War Thunder - magazine2


Soviet fighter pilot Vasily Matsievich was born on April 13th, 1913. As a part of 26th Regiment he defended Leningrad from enemy bombers during the blockade, and by June 1942 had made 196 sorties. In 1943 he was awarded the highest award of the USSR — the Order of Lenin, the Gold Star medal and the title “Hero of the Soviet Union”.

Temporarily on sale - Spitfire Mk IXc

To commemorate Matsievich’s birthday, from April 13th (12:00 GMT) until April 17th (12:00 GMT), the Spitfire Mk IXc from the Soviet research tree — the aircraft that Matsievich himself piloted — will be available for purchase for Golden Eagles. Its camouflage mirrors that of the 26th GvIAP, which Matsievich commanded.


War Thunder - magazine2


Dear players! We appreciate your feedback and suggestions. In the recent BR update we continued to introduce our approach to gradually increase the Battle Ratings of the top- and pre-top vehicles. This approach allows us to identify solid leaders and outsiders by combat efficiency and make corresponding adjustments to the planned BR updates. This time we are updating the BR 9.7+ vehicles (including a few 9.3 vehicles) in order to reconsider BR 9.3-9.7 vehicles and below. Thanks to your feedback, we’ve also noticed a few rank III vehicles (such as Comet and T-34-85), which also had their BR updated.

As for the Harrier GR.1 efficiency, it could have a higher rating, but due to the massive feedback we decided to reduce its BR to 9.7 both in RB and SB. We will closely monitor its efficiency after this update. We have also noticed your suggestions concerning the G.91Y. At the moment we are working on the new weapon menu, including new air-to-surface munitions for this aircraft. This requires specific model updates, and new weapons to be introduced to the game in one of the upcoming updates. Also, the previously announced BR updates for Fw 190 D-12 and Ta 152 C-3 in RB mode will also not be introduced yet: although these aircraft remain BR rise candidates, we decided to wait and monitor their efficiency a little more.

Some aircraft receive their BR updates in accordance with their modifications: The American F-8E (USA) gets BR 10.0 in SB, same as the French F-8E(FN); Chinese F-5A gets its BR 10.7 in RB, same as the F-5E. After the F4U-1A (USA), the British Corsair F Mk II and Japanese F4U-1A will have their BR lowered to 3.3 in SB. Although we agree with your suggestions to lower the BR of the AH-6M, but only in the AB. Further changes of ground vehicles and helicopters will take us further research.

We were pleased to hear your positive feedback on the top-tier Enduring Confrontation mode. Other BR changes in the SB mode will also support the variability for all rotations regardless of the week. Unfortunately, some of your suggestions did not take into account the possible encounters for the minimum BR value. However, after analysing the feedback and statistics, we decided to increase Ariete's BR to 9.0. At the same time, we do not plan to lower the BR of the C.202 EC in the upcoming rating updates, which might not correspond to SB matches at 2.3-3.7.

  • [9] Enduring Confrontation changes will be implemented later.
Aircraft
  • Implemented the aircraft damage model changes listed in this article.
Apr 12, 2023
War Thunder - magazine2


