Mar 14, 2023
War Thunder - Blitzkrieg Wulf


Ladies and gentlemen!

We’re excited to invite you to the War Thunder special tank football event! You will experience the reworked physics of tank to ball interactions, as well as new to the game goalie mechanics, which will allow you to earn mission points and progress up through goalkeeper achievements!

To help you prepare for the competition, from March 15 (16:00 GMT) to March 17 (15:45 GMT), training events without achievement progression are available.

From March 17 (16:00 GMT) to April 1 (05:00 GMT) Daily football matches are available: from 16:00-22:00 GMT and 00:00-05:00 GMT.

Join 3vs3 matches for lone players, or lead your team to the victory in 4vs4 team matches. Dash! Jump! Hit! Gain rewards!

Prizes
For each goal, assist or save you will earn achievement progress points. Collect required number of points to get prizes!


For 10 and 25 points
One of football decals





For 50 points
“Best striker 2023” decoration






For 100 points
Loading screen “Tank Football - Inspiration”





For 200 points
Profile Icon
“Team Tigers driver”





For 300 points
Coupon for one of the decals: "Dragons" Team banner or "Tigers" Team banner






For 400 points
Coupon for the football camouflage for the M551:
"Tiger" or "Dragon"





For 500 points
Coupon for one of the golden decorations

The best 50 players in the record chart of every event will be granted with prize game titles:
  • Top goalscorer — “Best striker 2023”
  • Top assist score — “Best winger 2023”
  • Top save score — “Best goalkeeper 2023”
Details
  • You may learn details of each task and track your progress by clicking your nickname, selecting “Achievements → Tank Football”.
  • Coupons for Team banner decals, Football camouflages for M551, and coupons for golden decorators could be sold on the Market.
  • PlayStation and Xbox players may exchange each coupon in 100 warbonds.
  • Rewards stay available for purchase in the Achievements window till April 3 (12:00 GMT).
  • Prize in-game titles for the top 50 players in each category will be awarded until April 7.
Match rules
  • The match includes two halves 5 min each. Net playing time counts only.
  • In a draw, players get additional halves of 1.5 min each. If it is still a draw at the end of the halves, neither of the teams wins.
  • For an early victory in a 3vs3 match, you need to achieve an advantage of 3 goals.
  • For an early victory in a 4vs4 match, you need to achieve an advantage of 5 goals.
Mar 13, 2023
War Thunder - magazine2


  • Artillery strikes are again accompanied by visual effects.
  • Duguay-Trouin — Two additional respawns have been added.
Sound
  • VT1-2 and Challenger 2E now have the correct sound of MTU 883 diesel engines.
  • Artefacts (distortion in midrange area) in explosion sound assets have been found and removed.
  • Sounds of bomb explosions have received sounds of blown up material falling on player armour.
  • New sounds for flames on ground, naval and air vehicles as well as static objects on maps have been created.
  • A number of ground vehicles have received sounds of automatic loaders: AMX-13 (and all tanks with FL-10 and FL-12 turrets), AMX-50, AMX M4, Lorraine 40t, Char 25t, XM-8, Obj.906, Об. 685, CV90105, CV90120.
  • The interior firing sounds of machine guns of ground vehicles have received more hull resonance of the vehicle and less exterior firing sounds.
  • The interior firing sounds of machine guns of ground vehicles received sounds of falling shells and segments of the ammunition tape (if it is present).
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - Blitzkrieg Wulf


Welcome to the 58th War Thunder Steam Screenshot Competition!

We loved seeing your screenshots from last week showcasing carrier aircraft, ships, and assorted hydroplanes. Keep an eye out for those sneaky amphibious tanks! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 58th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen58. You have time until 17.03.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Important addition: Screenshot theme - Beginners Advance!

Terms:
  • Not long ago, we asked to see your favorite rank 1 vehicles! This week, we would love to see your favorite intermediate vehicles from ranks 2, 3, or 4!
  • You must add the #WTscreen58 tag (title cannot have any other text in it).
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]



    And now, time for the winners of the competition’s 57th edition - Sights at the Beach!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2942004264
    https://steamcommunity.com/sharedfiles/filedetails/?id=2943823091
    https://steamcommunity.com/sharedfiles/filedetails/?id=2941823249

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2943866685
    https://steamcommunity.com/sharedfiles/filedetails/?id=2942750739
    https://steamcommunity.com/sharedfiles/filedetails/?id=2941954358

    Each winner will get 300GE! Congratulations and see you next week!
    Mar 10, 2023
    War Thunder - CyberStonka


