War Thunder - Blitzkrieg Wulf


The iconic Japanese dive bomber of the WWII era with a new engine and Premium bonuses!

B7A2 (Homare 23), naval aircraft/torpedo bomber, Japan, rank III. Premium.

Features:
  • More powerful engine
  • Good maneuverability
  • 800 kg bomb


The main aircraft prize in the new season of the War Thunder Battle Pass “Armour Breaking Ambusher” will be the Japanese B7A2 Ryusei piston-engined, a carrier-based torpedo bomber with a new Homare 23 engine.

The B7A2 has a reputation of fast and agile aircraft for its class, making it very comfortable to carry out dive or level bombing. Unlike most bombers, the B7A2 even allows its pilot to engage in dogfights with enemy heavy fighters, and a pair of forward-firing 20mm cannons give good chances in confrontation with other aircraft.




The experimental B7A2 (Homare 23) received a slight increase in flight performance thanks to the new engine, especially with the maximum bomb load.

By the way, about the payload. Like the researchable modification, the B7A2 (Homare 23) is capable of carrying two 250kg bombs along with smaller bombs on the wings, or one 800 kg bomb, which is especially handy in mixed battles. The B7A2 (Homare 23) is a torpedo bomber and can be used in naval battles carrying a single Type 91 model 3 torpedo.




Being a Premium aircraft, the B7A2 (Homare 23) will have access to all weapon presets upon receiving and will provide a good boost to research of the Japanese aviation of early and medium ranks.

The new season of the War Thunder Battle Pass “Armour Breaking Ambusher” is coming soon - stay tuned for more details!
War Thunder - Blitzkrieg Wulf


In this month's Pages of History you'll find yourself at the centre of events that happened at numerous battlefronts. Battle for Britain, Falaise Pocket, Invasion of Kuwait and Operation Barbarossa — participate in battles using the vehicles that were used in these historic events and receive prizes!

From August 1st until August 31st you’ll be offered 8 tasks consecutively. Completing each will reward you with a trophy, completing all of them earns you a unique player icon.

Reward for completing all 8 tasks

David Currie
During the Falaise operation, David Currie was a major in the Canadian army. He led the assault and held position at St. Lamber from where a significant part of German forces tried to flee the pocket. Despite the Wehrmacht forces being more numerous, Currie’s tactical decisions and leadership skills allowed the Canadians to destroy over 500 and capture over 2000 enemy soldiers. He was awarded the Victoria Cross, becoming the only member of the Royal Canadian Armoured Corps to receive it.

You can immediately purchase the profile icon for Golden Eagles until September 3rd, 11:30 GMT without completing tasks. Click Nickname → Achievements → Pages of History (August).

Trophy reward for each task
Completion of each individual task will bring you a trophy with one of the following rewards:
  • 20-50% RP booster for 3-10 battles;
  • 20-50% SL booster for 3-10 battles;
  • 3-5 universal backup vehicles;
  • 1 day of premium account;
  • A random camouflage for ground vehicles (out of the selection of camouflages currently obtainable in game for completing tasks, or purchasing with Golden Eagles).
Other terms
  • Tasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.
  • Tasks can be completed in random battles, except for “Assault” mode.

August 1st — August 4th
Battle of the Bridges
At the beginning of the Iraqi invasion of Kuwait in 1990, neither side was ready for a serious confrontation: The Kuwaiti army wasn't even mobilised, and Iraqis expected no resistance and loaded their tanks with HE shells instead of SABOT. In the morning of August 2nd a small group of Kuwaiti forces met the enemy at the bridges across a highway near Al Jahra and began shelling with little to no response. In a few hours, elite Iraqi forces arrived, but even they drove past the enemy at first, allowing Kuwaitis to keep shelling and retreat when their ammo reserves were almost depleted.

August 4th — August 8th
Spas-Demenskaya operation
After falling back from the Rzhev-Vyazma salient in 1943 the Wehrmacht forces entrenched in Western Russia, and on August 7th, the Red Army began the Smolensk offensive operation to free the occupied territories. Fierce battles that lasted for two weeks near Spas-Demensk ended with a USSR victory.