Aircraft
  • AIM-54A, AGM-114B, AGM-114K, PARS 3 LR, AKD-9, AKD-10, AS-30L, L-UMTAS, ZT-6, Kh-25, Kh-25ML, Kh-29L, Kh-29T — fixed delay of the vertical proportional navigation guidance for targets above the missile
  • AGM-114B, AGM-114K — autopilot has been adjusted, missile accuracy for small targets has been increased.
  • AGM-114B — explosive weight has been reduced from 6.4 to 5.688 kg.
  • AGM-114K — explosive weight has been increased from 6.45 to 6.685 kg.
  • MiG-21F-13 — ballistic calculator for cannons has been added.
  • Shackleton MR.Mk.2 — guidance angles of the front turret have been fixed (report).
  • Javelin F.(A.W.) Mk.9 — a bug has been fixed with the incorrect position of the muzzle flash on cannons in the 2x 30mm ADEN plus 4x Firestreak missiles.
  • Z-19, Z-19E — a bug has been fixed where the MFD missed the radar screen while toggling modes.
  • F-105D — incorrect weight of the chaff pods has been fixed (report).
  • Incorrect position of the launch flash of missiles has been corrected. Previously the missile launch appeared behind the aircraft.
  • A bug has been fixed where IR seekers might lock on the empty space instead of an enemy aircraft (report).
  • PBY-5A (USSR), BV 238 — incorrect positioning of the crew has been fixed.
  • A bug has been fixed where VTOL aircraft had “Hover on” indication after respawn or reloading on the airfield.
  • RWR will detect radar lock precisely accounting enemy radar antenna radiation patterns. RWR will also detect radar illumination for SARH missiles with a wider beam if it presents. This will allow aircraft flying near the target the enemy radar is tracking, to now receive a radar lock warning if the enemy SARH missile can re-aim on them.
  • Harrier GR.7 — a bug has been fixed where the IRST pod might lose the target due to change of the nose targeting optics position. IRST of the nose optics has been removed.
  • Tornado F.3 — incorrect scan angles and the search area of the radar have been fixed (rеport).
  • Tornado IDS Marineflieger (Германия) — a bug has been fixed where radar was unable to lock on targets in dogfights.
Ground Vehicles
  • A bug has been fixed where the UAV for ground vehicles was enabled by pressing the same button as in the infantry battles.
  • White exhaust on AI vehicles has been fixed.
  • M247 — elevation angles of the commander’s sight have been increased from -10…+20 to -10…+60 degrees. Source: TM 9-1230-202-20-1
  • VCC-80/30 — due to the cannon’s selective feed, over lengthy belt changes has been fixed.
  • QN506 — armouring of the commander’s sight has been added (rеport)
  • QN506 — a bug with overestimated armour values of the tank’s top has been fixed (report)
  • QN506 — QN502 missiles now can be fired whilst in motion.
Naval
  • A bug has been fixed where destruction of the elevator led to complete disabling of reloading instead of a slowing.
  • Pr.1124 MLRS — 12.7mm machine guns have been grouped to the second weapon group.
  • USS Pittsburgh, USS Baltimore — main turret traverse rate has been increased from 5 to 5.3 deg/sec, elevation rate - from 8.3 to 10.6 deg/sec.
Interface
  • A bug that caused the sorting to reset when viewing the squadron composition has been fixed (report).
  • A bug that caused the action panel in helicopter and aircraft battles to overlap with some tooltips/notifications has been fixed.
  • The time of the opening of the multifunction menu in the battles has been decreased.
  • FPS drop while scrolling large lists with the mouse wheel has been fixed.
  • FPS drop while moving cursor in the profile window in the “Skins” section has been fixed.
  • The position of the player list in the WW mode tab in the squadron menu has been fixed.
  • The text of the tooltip that appears when trying to pick up an unopened prize in the BP line has been fixed.
  • A bug that occurred when trying to open the multifunction menu on consoles has been fixed.
Other
  • A bug that caused the quadrocopter of the air defence soldier to capture points in the “Mobile Infantry” event has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - Blitzkrieg Wulf


On April 12th, 1961 a new era in humanity’s quest for the skies began: for the first time in history a manned craft orbited the Earth. Yuri Gagarin became a legend, and to commemorate his heroic flight, April 12th was declared the Day of Aviation and Cosmonautics. Celebrate it with us in War Thunder!

From April 12th (11:00 GMT) until April 17th (07:00 GMT)

Play 3 battles using USSR aircraft (rank III or higher, with an activity of not less than 70%) to receive the “Space exploration” decal.


“Space exploration” decal

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Day of Aviation and Cosmonautics.

You can find the decal in the “Holidays” tab in the Customisation menu.
War Thunder - Blitzkrieg Wulf


Welcome to the 62nd War Thunder Steam Screenshot Competition!

The first of April is always an interesting time of the year. This year, mobile infantry roamed War Thunder! We hope you had some good laughs and had a great time playing with the infantry. The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 62nd edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen62. You have time until 14.04.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Important addition: Screenshot theme - Sunny Spring Day!

Terms:
  • Spring is in the air! We would love to see screenshots of your vehicles in action, whether they are going for a drive, performing aerobatics, or sailing!
  • Your screenshot must be during the daytime, and in good weather.
  • You must add the #WTscreen62 tag (title cannot have any other text in it).
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]

    And now, time for the winners of the competition’s 61st edition - April Fools!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2958035702
    https://steamcommunity.com/sharedfiles/filedetails/?id=2956517226
    https://steamcommunity.com/sharedfiles/filedetails/?id=2955808697

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2958263976
    https://steamcommunity.com/sharedfiles/filedetails/?id=2956377175
    https://steamcommunity.com/sharedfiles/filedetails/?id=2955780465

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - magazine2


    Hello, soldiers! Join the War Thunder Exotroops on Twitch and get rewards!

    Watch War Thunder streams from April 7th (13:00 UTC) until April 17th (13:00 UTC), to get:


    Exosnail PURPLE Decal
    Exosnail GREEN Decal
    Exosnail RED Decaln
    • “Tactical Helmet” Decor

    • RP Booster
    • SL Booster


    Twitch Drops FAQ

    [expand type=details]
    — What are Twitch Drops?
    These are game rewards for stream viewers on Twitch.

    — You mean I can get something in War Thunder?
    Yep! The longer you watch War Thunder streams, the more rewards you’ll get.

    — Awesome! What do I need to do to be able to get the rewards?
    You need to link your Gaijin and Twitch accounts:
    1. Sign up or enter your Twitch account details on the website.
    2. Enter the information from your Gaijin account you are playing War Thunder with on this page and click the “Link” button.


    3. Press the “Allow” button!

    — What broadcasts do I need to watch to be able to earn rewards?
    Watch War Thunder streams marked “Drops enabled!”.

