A bug has been fixed where the hit indicator sometimes showed the wrong direction of incoming fire.
A bug has been fixed that prevented external elements from detaching when destroyed, and prevented a geometrical change when hit.
A bug where vehicle loss might be displayed incorrectly (for example “Crew knocked out”) because of detonation of the fuel tank has been fixed (report 1, report 2).
A bug that caused some decorations of the “camouflage” section to disappear at certain angles when using the “minimal” graphics preset has been fixed (report).
Strv 103A, Strv 103С — A bug that caused the crosshair to be displayed above the aiming circle if the vehicle was on a slight slope has been fixed (report).
Strv 103A, Strv 103С — A bug has been fixed where the vehicle might move while aiming with hull aiming enabled and a machine gun selected.
PGZ09 — A bug that caused the laser range finder to incorrectly change aiming distance while aiming at air targets has been fixed (report).
ItO 90M — Optical target tracking mode has been added (report).
ItO 90M — A bug that led to the inability to follow the target when the detection radar was turned off has been fixed.
M3 Bradley (ADATS), ADATS (M113) — Maximum operating range of the radar has been changed from 20 to 25 km (report).
Vickers Mk.3 — A bug that caused a shift of the aiming point when using commander fire control from commander sight in SB has been fixed (report).
Khalid — A bug with used modification of coaxial and anti-aircraft machine gun has been fixed (report).
Type 16 MCV — A bug with different thickness of radiator grill on right and left hull sides has been fixed (report).
Aircraft
Landscape LOD has been corrected in the aircraft optics. Now, a pilot will see the detailed picture of the landscape in the targeting optics as seen in helicopters previously.
A bug where after firing and reloading all nine guided missile blocks the value settings for the salvo mode of suspended weaponry could be reset has been fixed.
Mirage 2000D-R1 — A bug that made it impossible to detect ground targets at long distances when using a CDLP targeting pod has been fixed (report).
Laté 298D — A bug that caused the Mle 33 offensive machine guns to be classified as large calibre weapons has been fixed (report).
B-57B — Separate bomb drop has been added. Source: “T.O. 1B-57B-1 Flight Handbook B-57B aircraft”.
Naval
USS Newport News (CA-148) - Guidance angles and guidance speed for the main calibre turrets have been corrected:
Vertical guidance: -10°/+41° changed to -5°/+41°
Targeting Speed: 5.2°/s changed to 5°/s
Targeting Vertical Speed: 10°/s changed to 8.2°/s
Pr.183 - A bug with the armour of the main calibre turrets in the vehicle card has been fixed.
Shouku Tei No.4 - A bug that allowed the gaining of speed to be higher than declared in the vehicle card has been fixed.
RN Duca degli Abruzzi - A bug where it was impossible to use spare torpedoes has been fixed.
Graphics
A bug where a shadow might appear near the vehicle after changing graphics settings has been fixed (report).
A bug where the night sky on low graphics settings could be displayed with noticeable flickering stripes has been fixed.
Other
The physics of an icy surface has changed, ice is now more ‘slippery’.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Welcome to the 50th War Thunder Steam Screenshot Competition!
Your vehicles wore their customised clothes beautifully! The collection of skins on live.warthunder are expansive, with many being of very high quality. If you were not previously aware of customised skins, we hope you will have fun with it in the future! The three most popular and three selected by us will get 300 GE. See the winners down below!
Let’s begin the 50th edition of our competition!
Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen50. You have time until 20.01.2023 to submit your screenshot.
After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.
Important addition: Screenshot theme - The Big .50!
The Browning M2 has been in production for nearly 90 years, with Colt producing examples as early as 1933. Colloquially known as “The Fifty”, among many other names- What better way than to celebrate our 50th edition than with one of the worlds longest serving and biggest heavy machine guns?
Terms:
Screenshots of machines with heavy machine guns of 12-14,5mm calibre are accepted- not all countries used .50 BMG or 12,7mm calibre.
You must add the #WTscreen50 tag (title cannot have any other text in it).
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Screenshots need to be compliant with the War Thunder rules.
You need to be the author of the screenshot.
Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
You can use filters and settings built into War Thunder.
You can use the replay functionality built into War Thunder.
Rewards will be delivered to the author's account within 14 working days.
[/list]
And now, time for the winners of the competition’s 49th edition - Custom Skins!
The history of the Swedish Armed Forces goes back half a millennium, when Gustav Vasa led a rebellion against Denmark, secured Sweden’s independence and became its king. On January 14th, 1521, sixteen young men were chosen to be Gustav’s life guards. And even today, the Life Guards are one of the largest units in the Swedish Armed Forces.
