War Thunder - magazine2


Today the world remembers the valor of the Allies in their daring landing in Normandy as a part of Operation Overlord. The success of D-Day allowed them to liberate France in mere months and hastened the end of World War II. To commemorate the largest landing operation in history, we are temporarily returning for sale for Golden Eagles vehicles that stormed the beaches of Normandy!

From June 6th (12:00 GMT) until June 12th (12:00 GMT) Achilles (65 Rg.), Stuart VI (5th CAD), P-47M-1-RE, and Typhoon Mk.Ib are available for GE!

The British Achilles tank destroyer with the insignia of the 65th Anti-Tank Regiment) is outfitted with a powerful 17 pound gun. The Stuart VI Light tank of the 5th Canadian Armoured Division can be found in the US research tree: it is quite mobile and deadly if it gets close to the enemy. George Bostwick’s P-47M-1-RE Thunderbolt — is a versatile American fighter that is great at both high altitude combat and dealing with ground targets. Finally, the Typhoon Mk.Ib is one of the main strike aircraft of the Royal Air Force: it feels at home on low altitudes and is best suited for dealing with German Fw 190 fighters.

Also don’t miss the decal, tournament series, and historical events dedicated to the anniversary of D-Day!

War Thunder - Blitzkrieg Wulf


The Vijayanta medium tank comes to the game in the La Royale update. Meet the first Indian tank in War Thunder!

Vijayanta, medium tank, Britain, rank V. Premium.

Features:
  • IR-searchlight
  • High rate of fire
  • Deadly HEATFS rounds
  • Low protection


In 1961, the Indian government and British Vickers-Armstrong company signed an agreement to build a tank factory in the Avadi area near Chennai (formerly Madras) to assemble Vickers Mk.1 tanks for the Indian army. The first tank that in India received the name Vijayanta (“victorious”), left the assembly line in 1965, and soon the Indian plant mastered the independent production of tank components. During service life, the Vijayanta tank was upgraded and received a new fire control system. The production of the tank continued until 1989, after which the Vijayanta began to be replaced in the army by the Russian T-72M1.




The first Indian tank in War Thunder, the Vijayanta, will become a new Premium vehicle in the British ground vehicles tech tree, and it will be added to the game with the release of the La Royale update. This is an export version of the British Vickers Mk.1, which received an IR-searchlight, side skirts and, most importantly, the HEATFS round for its accurate and fast-firing gun!

Vijayanta is armed with an excellent Royal Ordnance L7A1gun, which is highly accurate and has a two-plane stabiliser. Unlike the British Vickers Mk.1, the Indian Vijayanta received an M456 high-explosive anti-tank round with armour penetration up to 400 mm. The tank easily copes with the armour of any enemy on the battlefield, and a fully trained crew increases the tank's rate of fire to a fantastic 5 seconds between shots!



In terms of protection level, the Vijayanta differs little from its British ancestor and any armour piercing round of enemy tanks is dangerous to it. The dense crew seating and vulnerable layout of the ammo racks inside the tank also make it uneasy to survive hits. However, the side skirts that the Indian tank has, still slightly reduce damage from close explosions and increase protection against enemy HEAT shots.



Vijayanta will become a Premium tank in the British armoured vehicle research tree and will significantly speed up the progress of any armoured vehicle from rank I to VI. And while you are waiting for the La Royale update, write to us, what other Indian armoured vehicles would you like to see in War Thunder?
War Thunder - Blitzkrieg Wulf


On June 6th, 1523 Gustav Vasa ascended to the Swedish throne and declared the secession of Sweden from the Kalmar Union. Since then, Sweden has maintained independence for 500 years! And on June 6th, 1809 a constitution was adopted that abolished absolute monarchy and paved the way for modern democracy. So this date is celebrated as the National Day of Sweden for two reasons!

From June 5th (9:00 GMT) until June 8th (9:00 GMT)

Play 3 battles using Swedish vehicles (rank III or higher, with an activity of not less than 70%) to receive the “500 Years of Swedish Independence” decal.