August 9th — August 12th
Tartu offensive
After the successful Narva operation in 1944 the USSR army kept advancing through Estonia. The next major city that it retook from the Wehrmacht was Tartu in the east of the country. The land route to it was blocked by lake Peipus, so the Soviets launched an amphibious assault over the lake that allowed them to strike the enemy from the rear.

August 12th — August 16th
Falaise pocket
In mid August of 1944 the Allies encircled a large group of German forces in a pocket under Falaise in Normandy. This was a direct result of Adolf Hitler personally commanding his army, insisting on counterattacks and forbidding them to retreat. As the pocket closed, over 10 000 German soldiers were killed, over 50 000 were captured, and the Battle for Normandy ended in a decisive Allied victory.

August 17th — August 20th
The Hardest day
In August of 1940 the Luftwaffe aimed to destroy RAF Fighter Command to establish air superiority over Britain. The attack on airfields on August 13th, the Adlertag, failed, but five days later another attempt was made. August 18th was later named The Hardest Day by the British, as one of the largest air battles ever took place on that day. The British pilots took down twice as many aircraft as the Luftwaffe, but lost many fighters on the ground due to bombings, making overall vehicle losses almost equal.

August 20th — August 23rd
Kozelsk offensive
On August 22nd, 1942 the Red Army attempted to encircle the German forces under Kozelsk. The counteroffensive failed: the Soviets lost 500 tanks and four times as many soldiers as the defending Germans, having only pushed the front line back 6-8 km.

August 24th — August 27th
Liberation of Paris
After their triumph in Normandy the Allies moved to Paris. Already on August 19th the French Resistance began the fight for the city against German and Vichy forces. After the US and Free France forces entered Paris on the evening of August 24th, the battle was over in mere hours. Military Governor Dietrich von Choltitz refused to destroy the city as Hitler ordered and surrendered to the Allies.

August 28th— August 31st
Yelninskaya operation
During the invasion of the German forces into the USSR as a part of Operation Barbarossa, the Wehrmacht occupied a large salient near Yelnya in Western Russia that could be used as a foothold for an attack on Moscow. The Soviet command decided to eliminate the salient, and on August 30th, 1941 began a successful counteroffensive. Yelnya was retaken, but only for a month, as the Wehrmacht soon resumed its eastward push.
Jul 21, 2023
War Thunder - magazine2


  • Su-25Т, Su-39 — an error that caused the inability to correct the course of a launched 9K127 Vikhr air-to-ground missile when using a Mercury targeting pod has been fixed (report).
  • The way pixel smoke is displayed on systems with integrated Intel Iris Xe Graphics and Intel UHD Graphics video cards has been fixed.
  • The incorrect display of a scouted player marker on a tactical map in replays has been fixed.
  • An error that caused performance issues in missions with a large number of units when flying using the cockpit view with mirrors has been fixed.
Atomic Thunder event
  • Hedgie — speed of missile reload on a capture point has been increased.
  • Burav:
    • Control radius has been increased from 150 to 250 m;
    • Movement speed has been increased from 15 to 25 m/s;
    • Time to reappear after an attack has been reduced from 20-40 to 10 s;
    • Reappearance now happens not in a random spot on the map but in the place where the previous attack took place.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - Blitzkrieg Wulf


The German anti-tank IFV comes to the game as one of the main prizes in the upcoming Battle Pass season “Armour Breaking Ambusher”!

SPz 12-3, light tank, Germany, rank IV. Premium.

Features:
  • Recoilless anti-tank rifle
  • 20mm autocannon
  • Light armour


The SPz 12-3, one of the main prizes of the new season of the War Thunder Battle Pass “Armour Breaking Ambusher'', is built on a chassis already familiar to weathered commanders of German vehicles by the Raketenautomat tank destroyer. The new vehicle will offer players more flexible gameplay. Thanks to the fast-firing 20mm cannon, the SPz 12-3 will find use in reconnaissance raids on the flanks and rear of the enemy lines, reaping light vehicles. At the same time, a more powerful 106 mm cannon with HEAT rounds will cope with the conventional armour on any tank on the battlefield, since ERA, spaced or composite armour are yet very rare here.




