Jul 5, 2023
War Thunder - Blitzkrieg Wulf


In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.



Going In Blind

Various aircraft suffered from issues with their radar systems. Many fighters, including all versions of Tornado, MiG-23, MiG-27, Su-17, and Su-22, could have dropped an enemy long distance radar lock when a wing changed its sweep. The American F-14B lost its radar lock in the middle of the scanning sector in TWS mode, while radar homing missiles refused to launch even onto locked targets.

Tornado ADS Marineflieger deserved a special fix. One of its key features is an option to carry up to four AS.34 Kormoran anti-ship missiles in its suspended armament, and in its case the radar’s refusal to lock onto aircraft carriers can easily make it into Top 10 Anime Betrayals.

Well, all those problems are now behind us, and the radar is once again your trusty and very important instrument in battles.


Analyse This

Protection analysis is an extremely important feature of War Thunder: it allows players to model different situations in the comfort of their hangar. Will this shell penetrate that armour from this angle? Many players use this opportunity to study the theory before putting it to the test in practice. That’s why when we saw a few issues with the way shots are modelled, we rushed to fix them.

For example, there were cases when an AP round that pierced a vehicle’s defences incorrectly, it changed its trajectory. Or when projectiles that, according to the protection analysis, shouldn’t have penetrated the armour, pierced it completely. But it’s all in the past now.


Ejecting from a Sinking Ship

When turning at maximum speed some ships heel really severely, and you should resist that. But what’s going to happen if you launch a hydroplane from a catapult while the vessel is suffering from a heavy heel?

Well, nothing good. The vessel kept rolling further than it was possible before, eventually capsizing — on its own, without your involvement. Well, these undeserved losses threaten you no more.


That’s Not All
You’ll find the full list of improvements in a separate patch note — there are lots of interesting things! We’ve eliminated the issues with VR, fixed the way the tank silhouettes are displayed through smoke screens with filters enabled, and made cross-platform settings work correctly on the Xbox again.

Once again, many thanks for all your bug reports that you submitted using our special service.