    • A bug that might sometimes cause the hit decals to be too large has been fixed.
    • A bug where the effect of a shell room explosion can not be played has been fixed.
    • A bug where APDS shells were missing secondary fragments has been fixed.
    • A bug that caused the camera to switch to the pilot that ejected during the first flight when the aircraft crashed again has been fixed.
    • A bug that caused the number of the remaining rounds to be coloured grey after reloading has been fixed.
    Enduring Confrontation
    • A bug where AI controlled ships at the beginning of the mission dropped their tasks and tried to find the enemy and destroy them has been fixed.
    • Hunter F.58 — The display of the vehicles at long range in the sighting camera for the AGM-65 missiles has been fixed.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    Mar 9, 2023
    War Thunder - magazine2


    War Thunder has a multi-level anti-cheat model for dealing with cheaters to ensure a safe gaming environment. You can use the complaint system to send a request to our game masters to check a suspicious player. Use the replay feature on our page to send a complaint about the offender.

    Easy Anti-Cheat (EAC) support partially prevents players from using illegal software and regular system updates keep an eye on more and more suspicious software so that you can enjoy fair gaming. As a reminder, EAC is active in tournaments and in game modes without markers to eliminate the likelihood of cheaters.

    Banned accounts
    We regularly block users who violate the Terms of Use and EULA. Since January 2023, 261 accounts have been blocked in the game for using prohibited client modifications and today we have decided to publish a list of these offenders in a dedicated forum topic. This list will be available within two weeks of publication.

    In addition, during March 2023 we discovered more than 300 episodes of malicious destruction of allies. In these cases the offenders have been automatically blocked for up to 7 days.

    Recommendations
    Set a strong password for your account and enable two-step authentication in your profile - this will protect your account from fraudsters. Don’t use client modifications and never share your account information with anyone!


    War Thunder - magazine2


    Aircraft Battles
    • The maximum possible number of players for each team in aircraft RB has been changed from 12 to 16.
    Interface
    • A bug that made it impossible to select filters in the squadron search window has been fixed.
    • A bug that caused vehicle ranks to be missing in the talismans and camouflages descriptions in the battle trophies prizes has been fixed.
    Enduring Confrontation
    • For scouting aircraft under AI control, a new logic check to fix the cases when the aircraft failed to reach the respawn point and flew out of the mission combat area has been added.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    Mar 8, 2023
    War Thunder - magazine2


    Aircraft
    • F-16AJ — Missing ballistic calculator for cannon weaponry in the “air-to-air” mode has been fixed.
    • Hunter F.58 — BR in RB has been changed from 9.7 to 9.3.
    • A bug that caused the player to spawn in AB ground battles in an air strike with the UH-1B (Japan) without weaponry has been fixed.
    • Kikka - A bug where in the X-Ray view the second Type 5 30mm cannon was missing has been fixed (report).
    • Kurnass / Kurnass 2000 - A bug that allowed the creation of a weaponry preset with AIM-9G missile together with AIM-7 missile on the wingtip has been fixed.
    Ground vehicles
    • FlaRakRad — a bug has been fixed where the radar sector remained stationary while turning the turret.
    • FlaRakRad - A client crash when measuring range with laser rangefinder has been fixed.
    • FlaRakRad, ITO 90M - A bug with missing ammo in X-Ray view has been fixed.
    Missions
    • A bug that caused second team fighters to not respawn correctly in missions of the type [Operation] has been fixed.
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    War Thunder - Blitzkrieg Wulf


    It’s the first and the most important spring holiday! On this day we’d like to extend congratulations to all women of the world. We wish you to always be surrounded by your loved ones, for a smile to never leave your lips, and for all your wishes to come true.

    Celebrate this holiday with us in War Thunder!

    From March 8th (11:00 GMT) until March 13th (7:00 GMT)

    Play 3 battles using any vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Bomber Belle” decal.



    “Bomber Belle” decal.

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → International Women’s Day.

    You can find the decal in the “Holidays” tab in the Customisation menu.

    War Thunder - magazine2


    The first units for the French naval tree, new and updated graphical effects and data structure optimization along with ejection seats for selected modern jets. Amongst the 43 new as well as updated vehicle models, one can't help but mention the real behemoth - the Char 2C, the agile AH-6M "Little Bird" helicopter or the first French light cruiser; Duguay-Trouin! In addition to all this, the winter version of the location "Seversk", a new location for fans of avionics - Pyrenees, and as always, many improvements and fixes! Let's welcome the "Sky Guardians" update!


    Ground vehicles
    Each nation will be enriched with a new machine! Among them, the iconic in some circles "little tank", the Sd.Kfz.222 (in versions for Germany and China!), heavy tanks like T1E1, Char 2C or Churchill NA75 and the long-awaited Italian Ariete AMV PT1!