As a ranger or armour breaking ambusher, the SPz 12-3 needs good mobility in order to quickly change positions and be the first to take advantage of cover. The weight of the machine is 16 tons, which creates low ground pressure. However, due to its relatively weak engine, the SPz 12-3 is not the best runner around, hitting a pretty decent 55 kph and handles off-road and low hills with ease.




Like all vehicles of this type, the SPz 12-3 is lightly armoured and can be penetrated at some parts of the hull and turret even with heavy machine guns.

The Armour Breaking Ambusher SPz 12-3 will be waiting for you in the new season of the War Thunder Battle Pass. Very soon we will tell you about all the prizes and the conditions for receiving them - stay tuned!
War Thunder - Blitzkrieg Wulf


After World War II Japan was left without its own jet fighters and by the mid 60s it began work on a supersonic training jet. A prototype developed by the Mitsubishi corporation performed its maiden flight on July 20th, 1971, and on November 19th of the same year it became the first aircraft developed in Japan to break the speed of sound.



From July 20th (12:00 GMT) until July 24th (12:00 GMT)
The T-2 Early jet fighter from the Japanese research tree will be available for purchase for Golden Eagles. T-2 Early is fast and boasts a high climb rate, but its JM61A1 rotary cannon is the real star: with 20 mm calibre it shoots 6000 rounds per minute! Even though the aircraft lacks a ballistic calculator, it can carry high speed FFAR rockets in its payload to decimate ground vehicles.

War Thunder - Blitzkrieg Wulf


On July 20th, 1951, the Hawker Hunter jet fighter took to the skies for the first time. Thanks to its speed, reliability and easy maintenance it quickly became a favorite of pilots across the world: over 20 countries used Hunters, while Zimbabwe (formerly Rhodesia) still employs them in its air force today.


Hunter FGA.9 temporarily on sale for Golden Eagles


From July 20th (10:00 GMT) until July 24th (10:00 GMT)
The Hunter FGA.9 with Rhodesian Air Force livery will be available for purchase for Golden Eagles. The Hunter FGA.9 may not be the most maneuverable fighter, but it’s really fast and has a great climb rate — making it perfect for Boom ‘n Zoom attacks with its terrific AIM-9E Sidewinder missiles. And when they’re out, 30 mm ADEN cannons start singing: even one hit with their rounds is usually enough to critically damage enemy aircraft.
Jul 20, 2023
War Thunder - magazine2


Sound
  • Changes to the sounds of rounds and shells hitting ground vehicles, flying by and ricochetting have been reverted and will be reworked. Sounds that were in the game until the 2.27.1.42 update were returned. We’ll continue to listen to your feedback on this.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - Blitzkrieg Wulf


A German E-Boat, that was used as a commercial cargo vessel after the war ended, gets new life in service with the Regia Marina!

MC 485, torpedo boat, Italy, rank III. Premium.

Features:
  • Armored bridge
  • Enhanced weapons
  • High speed


The MC 485 is a German E-Boat of the S-38 series, which in the post-war period entered service with the Royal Italian Navy. The boat will become one of the main prizes of the next season of the War Thunder Battle Pass as a Premium torpedo boat of rank III in the Italian coastal fleet tech tree.

At first glance, you can see two main differences between the Italian boat and the German E-Boats - a high mast for a navigation radar and, most importantly, modified armament. The gun cockpit on the bow has been dismantled and changed to deck. The Italians replaced the German armament at the stern with a pair of 40 mm Bofors automatic cannons. Thus, on the one hand, the boat has somewhat lost combat effectiveness, since she can no longer fire forward, and on the other, the MC 485 broadside is dangerous not only for boats and aircraft, but even for small enemy ships.




Why do we love the E-Boats? Of course, for excellent maneuvering performance and ease of performing torpedo attacks. The MC 485 keeps with this tradition, although the torpedoes themselves are now different, as they were made in Italy. The boat quickly reaches a maximum speed of 39 knots (over 70 km/h) and is excellent for both capturing points and maneuvering among islands and rocks.




