War Thunder - Blitzkrieg Wulf


Welcome to the 89th War Thunder Steam Screenshot Competition!

Make way! Large vehicles incoming! Your screenshots from last week looked great, and we look forward to seeing many more of them in the future! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 89th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen89. You have time until 20.10.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Terms:
  • Your screenshot must include fall colors - Orange, red, yellow or brown!
  • You must add the #WTscreen89 tag (title cannot have any other text in it).
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]

    And now, time for the winners of the competition’s 88th edition - Heavy Vehicles!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3048085457
    https://steamcommunity.com/sharedfiles/filedetails/?id=3049112955
    https://steamcommunity.com/sharedfiles/filedetails/?id=3047802978

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3049019820
    https://steamcommunity.com/sharedfiles/filedetails/?id=3047900430
    https://steamcommunity.com/sharedfiles/filedetails/?id=3048255139

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - Blitzkrieg Wulf


    The Vickers Mk.11 is a prototype wheeled combat vehicle developed by British company Vickers as part of a private venture in response to an Australian requirement in the 1990s, this vehicle will arrive in the game with the next War Thunder update!

    Vickers Mk.11: A Light Tank for Britain at Rank VI!

    Features:
    • Versatile 105 mm cannon.
    • Laser rangefinder.
    • Light protection.
    • Large in size.


    Meet the Vickers Mk.11!

    The next dev blog season has begun! Coming to War Thunder in the next major update, the Vickers Mk.11 will help to bolster Britain’s ground research tree at rank VI! Highly agile and packing an impressive punch, the Mk.11 will be sure to provide you with an impressive choice for flanking and scouting. Let’s dive into the details of what this vehicle has to offer!




    Right off the bat, you may have already noticed something oddly familiar about the Mk.11. Its size? Yes, it’s an absolute unit, but what we mean is its turret! This vehicle inherits its entire turret from the VFM5 light tank which you may already be familiar with, as it’s already in the game. This means that it sports a very-capable 105 mm LRF cannon, featuring excellent ballistic properties and a great rate of fire!

    Interesting: The Vickers Mk.11 is big. And we really mean big. To put it into perspective, its height is almost the size of two 6ft people standing on top of each other! So large that it could carry 4 crew and 7 additional crew members. In the game, it will have 4 regular crew members.

    Unlike the VFM5, the Mk.11 features a wheeled 6x6 chassis, offering you good mobility. This vehicle can reach speeds of up to 105 km/h on paved surfaces, all while retaining good off-road characteristics apart from in the most difficult terrain types such as deep snow or mud.




    The fact that the Mk.11 is based on a modified APC chassis means that it won’t really offer you much protection in your matches. Featuring only lightweight armor, this vehicle will be able to withstand light machine guns and autocannons at a distance. However, dedicated anti-tank weapons will most certainly make short work of its thinly armored hull. Therefore, a smarter tactic would be to make use of its excellent mobility to stay out of sight from any enemies that you may encounter, all while picking off enemies from flank positions!



    In your matches: Pro-tips when using the Vickers Mk.11 by Tom (Oxy), WT Community Manager (TL): “As the vehicle is so massive and very lightly armored, it’s important to keep its size in mind while considering your positioning, common defensive spots won’t work too well for it as it’s just so tall. The best strategy will be to focus on its speed, aiming to push aggressively to a good position early on. Fighting like an MBT head-on won’t be too reliable for it — if you can plan your initial route well and get to the side of your enemies, it doesn’t matter how little armor you have (at least for a while!).”



    This wheeled behemoth, the Vickers Mk.11, will soon be available at rank VI in the British ground forces research tree when the next major update is released! Make sure that you’re keeping an eye on our website for other exciting dev blogs that we’ll be revealing. Until then, enjoy your matches!
    War Thunder - magazine2


    On October 13th 1775, the Continental Fleet was created by the 13 colonies that separated from Great Britain. When it was first created, this fleet consisted of only a few ships that went on to battle with British ships. Today, the US Navy is the world’s largest navy in terms of ships and naval aircraft.

    The USS Cowell is available for Golden Eagles!