“500 Years of Swedish Independence” decal

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → 500 Years of Swedish Independence.

You can find the decal in the “Holidays” tab in the Customisation menu.
War Thunder - Blitzkrieg Wulf


Welcome to the 70th War Thunder Steam Screenshot Competition!

The screenshot submissions from last week were fabulous! Who doesn’t like a good sunset? The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 70th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen70. You have time until 09.06.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Terms:
  • This week is your chance to showcase a vehicle that you really enjoy playing!
  • You must add the #WTscreen70 tag (title cannot have any other text in it).
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]


    And now, time for the winners of the competition’s 69th edition - Sunset:

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2981482154
    https://steamcommunity.com/sharedfiles/filedetails/?id=2982474570
    https://steamcommunity.com/sharedfiles/filedetails/?id=2981342433

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2981641441
    https://steamcommunity.com/sharedfiles/filedetails/?id=2981754518
    https://steamcommunity.com/sharedfiles/filedetails/?id=2983541751

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - CyberStonka

    La Royale is almost completed! Today we show some visual improvements and new mechanics that will make War Thunder look even better!

    Missile incoming


    For the La Royale update, we not only updated flight physics for most anti-aircraft and anti-tank missiles, but also completely redid the flight effects for all missiles in the game. So, for example, the jet flame and smoke effects of missile engines have improved, and for supersonic missiles the “Mach diamonds” effect has been added. For multi-engine missiles we added authentic effects minor engines run, as well as adjust their positions.



    Some wire-guided ATGMs now have a wire trailing behind them. Missile tracers were also completely redone. Check this out!

    Fragmentation!




    Hit marks from high-explosive shells will be more realistic. Thus, direct hits of HE rounds and their close detonations now leave on the armor not only an impact mark, but also traces of fragments with their shape depending on the material of the part where the fragments hit. Works for artillery as well!


    Also, there are new hit marks from the fin-stabilized armor penetration rounds, with the ‘star’ of the fins around the penetration hole if a tank was hit orthogonally.

    Heat it up


    The radiator has become a functional module in the damage model of armored vehicles. A damaged radiator emits streams of white steam from boiling cooling liquid. The engine will continue to work, but due to overheating it can quickly fail. It is high time to shelter and repair!

    Air beauty


    War Thunder aircraft are also receiving some visual improvements. All jet pilots will see new afterburner effects. The visual effects of flares have been updated, now they fire off with the effect of beautiful smoky arcs, it looks really better now! Also, we implemented a unique ejection system for the Ka-50 and Ka-52 helicopters: explosive charges fire off the main rotor blades, and the pilot's seat is pulled out by a special rocket catapult. This is a must see!
    War Thunder - CyberStonka

    On June 6th, 1944 over 150,000 Allied soldiers landed on the beaches of Normandy under heavy fire from German fortifications. Opening a second front in Western Europe was one of the most important events in World War II and led to the Allied victory in less than a year.

    D-Day historical events
    From June 2nd (12:00 GMT) until June 7th (7:00 GMT)
    Participate in 6 events with historical presets of ground vehicles and aircraft. In air RB in addition to the [Operation] mission, an [Assault] mission is also available for more dynamic gameplay.
    “D-Day” decal

    From June 2nd (12:00 GMT) until June 7th (7:00 GMT)
    Play 3 battles using American and British vehicles (rank III or higher, with an activity of not less than 70%) to receive the “D-Day" text decal.

    "D-Day" text decal

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → D-Day.

    You can find the decal in the “Holidays” tab in the Customisation menu.

    D-Day Tournament Series
    Register right now and from June 2nd through to the 8th participate in tournaments of aircraft, naval and ground vehicles. 14 tournaments with a combined prize pool of 163 000 GE, and also a special “D-Day” decal and “Normandy Ace” title. Join the official eSport Discord community.
    Go to the tournament website
    War Thunder - magazine2


    The first Sunday of June in Canada is dedicated to celebrating the country’s armed forces. Canada participated in both World Wars, and by 1945 it had the fourth largest air force and fifth largest navy in the world. Since then the Canadian Armed Forces have participated in numerous operations across the world — usually as a part of international coalitions.

