War Thunder - magazine2


Dear players!

Not long ago we implemented Unicode nickname support in the game, while new Steam players now immediately get nicknames similar to their Steam nicks with some limitations.

During some technical work on standardizing the existing nickname display, we gained a malfunction leading to the reset of nicknames with some Steam players to nicknames based on their Steam nick.

This issue might also affect some of the Gaijin-accounts already linked to a Steam profile.

We didn't plan to change the nicknames of Steam players who previously changed their in-game Nickname and within 24 hours we will try and roll back these changes for all players in order to return the nicknames or provide the opportunity to change the nickname for free.

We apologize for any inconvenience. We will do our best to fix this problem as soon as possible!
Jul 12, 2023
War Thunder - CyberStonka

  • A bug that caused Steam-based launchers to set the Client parameter to “Full Ultra HQ” even if the user has not marked for download or has disabled any corresponding DLCs has been fixed.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - Blitzkrieg Wulf


On July 12th, 1961 A-4E, a highly modernized version of the Douglas A-4 Skyhawk carrier-capable light attack aircraft, took to the skies for the first time. The A-4E boasts a new, more powerful engine, tactical air navigation system, strengthened airframe with additional weapon pylons, toss-bombing computer, and low-altitude bombing system. Around 500 units were produced, and their number one importer was Israel.



From July 12th (12:00 GMT) until July 14th (12:00 GMT)
The A-4E attack aircraft from the Israeli research tree will be available for purchase for Golden Eagles. A-4E isn’t the fastest aircraft of its rank, but it’s quite maneuverable and extremely versatile thanks to its amazing selection of suspended weaponry. It’s also equipped with two 30 mm DEFA 553 cannons — powerful and accurate, allowing for quick and comfortable victories over enemy aircraft. 50 mm of bulletproof glass will save the life of the pilot, while countermeasures and RWR will help survive missile attacks.

Jul 12, 2023
War Thunder - CyberStonka

  • The fuze delay for HE shells for the 20mm AN/M2, M3 and Type 99 Model 1 cannons has been reduced.
  • A bug that caused countermeasures to be selectable in the aircraft protection analysis display has been fixed (report).
  • A bug where a pilot might leave a damaged aircraft on the airfield or aircraft carrier when manipulating engine thrust even though repair was available has been fixed.

Ground vehicles
  • A bug where the crew can report a scouted target nearby even though the enemy had not yet been detected has been fixed.

Graphics and interface
  • A bug that caused a horizontal line to appear on the screen after switching from high to low resolution (from 1920x1080 to 1600x900) has been fixed.
  • A bug where a rejected request to add friends might appear at every game client launch has been fixed.

Atomic Thunder
  • A bug that might cause a fire effect to remain in the air after the destruction of Hawk has been fixed.
  • A bug that might cause server crashes and early session termination during the initial stages of the event has been fixed.
  • The volume of the events background music now depends on the position of the music volume slider in the audio settings.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Jul 12, 2023
War Thunder - CyberStonka


We continue to use all means to prevent cheating in War Thunder: Easy Anti-Cheat watches out for banned software, while we pay attention to the player’s reports. You can use the replay feature on our website to tell us about the players who violate the Terms of Use and EULA.

During April of 2023 we blocked 161 accounts that were violating the rules. For full transparency, we have published the full ban list.

This list will be available within two weeks of publication.

Recommendations
Set a strong password for your account and enable two-step authentication in your profile - this will protect your account from fraudsters. Don’t use forbidden client modifications and never share your account information with anyone!