Update 2.27.0.78



Ground Vehicles
  • A bug has been fixed that might disable free FPE in online battles.
  • A bug has been fixed that caused mud from tracks to stay in the air.
  • A bug has been fixed where TVD was unable to detect enemy vehicles at distances of up to 300 metres while the engine smoke generating system was active.
  • The incorrect animation of AP rounds in the protection analysis menu has been fixed.
  • Recon Micro — a bug has been fixed that caused the UAV to climb high while toggling from flying in orbit mode back to tank view.
  • Khrizantema-S — incorrect radar folding animation has been fixed.
  • A bug has been fixed that resulted in possible penetration in the protection analysis menu when selecting a projectile with insufficient penetration capability.
  • A bug has been fixed that caused the camera to zoom below ground on flipped over ground vehicles.
  • A bug has been fixed that causes APHE rounds to do damage after the fuse is armed in the armour after penetrating through obstacles (side skirts, tracks, etc).
  • A bug has been fixed that caused the RWS indicator to be active on vehicles without such a module.
Aircraft
  • A bug has been fixed that caused the gunner's camera to tremble with stabilisation enabled.
  • A bug has been fixed where while selecting a weapon preset without drop tanks, the fuel level remained the same as with drop tanks equipped.
  • A bug has been fixed that resulted in the reduction and shift of the allowed ATGM launch frame after depleting all available missiles.
  • Harrier GR.7 with AGM-65D missiles — incorrect operation of the crosshair has been fixed, this bug caused the crosshair to reset to the standard position while enabling the sight stabilisation.
  • F-14A Early, Tornado (all versions), MiG-23, MiG-27, Su-17, Su-22 — a bug has been fixed that resulted in the opponent’s lock on reset while changing wing sweep.
  • Mirage 2000-5F — a bug has been fixed, where in the 2xR530D and 2xMagic 2 preset, the R530D missile was unable to fire at a locked target with the report “No self-homing missiles”.
  • F-14B — a bug has been fixed in the radar TWS mode, that preserves the lock on target until the middle of the scanning sector, which then reset.
  • F-14B — a bug has been fixed that prevented radar homing missile fire at radar acquired targets (report).
  • F-14A Early — a bug has been fixed where the values of the attitude indicator in the radar were different from the actual pitch of the aircraft .
  • Fokker D.XXI-3, Fokker D.XXI - a bug has been fixed where a tail detachment resulted in massive damage to the aircraft’s fuselage.
  • SU-22UM3K - a bug has been fixed where OFAB-250Sh bombs interfered with the pylon.
  • MiG-29 - a bug has been fixed where the 6xFAB-500Sh bomb preset was unable to be copied (report)
  • Jaguar Gr.1 - a bug has been fixed where the 8x1000lbs Mk.13 No.117 bomb preset was unable to be copied (report).
  • XA-38 - separate bomb drop has been added.
  • F-104S.ASA - a bug has been fixed where the range was reset while toggling radar modes.
  • Yak-141 and MiG-29 - the inverted inclination indicator in the HUD has been fixed.
  • Mirage 2000-5F - a bug has been fixed that prevented missile launch at a radar locked AI target.
  • Tornado IDS - a bug has been fixed that prevented locking onto an aircraft carrier.
  • F-4J Phantom II, F-4S Phantom II - incorrect (reduced) radar range has been fixed.
Naval
  • Paris — auxiliary calibre shell types have been changed from Mle 1910 SAPBC to common SAP, and the Mle 1921 common SAP to SAPBC.
  • HMS Tiger — a bug has been fixed that resulted in the fire control system disabling after damage to the navigation bridge.
  • Vautour — data values of the torpedoes in the x-ray mode have been fixed.
  • Vautour — spare charges for the side mortars have been hidden in x-ray mode.
  • Emile Bertin — velocity of the OEA Mle 1937 HE round has been increased from 860 to 909 m\sec.
  • Colbert — armouring data of the main turrets has been added to the data card of the ship.
  • A bug has been fixed where some ships with a catapult might sink due to lurching after launching the scout plane.
Missions and locations
  • Pradesh — A bug that caused the airfield air defence to appear on the runway has been fixed.
Sound
  • Air strike request notification now only sounds when the player presses the corresponding button.
Graphical
  • A bug that made it possible to see tank silhouettes through smoke screens when using some NVIDIA filters has been fixed (report).
  • A bug that caused armoured vehicles partially in smoke might disappear from visibility has been fixed.
  • Su-25 - FPS drop when automatically dropping empty S-250 containers after ammo firing has been fixed.
  • A bug that caused the display of shadows of already destroyed objects has been fixed.
  • A bug that caused artefacts to appear in naval vessels’ reflections in water on low, medium and high graphic settings when moving the camera sideways has been fixed.
  • Low polygonal display of aircraft crew in the X-Ray view in the spectator mode has been fixed.
Interface
  • A bug when calculating the vehicle BR for the battle blocked vehicles have also been taken into account has been fixed (report).
  • A bug where in the control settings, instead of binding the axis to the joystick the binding of the axis to the mouse was shown has been fixed.
  • A bug where the names of shells were displayed incorrectly in the block for selecting shells in battle in the vehicle selection window has been fixed.
  • A bug where in the armour analysis the ability to select the shells of some types couldn't be seen as available has been fixed.
  • Lack of localization in the control help window for the helicopter has been fixed.
  • Missing friend request notification if friend request have been sent while the invited player was already logged out has been fixed.
Xbox
  • A bug that made it impossible to join a cross-platform game has been fixed (report).
  • A bug that made it impossible to play with users of other platforms in squads with the cross-platform game setting turned off has been fixed.
Linux
  • A bug that caused mouse aiming to stop working when the chat window was active has been fixed.
VR
  • Fixed sky reprojection in Pimax
  • A bug that led to incorrect stereoscopic displaying of the sky has been fixed.
  • Binocular position of atmospheric effects on the horizon that made it difficult to form a single volumetric visual image has been fixed.
  • A bug that might cause the client to crash when launching the game in VR has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - Blitzkrieg Wulf


On July 4th, 1776 the Declaration of Independence for the USA was adopted — a historic document that proclaimed equality of rights before it became a part of the Constitution. Independence Day is the main national holiday of the United States that’s celebrated across the country by parades, fireworks and picnics.