    HMCS Haida temporarily available for Golden Eagles


    From June 2nd (9:00 GMT) until June 5th (9:00 GMT)

    As part of the celebrations, HMCS Haida will be available for purchase with Golden Eagles. It is a Tribal-class destroyer of the Royal Canadian Navy, which served through WWII and the Korean War where it destroyed the first of two North Korean trains in January 1953. This premium Rank III destroyer in the British research tree is equipped with powerful main and secondary calibre guns, exceeds among its peers with superior anti-air defenses: its six paired 20 mm cannon turrets are also ready to light up stealthy torpedo boats.

    From June 2nd (9:00 GMT) until June 5th (9:00 GMT), play 3 battles using British vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Canadian Armed Forces Day” decal.


    “Canadian Armed Forces Day” decal.

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Canadian Armed Forces Day.

    You can find the decal in the “Holidays” tab in the Customisation menu.


    War Thunder - Blitzkrieg Wulf


    Meet the Bretagne-class Lorraine battleship, the pinnacle of the French bluewater tech tree in the upcoming La Royale update!

    Lorraine, battleship, France, rank V

    Features:
    • 340mm main guns
    • Very capable AA artillery
    • Mediocre protection


    France's latest dreadnought, the battleship Lorraine, will be the top ship in the French bleuwater fleet research tree at the time of the release of the major La Royale update!

    A dreadnought is about guns and armor! Lorraine is good in guns: despite the fact that we chose for the game one of the later upgrades with the top main turret dismantled, commanders will have access to 8 340mm guns in four twin-barrel turrets arranged in a line, so Lorraine fires full broadside. The selection of shells is not quite common for rank V, there are no semi-armor-piercing rounds, so high-explosive fragmentation shells are supplemented by two types of armor-piercing shells - with and without a ballistic cap. Semi-armor-piercing shots are available for 138mm auxiliary guns - there are 14 such guns, 7 casemates per side. Impressive firepower!




    It should also be noted that the air defense artillery is powerful and well allocated: 8 75mm cannons begin firing at distant targets, 14 40mm Bofors are activated at medium distances, while approaching aircraft meet 25 20mm auto cannons. Such protection against aircraft for early battleships is very rare.

    As for the protection of the ship, one could hardly call it brilliant. Due to displacement restrictions, the shipbuilders had to sacrifice armor. The thickness of the main armored belt is from 220 to 250 mm, the thickness of the armored deck reaches 40 mm. The main turrets are protected relatively well, there is 300 mm of armor at the front. Lorraine is capable of surviving cruiser fire, but enemy battleships at short distance could easily pierce this French lady, so always maintain a good distance from enemy The modest crew of 1187 members also does not play in favor of the survivability of the ship under enemy battleships fire.




    The heavy and majestic battleship Lorraine will be the pinnacle of the French navy in the La Royale update, which is almost ready. This ship will be the first to be explored by participants in the closed beta test of the French navy, make sure to purchase early access packs to be among them and significantly speed up your research!
    War Thunder - magazine2


    The Air forces of the Ottoman Empire were founded on June 1st, 1911, and by the end of 1916 they commanded 90 aircraft. Mustafa Kemal Atatürk, the founder of the Turkish Republic, paid special attention to the Air Force of his country, and his adopted daughter Sabiha Gökçen became one of the first female pilots of military aircraft. Today the Turkish Air Force enlists over 50 thousand people and has over 500 aircraft.

    Т129 temporarily available for Golden Eagles


    From June 1st (9:00 GMT) until June 5th (9:00 GMT)

    To commemorate this day, during the event the Turkish helicopter T129 ATAK will be available for purchase for Golden Eagles. It is a modification of the Italian A129 Mangusta with a more powerful engine, equipped with L-UMTAS and CIRIT missiles. This maneuverable helicopter is also outfitted with a thermal imager and a 20 mm autocannon capable of destroying both ground and air targets.