From January 13th (10:00 GMT) until January 16th (7:00 GMT)
Play 3 battles using Swedish vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Emblem of the Life Regiment Hussars” decal.
“Emblem of the Life Regiment Hussars” decal.
Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Swedish Armed Forces Day.
You can find the decal in the “Sweden > Tanks” tab in the Customisation menu.
During the event the experimental Swedish SPG SAV 20.12.48 will be available for purchase for Golden Eagles.
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
Many structures in the maps for ground battles serve two purposes: creating a believable environment and providing some cover for the warriors to hide behind. Some destructible structures, however, went above and beyond their purpose and decided to not just hide the fighters but also shield them from fire! Sure, they were destroyed in the process, as they should have, but the enemy that was hiding behind them got a free chance at counterattack instead of deserved damage.
The error has been fixed: feel free to shoot right through fences and structures without fear that some dilapidated shack will impede your attack.
More HMD options
We’re always working on giving the players more options. Soon in air battles "Radar/IRST beyond/within visual range combat” option will be another sensor mode that will be added that allows a helmet-mounted display to be used for target designation.
Note that IR AAM seekers are always controlled via HMD.
Fixing the MiG-29
We’re also improving the new vehicles that have recently been added in the Apex Predators update. In particular we’ve discovered that the R-27R/ER missiles received data link updates from TWS trackfiles, and fixed it. Now the MiG-29 will receive data link updates from hard lock on by the radar only, while the F-14 with its AIM-54 missiles will receive them from both hard lock on and TWS. MiG-29’s seekers will also be disabled as soon as target lock is released.
Saving your camo settings
The recent War Thunder update added an option to customise the condition, scale and rotation of naval camouflage. However, switching between crew slots reset the changes back to default.
We’ve fixed it: rest assured that your camo settings will now not be lost.
Carbon emissions
We live in an age of electric cars and strive to reduce carbon emissions. It might have seemed that the “Assault” mode was setting an example: ground vehicles in that mode suddenly stopped “smoking” at all!
But alas, it was an error: after all, War Thunder is all about realistic vehicles, and these 20th century tanks with internal combustion engines that weren’t too concerned about the environment. So now they’re fuming once again, as they should.
That’s Not All
You’ll find the full list of improvements in the separate changelog - there are many interesting things there. Order of ammo depletion has been adjusted for numerous ground vehicles, the Z-10 helicopter no longer obstructs the view when zoomed in, and the G indicator in cockpit view of the F-16A now displays correct values.
More improvements
For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list below - there are many interesting things.
Once again, many thanks for all your bug reports that you submitted using our special service.
Update 2.23.0.51
Aircraft
"Radar/IRST beyond/within visual range combat” option now works with the helmet-mounted display.
AD-4 — an issue has been fixed with the missing pylon for the FFAR Mighty Mouse rocket pod on the right wing.
Harrier GR.7 — a bug has been fixed that prevented the MAX G indicator to switch off while landing.
Hampden TB Mk.I — a bug has been fixed where bombs mounted in the bay were first to drop.
Sa.342L Gazelle — a bug has been fixed that caused a mix up of the high and low rate of fire.
Z-10 — the camera zoom position has been adjusted.
F-16A (all versions) — a bug has been fixed that caused incorrect G indication on the HUD in cockpit view (report).
R-27R/ER missiles — a bug has been fixed where missiles received radar correction in TWS mode. Now, the radar correction is available in the lock-on mode only, when the target is unlocked, the seeker disables.
AN/APG-66 — the default range scale of the radar has been changed from 18.5km to 37km.
Su-6 - a bug has been fixed where the total overload in the weapon customization menu was rounded to integers that resulted in an incorrect number in the weapon weight overload notification.
Ground vehicles
Sd.Kfz.221 - gear ratios have been adjusted, engine speed increased from 2,600 to 3,600 rpm. Frontal armour has been reduced from 14.5mm to 8mm. Source: Panzer Tracts 13-1 // Die Gepanzerten Radfahrzeuge des Deutschen Heeres
Sho’t - an issue with missing parts of the damage model has been solved.
M64, Sahariano, Churchill Crocodile, M19 (all versions), M42 (all versions), Avenger, Concept 3 NGAC, Sav m/43, Sd.Kfz.251/9, M3A1 (all versions), M3A3 (all versions), M8 Greyhound (all versions), M2 Medium, M3 GMC, Flakpanzer I, Flakpanzer 38, Jagdpanzer 38(t), Pz.35(t), Pz.38(t) A/F, Pz.Sfl.Ic, Sd.Kfz.140/1, VK 45.01 (P), Sd.Kfz.221, Sd.Kfz.234/1, Sd.Kfz.6/2, Flak 37 Sfl. — the order of ammo depletion has been adjusted. Previously, consumption of ammo might not result in the disappearance of ammo rack sections from the damage model.
