War Thunder - Blitzkrieg Wulf


Welcome to the 71st War Thunder Steam Screenshot Competition!

Your screenshots from last week looked great! We enjoyed getting to see the vehicles you enjoyed playing with. The three most popular and three selected by us will get 300 GE. See the winners down below!
Let’s begin the 71st edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen71. You have time until 16.06.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Terms:
  • This week we would love to see your screenshots of vehicles with large weapons!
    • Aircraft with armament of 30mm or more.
    • Tanks, vessels with armament of 120mm or more.
  • You must add the #WTscreen71 tag (title cannot have any other text in it).
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]


    And now, time for the winners of the competition’s 70th edition - Hidden Gems:

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2984316199
    https://steamcommunity.com/sharedfiles/filedetails/?id=2986185525
    https://steamcommunity.com/sharedfiles/filedetails/?id=2986183890

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2984700547
    https://steamcommunity.com/sharedfiles/filedetails/?id=2984413828
    https://steamcommunity.com/sharedfiles/filedetails/?id=2984495822

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - Blitzkrieg Wulf


    More improvements for SACLOS missiles are coming with the La Royale update to bring more balance and authenticity to missile duels.

    Multi-missile beam riding

    Hi guys! Today we continue to examine more details about the improvements to missiles in the game, and first of all we will talk about multi-missile fire. We tried to describe this technically complex topic first in simple words, followed by a more detailed description of the aspects of this improvement. Hope you like it!



    Simple: in the upcoming La Royale update we’re going to improve beam-riding SACLOS missiles (see the vehicle list below) to make multi-missile fire more authentic, i.e. allowed in a short period of time. Previously, aircraft and ground vehicles ignored this limitation and missiles could be fired one after another, being all guided to the target at the same time. Helicopter and aircraft pilots exploited this gameplay simplification by overloading the protection of SPAAs. For example, in a duel between the French Roland 1 and the Russian Ka-52, the SAM has only two combat-ready missiles, while the helicopter could unleash all of its 12 Vikhr ATGMs, not taking into account the limited allowed salvo delay. The French could shoot down the first two ATGMs, the third missile sent the vehicle back to the hangar. Now, multi-missile salvo is allowed only during a short period of time. When exceeded, the initial missiles fired lose control.



    Details:

    Laser beam riding guidance is a method of missile guidance, when the laser projector of the launcher projects in space the guidance field in the form of a cone-shaped laser raster. The radiation is modulated by several frequencies so that the signal in different points of the raster is different and the receiver on board the missile can determine in which point of the control field the missile currently is, after which the autopilot of the missile steer missile back to the center of the control field and thus to the line of sight on the target.




    Since the launcher does not transfer commands to each missile directly, as well as have no data on their position, theoretically such systems have no limits on the number of simultaneously cruising missiles remaining in one guidance cone. Multi-missile fire is used to increase the target kill chance. However, real systems have such limitations due to the fact that in order to ensure the commensurability of the beam diameter and target dimensions and maintain a constant input signal level, the beam opening angle decreases as the missile moves away from the launcher. The reduction of the beam opening is provided by an optical system with a variable focal length (pancratic optical system).


    Operation of the pancratic optical system while beam-riding a single missile and multiple missiles launched with delay.

    Beam-riding guidance mechanics in the game were also capable of multi-missile guidance, as well as jam-resistance from active interference both for aerial and ground carriers. However, actual limitations of beam-riding guidance were previously simplified in War Thunder, due to which such missiles have advantages especially in helicopter vs SAM duels. Pilots were able to fire multiple missiles, when first missiles triggered countering surface-to-air missiles of the SAM, while following missiles reached the target when the combat-ready SAM ammunition was depleted. In reality, the guidance system is capable of providing a guidance field only for a limited number of missiles grouped on the trajectory. The farthest missiles will have the laser raster too wide and a signal too low, while the just launched mussels will have too narrow raster preventing missiles from guidance by the beam. The same feature will be implemented into the game.

    In the La Royale update, a pilot or SAM operator will still be able to multi-missile guidance, but only if they were launched within a short time interval. The next missile fired outside this interval will switch the control field to itself and control of previously fired missiles will be lost. The allowed fire time will be displayed in the pilot HUD or gunner’s sight.

    List of vehicles:
    • Ka-50
    • Ka-52
    • Mi-28NM
    • AH Mk.1
    • Su-25T
    • Su-39
    • “Orion” strike UAV
    • BMP-2M
    • ASRAD-R
    • ADATS
    • ZT3A2
    • Stormer HVM
    • ADATS (M113)

    Distant arming of the missile proximity fuze

    Another improvement to the SAM missiles to avoid false arming of the fuse while cruising to target. In reality, proximity fuzes of the radio-guided anti-air missiles feature an option of distant arming, activated while approaching the target. This option improves the missile jamming resistance, as well as allows to avoid false initiation of the fuse. Previously, War Thunder employed simplified mechanics of the non-contact sensors due to which they remained always armed and might be initiated by close missiles fired from airplane or helicopter to the SPAA. An aircraft versus SAM duel was never fair enough.

