War Thunder - War Thunder Commander


We’re constantly working on removing cheaters from War Thunder. We rely on the Easy Anti-Cheat system to check for prohibited software usage, as well as on reports from players that we carefully go through. You can use the replay service on our website to report players to us who have violated the Terms of Service and the License Agreement of the game.

Banned accounts
Since our last fair play, we’ve blocked 7,164 accounts that were found to have violated the rules. Specifically 3.2.3 of the EULA namely in the automation of gameplay (using bots) and cheat software.
For complete transparency, we’re publishing the full list of these blocked players. This list will be available for two weeks after the publication of this article.

Recommendations
We recommend that you set a strong password for your account and enable two-step authentication in your profile security settings. We have the following 2FA options available: email, SMS, TOTP (Gaijin Pass/Google Authenticator), and Telegram bot, which we suggest trying if SMS 2FA messages are not reaching you.

We’d also suggest that you turn on 2FA for the email that is linked to your account for additional security. This will protect your account from fraudsters. And remember, don’t use forbidden client modifications and never share your account information with anyone!

The War Thunder Team
Oct 7, 2024
War Thunder - War Thunder Commander


Aircraft
  • J-10A — a bug that caused dropped LS-6 250 and LS-6 500 guided bombs to not level horizontally but instead always fly in the same position in which they were dropped when the aircraft rolled has been fixed.
Naval Vessels
  • A bug where the torpedo aiming marker would disappear after each launch despite the presence of torpedoes in the tube has been fixed.
  • The circular indicator showing the direction of attack on the player has been disabled for friendly fire.
Other
  • An error in the text in the “Guided bomb with thermal imaging seeker” tutorial mission has been fixed. (Report).
  • Target markers have been added to AGM and Guided bomb tutorial missions.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
War Thunder - Blitzkrieg Wulf


Welcome to the 140th War Thunder Steam Screenshot Competition!

We loved seeing your decorated vehicles last week, thanks for sharing your screenshots with us! New camouflages are always being created by members of the community, be sure to check in on occasion- you will probably find something you like! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 140th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen140. You have time until the 11th of October to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

Terms:
  • Your screenshot must include two player vehicles together.
  • You must add the #WTscreen140 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]

    And now, time for the winners of the competition’s 139th edition – Custom Colors!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3339244567
    https://steamcommunity.com/sharedfiles/filedetails/?id=3340406846
    https://steamcommunity.com/sharedfiles/filedetails/?id=3339218965

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3339686094
    https://steamcommunity.com/sharedfiles/filedetails/?id=3339202055
    https://steamcommunity.com/sharedfiles/filedetails/?id=3340323708

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - Blitzkrieg Wulf


    The Boxer MGS is one of the latest iterations of the Boxer IFV, originally developed under a German-Dutch joint venture, featuring a larger Belgian turret fitted with a powerful 105 mm main gun.

    Boxer MGS: An Event Vehicle Light tank for Germany at Rank VII

    At a glance:
    • Excellent mobility!
    • Powerful 105 mm cannon.
    • Autoloader.
    • Light protection.
    Vehicle History
    [expand type=details]
    Nearly a decade following its entry into service, the Belgian company John Cockerill developed a new modular turret system for the German-Dutch Boxer IFV under a private venture. Although supporting a wide range of armaments, the highlight of the upgrade was the possibility to equip the Boxer with a 105 mm cannon, turning it into a fully fledged fire support vehicle. The aim of the modification was to showcase the upgrade potential of the Boxer to potential customers. As of today, no orders have been placed by potential operators yet.
    [/expand]



    Meet the Boxer MGS!
    The Boxer MGS is the main reward for the Mobile Sniper event that started today, joining the top rank of the German ground forces tree and expanding the Boxer series of fighting vehicles! This further development of the Boxer brings with it some unique upgrades and tradeoffs, which we’re eager to share with you in today’s devblog. So let’s get right into the details!

    For those of you who took part in last winter’s marathon event, you may have got your hands on the nimble Vilkas IFV. Although it introduced the German tree to Spike missiles, the Bushmaster autocannon and offered unrivaled mobility, the Boxer MGS builds upon the Vilkas’ strengths and mixes things up considerably. For instance, the most striking difference can be observed in the different turret featured on the Boxer MGS. Unlike the Vilkas, this variant of the Boxer features a larger, manned turret housing a more powerful 105 mm cannon. Not only does the cannon enable the Boxer to engage even MBTs in long distance gun duels, but its autoloader also ensures that several shots can be put down range before being forced to move switch positions.