    — How do I know that I have received a reward?
    You will receive a reward message on the Twitch broadcast page. Once you see it, you will need to click on the “Get” button. You can also do this in your Drops inventory.

    — Which platforms are rewards available for?
    Rewards are available for everyone who plays War Thunder on PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series.

    — How do I enable Drops on my channel if I’m a streamer?
    In short, participate in our Partnership Program, enable Drops in your settings and stream War Thunder:


    ATTENTION! We want each active and passionate War Thunder streamer to find a new audience thanks to Twitch Drops. As such, in no way do we encourage streamers who create their streams only for “farming” Drops using third party content, video clips and any other format that doesn’t include their direct participation with the game. Channels with such content will be disconnected from Drops.

    [/expand]
    War Thunder - magazine2


    We received feedback from players about possible problems with damage models of the top attackers Su-25 and A-10A. Now we will tell you about what problems we found and how we solved them.

    Hi there! Recently we received several reports on possible problems with attackers of the Su-25 and A-10A series - players complained about oddities in the damage model of these aircraft, in particular from damage by the striking elements of the anti-aircraft missiles. We carefully studied the damage scenarios for these attack aircraft, found problems and fixed them. Some of the corrections will also involve refining the damage models for other aircraft from kinetic hits from close bursts of guided missiles and artillery rounds. On the example of Su-25 and A-10 we want to tell you about the results of this work.

    A-10A tended to frequently tear off the tail section of the fuselage and destroy both engines. At the same time damage to the front of the fuselage didn’t result in any significant damage to the aircraft. Now depending on the angle, a close burst of a guided missile or a hit in the rear hemisphere results more often in damage or failure of one of the engines rather than both at once. Hits in the forward hemisphere will now be more likely to damage control rods as well as other internal modules of the aircraft. The probability of damage to internal modules increases if the fuselage has been already heavily damaged (black areas on the damage indicator at the bottom corner of the screen). These fuselage damage model refinements will affect all aircraft in the game - damage will be applied correctly.

    Su-25 engines could withstand considerable damage from close bursts and kinetic elements because of the error in the damage calculation. We found and fixed this problem. Now depending on the angle and power of the shell or missile hitting the rear of the fuselage will more often cause one of the engines to fail, direct hits between the engines or on other critical modules will lead to fatal damage of the aircraft. As with the A-10A hits to the front part of the fuselage are more likely to disable control mechanisms and internal components.

    As for the survivability of the Su-25 and А-10А, both aircraft have a good chance of surviving a hit from a small SAM or other small calibre guided missile. Of course this depends on many factors and will usually force pilots to return urgently to the airfield for repair. Direct hits from large calibre guided missiles with considerable explosive weight and number of submunitions will always lead to the defeat of any aircraft, including the Su-25 and A-10, for which such missiles have been created.

    Fly confidently, trust your aircraft but remember that even the strongest aircraft has limits on survivability! Good hunting!
    Apr 7, 2023
    War Thunder - magazine2


    • A bug that made hits from 30 mm automatic cannons of a low velocity look and sound like hits of high velocity cannons (3000 - 6000 rpm) has been fixed.
    • Firing sounds of the player’s automatic cannons have been corrected by volume in relation to main calibre cannons and machine guns.
    • The sounds of falling cannon casings of ground vehicles have received more volume and are now louder.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    War Thunder - magazine2


    • The conditions for receiving rewards containing Golden Eagles under the “Invite friend” program have been changed.
    • Now, to get the second (100 GE and 300,000 SL) and the third (2,500 GE) rewards, as well as the starting reward of 50 GE for an invited friend, an inviting player must have 2-step authentication activated. If, at the moment of completing the condition for reward, the 2-step authentication was not activated, the reward will still be issued after activation and re-login: first for the invited players, then for inviting. The change will not affect previously issued rewards.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    War Thunder - magazine2


    Ground vehicles
    We continue the planned increase of the Battle Ratings for top ranked vehicles - some vehicles beginning at BR 9.7 will receive a simultaneous increase one step higher. In addition to top ranked ground vehicles, the BR of helicopters and some high ranked aircraft will also change one step higher. This change will noticeably improve the situation for vehicles with BR 8.7-9.0. In the future changes will also affect these vehicles but only after gathering statistics on the result of the current change.

    Table of BR changes here (navigate to "Open the table in new window")

    Want to leave feedback on these BR changes and recommend any others? Leave it here.

    Aircraft Simulator Battles
    The increase of the maximum BR for aircraft led to the fact that in [Enduring Confrontation] missions in one battle depending on the rotation could meet aircraft of BR 9.7 and 12.0. We plan to add one another top range [9] [Enduring Confrontation] which will cover the following ranges: 11.7-12.0, 11.3-12.0 and also 11.0-12.0.

    In addition we plan to change the initial BR ranges in the 1st and 4th variants.

    Before


    After
    ...