Jul 11, 2023
War Thunder - Blitzkrieg Wulf


Ground vehicles
  • SANTAL — A bug that caused the wave deflector to not rise in water has been fixed.
  • SANTAL — A bug that caused damaged launchers to disappear from the visual model has been fixed (report).
  • KV-2 (1939) — The position of the historical sight camera has been corrected to match the gunner optics location (report).
  • LVT(A)(4) (ZiS-2) — The position of the frontmost armour plate has been fixed. This bug might lead to an incorrect display of the armour joints on the camouflage.
  • Type 62 — A bug that led to stretching of the camouflage on the rear armour plate has been fixed.
  • CV9030FIN — A bug that caused the smoke grenade to ‘hang’ near the right side mortar instead of inside it has been fixed (report).
  • Magach 3 — Asynchronous rotation of the commander’s turret and anti-aircraft machine gun has been fixed. Due to this bug, tracers and shot effects could appear in the air (report).
Aircraft
  • La-11 — Inaccuracies in the model have been corrected. Holes at the wing ends have been added. Wires from fuselage to elevators have been removed.
  • Sea Vixen F.A.W. Mk.2 — A bug where the hook would not cling to the finisher has been fixed.
  • Short term change of the game brightness during the supersonic speed transition effect has been fixed.
  • A bug where the supersonic speed transition effect could hide the afterburner flame has been fixed.
  • UH-1C XM-30 — Information about the type and explosive mass of the 30mm AP shells has been added to the protection analysis.
  • Mirage 2000 (all modifications) — The display now shows the distance to the captured target.
Naval
  • Icons of the modifications for the naval vessel “Damage Control Division” and “Fire Division” have been updated.
Locations
  • Visual problems in the “Iberian Castle” location have been fixed.
  • Flickering of the location textures which could occur in the tank sight has been fixed.
Interface
  • Indication of received new decals and decorations in the customization menu has been added.
Sound
  • The frequency balance in the game's sound mix has been corrected making positioning of the sound sources in space more readable.
  • New sounds of ricochettes from ground vehicle hulls have been added.
  • Balance between the volume of engines and wheels of ground vehicles has been corrected so that wheels will not sound much louder than engines.
  • Shot sounds of the SPAA Gepard (35 mm Oerlikon KDA) have been corrected.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - Blitzkrieg Wulf


As you know, combat robots from the Atomic Heart world are being tested on the battlefields of War Thunder.

From July 11th (12:00 GMT) to July 31st (12:00 GMT), unique robots created at Enterprise 3826 will meet in battle with armored vehicles and helicopters of the Cold War era from the USSR and USA in Test Facility 2271.

During the field tests, the testing personnel will be split into two teams - team ‘West’, and team ‘East’ - to deploy on the battlefield both conventional and experimental combat vehicles, such as Hedgie and Pchela robots. Players will have access to a predetermined set of vehicles, including M3 Bradley and BMP-2 infantry fighting vehicles, M60A2 and T-55A medium tanks, and AH-1G and Mi-24A helicopters.

Join the event and get prizes!

Completing battle tasks in the special mission will allow you to open prize stages and receive rewards corresponding to the number of stages. Tasks are divided into two types: those that start on a specific date and are available until the very end of the event, and temporary ones, which are relevant only for two days. Special tasks highlighted in the list below, might be performed simultaneously with each other and with temporary tasks.

  • July 11th - 31st: defeat 30 enemies while controlling the HOG-7 Hedgiev in the Atomic Thunder event
  • July 13th - 15th: score 20,000 points in the Atomic Thunder event
  • July 15th - 31st: score 10 assists in repairing or fire extinguishing in the Atomic Thunder event
  • July 17th - 19th: score 20,000 points in the Atomic Thunder event
  • July 19th - 31st: defeat 20 enemies while controlling the WSP-9 Laser Pchela in the Atomic Thunder event
  • July 21st - 23rd: score 20,000 points in the Atomic Thunder event
  • July 23rd - 31st: defeat 40 robots in the Atomic Thunder event
  • July 25th - 27th: score 20,000 points in the Atomic Thunder event
  • July 27th - 31st: defeat 5 enemies while controlling a helicopter in the Atomic Thunder event
  • July 29th - 31st: score 20,000 points in the Atomic Thunder event
Battle tasks activate and expire at 11:00 GMT. You can track the terms and progress in the game by clicking on your nickname - Achievements - Atomic Thunder.

Prizes



“Thump it!” poster
"Door Lock" decoration
Profile icon “Twin Left”




“Get ready" poster
The “Swede” axe decoration
Profile icon “Twin Right”
Each unlocked stage will bring you a prize, depending on how many stages you have unlocked in total. In addition to each prize, you will receive a trophy containing RP and SL boosters for 10 battles, 5 backups, or 100,000 SL. List of prizes:
  • 1 stage: only Trophy
  • 2 stages: “Thump it!” or “Get ready” posters
  • 3 stages: Door Lock or ‘Swede’ axe decorations
  • 4 stages: “Thump it!” or “Get ready” posters
  • 5 stages: Door Lock or ‘Swede’ axe decorations
  • 6 stages: “Twin Left” or “Twin Right” profile icons
  • 7 stages: “Atomic Heart - MiG-15” or “Atomic Heart - War Machines” loading screens
  • 8 stages: “Twin Left” or “Twin Right” profile icons
  • 9 stages: “Atomic Heart - MiG-15” or “Atomic Heart - War Machines” loading screens
  • 10 stages: “Atomic Heart” title
In addition, every day for 1 victory in the event, players will receive a combat trophy containing RP and SL boosters, a wager, an order, or an universal backup!