    From June 1st (9:00 GMT) until June 5th (9:00 GMT), play 3 battles using aircraft of any country (rank III or higher, with an activity of not less than 70%) to receive the “Turkish Air Force” decal.


    “Turkish Air Force” decal.

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Turkish Air Force Day.


    War Thunder - Blitzkrieg Wulf


    We present details on the revised physics of guided missiles with line-of-sight guidance in the La Royale update.

    We continue to refine the physical model of the weapons in the game. Today we would like to talk about the new reworked physics of missiles guided by the three-point method guidance, that is, guided using line of sight, which we have prepared for the La Royale major update.

    The current physics of line-of-sight missiles affects the missile's skyplane acceleration directly, bypassing the simulation of controls.


    Skyplane of a missile


    The current simplified implementation of the physical model allows the missile to go beyond the available overload and hit targets with which the missile should not have enough maneuverability available.

    The new physical model for line-of-sight guidance missiles is similar to the physical model of homing missiles and operates on the missile's control surfaces.

    The updated physics model of missiles requires much more accurate autopilot tuning compared to the old physics model, and even compared to homing missiles. Generally, the autopilot of each such missile is a compromise between the dynamic error of the real missile trajectory from the kinematic trajectory and self-oscillations of the missile around the kinematic trajectory with a sharp change in the direction of the line of sight.



    Animated dynamic error of lagging the real trajectory from the kinematic one



    A dynamic error, unlike a miss due to insufficient G capability, exerts throughout the entire trajectory of the missile, while insufficient available overload capacity appears only when approaching the target, when the necessary overload increases sharply.


    Animated dynamic error of lagging the real trajectory from the kinematic one due to insufficient G capability

    The dynamic lag of the actual trajectory from the kinematic occurs not only when launching against a moving target, but also with a moving carrier. This must be taken into account by the player when launching from a high-speed carrier: it is worth trying to reduce the angular velocity of the line of sight to reduce the dynamic error.


    Animation of the trajectory of a line-of-sight guidance missile when fired from a high-speed carrier


    The use of a new physical model allows you to correctly implement the control over the missile's engine and control surfaces, which allows more accurately modeling the design features of the missiles in the game. So, for some missiles, engine control was implemented that allows significantly better control over a missile at low speed compared to aerodynamic controls (flaps, rudders, etc). We have implemented this feature on the following missiles:

    ATGM
    • SS.11
    • 9М14М-2
    • MILAN
    • MILAN-2
    • HOT
    • HOT-2
    • HOT-3
    • 302 ATGM
    • HJ-8A
    • HJ-8C
    • HJ-8E
    • HJ-8H
    SAM
    • Roland-1
    • Roland-2
    • Roland-3


    We have implemented a new physical model for the majority of the line-of-sight guided anti-tank and surface-to-air missiles. Here is the list:

    ATGM
    • SS.11
    • 9М14М-2
    • MILAN
    • MILAN-2
    • HOT
    • HOT-2
    • HOT-3
    • 302 ATGM
    • HJ-8A
    • HJ-8C
    • HJ-8E
    • HJ-9
    • TOW
    • I-TOW
    • TOW-2
    • TOW-2A
    • 9М17P
    • 9М17М
    • 9М133
    • 9М133М-2
    • 9М133FM3
    • 9М112
    • 9М113
    • 9М117
    • 9М119
    • 9М114
    • 9М120
    • 9М120F1
    • 9М220O
    • 9М123 (helicopter)
    • 9М127
    • 3М7
    • GP105
    • HJ-73E
    • GP125
    • MGM-51B
    • MGM-51C
    • MP ACRA
    • Type-79
    • ACRA
    • ZT3A1
    • ZT3A2
    • Rb53
    SAM
    • MIM-146
    • Roland-1
    • Roland-2
    • Roland-3
    • RB-70
    • RB 70 Mk.2
    • BOLIDE
    • 9М331
    • 9М311
    • 95Ya6
    • VT-1

    The listed missiles will be transferred to the new physics with the release of the La Royale major update. Old physics remains for the 1st generation ATGMs with wire guidance, as well as for some 2nd generation missiles.
    ...