F-86F-35 and M26E1 for Golden Eagles
From July 4th (12:00 GMT) until July 7th (12:00 GMT)

F-86F-35

M26E1

A Premium American Rank IV tank and a Rank V fighter will return to sale for Golden Eagles. F-86F-35 is a fast and maneuverable fighter that can outrun MiG-15; its six M3 Browning machine guns can destroy almost any opponent! Medium tank M26E1 boasts a 90 mm T54 gun with an excellent armor penetration: a shell launched from it will easily deal with most enemies on this rank.

“USA Independence Day” decal

From July 4th (12:00 GMT) until July 7th (12:00 GMT)

Play 3 battles using American vehicles (rank III or higher, with an activity of not less than 70%) to receive the “USA Independence Day” decal.


“USA Independence Day” decal

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → US Independence Day.

You can find the decal in the “Holidays” tab in the Customisation menu.
War Thunder - magazine2


France was one of the first countries to use aviation in combat: by the beginning of World War I it had 15 airships and almost 150 aircraft. Still, they were a part of the army until the French Air Force became independent on July 2nd, 1934. Today the French Air and Space Force employ over 40,000 people, and their main combat aircraft are the Mirage 2000 and Rafale.

From July 3rd (10:00 GMT) until July 6th (10:00 GMT)

Play 3 battles using French aircraft (rank III or higher, with an activity of not less than 70%) to receive the “French Air Force Day” decal.


“French Air Force Day” decal

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → French Air Force Day.

You can find the decal in the “Holidays” tab in the Customisation menu.
War Thunder - Blitzkrieg Wulf


Welcome to the 74th War Thunder Steam Screenshot Competition!

Your screenshots capturing two vehicles were very interesting! We enjoyed seeing captures of two teammates working hard together, as well as one on one duels, fighting to the last one standing! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 74th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen74. You have time until 07.07.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Terms:
  • Your screenshot must include a vehicle from or before World War II.
  • You must add the #WTscreen74 tag (title cannot have any other text in it).
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]


    And now, time for the winners of the competition’s 73rd edition - Two of a Kind:

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2994459981
    https://steamcommunity.com/sharedfiles/filedetails/?id=2993914075
    https://steamcommunity.com/sharedfiles/filedetails/?id=2994776402

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2995140339
    https://steamcommunity.com/sharedfiles/filedetails/?id=2993954051
    https://steamcommunity.com/sharedfiles/filedetails/?id=2995103730

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - magazine2


    This weekend, the final matches of the Grand Final Season I Tournament will take place, streamed across our four multilingual twitch streams. The prize for the teams competing for victory includes; 2100 GJN, unique skins and vehicle coupons.

    So far many teams and players have participated, with only 8 teams qualifying for the final elimination rounds! Each has a great chance to go home with the prize. Which team will emerge victorious? You can find out this coming weekend!

    Watch the live streams on Twitch, broadcast in English, Russian, French and German from 15:00 GMT on July 1st and July 2nd! You can obtain special Twitch Drop camouflages too!

    FOLLOW

    Now we would like to take a little time to introduce you to the teams that are competing this weekend. Who will you support?

    Join our eSport Discord for a chance to win giveaways, including vehicle packs, eSport skins and more! During our streams there will be more chances to win a prize!