The Italian MC 485 will be one of the main prizes in the new season of the War Thunder Battle Pass. We will soon announce other prizes and the full list of rules, so stay tuned for the news!
Jul 19, 2023
War Thunder - Blitzkrieg Wulf


In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.



Know the enemy by sight

Last time we talked a lot about the importance of protection analysis, a feature that allows you to learn the vulnerabilities of the vehicles in the game. However War Thunder is constantly growing and there are more and more vehicles in the game - the choice of virtual enemies is truly huge!

That’s why we have added the ability to search for threat vehicles by name to the protection analysis. Spend less time searching and more time simulating hits!


Ghost bridge

A curious situation happened on the “Alaska” map. One player told us in a report that after the destruction of the bridge from bombs he could freely drive on it - as if the bridge never disappeared!

However after investigating what happened we found out that the bombs didn’t matter at all! The bridge didn’t disappear - only its visual model vanished and only if some tank with bulldozer blade (for example T-80U) started digging under it.

Digging will no longer erase objects from reality - the ghost bridge will be a thing of the past.


Exceptional quality

You must have noticed that the game’s launcher offers you a lot of presets to select from - from minimal and standard installation to a selection of high-quality models of aircraft or ground vehicles.

In the Steam version of the game to install high quality models you need to add the corresponding free DLC pack to account first - but even if the player didn’t purchase them or if he disabled these DLC, the client itself set “Ultra quality of all models” and started downloading extra gigabytes. We have also fixed this bug.


That’s Not All
You’ll find the full list of improvements in a separate patch note — there are lots of interesting things! The operation of the gearboxes in a number of ground vehicles, the operation of radar for aircraft have been corrected and shells with contact fuzes will now be correctly suspended on water.

Once again, many thanks for all your bug reports that you submitted using our special service.