    Aviation
    18 new and updated aircraft, among them the unique Yak-141, refreshed models of the huge Lancasters and the long-awaited MiG-29 for the German tree and a special version of the F-16 for Japan!




    Helicopters
    Don't let the AH-6M "Little Bird"'s apparel fool you! In the right hands, this bird will be a terror on the battlefields!



    Naval Fleet
    10 new naval vessels are coming, among them the mighty USS Nevada and the heralded long-awaited French ships MN Aigle and Duguay-Trouin!




    New mechanics and graphical updates
    Pilots should be delighted! Ejection seats, an updated steam cone effect, new contrail and flow separation effects and updated damage effects are already waiting for you.


    The new file structure will speed up the installation of updates on your computers and consoles, as well as reduce the size of download files! To switch to the new file structure, you will need to re-download about 16 GB of data. More details

    New locations and missions
    • A winter version of the location "Seversk" has been added
    • Added a new Pyrenees aviation location.
    • [Ground Strike] “Mountain Valleys” in new location Pyrenees.
    • Ground Strike in location Sinai in two versions: beginners and the standard version.



    Download the update and join the battle!

    Changelog

    New vehicles
    Aircraft
    USA
    • F-4S (Pack)
    • F-16A ADF (improved model)
    Germany
    • MiG-29A
    • Hunter F.58 (squadron vehicle)
    USSR
    • Yak-141
    • Krasnolutsky’s I-15bis (Premium)
    Great Britain
    • Tornado F.3
    • Beaufighter Mk.VIc (updated model)
    • Beaufighter Mk.X (updated model)
    • Beaufighter Mk.21 (updated model)
    • Lancaster Mk.I (updated model)
    • Lancaster Mk.III (updated model)
    Japan
    • F-16AJ
    China
    • F-84G-31-RE (Premium)
    Italy
    • F-16A ADF (improved model)
    • P-47D-30
    • Ro.44
    Israel
    • Kurnass 2000
    Ground vehicles
    USA
    • T1E1
    Germany
    • T-72M1
    • Sd.Kfz.222
    USSR
    • Pantsir-S1
    • M53/59
    Great Britain
    • Challenger 2E
    • Churchill NA75
    Japan
    • Type 16 First Production Serie (FPS) (Pack)
    China
    • ZTS63
    • Sd.Kfz.222
    Italy
    • Ariete AMV PT1
    France
    • Char 2C
    Sweden
    • ItPsV 90
    Israel
    • Merkava 4 LIC
    Helicopters
    USA
    • AH-6M
    Naval
    USA
    • USS Des Moines (Pack)
    • USS Nevada
    Germany
    • Pfeil
    USSR
    • MPK 204
    Great Britain
    • HMS Whitby (Premium)
    • HMCS Terra Nova
    Japan
    • IJN Nenohi (Premium)
    Italy
    • RN Duilio
    France
    • MN Aigle (Pack)
    • Duguay-Trouin (Pack)
    New locations and missions
    • A winter version of the location "Seversk" has been added.
    • Winter versions of the “Ardennes” and “Maginot Line” locations have been added to the rotation.
    • Added a new Pyrenees aviation location.
    • [Ground Strike] “Mountain Valleys” in new location Pyrenees.
    • Ground Strike in location Sinai in two versions: beginners and the standard version.
    • Several new RB missions for aircraft:
      • [Operation] Vietnam
      • [Operation] Sinai
      • [Operation] Ladoga. Winter 1941
      • [Operation] Moscow
      • [Operation] Pyrenees — in new location
    Location and mission updates
    • A few missions have a new layout of airfields designed for high rank battles. The airfields are located at 46 km from the mission’s centre (might be changed after collecting statistics and players feedback):
      • [Operation] Golan Heights
      • [Operation] Vietnam
      • [Operation] Sinai
      • [Operation] Moscow
      • [Operation] Pyrenees
    • Changes have been made to the respawn points in naval missions. The distance between them has increased. The points themselves are formed into columns instead of rows. The movement direction has been changed to be more advantageous to the player and for quicker battle start. Changes have appeared in the following missions:
      • Fiji
      • [Domination] African Gulf
      • Green mountains gulf
      • Fuego islands
      • Palau islands
      • [Domination] Aleutian Islands
        • Changes to the naval mission Fuego islands (Domination (boats)):
      • Combat zone has been reduced
      • Western small fleet respawn points of both teams have been shifted eastwards to the line of the point “A” capture point.
    Enduring Confrontation
    • New aircraft mission in the location “Sinai”.
    • Anti-aircraft units on airfields now recover from death every 10 minutes (individual timer for each anti-aircraft unit starting from the moment the anti-aircraft unit is destroyed).
    Ground Vehicle model, damage model, characteristic and weaponry changes:
    • Ariete, Ariete PSO — CL3142 round has been changed to DM53.
    • M13, M16 (all) — a bug has been fixed which prevented detonation/ignition of the ammo rack on a hit.