    We decided to get rid of this simplification in the La Royale update. If a radar of the anti-aircraft vehicle locks on target, the fuse sensor is activated only by approaching the target. This will allow us to avoid false arming by close missiles or enemy aircraft. However, if a missile is fired without locking on target, or get manual command to line of sight (MCLOS), the target sensor remains active from the launch, since the missile has no data on the distance to target

    The list of surface-to-air missiles with distant arming sensors:
    • VT-1
    • Roland-2
    • Roland-3
    • 9M331
    • 9M311
    • 9M311M1
    • 95Ya6
    War Thunder - Blitzkrieg Wulf


    On June 10th, 1918 an Italian MAS 15 torpedo boat, commanded by lieutenant Luigi Rizzo, scouted an Austro-Hungarian dreadnought Szent István — and sank it with only two well-placed torpedo hits. It was a triumph for the Italian fleet, and since 1939 this date is celebrated as Italian Navy Day.

    Destroyer RN Geniere temporarily available for Golden Eagles


    To commemorate this holiday, RN Geniere, a Soldati-type destroyer, will be available for purchase for Golden Eagles from June 9th (9:00 GMT) until June 12th (9:00 GMT). This destroyer is very maneuverable and quite fast: it doesn’t lose much speed while turning and boasts great acceleration, allowing it to effectively dodge enemy salvos and torpedoes. In addition, Its main calibre’s armor-piercing shells are a great asset in destroying enemy ammo racks and engines!

    From June 9th (9:00 GMT) until June 12th (9:00 GMT)

    Play 3 battles using Italian vessels (rank III or higher, with an activity of not less than 70%) to receive the “Emblem of the Italian Navy” decal.


    “Emblem of the Italian Navy” decal

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Italian Navy Day.

    You can find the decal in the “Italy” → “Navy” tab in the Customisation menu.
    Jun 8, 2023
    War Thunder - magazine2


    We continue to use all means to prevent cheating in War Thunder: Easy Anti-Cheat watches out for banned software, while we pay attention to the player’s reports. You can use the replay feature on our website to tell us about the players who violate the Terms of Use and EULA.

    During May of 2023 we blocked 177 accounts that were violating the rules. For full transparency we have published the full ban list.

    This list will be available within two weeks of publication.

    Recommendations
    Set a strong password for your account and enable two-step authentication in your profile - this will protect your account from fraudsters. Don’t use forbidden client modifications and never share your account information with anyone!

    War Thunder - Blitzkrieg Wulf


    A US-built experimental M4 tank with a turret and a gun from the T26 will give you the ultimate “Sherman” experience!

    M4/T26, medium tank, USA. Rank IV

    Features:
    • Good protection at the turret front
    • 90mm M3 gun
    • Lacks APCR round


    One of the projects for Chrysler engineers was an attempt to equip the M4 Sherman tank chassis with T26 turrets to increase the effectiveness of the US armored forces against German heavy tanks. A prototype hybrid tank was built in 1944, but canceled before further testing and serial production.




    There is no need to talk much about the M4/T26, its features are obvious. The M4(105) chassis, which is far from being the fastest among mid-rank tanks, allows you to keep the M4/T26 quite low in its Battle Rating and, in general, only serves to deliver a good turret and an excellent gun into battle. The signature American strong forehead of the turret and a 90mm gun with effective capped AP rounds allow the tank to take on any target on the battlefield, and absorb damage exposing the gun mantlet. Unfortunately, the M4/T26 does not have access to an APCR round capable of penetrating even the strongest German self-propelled guns, but the tank is located almost at the very beginning of rank IV, where the chance of encountering less protected opponents is higher.




    The M4/T26 will be a good addition to the later Shermans, the Walker Bulldog scout tank and the premium T20. Commanders of the mid-ranked US armored vehicles will have a choice from the most specialized tank for each game situation or combat style - reconnaissance, holding positions, or dealing damage. Gather your dream team and go to battle in the La Royale update!
    Jun 7, 2023
    War Thunder - Blitzkrieg Wulf


    • Display of destroyed wrecks of ground vehicles which in rare cases might look like serviceable vehicles has been fixed.
    • A bug where the effect of flying dirt might appear in the air in ground battles in different locations has been fixed (report).
    • A bug which caused the aircraft icon to remain dark and not highlighted when activating an air event in ground AB although the player was waiting for the start of the air event has been fixed.
    • A bug that caused event icons to me mistakenly displayed active at the beginning of the game session has been fixed
    • A bug that caused the reload time not to be displayed when hovering over the icon during the initial preparation of the UAV has been fixed.
    Fleet
    • HMS Glorious — torpedo firing order has been changed. In manual control, torpedoes are fired from one side in order rather than from the other.
    • IJN Hatsuharu — “Torpedo Mode” modification has been added.
    • A bug has been fixed in the boat tutorial where the frame over the the furthest target was shown black.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    War Thunder - magazine2


    Today the world remembers the valor of the Allies in their daring landing in Normandy as a part of Operation Overlord. The success of D-Day allowed them to liberate France in mere months and hastened the end of World War II. To commemorate the largest landing operation in history, we are temporarily returning for sale for Golden Eagles vehicles that stormed the beaches of Normandy!

