24th 1941, the third battle for the city of Changsha in China’s Hunan Province began. As before, Chinese troops surrounded the advancing Japanese, cut them off from their supply lines, and forced them to retreat. General Xue Yue earned the nickname “The Tiger of Changsha” for his defense of the city.

    December 27th — December 31st
    Battle of the Barents Sea
    On December 31th 1942, a convoy carrying equipment, fuel and supplies from Great Britain to the USSR collided with German ships in the Barents Sea. The attack by two German heavy cruisers was held off by British destroyers until two British light cruisers arrived, after which the Germans retreated. All cargo ships successfully reached Murmansk, and the head of the Kriegsmarine was removed from his post as a result of the defeat.
    Nov 28, 2024
    War Thunder - War Thunder Commander


    Ground Vehicles
    • Tetrarch I — a bug with the incorrect location of the center of mass has been fixed. (Report).
    Graphics
    • A bug that sometimes caused vehicle models to be less detailed has been fixed. (Report, Report).
    MacOS
    • A bug that caused a change in the graphics settings in the game to not change the preset in the launcher to Custom has been fixed. Due to this bug, the next launch of the game was always performed with a High graphics settings preset. (Report).
    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
    War Thunder - Blitzkrieg Wulf


    Special Black Friday Bundle and separate Black Shark Pack with a discount!

    From November 27th 18:00 UTC to December 4th 11:00 UTC

    “Black Friday” Bundle-40%

    https://store.steampowered.com/app/1478150/War_Thunder__Black_Friday_Pack/?snr=1_16_16_18_curator-tabs&curator_clanid=4649813

    This bundle includes:
    • Black Shark Pack
    • M18 “Black Cat” Pack
    • A43 Black Prince Pack
    • P-61A-1 Black Widow Pack
    • Unique title: Pitch Black

    The Black Shark Pack from this Bundle is also available separately with a 30% discount!

    https://store.steampowered.com/app/1557850/War_Thunder__Black_Shark_Pack/?snr=1_16_16_18_curator-tabs&curator_clanid=4649813

    War Thunder - CyberStonka

    It has recently been 12 years since War Thunder opened its doors to all players. Throughout these years, we’ve always had one dream in mind — to create the best all-round game dedicated to military vehicles. With each passing year, we add hundreds of new vehicles, new locations and new mechanics to the game, and we’re constantly fixing bugs and trying to adapt the game to your tastes through the Roadmap. 

    We’ve come a long way, but it’s not over yet. War Thunder is constantly evolving — in the latest major update, amongst other things, we added Ray Tracing, which makes the experience even closer to reality. All of this is possible thanks to your unwavering support, which we value above everything else. 

    We’d like to thank you for all of your comments, feedback, the ideas you share with us, your screenshots, videos, tutorials and reviews that you’ve posted on Steam in the past year. From this, you make War Thunder one of the most popular games on Steam!

    Steam has just launched its annual vote for games on the platform, with one of the categories being “Labor of Love”. This category is for games that have been developed for a long-time, over a period of years and still receive new content. We’d be honored if you considered the game worthy of this nomination. If you do believe it does, you can nominate War Thunder in The Steam Awards 2024 for the “Labor of Love” category by clicking on the nominate button at the top of this news article here on Steam.

    Thank you for your support and see you in War Thunder🐌❤️


    Nov 27, 2024
    War Thunder - CyberStonka


    Today, we’ll be going over the bug fixes and improvements that we’ve made to the game over the past week following the Firebirds update. Let’s take a look!

    If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.

    Sharpness issues


    After Firebirds released, quite a few players experienced an issue with image sharpness: altering sharpness in the PostFX Settings had no effect. We fixed this issue first, and then noticed some more reports that demonstrated how excessive sharpness made the game look like it was running at a lower resolution. To circumvent this, we’ve moved the sharpness settings from the main graphics menu and transferred it to the PostFX Settings menu instead; all sharpness related settings can now be found there.

    Underworld


    We received numerous reports from players who instead of spawning their tanks normally at the respawn point, instead found themselves spawning in the middle of the map falling through the world into the depths below. From here, they were able to fire through the ground at targets on the surface with impunity. We couldn’t let that slide — there will no longer be any underground shenanigans.

    Excessive limitation


    Some aircraft weapons can’t be used at extremely high speeds, they have a fixed Mach number drop limit. Due to a recent error, this limit started blocking other weapons and even countermeasures on bomb-carrying aircraft flying at high speeds. We quickly spied the naughty part of the code responsible for this and fixed the problem.

    Low visibility


    In Air game modes, enemy markers started to vanish at distances over 10 km. It affected both Arcade and Realistic battles in cases where an enemy was spotted by a teammate. Like the previous errors, we quickly fixed this one too.

    That’s not all!

    As always you’ll find the full list of improvements in our main changelog! Here’s a few more while we’re here: while in a tank, your engine volume no longer decreases after exiting sniper view, the game will no longer crash when aircraft debris hit trees, and projectiles no longer pass through allies.

    Today's update: Update 2.41.0.40

    Aircraft
    • Sinai — a bug that caused aircraft to crash into an invisible obstacle when taking off from the runway has been fixed. (Report). Missions in this location are again available in Air Battles.

    Matchmaking
    • Mirage 2000-5Ei — BR in Tank RB has been increased to 12.7.
    • J-7D — BR in Air RB has been decreased to 10.7 and in Air SB to 11.0.
    • J35XS — BR in Air RB and SB has been decreased to 10.7.

    Graphics
    • A bug that caused the harsh movement of an aircraft with motion blur enabled to permanently blur the glass from the cockpit view.
    • A bug that caused bombs in the bomb bay to be visible through the aircraft in-battle, as they are in the secondary weapons menu, has been fixed.

    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
    ...