    Unlike the Vilkas however, this variant of the Boxer doesn’t come equipped with ATGMs, thus somewhat decreasing the vehicle’s flexibility on the battlefield. As for the available ammo, the Boxer has access to several types of shells, including a HESH round for lighter vehicles and stinging DM63 APFSDS for MBTs.



    What remains unchanged however, is the vehicle’s protection and, more importantly, its mobility! Just like the Vilkas, the Boxer MGS can reach a top speed of 103 km/h on paved roads, thanks to its powerful 720 HP engine. However, being outfitted with a much larger turret, gun and housing additional crew members means that the weight of the Boxer MGS also increased to 38 tons. As a result, the vehicle’s power-to-weight ratio has decreased, leading to slightly slower acceleration compared to the much lighter Vilkas. Being a wheeled gun platform also puts increased strain on the vehicle when faced with extreme terrain conditions such as deep snow or mud. Therefore, it’s best to stick to firm soil or even roads if you need to move locations quickly.



    The menacing Boxer MGS can be earned during the Mobile Sniper event and will further expand the selection of heavily armed wheeled fighting vehicles for the German ground forces tree. Don’t miss your chance to get this unique IFV to strengthen your top tier vehicle setups! Happy hunting!

    Please note that this vehicle’s characteristics may be changed before it is added to the game.

    LEARN MORE ABOUT THE MOBILE SNIPER EVENT HERE
    War Thunder - Blitzkrieg Wulf


    In 1945, the Allies divided Germany into zones, which later turned into two countries, the GDR and FRG. In 1989, the process of their unification began, officially completing on October 3rd 1990. Since then, this date has been Germany’s main national holiday!

    The Sea Hawk Mk.100 and the Pz.Sfl.Ic are temporarily available for Golden Eagles!
    The Sea Hawk Mk.100 carrier-based jet fighter and the Pz.Sfl.Ic light tank will be temporarily available for 8,560 and 1,000 Golden Eagles respectively.

    When: From today until October 7th (09:00 GMT).
    Where: Germany > Aviation / Army > Premium vehicles.


    About the tank
    • The https://wiki.warthunder.com/Pz.Sfl.Ic is good at scouting and capturing points, and even good at being a tank destroyer in experienced hands. It’s ready to penetrate almost any armor, but it’s also quite fragile! It relies on sneaking around using its decent top speed of 56 km/h.


    About the aircraft
    • The Sea Hawk Mk.100 for Germany is a capable of firing air-to-air missiles and use its effective 20 mm cannons in air battles. For ground battles, it’s also a great attack aircraft thanks to its range of bombs and rockets available.

    Get the “German Unity Day 2024” decal!
    For this day, you’ll be able to get this decal by completing the task below.

    When: From today until October 7th (12:00 GMT).
    Task: Play 3 battles using German vehicles at rank III or higher to receive the “German Unity Day 2024” decal.


    “German Unity Day 2024” decal

    Additional details:
    • Your activity must not be below 70%.
    • You can complete the task in random battles, except for Enduring Confrontation missions, [Assault] mode and Helicopter PVE battles.
    • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → German Unity Day.
    • You can find the decal in the “Holidays” tab in the Customization menu.
    Oct 2, 2024
    War Thunder - Blitzkrieg Wulf


    Today, we’ll be going over the bug fixes and improvements that we’ve made to the game over the past 2 weeks. Let’s take a look!

    Have feedback? Feel free to leave it in this thread here or in the comments of this news post!

    If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.

    Countermeasures that divert missiles

    Players reported strange behavior with laser-guided or semi-automatic missiles. They’d lose control if the vehicle that fired them began firing flares or chaff. This bug rendered many popular ATGMs useless if the helicopter that fired them was forced to use countermeasures to escape return fire. It has now been fixed.

    Damage to helicopter avionics
    Thanks to player feedback and collected statistics, we’ve found out that the chance of damage to avionics in helicopters that had not yet received detailed internal modules when the fuselage was damaged was too high, so we’ve significantly reduced it.

    This is how it works! The high explosive impact of ammunition of calibers that are less than 23 mm and the kinetic impact of ammunition of calibers less than 25 mm will not damage helicopter avionics in principle. This does not apply to shells with radio fuzes, which still effectively destroy various elements of avionics. Ammunition of calibers that are less than 30 mm will almost never knock out all the avionics of a helicopter with a single hit.