“Atomic Heart - MiG-15” or “Atomic Heart - War Machines” loading screens


"Atomic Hearts - MiG-15" - loading screen


“Atomic Heart - War Machines” - loading screen

Meet the robots!

HOG-7 Hedgie


HOG-7 Hedgie is a topographic and geodetic robot with spherical armored hull and four legs. Features an alternative ‘tumbleweed’ moving mode, which allows the robot to accelerate to 30 mph, as well as jumping and slamming. Combat-ready HOG-7 robots come equipped with homing anti-tank missiles with HEAT warheads.

WSP-9 Laser Pchela


The WSP-9 is a small multi-purpose helicopter drone, equipped with a laser pulse emitter for clearing rubble and demolishing small buildings. For military purposes, the emitter can be effectively used to engage lightly armored vehicles and enemy troops.The WSP-9 is a small multi-purpose helicopter drone, equipped with a laser pulse emitter for clearing rubble and demolishing small buildings. For military purposes, the emitter can be effectively used to engage lightly armored vehicles and enemy troops.

WSP-9 Repair Pchela


To carry out repairs of agricultural, military and other equipment outside the repair shops, the WSP-9 drone is equipped with the electron beam welding torch, capable of repairing refractory metals of tank armor. In the army service, the Pchela repair drones are used by military technician and mechanic units. The Repair Pchela provides control over the BR-1 Burav robot.

Ability: BR-1 Burav
The mining robot BR-1 Burav was created at Facility 3826 as an autonomous equipment for earthworks, including in rocky conditions, as well as terraforming the Moon and other planets. It is a worm-like mechanism consisting of rotating cylindrical sections and a head with rotary underreamers. The BR-1 is controlled by repair robots of the WSP-9 series.

See you in Test Facility 2271 in the Atomic Thunder event!
War Thunder - magazine2


Dear players!

Due to maintenance on the server, the game may be unavailable from 09:00 GMT on the 11th of July.

We are sorry for the temporary inconvenience and thank you for your understanding
War Thunder - Blitzkrieg Wulf


Welcome to the 75th War Thunder Steam Screenshot Competition!

Your WW2 or before screenshots were very cool, nice work everyone! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 75th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen75. You have time until 14.07.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Terms:
  • Your screenshot can be of any vehicle in the game! Your choice!
  • You must add the #WTscreen75 tag (title cannot have any other text in it).
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]


    And now, time for the winners of the competition’s 74th edition - Old Iron!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2997335335
    https://steamcommunity.com/sharedfiles/filedetails/?id=2997830994
    https://steamcommunity.com/sharedfiles/filedetails/?id=2998317683

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2999460267
    https://steamcommunity.com/sharedfiles/filedetails/?id=2998170439
    https://steamcommunity.com/sharedfiles/filedetails/?id=2997395326

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - magazine2


    Operation Husky, a large-scale landing of the Allies on Sicily, began on July 9th, 1943. After a month and a half of fighting, the Allies gained full control of the island, opening naval routes through the Mediterranean sea. Soon after, Benito Mussolini was removed from power, Italy reached a peace agreement with the Allies, and Germany was forced to weaken the Eastern front to take hold of Central Italy.

    “Vehicles of Victory: Sherman II” decal and “Vickers machine gun” 3D decoration

    From July 7th (13:00 GMT) until July 10th (13:00 GMT)

    Play 3 battles using American or British vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Vehicles of Victory: Sherman II” decal. Winning 5 battles whilst using ground vehicles with the same conditions will earn you the “Vickers machine gun” 3D decoration.


    “Vickers machine gun” 3D decoration


    “Vehicles of Victory: Sherman II” decal

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Operation Husky.
    You can find the decal in the “Holidays” tab in the Customisation menu.
    ...