    RAWR

    Uniting players from REDA, OlySt and Nasty, RAWR became a truly global team, its members hail from Europe, Australia, and Latin America. REDA was born through the combination of several older tournament teams, captained by Bubensito159 from Peru. From that moment began a story of love, suffering, pain and (hopefully) glory. They believe in their potential to finish in the top 3 places, good luck to them!

    MRCLS

    ‘Miracles’ were created in 2020 and consists of players from the CIS. Founded historically by former Akai Victory players, a team who some of you may remember from the Thunder League, today, their roster has changed and its current iteration is less than a year old! Captaining MRCLS is v1nny from Ukraine who believes they have a great chance to win the tournament if they can overcome DODEC!

    KAPER

    Originally founded as a Squadron Battles team, KAPER have now turned their attention to the tournament scene. Captained by Nefo from Russia, the team is also made up of players from the CIS, it is also their first time competing in a major tournament! They hope to impress as the newcomers with good tactics, are afraid of nobody and believe they will place in the top 5 teams!

    Let’sGo

    Another relatively new team, Let’sGo features some talented players from all over Europe and an origin in Slovakia. With numerous wins in the smaller 1v1 or 2v2 formats they are yet to achieve success in 5v5! Captained by kiGAOko they are aiming for a minimum 4th place finish. If they avoid MRCLS who knows, could they pull off a surprise? We’ll wait for the weekend, good luck!

    LEDAC

    From France, LEDAC have competed in tournaments in various formats since 2017! Composed solely of French players they believe this gives them a better chance to co-ordinate their gameplan. The captain, Amau has a good understanding of the nations lineups and was very coy when asked where they could possibly place in the tournament! Although they have no direct rivals, they would like to beat Let’sGo.

    LEET

    The team has a long history. LEET or “Elite” as they are better known, fight for the honour of winning the most prestigious tournament since 2019. Their history is not without success, winning the Victory CUP in 2021 amongst others. The players of LEET team are from Russia and Belarus, captained by Doomheart. They respect all opponents and they hope to finish in a strong position.

    Kompans

    Hailing largely from Poland, Kompans players are the amalgamation of many formerly successful tournament teams. Former Verve and Dynamight players commanded by KrawsKeren they are aiming for a strong finish in the top positions.The KMPNS's finest hour was in 2021 with a series of crushing victories, and they are making a comeback at this tournament.

    DODEC


    Formerly the prolific ENP team, today DODEC consists of many experienced players. Captained by Forze from Ukraine they still consider themselves in contention for the top places. With players from both Russia and Ukraine, can they overcome rivals MRCLS to claim another victory?
    Jun 30, 2023
    War Thunder - Blitzkrieg Wulf


    On July 1st, 1867, the British North America Act united various provinces in a single Dominion of Canada. However, for the first 100 years the Canadians didn’t celebrate this date: it became more prominent the more independence Canada gained from the United Kingdom. Today it is a grand national holiday with parades, carnivals, and concerts.

    “Canada Day” decal
    From June 30th (13:00 GMT) until July 3rd (9:00 GMT)

    Play 3 battles using British vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Canada Day” decal.


    “Canada Day” decal

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Canada Day.

    You can find the decal in the “Holidays” tab in the Customisation menu.
    War Thunder - Blitzkrieg Wulf


    On July 1st, 1954 the Japan Self-Defense Forces were founded — the new armed forces that were to replace the Imperial Army and Navy that lost in WWII. Today the JSDF employs almost 250 thousand people, and, besides defending Japan, they often participate in peacekeeping and rescue operations around the world.

    J2M4 Kai, IJN Kiyoshimo, and Type 74 (G) for Golden Eagles

    J2M4 Kai


    IJN Kiyoshimo


    Type 74 (G)

    To commemorate the anniversary of the Japan Self-Defense Forces, from June 30th (11:00 GMT) until July 4th (9:00 GMT) three different Japanese vehicles — an aircraft, a ship, and a tank — will return for sale for Golden Eagles. Pick whichever you like!