    From June 6th (12:00 GMT) until June 12th (12:00 GMT) Achilles (65 Rg.), Stuart VI (5th CAD), P-47M-1-RE, and Typhoon Mk.Ib are available for GE!

    The British Achilles tank destroyer with the insignia of the 65th Anti-Tank Regiment) is outfitted with a powerful 17 pound gun. The Stuart VI Light tank of the 5th Canadian Armoured Division can be found in the US research tree: it is quite mobile and deadly if it gets close to the enemy. George Bostwick’s P-47M-1-RE Thunderbolt — is a versatile American fighter that is great at both high altitude combat and dealing with ground targets. Finally, the Typhoon Mk.Ib is one of the main strike aircraft of the Royal Air Force: it feels at home on low altitudes and is best suited for dealing with German Fw 190 fighters.

    Also don’t miss the decal, tournament series, and historical events dedicated to the anniversary of D-Day!

    War Thunder - Blitzkrieg Wulf


    The Vijayanta medium tank comes to the game in the La Royale update. Meet the first Indian tank in War Thunder!

    Vijayanta, medium tank, Britain, rank V. Premium.

    Features:
    • IR-searchlight
    • High rate of fire
    • Deadly HEATFS rounds
    • Low protection


    In 1961, the Indian government and British Vickers-Armstrong company signed an agreement to build a tank factory in the Avadi area near Chennai (formerly Madras) to assemble Vickers Mk.1 tanks for the Indian army. The first tank that in India received the name Vijayanta (“victorious”), left the assembly line in 1965, and soon the Indian plant mastered the independent production of tank components. During service life, the Vijayanta tank was upgraded and received a new fire control system. The production of the tank continued until 1989, after which the Vijayanta began to be replaced in the army by the Russian T-72M1.




    The first Indian tank in War Thunder, the Vijayanta, will become a new Premium vehicle in the British ground vehicles tech tree, and it will be added to the game with the release of the La Royale update. This is an export version of the British Vickers Mk.1, which received an IR-searchlight, side skirts and, most importantly, the HEATFS round for its accurate and fast-firing gun!

    Vijayanta is armed with an excellent Royal Ordnance L7A1gun, which is highly accurate and has a two-plane stabiliser. Unlike the British Vickers Mk.1, the Indian Vijayanta received an M456 high-explosive anti-tank round with armour penetration up to 400 mm. The tank easily copes with the armour of any enemy on the battlefield, and a fully trained crew increases the tank's rate of fire to a fantastic 5 seconds between shots!



    In terms of protection level, the Vijayanta differs little from its British ancestor and any armour piercing round of enemy tanks is dangerous to it. The dense crew seating and vulnerable layout of the ammo racks inside the tank also make it uneasy to survive hits. However, the side skirts that the Indian tank has, still slightly reduce damage from close explosions and increase protection against enemy HEAT shots.



    Vijayanta will become a Premium tank in the British armoured vehicle research tree and will significantly speed up the progress of any armoured vehicle from rank I to VI. And while you are waiting for the La Royale update, write to us, what other Indian armoured vehicles would you like to see in War Thunder?
    War Thunder - Blitzkrieg Wulf


    On June 6th, 1523 Gustav Vasa ascended to the Swedish throne and declared the secession of Sweden from the Kalmar Union. Since then, Sweden has maintained independence for 500 years! And on June 6th, 1809 a constitution was adopted that abolished absolute monarchy and paved the way for modern democracy. So this date is celebrated as the National Day of Sweden for two reasons!

    From June 5th (9:00 GMT) until June 8th (9:00 GMT)

    Play 3 battles using Swedish vehicles (rank III or higher, with an activity of not less than 70%) to receive the “500 Years of Swedish Independence” decal.


    “500 Years of Swedish Independence” decal

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → 500 Years of Swedish Independence.

    You can find the decal in the “Holidays” tab in the Customisation menu.
    War Thunder - Blitzkrieg Wulf


    Welcome to the 70th War Thunder Steam Screenshot Competition!

    The screenshot submissions from last week were fabulous! Who doesn’t like a good sunset? The three most popular and three selected by us will get 300 GE. See the winners down below!

    Let’s begin the 70th edition of our competition!

    Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen70. You have time until 09.06.2023 to submit your screenshot.

    After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


    Terms:
    • This week is your chance to showcase a vehicle that you really enjoy playing!
    • You must add the #WTscreen70 tag (title cannot have any other text in it).
    [/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]


    And now, time for the winners of the competition’s 69th edition - Sunset:

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2981482154
    https://steamcommunity.com/sharedfiles/filedetails/?id=2982474570
    https://steamcommunity.com/sharedfiles/filedetails/?id=2981342433

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2981641441
    https://steamcommunity.com/sharedfiles/filedetails/?id=2981754518
    https://steamcommunity.com/sharedfiles/filedetails/?id=2983541751

    Each winner will get 300GE! Congratulations and see you next week!
    ...