    • Type 63 - Maximum engine RPM has been changed from 2100 to 2000 rpm. The mass of the tank has been changed from 18700 to 18400 kg. Sight magnification has been changed from fixed 4х to variable 3.5-7х. Source: 合成军队指挥手册 1980 (Combined Army Command Manual, 1980) // 水中蛟龙——中国63式水陆坦克 // 六三式水陆坦克武器构造与使用 - 中国人民解放军装甲兵司令部 - 1977年10月
    • Type 62 (all) - The mass of the tank has been changed from 20500 to 21000 kg. Engine power has been changed from 500 to 430 hp. Source: 《六二式轻型坦克构造与使用》, Type 62 manual
    • Type 59, ZTZ59A - The mass of the tank has been changed from 35500 to 36000 kg. Source.
    • AMX-13 (all) - The mass of the tank has been changed from 14700 to 14500 kg. Source.
    • AMX-13 (SS.11), AMX-13 (HOT) - The mass of the tank has been changed from 15500 to 15000 kg. Source.
    • AMX-13-90 - The mass of the tank has been changed from 15500 to 14500 kg. Source.
    • AMX-13 DCA - Horizontal guidance speed has been changed from 30 to 90 degrees per second, vertical guidance speed has been changed from 30 to 45 degrees per second. Source.
    • AMX-50 (TO90/930) - The mass of the tank has been changed from 52000 to 46100 kg. Source.
    • EBR (1963) - The mass of the tank has been changed from 13500 to 12360 kg. Source.
    • Leopard 2A4 (PzBtl.123) - The camouflage net is now a modification that can be removed or installed.
    • Sho’t Kal Alef - The mass of the tank has been changed from 56000 to 51800 kg. Source.
    • Sho’t Kal Dalet - The model has been refined, in particular the gunner's sighting instruments have been changed. Thermal imager has been added for the gunner. BR in all game modes has been changed to 8.7.
    • M13/40 (I) - The angle of inclination of the gun has been changed from -15 to -10 and the angle of elevation has been changed from 25 to 20 degrees. Source: Ansaldo-Fiat Carro armato tipo M 13-40 manual.
    • PGZ-09 — ammo capacity has been increased from 440 to 480 rounds. Source.
    • GAZ-AAA — gear ratios have been adjusted. Top speed increased from 45 to 65 km/h. Source.
    • GAZ-MM — gear ratios have been adjusted. Top speed increased from 45 to 70 km/h. Source.
    • Pbv 302 BILL — a bug has been fixed which caused damage to the engine when the vehicle was floating in water.
    • Char 25t— gear ratios have been adjusted. Source.
    • M41A1 (all) — turret traverse speed has been reduced from 36 to 24 deg./sec. Source.
    • 152mm G-530 shell — this round is now considered as semi-AP and calculated by the corresponding formula. Max armour piercing value reduced from 95 to 69 mm.
    • A-IX-1 explosive — incorrect TNT equivalent has been reduced from 1,54 to 1,25. Source: GICHD (Feb 2017), Explosive weapon effects – final report, GICHD, Geneva // 《轻武器设计参考资料》 References of Small Arms Design,Institute No. 208, 1975
    • T54E1 — reverse speed has been reduced from 11,5 to 8,4 km/h. Source.
    • M4A3 (76) W (Japan) — overestimated weight has been corrected that previously included additional track plating that the Japanese version doesn’t have. Overall weight has been reduced from 32,9 to 32,2 tons.
    • SU-57 — Crew has been reduced from 5 to 4. Source: 57-мм. самоходное орудие СУ-57. Руководство службы (1944).
    • Strv 105 — gear ratios have been adjusted in accordance to other vehicles with the CD-850 transmission. Source.
    • Type 63-I — speed in water has been increased from 10 to 11,7 km/h. Source.
    • T-34-100 — ammo capacity has been reduced from 50 to 30 rounds. Source: Боевые машины Уралвагонзавода. Танк Т-34 by Устьянцев С. В., Колмаков Д. Г // Отечественные бронированные машины. ХХ век. 1941-1945 by Солянкин А.Г., Павлов М.В., Павлов И.В., Желтов И.Т.
    • LAV-AD — speed in water has been increased from 6,4 to 10 km/h. Source
    • AFT-09 — elevation rate of the missile launcher has been increased from 5 to 10 deg./sec, traverse rate reduced from 30 to 15 deg./sec. Source.
    • Chieftain Marksman — laser rangefinder has been added. Source: GEC-Marconi "Marksman Anti Aircraft Gun Turret"
    • Penetration values of the APDS rounds now use modified Jacob De Marre’s formula.
    • Hardmetal APDS rounds with compact penetration nose tip now feature own slope effects: 37mm slpprj m/49, 75mm slpprj m/49, 76mm M331A2, 76mm Shot SV Mk.1, 83mm Shot Mk.3, 105mm T279, 120mm Shot L1G.
    • Penetration values of the XM578E1 now use the L-O equation.
    • SPAAG and SAM vehicles now have their tracking radar unfolded when the search radar is folded in order to be able to track the target.
    • A universal template of the fragments formation is now used for 20-47mm HE fragmentation rounds. Fixed cases where the projectile could deal significantly lower fragmentation damage than its counterparts with the same amount of explosives. (report 1, report 2 report 3, report 3)
    • 9М311, VT-1 missiles - transferred to a new more accurate physical model.
    Aircraft and helicopter model, damage model, characteristic and weaponry changes:
    Weaponry
    • 12.7mm FN HMP400 LCC gun pod — weight has been reduced.
      • A129CBT, A-129 International (p): from 219 kg to 89,4 kg.
      • BO 105 CB-2, BO 105 PAH-1, BO 105 PAH-1A1: from 558 kg to 178,8 kg (x2).