    As more helicopters get additional modules, their damage model will become more realistic. Be sure to stay tuned as we’ll let you know when more helicopters get detailed avionics!

    New ground training missions

    The list of available training missions is growing. We’ve added tutorials on how to use binoculars, a laser rangefinder and anti-aircraft guided missiles with infrared seekers, both with and without uncaging.

    You can launch these missions under Battle > Tutorial from the hangar. Laser rangefinder training is also available from the vehicle modification research window when you open the corresponding modification there.

    That’s not all!
    You can find the full list of improvements in separate changelogs! Here’s some more: the J-10A received an additional 800 liter drop-tank, which doesn’t replace missiles, the sounds of fires no longer resemble engine sounds, and the aircraft available for research now again display the button for selecting secondary weapons for a test flight.

    Today's update: Update 2.39.0.53

    Ground Vehicles
    • New ground training missions have been added that allow you to familiarize yourself with weapons and equipment:
      • Laser rangefinder;
      • SAM with IR seeker with uncaging;
      • SAM with IR seeker without uncaging;
      • Binoculars.
    • These new training missions can be found under Battles > Tutorial from the hangar. The laser rangefinder mission can also be launched after receiving this modification via the vehicle modification window.
    • Dispersion fields from secondary fragments in AP caliber shells — the armor penetration of secondary fragments when a shell penetrates at the limits of its armor-piercing capabilities (for example, when a shell penetrates 284 mm of armor when its penetration capability is 286 mm penetration) has been increased. This means that in these cases secondary fragments will now penetrate more inside a tank and do more damage.
    • Following the Roadmap: armor-piercing high-explosive (APHE) shells — the warhead now remains intact after the shell explodes, provided that the mass of the explosive is less than 1.33% of the mass of the shell. This means that in these cases, the warhead will now act as a mini-AP round inside the tank after the initial shell penetrates the armor.
    • M830A1 — flight time until self-destruction has been increased from 6 to 9 seconds. (Report).
    • MIM146, RB 70 Mk.2, BOLIDE — a bug that caused the armor penetration on non-normal angles to be lower than it should have been has been fixed. (Report).
    • Spike LR2 missile — armor penetration has been increased from 700 to 900 mm. (Report).
    • DKY-1, DTB-1, DTB12-125, 57х438 HE-VT, OTO HE-VT, 76/62 HE-MOM, kulsgr m/90, slsgr m/484, M822, XM884, M830A1, 3UO8 — the arming distance of the radio fuze has been decreased to 200m.
    • OR-281U, BR-281U, BR-281SP, DKY-1 — external ballistics have been corrected.
      Source: “Таблицы стрельбы 57-мм Автоматической зенитной пушки (С-60) по воздушным целям».
    • Type 16 (P) — wheel texture has been fixed. (Report).
    Aircraft
    • J-10A — an additional 800 liter drop-tank under the fuselage has been added. The underwing drop-tanks have been replaced from 800 liters to 1600 liters.
    • A-7K — RWR has been changed from AN/APR-36 to AN/ALR-46. (Report).
      Source: A-7K Corsair II SAC - December 1986.
    • A-7D — RWR has been changed from AN/APR-36 to AN/ALR-46(V). (Report).
      Sources: A-7D Corsair II SAC — December 1986, T.O. 1A-7D-2-1, 1st May 1991.
    • MiG-21 “Lazur-M” — a bug that caused the drop-tanks to be missing in X-ray view has been fixed.
    Naval Vessels
    • Letuchiy — a bug where the 40 mm guns under AI control did not open fire on air targets has been fixed. (Report).
    • HMS Barham — a bug where the AI-controlled secondary 152 mm guns attempted to fire at air targets has been fixed. (Report).
    • IJN Myoko — a bug where the displayed in X-ray view reload time of the secondary 127 mm guns was underestimated, since it took into account the presence of a first shot stowage, which this ship does not have has been fixed. (Report).
    Locations
    • Incorrectly located bushes and small trees have been removed from the roads on the Poland map.
    Interface
    • A bug where the button to select secondary weapons didn’t display when doing a test flight for aircraft that are available to be researched has been fixed.
    • A bug where it was not possible to create custom sights for tanks at ranks that were not unlocked yet has been fixed. (Report).
    • A bug where it was not possible to move the second to last crew slot to the last position in the crew list has been fixed.
    Sound
    • CV9030FIN, CV9035DK, CV9035NL — have been given their own Scania V8 engine sound.
    • Su-24M’s GSh-6-23 cannon — has been given its own firing sound.
    • Ratel ZT3A2’s ATGM — has been given its own firing sound.
    • A bug where bomb whistling sounds would sometimes not be heard by players on the ground in the impact zone has been fixed.
    • A bug where nuclear strike warning siren sounds were sometimes not heard has been fixed.
    • Fire sounds have been changed so that they don’t sound like tank or aircraft engines.
    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
    War Thunder - War Thunder Commander