A bug has been fixed that allows control of the soft-kill active protection system while the gunner is knocked off.
SU-57B — the display of the wheels have been mixed with the x-ray view in battle .
AMX-30 ACRA — animation of the MUC rocket in the info card has been corrected.
Type-75 SPH — a bug of underestimated armour penetration values on the M107 (PF) rounds in comparison with the M107 has been fixed.
2S3M — a bug of the underestimated armour penetration values of the ZOF25 (RV) in comparison with the ZOF25 has been fixed.
ITO-90M — generation of the thermal imager of the gunner’s sight has been fixed from 1 to 3 (report)
5.56, 5.8mm machine guns — a bug with missing localization of the ammo belt has been corrected (report)
Destructible objects, such as fences, pillars, etc. will not stop the kinetic rounds anymore.
Naval
USS Newport News - the year of the ship modification in the vehicle card has been changed from 1962 to 1972.
Letuchiy - Firing sector of the 3rd and 4th main calibre turrets has been corrected.
Customization and achievements
Lübeck - Displaying of the deforming camouflage has been fixed.
Resetting of the selected characteristics of the ships camouflages has been fixed.
Missing exhaust of the ground vehicles in the Assault game mode has been fixed.
Other
Winter holidays hangar has been switched off.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
It is time for our first unloved competition for the new year of 2023. To start it off we selected the Kliment Voroshilov (KV) tank series for the USSR. Being Russia's first mass produced heavy tank with 5,219 units for the KV-1 visions alone, there should be plenty of potential skins out there. You can select from a variety of models: such as the KV-1 (L-11), KV-2 1939, KV-1S, KV-1 (ZiS-5), KV-85, KV-122, KV-2 (ZiS-6), KV-220, KV-1E and KV-2 1940.
Remember to keep the entries historical and safe to use (no swastikas or hakaristi). We can not wait to see what beauties you will come up with. Good luck and have fun!
Welcome to the 49th War Thunder Steam Screenshot Competition!
The new year has only just begun, and already we have so many great screenshots! To start the new year, we wanted to see how all of our players enjoy customizing their vehicles with personalized camouflages! The three most popular and three selected by us will get 300 GE. See the winners down below!
Let’s begin the 49th edition of our competition!
Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen49. You have time until 13.01.2023 to submit your screenshot.
After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.
Important addition: Screenshot theme - Custom Skins!
Terms:
Live.Warthunder has thousands of skins uploaded for our players to use! For almost any vehicle in the game, you can find historical, semi-historical, and fictional camouflages to apply on your vehicle. To participate in the competition, your vehicle must wear a custom camouflage.
Thank you for spending 2022 with us! All the best for the coming New Year in 2023!
The whole Gaijin team would like to wish that the coming 2023 will be full of positive emotions, smiles, joy and happiness both in your personal life and in the game!
See you on the seas, lands and skies of War Thunder!
Welcome to the 48th War Thunder Steam Screenshot Competition!
Your screenshots, as always, have been wonderful! We hope that you have had a delightful time this holiday season! There is not much time left in 2022, have you made your new year's resolution? The three most popular and three selected by us will get 300 GE. See the winners down below!
Let’s begin the 48th edition of our competition!
Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen48. You have time until 06.01.2023 to submit your screenshot.
After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.
Important addition: Screenshot theme - Apex Predators!
Terms:
Apex Predators was released a little more than a week ago, and all have had some time to unlock new vehicles. This week, we would love to see your favorite new vehicles or maps that were introduced in the latest major update!
You must add the #WTscreen48 tag (Title cannot have any other text in it).
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Screenshots need to be compliant with the War Thunder rules.
You need to be the author of the screenshot.
Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
You can use filters and settings built into War Thunder.
You can use the replay functionality built into War Thunder.
Rewards will be delivered to the author's account within 14 working days.
[/list]
And now, time for the winners of the competition’s 47th edition - Happy Holidays & New Year!
R-23T, R-24T, R-27T missiles — the dominance of heat signatures for jet engines and flares in the missile seekers has been adjusted.
J35XS - ammo capacity of the forward-firing cannon has been increased to 120 rounds.
Naval
Missing detonation in the shell and charge cellars of naval vessels has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
From the 3rd of January until the 8th of January various competitions for all types of vehicles are waiting for you, as well as excellent rewards, including the rare titles "Santa Little Helper", "Hero of Olympus", "Hero of the Colosseum", decals "Steel Legion", "Gladiators" and the Hero of the Coming 2023 "Killer Rabbit" decal.