      • EC-665 Tiger UHT: from 178.4 to 89,4 kg.
    • 12.7mm FN RMP LC gun pod — weight and ammo capacity has been reduced:
    • A.109EOA-2 — weight: from 363,1 kg to 241,2 kg;
    • A129CBT, A-129 International (p) — weight: from 280 kg to 120,6 kg; ammo: from 400 to 250 rounds;
    • BO 105 CB-2, BO 105 PAH-1, BO 105 PAH-1A1 — weight from 679,6 kg to 241,2 kg; ammo: from 800 to 500 rounds;
    • EC-665 Tiger UHT — weight: from 270.6 kg to 120,6 kg; ammo from 400 to 250 rounds.
    • 30mm DEFA 553 cannon — round velocity has been increased to 820 m/sec.
    • AB 205 A-1 — SNEB type 23 rockets have been changed to FFAR Mighty Mouse.
    • B-29 — 4х4,000 lb AN-M56 bombs have been added.
    • Beaufighter Mk.VIc — 250 and 500 lb bombs have been added with corresponding modification. EFS modification has been moved from tier 4 to 3. TSC mk.II modification moved from tier 2 to 1.
    • Beaufighter Mk.X — 250, 500 and 1,000 lb bombs with corresponding modifications have been added. EFC modification has been moved from tier 4 to 3 to the “Vitality” section. Modification TSC mk.II moved from tier 3 to 1; modification RSC mk.II moved from tier 4 to 3 and doesn't require modification TSC mk.II.
    • Beaufighter Mk.21 — 250, 500 and 1,000 lb bombs with corresponding modifications have been added.Modification RSC mk.II moved from tier 4 to 3 and doesn't require modification TSC mk.II.
    • Canberra B(I). Mk.6, Canberra B.Mk.2 — bombs in the GP series have been changed to MC.
    • F-80C-10 — 1,000 lb AN-M65A1, 500 lb AN-M64A1, and 250 lb AN-M57 bombs have been added, as well as the Мк 78 fuel pod.
    • J-8B — a ballistic computer for bombs and rockets has been added.
    • Lancaster B.Mk III, Lancaster B.Mk I — 8,000 lb HC Mk II and 12,000 lb HC Mk.II bombs have been added. 1х 8,000 lb HC Mk II and 6х 500 lb GP Mk.IV bomb setups added. 2х 4,000 lb bomb setup removed.
    • MiG-23MLA — a bug has been fixed due to which the GSh-23L cannons were missing in the X-Ray view.
    • Mirage 2000D-R1 - A gunpod has been added.
    • Mirage 2000C-S5 — 30mm DEFA 554 ammo capacity has been reduced from 270 to 250 rounds.
    • Sa.341F Gazelle — GIAT M.621 ammo capacity has been reduced from 1,000 to 240 rounds.
    • Wfr.Gr.21 rockets — separate rocket fire has been added for all aircraft.
    • Tu-2 (all series) — secondary armament has been updated, new bombs have been added, the total payload increased to 3 tons.
    • Tu-14T — localization of bombs, torpedoes and pylons have been fixed. The number of bombs in the bomb setups has been adjusted to:
      • FAB-250М-46: from 8 to 12;
      • FAB-500М-46 from 4 to 6;
      • FAB-1000 from 2 to 1;
      • FAB-1500М-46 from 1 to 2.
    • AHS — free setup of 4xHellfire ATGM has been added.
    • Bf 109G-6 — a bug has been fixed where the 30mm Мк 108 cannon was displayed in the xray mode instead of the 20mm MG 151 cannon (report).
    • F1 — RWS has been changed from AN/APR-25 to J/APR-3.
    • F-4EJ Phantom II — RWS has been changed from AN/APR-25 to J/APR-2.
    • F-4EJ Kai Phantom II — RWS has been changed from AN/APR-25 to J/APR-6.
    • F-104J — RWS has been changed from AN/APR-25 to J/APR-1.
    • Ju 87 D-5, Ju 87 D-3, Ju 87 G-1, Ju 87 G-2 — turret targeting angles have been adjusted: elevation from -20/+70 deg to -15/+80 deg, traverse from -60/+60 to -70/+70 deg.
    • Harrier Gr.1/Gr.3 — a bug has been fixed with a visually detached bomb pod on the right wing in the 4x1,000 lb bomb setup.
    • EC-665 Tiger (all series) — countermeasures capacity has been increased from 60 to 64.
    • Tornado (all series) — a free setup of 4x1,000 lb bombs has been added.
    • I-185 (М-71), I-185 (М-82) — fuel tank inerting system has been added.
    • IL-28 (all versions) — armour of the rear glass has been increased from 102 to 106 mm.
    • Mi-24V — a missing modification required to unlock the UPK-23-250 pods has been restored.
    • MiG-29A — position of the retrospect mirrors in the cockpit have been fixed. Close air combat mode has been added to the HUD.
    • Mi-28A — nighttime lock-on target has been disabled.
    • Reverse throttle of the jet engine has been added to the multifunctional menu.
    Custom weapon setups are now available for:
    • AB-205 A-1
    • B-57B
    • Brigand B 1
    • F-80C-10
    • F-84B-26
    • F-84G-21-RE
    • F-84G-26-RE
    • G-Lynx
    • Lynx
    • Sk-60B
    • Saab A32A
    • Saab B18B
    • Saab T18B
    • Saab T18B (57)
    • Saab J32B
    • SAAB-105G
    • SAAB-105OE
    • UH-1B
    • UH-1C
    • UH-1CXM-30
    • UH-1D
    • IL-10
    • IL-10 (1946)
    • IL-28Sh
    • Ka-29
    • Tu-2
    • Tu-2S
    • Tu-2S-44
    • Tu-2S-59
    Incendiary bombs:
    • Aerea 559G1 — Incendiary bombs have been added for Fiat G91 series.
    • Brandbomb m/58 — Incendiary bomb has been added for A32A.
    • FLAMM C 250/ FLAMM C 500 — New incendiary bomb has been added for Bf-109, Fw 190, Ju 87, He 111, He 177, Ju 88 series.