Update 2.27.1.42



Ground Vehicles
  • A bug that might cause damage without penetration when smaller calibre APHE shells hit hinged tracks at higher angles has been fixed (report).
  • M10 (France) — Crew models in US uniforms have been replaced with crew models in French uniforms.
  • M8 LAC (all modifications) — Gear ratio values have been adjusted (report).
  • Merkava Mk.1 — Gear ratio values have been adjusted and the total number of gears has been increased. Gearbox is changed to the gearbox used on the Merkava Mk.1B (report).
  • Turm III — Gear ratio values have been adjusted. Gearboxis changed to the gearbox used on the Leopard 1 (report).
  • 2S3М — Gear ratio values have been adjusted (report).
  • AUBL/74, FIAT 6614, AUBL/74 HVG — Gear ratio values have been adjusted and the total number of gears has been increased (report).
  • Centurion Mk.1 — Values of reverse gear ratios have been corrected. Number of reverse gears has been changed from 1 to two. Reverse speed has been changed from 12 to 12.8 km/h. (report).
  • Centurion Mk.3 (all modifications) — Values of reverse gear ratios have been corrected. Number of reverse gears has been changed from 1 to two. Reverse speed has been changed from 12 to 11.9 km/h. (report).
  • Freccia — Vignette area in the gunner’s sight has been reduced (report).
  • Panther II — Erroneous formation of secondary fragments from outer side skirts (“Schürzen”) has been removed.
  • M1 KVT — Mudguard material has been changed from structural steel to rubber-fabric skirt.
  • Chi-Ha LG — A bug that caused the gun’s guidance speed to decrease after the batteries were discharged has been fixed (report).
  • Freccia — Missing thermal imager on the UAV has been fixed (report).
  • 105mm DTW2-105 shell — The mass has been changed from 3.79 to 3.775 kg (report).
  • 85mm O-365K, Type 56 shells — Muzzle velocity has been changed from 793 to 785 m/sec (report).
  • The designation of the О-243 shell has been corrected. New designation — О-240. Muzzle velocity has been changed from 343 to 335 m/sec. Weight has been changed from 2.15 to 2.14 kg (report).
  • New type of the explosive has been added — JH-2 (China). Explosive type for the DTP-125 shell has been changed from RDX/TNT to JH-2 (report).
  • MGM-51 B/C — Type of explosives has been changed from TNT to Octol. source: “Shillelagh Information Booklet D-453”.
  • 105 mm Type 91 — Mass of the shell has been changed from 10.5 to 9.4 kg. Mass of explosives has been changed from 0.97 to 1.2 kg. Source: «予算執行事前審査等調書 (平成22年度第3四半期)».
  • 90 mm Granata da 90 — Muzzle velocity has been changed from 850 to 830 m/sec. Mass has been changed from 10.1 to 10.3 kg. Mass of the explosive has been changed from 1 to 0.871 kg. Sources: “Sinossi di materiale di artiglieria, parte descrittiva, volume II, testo, 1957” and “Addestramento dell'artiglieria, cannone da 90/53 P, istruzione sul materiale e sulle munizioni, 1952”.
  • 90 mm Granata Perforante mod.43 — Mass has been changed from 11.1 to 11.25 kg. Mass of the explosive has been changed from 0.18 to 0.347 kg. Sources: “Sinossi di materiale di artiglieria, parte descrittiva, volume II, testo, 1957” and “Addestramento dell'artiglieria, cannone da 90/53 P, istruzione sul materiale e sulle munizioni, 1952”.
Aircraft
  • Tornado F.3 - A bug that caused the radar to lock the targets at greater range than its designated range has been fixed.
  • A-4E Early - A bug that caused the wrong launcher type to be used for the AGM-12C has been fixed (report).
  • UH-1C XM-30 - A bug that caused the right 30mm XM140 cannon in X-Ray view to have the description from the M134 Minigun has been fixed. The angle of deflection of the 30mm XM140 cannon has been changed from 2 to 5 degrees. Source: DTIC AD0827184: Engineering Flight Test Of The UH-1C Helicopter Equipped With The XM-30 Weapon System. November 1967.
  • F-84B - Ballistic calculator for bombs (navigational bombing) has been added. Source: AN 01-65BJB-1 Handbook Flight Operating Instructions F-84B, F-84C and F-84D.
  • F9F-8 - A bug that made it impossible to copy a pre-installed weaponry preset of 114 FFAR missiles has been fixed (report).
  • F-16A MLU, F-16AJ - A bug that caused the AGM-65 guidance camera to be blocked when the aircraft was damaged has been fixed.
  • Su-22M3 - A bug that made it impossible to copy a pre-installed weaponry preset consisting of 8хFAB-500Sh has been fixed (report).
Armament
  • A bug that caused HE, HEAT, smoke and other shells with instant contact fuzes to not detonate on the surface of water has been fixed. The fix affects shells of ship and tank cannons and air cannons.
Graphical
  • A bug that caused the visual displaying of a bridge in the “Alaska” location to disappear after using bulldozer dumps underneath it has been fixed.
Interface
  • Ability to search for a threat vehicle by name has been added to the protection analysis.
  • Paragraphs for texts in the options tooltip in the squadron creation window have been removed.
  • A bug where the radio message wasn’t displayed to the sending squad has been fixed.
  • A bug that caused one team’s points to start dwindling for no reason, leading to premature termination of the aircraft SB game session has been fixed.
  • A bug that could cause the colour of allies in custom battles to not match the colour specified in the game settings has been fixed.
Missions
  • In “Seversk-13” missions, AA guns that were stationed too close to the landing strip of the airfield have been moved.
  • In the “[Conquest #2] Abandoned Town” mission, incorrect placement of the spawn point defence areas has been fixed.
Other fixes
  • An error that caused armament and ammo of other vehicles to be displayed in the mid-battle vehicle selection window preventing the player from respawning in the battle has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Jul 17, 2023
War Thunder - magazine2


From 13:00 GMT on the 17th of July until 13:00 GMT on the 31st of July, make any purchase of any item on the Gaijin Store for War Thunder and you will get a “Robot snail Left” decal and, for any additional different(*) purchase, a “Robot snail Right” decal.

(*) Important! For example does not apply to two purchases of 150 Gold

The offer is valid for users of all platforms.
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