    When: From October 13th (11:00 GMT) until October 16th (07:00 GMT).
    Where: USA > Bluewater fleet > Premium vehicles.

    About the ship
    • The USS Cowell is a tier III Destroyer that is armed with 10 x 40 mm Bofors cannons as well as 7 x 20 mm autocannons which are certainly deadly to enemy boats as well as aircraft. The meaty side of this ship though is its 5 x 127mm/38 Mk.12 main caliber guns, capable of striking a devastating blow to enemy boats and destroyers!



    Earn the “Famous Ships: USS Missouri” decal!
    For this day, you’ll be able to get this decal by completing the below task.

    When: From October 13th (11:00 GMT) until October 16th (07:00 GMT).
    Task: Play 3 battles using US ships to receive the “Famous Ships: USS Missouri” decal!



    “Famous Ships: USS Missouri” decal

    Additional details:
    • You must use a minimum of rank III.
    • Your activity must not be below 70%.
    • You can complete the task in random battles, except for Enduring Confrontation missions, [Assault] mode and Helicopter PVE battles.
    • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → US Navy Birthday.
    • You can find the decal in the “Holidays” tab in the Customisation menu.
    Oct 11, 2023
    War Thunder - Blitzkrieg Wulf


    We’re rounding up some of the bugs and issues that we’ve fixed since last week, including some of the bugs that we’ve fixed in today’s update. As always, thank you very much for all of your bug reports!

    If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform. Let’s dive into the details of this article!

    Better camera tracking for missiles and bombs



    With today’s update, when tracking missiles and bombs through the tracking camera, the camera better directs at the target, making it easier to see where your fired ordnance is going. Thanks to this change, you’ll be able to more easily see the flight trajectory of the missile or bomb that you launched!

    Improvements to traction for wheeled vehicles



    Today, we’ve also improved the traction of wheeled vehicles when driving over terrain that doesn’t have mud or grass. It’ll now feel better to drive over these types of terrain — wheeled vehicles will pick up speed faster, and will be easier to control!

    Tracking camouflage progress made easier



    It’s now more convenient for you to track the progress of camouflages! Last week, in a vehicle’s modification window next to the Talisman box, there’s a camouflage box that shows progress towards the current camouflage. From here, you can click on this box which will then bring you to the regular camouflage customization area, so you can check out all other camouflages for a vehicle as normal!

    Fixed aircraft visibility in front of clouds



    Last week, we fixed a graphic issue related to clouds and aircraft. What happened was, aircraft flickered when they were in front of the backdrop of clouds at medium and longer distances. This issue made aircraft difficult to spot and overall was quite annoying. We discovered what was causing this, so this issue won’t be happening anymore.

    There’s a lot more!

    You’ll be able to see the full list of bug fixes and improvements that we’ve made recently below.

    Here’s a quick summary of some other fixes in the past 2 weeks: Vehicle stat card photos have been improved and several maps and missions have been given different aircraft sizes depending on the Battle Rating of the match. Check out the rest!


    Oct 11, 2023
    War Thunder - Blitzkrieg Wulf


    Aviation
    • Now, when tracking missiles and bombs through the tracking camera, the camera is better directed at the target, making it easier to see where your fired ordnance is going.
    • AV-8B Plus — radar operation page has been added to MFD mode. (Report)
    • Jaguar GR.1, Jaguar GR.1A, Jaguar E — separate bomb drop sequences have been added. (Report)
    • Fw 190 D-13 — a bug that caused the cannon in the engine to show a 30 mm Mk 108 cannon in x-ray mode instead of a 20 mm MG 151 cannon has been fixed. (Report)
    • Be-6 — a bug that caused flaps in the landing position to clip through the torpedo has been fixed. (Report)
    • Sea Hawk FGA.6 — a bug that caused the 4th pylon ordnance on the left wing to be floating instead of attached has been fixed. (Report)
    • FZ49 HEAT rockets — the dense smoke plume from these rockets has been fixed.
    • A bug that caused anti-aircraft weapons at bombing bases to not attack aircraft that had bombs and air-to-ground missiles has been fixed.
    • F-100F (China) — an additional camouflage has been added, which can be obtained by completing a task or by purchasing with Golden Eagles.
    Locations
    • The traction of soil without dirt or grass has been changed to help with the problem of poorer mobility for wheeled vehicles driving on this soil.
    Naval Vehicles
    • A bug when reloading torpedoes caused the “Torpedo tube aim in a dead zone” message to display when trying to launch them has been fixed.
    Interface
    • A bug that caused the Protection Analysis to display an incorrect threat despite saving a different country and rank choice has been fixed.
    • Begleitpanzer 57 — a bug that caused the incorrect amount of ammo to show in the status indicator for remaining first-stage ammunition has been fixed.
    Other fixes
    • A bug that could cause the game to crash when viewing a helicopter in battle replays has been fixed.
    • A bug that caused the game to slow down when leaving a battle replay after putting the replay in less than 1x playback speed has been fixed.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    Oct 9, 2023
    War Thunder - magazine2