    • 380l Mk2 — New incendiary bombs have been added for M.D.450B Ouragan, Mystere IVA, Super Mystere B2 Sambad, Super Mystere B2 Sa'ar series.
    • MK77 Mod 4 — New incendiary bombs have been added for AV-8A, AV-8C, Harrier Gr.1.
    • Mk78 Mod 2 — New incendiary bombs have been added for F-80C-10, P-63C-5 (France), P-51D-30, P-51H-5-NA, AD-2, AD-4 (all series).
    • Mk 79 Mod 0 — New incendiary bomb has been added for A-4B.
    • M116A2 — Incendiary bombs have been added for F8F-1B (France), F-100A (China).
    Flight Model changes:
    • Su-2 (all modifications), Er-2 (all modifications), DB-3 (all modifications) — Engine fire extinguishing systems have been added.
    • BF 110 (all modifications) — The effect of rebalancing the aircraft at full engine thrust has been refined (on full control, you can see a slight nose down pull). The operation of the propeller group at low and medium speeds has been refined. Easier exit from a dive at low altitudes.
    • Blenheim Mk.IV, B6N1, B7A2, Beaufort Mk.VIII, FW-200C — Fight model has been updated. Engine operating modes have been clarified. Distribution of fuel in tanks has been adjusted. Polars of wings, fuselage, empennage, and propeller blades have been recalculated and corrected. The plane’s behaviour during landing gear release has been corrected.
    • F-16 (all versions) — Manoeuvring characteristics are close to reference diagrams, inductive drag at Mach 0.9-1.1 has been increased.
    • MiG-29 9-13 — Longitudinal stability at low speeds has been decreased. Resting friction with fully applied brakes has been increased. Fuel tank capacity has been increased.
    • DH.110 Sea Vixen — Climbrate and throttle response at low altitudes have been increased.
    • Mirage F1C (all versions) — Engine thrust at supersonic speeds has been increased. Climbrate at sea level and at altitudes of 9-12 km at Mach 1.8-2.0 have been increased. Resting friction with fully applied brakes has been increased. Controllability has been improved.
    • MD.500 TOW — Fuselage moments of inertia have been reduced, control has been improved, the probability of the main rotor stalling when braking sideways with a large bank has been reduced, the horizon hold mode has been added to SCAS.
    Naval fleet model, damage model, characteristic and weaponry changes:
    Naval weaponry:
    • Limbo mortar guidance mechanism on British modern frigates has been redesigned.
    • Karl Galster, Geniere - A bug that caused autocannons to fire when main calibre turrets and auxiliary armament firing function was active with one button has been fixed.
    Naval modifications and crew skills:
    • The need for sequential research of modifications for improved anti-aircraft, auxiliary artillery and main calibre turrets has been removed. They can now be researched in any order once the appropriate level of modifications becomes available.
    Naval characteristics, physics and damage model:
    • USS Newport News (CA-148) — the position of the ship's internal modules have been fixed: magazines, plotting room, radio room. The armour scheme has been corrected: the thickness of the armour of the main calibre turrets and barbettes; anti-fragmentation bulkheads in barbettes and behind traverses have been added; the thickness and shape of the internal armoured bulkheads and plates of the armoured belt have been fixed; thickness of armour deck and conning tower has been fixed.
    • HMS Glorious — Position of the ammunition of the main calibre bow turret has been fixed.
    • Z-47 — Position of the ammunition magazines and radio room has been corrected.
    • RN Duca delgi Abruzzi — a bug where the armour crossed the ammunition magazines on the bow has been fixed.
    • USS Brooklyn, USS Cleveland — armour of the floor for the conning tower has been added.
    • MBK Pr.186 — the gap between the deck armour and the port side has been removed.
    Naval Visual models and visual parts:
    • Pr.206 — Boat commander’s position and the issue where his hands crossed the superstructure have been fixed.
    • Pr.206-M — The position of the officer and sailors on the boat has been fixed.
    • Pr.7 "Besposhchadny" — Rangefinder direction has been fixed.
    Interface
    • Ryany — Displaying the 3rd funnel in the X-Ray view has been fixed.
    • Various tutorial hints about settings and navigating through the interface have been added to naval battles and the hangar. All new hints either have a limited number for display or will be disabled after the player has followed them.
    Other
    • Tutorial elements in naval battles have been expanded:
      • The control help screen (F1) has been redesigned, relevant elements of it have been added, the mechanics of aiming and firing have been described.
      • The loading screen for the first battles with a description of mission objectives and tasks has been added.
      • Interface and navigation hints for new players have been added to the ship’s hangar.
    • The function of automatic circling flight has been added to ship seaplanes
    Economy and research