    J2M4 Kai Raiden is one of the most agile Japanese fighters of World War II era, with great climbing speed and strong armament, perfect for Boom and Zoom attacks. Fast, maneuverable and quite sturdy destroyer IJN Kiyoshimo is equipped with deadly torpedoes and 127 mm main calibre guns with great ballistics that reload really quickly and often make it the victor of naval duels. Finally, the Type 74 (G) is the final and most advanced modification of the main battle tank of the JSDF; it is outfitted with a thermal imager and a powerful laser rangefinder, and its APFSDS shells are one of the best on its rank!


    “Japan Self-Defense Forces” decal

    From June 30th (11:00 GMT) until July 4th (9:00 GMT)

    Play 3 battles using Japanese vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Japan Self-Defense Forces Day” decal.


    “Japan Self-Defense Forces Day” decal

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → JSDF Day.

    You can find the decal in the “Holidays” tab in the Customisation menu.
    War Thunder - magazine2


    On July 1st, 1926 the Swedish Air Force was created by merger of airborne divisions of army and navy. Even though it didn’t participate in World War II, it was preparing to by raising its numbers — and kept doing it in the beginning of the Cold War. By 1957 Sweden held the fourth most powerful air force in the world, consisting of a thousand modern aircraft. After the Cold War ended, Sweden massively decreased the number of aircraft in its service: currently its Air Force employs only about 200 vehicles.

    J29D and J35A Fighters for Golden Eagles

    J29D Tunnan


    J35A Draken

    From June 30th (09:00 GMT) until July 4th (09:00 GMT)

    Two Swedish jet fighters will be available for purchase for Golden Eagles. J29D Tunnan looks really weird, but don’t let its appearance fool you: it’s really fast and well-equipped, perfect for any role! J35A Draken is capable of going supersonic, and yet it turns quite quickly, and thanks to that it often emerges victorious in air duels.

    “Swedish Air Force Day” decal

    From 30th (09:00 GMT) until July 4th (09:00 GMT)

    Play 3 battles using Swedish aircraft (rank III or higher, with an activity of not less than 70%) to receive the “Swedish Air Force Day” decal.


    “Swedish Air Force Day” decal

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Swedish Air Force Day.

    You can find the decal in the “Holidays” tab in the Customisation menu.
    War Thunder - magazine2


    From the 27th of June at 13:00 GMT until the 5th of July at 13:00 GMT

    Get standalone packs with a discount!

    Sultry summer is a time for hot deals in War Thunder! Get a discount for the selected standalone packs, and set out to conquer the battlefields!

    The 50% discounts are available for the packs that include vehicles from Ranks I up to V.

    To purchase packs, click Shop > Online Store whilst in the in-game hangar.

    Note! After the end of the special promotion, the following packs will be removed from sale:

    • Japanese Pacific Campaign (1941-1942)
    • USA Pacific Campaign (1941-1942) (YP-38)

    Note! The offer is available to PC users only.
    Jun 27, 2023
    War Thunder - magazine2


    Aircraft
    • The map rotation has been revised to achieve a more interesting and intense battle. Details.
    • A default set of countermeasures is now available immediately after researching an aircraft.
    • A bug that might cause ‘visual effects’ to hover in the air in battles has been fixed.
    Ground vehicles
    • Ability to field repair vehicles with penalties previously used in AB and RB has been added to SB.
    • Penalty for modules repaired with field repair without a repair kit has been reduced in AB and RB:
      • Gun spread multiplier has been changed from х15 to х5;
      • Guidance angles have been changed from 3 to 6 degrees;
      • Transmission losses have been changed from 50% to 25%;
      • Engine power reduction has been changed from 60% to 40%.
    • The crew of a ground vehicle is now able to extinguish a fire once per battle. Research of the advanced FPE will speed up the extinguishing process and allow you to extinguish the vehicle a second time.
    Naval
    • A crew in a naval vessel without any modifications can now put out fires, repair modules, patch holes and pump out water. Researching the appropriate modifications will speed up these processes.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    ...