    Welcome to the 8th edition of the War Thunder Steam Community Spotlight!

    The War Thunder Steam Community Management Team have seen some of your fantastic screenshots and artwork uploaded to the Steam Community Hub! Once again, we’ve collected our favorites and wanted to share them with all of you. Want more? Also check out the previous 7 editions for more cool content.

    We have also picked our favorites from the list below to receive the special “Steam Snail” decal. Check Customization > Special > Snails > “Steam Snail” to see if you have it.



    Let’s take a look!



    We love a good meme around these parts!

    By Holy BeerSeeker






    An excellent model of the Ju 87 G-2 is a sight to behold. Well done, the details are immaculate!

    By Ansel CNK






    A brilliant drawing of the T-80BVM here, it’s highly detailed. Well done!

    By 御桜 稟






    This awesome artistic screenshot of the Tiger is amazing! Well done for this, it’s very creative.

    By Marsilea.






    An impressive and creative drawing of the Tiger II with some bushes. Nice work!

    By Sasoushii






    A great looking and creative screenshot of B-17 formations. Well done!

    By Marsilea.






    We’ve all had it; our cats interfere with our game. We love them so we don’t mind!

    By DonaldTR1P






    This is a fantastic conversion of the radio-controlled model of the KW I C 756 (r) from Taigen in 1/16 scale. Looks so good compared to the one we have in-game!

    By EL Kapusto






    War Thunder’s very own Mi-24D model from Italeri! This one looks amazing, great job.

    By Some weird dude






    This is https://wiki.warthunder.com/Weizman%27s_Spitfire_LF_Mk.IXe_(Israel) as a model, just like we have in-game. The details look outstanding, well done!

    By CAEDO






    Look at this superb screenshot of a Fw taking down a bomber. The lighting is amazing!

    By REX






    Really cool lighting here too of this Huey over the Japan map in this screenshot. Excellent work!

    By Illeggy





    That's all for now!

    The wonderful work created by our community that we have shared has been posted to the War Thunder Community Hub — make sure you check it out and even share your own creations that we may feature here in the Community Spotlight! We look forward to seeing you next time!

    War Thunder - Blitzkrieg Wulf


    Today, the People’s Republic of China turns 75! The official announcement of the formation of the PRC was made on October 1st 1949, and since then this day has become the country’s main national holiday. A flag-raising ceremony takes place in Tiananmen square, cities across the country are decorated with flowers, fireworks are set off, and a series of holidays begins on this day — Golden Week.

    Chinese aircraft and tank bundles at a 50% discount!
    Looking for some aircraft or tanks on sale? There’s a 50% discount on two bundles in the Gaijin Store: an aircraft one consisting of the J-7D and A-5C, and a tank one consisting of the Type 96A Prototype (ZTZ96A (P)) and the T-69 II G.

    When: From today until October 7th (11:00 GMT).

    Can be purchased through the store in-game through Shop > Online Store.

    “Adamant Fortress” Bundle

    This bundle includes:
    • Type 69-IIG Pack
    • Type 96A Prototype Pack
    • Unique “Adamant Fortress” title
    • Unique “Great Wall of China” decal
    “Loong's Awakening” Bundle

    This bundle includes:
    • A-5C Pack
    • J-7D Pack
    • Unique “Loong’s Awakening” title
    • Unique “J-10” decal

    Players on all platforms who already own the Type 69-IIG or ZTZ96A (P) can earn the “Adamant Fortress” title and the “Great Wall of China “decal by playing 3 battles with either tank before October 7th.

    Players on all platforms who already own the A-5C or J-7D can earn the “Loong's Awakening” title and the “J-10” decal by playing 3 battles with either aircraft before October 7th.