    • Zhukovsky's I-153-M62 — Price in Golden Eagles has been changed to 400.
    • Krasnolutsky's I-15bis — Instead of the Zhukovsky's I-153-M62 this aircraft has been added as a gift premium aircraft for the first battle for Soviet aviation. Zhukovsky's I-153-M62 will remain with those who have already received this aircraft and will be available for purchase for GE as the Krasnolutsky's I-15bis.
    • VEAK-40 — Has been moved from rank V to rank VI.
    • Research and purchase costs for USS Wyoming have been changed: RP - 320.000 => 220.000, SL 790.000 =>610.000
    Customization
    • Winter camouflage for Chinese ground vehicles has been refined.
    • Additional camouflages for all cruisers and battleships have been added.
    • Two-coloured camouflages for modern British vehicles have been refined. The shape of patches has been corrected and colour correction has been made.
    • F-16A ADF (Italy) — Additional camouflages available for completing tasks and for GE have been added.
    • Lancaster Mk3 — Additional camouflage available for completing tasks and for GE has been added.
    Interface
    • Button for control of the available missile/bombing weaponry with displaying of the control key used for that weaponry and the amount of the weapons has been added to the aircraft action panel in air and ground battles (in AB and custom battles).
    • Colour indications of modules of different types have been added for view mode of internal modules of the vehicle in the hangar.
    • In aircraft and helicopter HUD colours of all types of sights (missile, cannon, bomb) depend on the option of the sight colour selected in the settings of the corresponding type of vehicle.
    • When selecting the control preset in the control settings help/hint will be shown for it.
    • Information about the type of ammo which has been used to hit players has been added to the in-game kill log.
    • Possibility to fine tune the hit indicator (markers at hit screen edges) of the player's tank has been added. You can change the indicator type - simplified or extended, its size, display time and position on the screen. These settings can be found in the “combat settings” for ground vehicles.
    Game mechanics
    • Added the mechanics of emergency systems for leaving an aircraft - ejection.
      • A-10A (all versions)
      • F-4S
      • F-4EJ Kai
      • F-16 (all versions)
      • MiG-29 (all versions)
      • MiG-23MLD
      • MiG-23MLA
      • MiG-27K
      • Hunter F.58
      • Tornado F.3
      • Kurnass 2000
    • Ballistic lead indicator system output on the Head-Up Displays (HUD) has been added for the aircraft’s cannon armament systems. The system has been added for following aircraft:
      • МiG-29 (all versions)
      • Mirage 2000 (all versions)
      • F-16 (all versions)
      • Tornado (all versions)
      • F-4S
      • F-4EJ Kai
      • AJ-37
      • AJ-37D
    • Ballistic lead indicator system has been added for the cannon weaponry for the 3rd person view when an aircraft’s sensors capture a target. The system is available on the same aircraft that have instrumental lead on the HUD. Old lead system similar to the SPAAG indication has been disabled in AB. For shooting you need to point the moving cannon marker at the captured target.
    Changes specific to the Xbox platform.
    • Hungarian localization has been added
    Graphical
    • Prandtl-Glauert visual effect when crossing the sound barrier has been updated.
    • Visual effect of the aircraft collision with ground with the appearance of the ground and dust effect from the aircraft impact has been added.
    • Visual effect of aircraft condensation footprint has been added.
    • Visual shrapnel damage of the aircraft when hit by non-contact fuzed ammunition have been added.
    • Hit decals on aircraft have been updated for the HE shells of the calibre of 20mm and above.
    • Dynamic burn traces of aircraft surfaces in the places of fires have been added.
    • All exhaust effects on tanks and naval vessels have been updated.
    • The influence of turbulence on the effect of stalling on the flow from the wing of the aircraft has been added.
    Sound
    • The firing sounds of automatic aircraft cannons have been reworked. The sounds have become brighter and clearer.
    • New sounds of object destruction on the maps for tank battles have been created. The goal is to create a more natural and pleasant sound.
    • New sounds for buildings and structures collapsing which better match the mechanism of their destruction have been created.
    • New sounds of collisions of the player's ground vehicles with various materials (stone, concrete, brick, wood, metal) have been created.
    • The F-16 series aircraft received a sound design for the mechanisation of nozzles.
    • Sounds of thrust vector change mechanisms for vertical take-off and landing aircraft have been created.
    • T-64 series tanks have new engine sounds closer to the real sounds.
    War Thunder - magazine2