    • A bug where items in the Tokushu Heiki Workshop window did not update after interacting with them has been fixed.
    • A bug where modifications still displayed as unresearched even after buying them with Golden Eagles has been fixed.
    • An issue where the “Custom localization enabled” message was overlapping research window tabs has been fixed.
    • A bug that caused Silver Lion and Research Point rewards to display to the right of the battle results window for Ground Assault matches has been fixed.
    • A bug that caused camouflage progress to display incorrectly in the camouflage customization window has been fixed.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    War Thunder - magazine2


    From the summer of 1942, determined Axis forces launched an offensive into the Caucasus region in a bid to capture key locations. In 2 months, they managed to advance to Mozdok, but then hit a barrier — they were stopped from advancing further by the Soviets. From the beginning of 1943, Soviet troops squeezed out Axis forces from many occupied locations. Then, by October 9th 1943, all Axis troops were evacuated from the region, therefore full control of these locations were returned to the Soviets.

    The KV-1E and IL-2M “Avenger” are available for Golden Eagles!

    When: From October 9th (14:00 GMT) until October 12th (14:00 GMT).
    Where: USSR research tree > Army / Aviation > Premium vehicles.

    About the tank
    • The KV-1E is an excellent tank for its Battle Rating! Possessing a strong gun, the KV-1E has good armor and decent mobility, and also features additional armor plates on the side of the hull and turret, good for extra protection!
    About the aircraft
    • The IL-2M “Avenger” is a special aircraft: it was built using the funds from Grigor Tevosyan who was the chairman of a collective farm named after Stalin in the village of Avdalar in the Armenian USSR. Grigor lost two brothers in the war, which is why this IL-2M is called “Avenger”. This ground attack aircraft can sustain fire and has a wide range of ordnance options which include bombs and rockets. The “Avenger” is also able to fly faster than the regular IL-2M. For forward armament, this aircraft features 2 x 23 mm cannons, and for defensive armament, 2 x machine guns!



    Earn the “Vehicles of Victory: Po-2” decal and “RM-40” decoration!

    For this anniversary, you’ll be able to get this decal and decoration by completing the below tasks.

    When: From October 9th (12:00 GMT) until October 12th (07:00 GMT).

    Task: Play 3 battles using USSR Vehicles to receive the “Vehicles of Victory: Po-2” decal!


    “Vehicles of Victory: Po-2” decal



    Task: Win 5 battles using USSR Ground Vehicles to receive the “RM-40” decoration!


    “RM-40” decoration

    Additional details:
    • You must use a minimum of rank III.
    • Your activity must not be below 70%.
    • You can complete the task in random battles, except for Enduring Confrontation missions, [Assault] mode and Helicopter PVE battles.
    • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → 80 Years of Victory in the Battle of the Caucasus.
    • You can find the decal in the “Holidays” tab in the Customisation menu.
    • You can find the decoration in the “Weapons” section in the Customisation menu.
    War Thunder - Blitzkrieg Wulf


    Welcome to the 88th War Thunder Steam Screenshot Competition!

    We loved seeing your beautiful screenshots from last week! We hope you enjoy the new Hungarian vehicles as well as all of the other new content that arrived in “Sons of Attila”! The three most popular and three selected by us will get 300 GE. See the winners down below!

    Let’s begin the 88th edition of our competition!

    Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen88. You have time until 13.10.2023 to submit your screenshot.

    After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


    Terms:
    • Your screenshot must include a “Heavy tank”, “Bomber”, or Bluewater Fleet vehicle.
    • You must add the #WTscreen88 tag (title cannot have any other text in it).
    [/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]

    And now, time for the winners of the competition’s 87th edition - Sons of Attila!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3044549418
    https://steamcommunity.com/sharedfiles/filedetails/?id=3044131337
    https://steamcommunity.com/sharedfiles/filedetails/?id=3045771632

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3043980908
    https://steamcommunity.com/sharedfiles/filedetails/?id=3044134894
    https://steamcommunity.com/sharedfiles/filedetails/?id=3044950535

    Each winner will get 300GE! Congratulations and see you next week!
    Oct 6, 2023
    War Thunder - magazine2


    • A bug that caused aircraft models at a distance to flicker when the aircraft was against a cloud backdrop has been fixed.
    • Some stat card photos have been improved.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    Oct 4, 2023
    War Thunder - Blitzkrieg Wulf


    Aircraft
    • Milan — separate bomb drop sequences have been added.
    • T129 ATAK, A129CBT Mangusta, A-129 International (p) — the camera position when zooming in to fire unguided rockets has been fixed. (Report)
    • Harrier (all variants), Yak-141 — aircraft drift after active maneuvering with SAS enabled with “damper” mode has been reduced.
    • MiG-29 — longitudinal stability above critical angles of attack has been reduced, improved high speed pitch handling qualities with SAS-damper enabled.
    • MiG-29 9-12, 9-13 — basic weight has been increased by 335 kg and 285 kg respectively.
    • Super Etendard — SAS mode has been added.
    • B7A2 (Homare 23) — a bug causing reduced efficiency of the propellor has been fixed.
    Naval
    • Pr.1204 late — the need to research the “Rocket Launcher” modification before the “Mines” modification has been added.
    • IJN Kurama — a bug that caused the 80 mm /40 3rd Year Type gun to not attack air targets has been fixed. The default shell has been replaced with HE-TF.
    • HMS Marlborough — ballistic characteristics of the main caliber guns have been corrected. The drag coefficient has been increased for shells. (Source: Range tables. Volume I. 1918. 9,2 inch guns and above).
    Missions
    For the following Air RB missions;
    • [Operation] Golan Heights
    • [Operation] Battle for Vietnam
    • [Operation] Rocky Pillars
    • [Operation] Sinai
    The availability of airfields depending on the rank of the match has been changed:
    • Low ranked airfields: 1.0 to 3.3.
    • Medium ranked airfields: 3.7 to 6.7. In addition, the low ranked airfield is active as a repair airfield (no spawning, no anti-aircraft guns, but you can land for repairing and reloading).
    • High ranked airfields: 7.0 to 10.3. In addition, the medium ranked airfield is active as a repair airfield (no spawning, no anti-aircraft guns, but you can land for repairing and reloading).
    • Top ranked airfields: 10.7+. In addition, the high ranked airfield is available as a repair airfield (no spawning, no anti-aircraft guns, but you can land for repairs and reloading).
    Interface
    • Information about camouflage progress has been added to the vehicle modifications window, making it easier to track the customization progress of vehicles.
    • In ground arcade, HUD elements that overlapped each other (air battle start and machine gun ammo count) have been fixed.
    • A bug that caused secondary mounted machine guns to display an incorrect ammo count in the “Secondary weapon” window has been fixed.
    • A bug where the required weight for presets with chaff pods was incorrectly set to only 0.3 kg instead of 243 kg has been fixed.
    • If a stat card becomes overly large on the screen (for example, when you're using a small resolution), then the vehicle's photo is now hidden.
    • A bug that made it not possible to click and open changelog links in the changelog window in-game with a gamepad has been fixed.
    • A bug that caused the fire extinguisher icon on the HUD in-game to only show for 5 seconds and not for the entire fire duration has been fixed.
    • For those of you who use custom localisation, a message to mention this has been added to the top left of the hangar screen. In addition to this, we’ve also added an option to disable custom localisation in-game, under the Main parameters setting.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    ...