    The Type 96A Prototype, J-7D and A-5C packs are available at a 30% discount!
    In honor of the anniversary, the above vehicle packs have a 30% discount in the Gaijin Store!

    When: From today until October 7th (11:00 GMT).

    Can be purchased through the store in-game through Shop > Online Store.



    The Type 69-IIa and Т-62 №545 are temporarily available at a 30% discount for Golden Eagles!
    These two tanks are available at a 30% discount for 5,866 and 6,111 Golden Eagles respectively.

    When: From today until October 7th (11:00 GMT).
    Where: China > Army > Premium vehicles.

    About these vehicles
    • The Type 69-IIa is an export tank that’s very popular in the Middle East. This tank features a 100 mm rifled gun from the Type 59 that can fire an APDS, APCBC, HEAT-FS and HE shell. Additionally, this tank has ESS and smoke grenades and a laser rangefinder. And thanks to the slat armor around the turret, it can sometimes survive a hit from HEAT shells!
    • The Т-62 №545 is a Soviet tank that China captured during the Battle for Damansky Island in 1969. It’s well armored, has a powerful gun and has access to powerful APFSDS and HEAT rounds. It’s generally a good universal medium tank!

    Get the “National Day of the People's Republic of China 2024” decal!
    For this day, you’ll be able to get this decal by completing the task below.

    When: From today until October 7th (11:00 GMT).
    Task: Play 3 battles using Chinese vehicles at rank III or higher to receive the “National Day of the People's Republic of China 2024” decal.


    “National Day of the People's Republic of China 2024” decal

    Additional details:
    • Your activity must not be below 70%.
    • You can complete the task in random battles, except for Enduring Confrontation missions, [Assault] mode and Helicopter PVE battles.
    • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → National Day of the PRC.
    • You can find the decal in the “Holidays” tab in the Customization menu.
    Oct 1, 2024
    War Thunder - Blitzkrieg Wulf


    Aircraft
    • AV-8B (NA) — a bug that caused the direction limits indicated in the targeting pod camera view to not match real limits has been fixed.
    • A bug that caused the loss of guidance of laser beam-riding missiles and missiles with semi-automatic guidance due to rapid release of flares and chaff has been fixed. (Report).
    • A bug that caused the secondary weaponry to not appear on the pylons of previously torn-off wings if after landing on the airfield the reload was completed before the repair of the torn-off wing has been fixed. (Report).
    Ground Vehicles
    • A bug that caused gun-sights on vehicles with unguided rockets munitions (38 cm Sturmmörser, for example) to not display after the settings reset in the Sight settings menu has been fixed.
    Sound
    • A bug where the player could hear random, seemingly unrelated pops, even further than 2-5 km from any sound source on the map has been fixed.
    Other
    • A bug that might have caused a game to crash in ground battles when switching between gunner and commander views has been fixed. (Report).
    • The multipliers that are applied to mission points in events and Pages of History for some ranks and game modes have been changed:
      • Ground Arcade Battles: 0.93 → 1.0
      • Air Simulator Battles: 3.0 → 2.3
      • Ranks I-III: 0.8 → 0.9
    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
    War Thunder - Blitzkrieg Wulf


    Welcome to the 139th War Thunder Steam Screenshot Competition!

    Thanks for submitting all of your screenshots last week! This week we invite vehicles wearing special camouflages and decals- Do you have a favorite? The three most popular and three selected by us will get 300 GE. See the winners down below!

    Let’s begin the 139th edition of our competition!

    Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen139. You have time until the 4th of October to submit your screenshot.

    After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

    Terms:
    • Your screenshot must include a player vehicle with a non-standard camouflage, or with decals.
    • Additional camouflages can be found on https://live.warthunder.com/feed/camouflages/.
    • You must add the #WTscreen139 tag (title cannot have any other text in it).
    • Artists may only win by popular vote once per four screenshot competitions.
    [/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]

    And now, time for the winners of the competition’s 138th edition – Mighty Dragoon!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3334989169
    https://steamcommunity.com/sharedfiles/filedetails/?id=3337914294
    https://steamcommunity.com/sharedfiles/filedetails/?id=3335414609

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3335236113
    https://steamcommunity.com/sharedfiles/filedetails/?id=3337962364
    https://steamcommunity.com/sharedfiles/filedetails/?id=3335359161

    Each winner will get 300GE! Congratulations and see you next week!
    ...