    The Swiss version of the iconic British Hawker Hunter jet fighter, melding air-to-air and air-to-surface missiles. The Hunter, versatile like never before, will be yours for free for squadron activity points!

    Hunter F.58, jet fighter, Germany, rank VI. Squadron vehicle.
    Features:
    • Air-to-air and air-to-surface missiles
    • Good manoeuvrability at high speed
    • Countermeasures


    A new squadron vehicle that will hit the hangar pads in the next major update is an export Swiss version of the Hawker Hunter jet fighter as part of the German tech tree with unique weapons and a special camouflage. In addition to the long-awaited countermeasures, the pilots will have access to the air-to-air missiles, as well as export modification of the air-to-surface missiles to destroy ground targets.

    The flight performance of the new fighter is generally similar to the British Hunter FGA.9: it is a subsonic aircraft with a mediocre rate of climb. The pros of the Hunter F.58 include a fairly high flutter limit, low energy bleed and good manoeuvrability at higher speeds, which is quite rare for early jets.




    The main of the Hunter F.58 is the armament. Pilots will have access to Flz Lwf 63/80 air-to-air missiles ( AIM-9P3 Sidewinder), which exceeds experimental SRAAM missiles in acquisition and flight distances, as well as tracking speed. Also, the new Hunter is capable of delivering more air-to-surface goodness too: conventional and incendiary bombs and unguided rockets are supplemented by the AGM-65B Maverick missiles (known here as the Flz Lwf LB 82).




    Look for the Hunter F.58 in the list of available squadron vehicles with the release of the first major War Thunder update this year very soon! Like all other unique squadron vehicles, this aircraft can be obtained completely free of charge, for Squadron activity points, as well as for Golden Eagles.
    ...