Nov 24, 2022
War Thunder - magazine2


Other
  • A bug has been fixed that caused the disabling of the internet radio whilst in battle.
  • You can now request repair assistance even if a vehicle doesn’t have the “Parts” modification.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - magazine2


Introducing a new set of rare decals for all nations and all vehicle types! There are decals of all kinds in this selection: from a creepy skeleton hand and a red devil to a dancing cockroach and a skiing pikeman! There’s something for everyone.

Earn new decals for all nations in battles or purchase them for Golden Eagles until December 23rd!




No. 63 Squadron flash, RAF
"Cucaracha" emblem of the XVI Gruppo, Italian Air Force
Emblem of the Destroyer Squadron 9, US Navy
Defeat 40 players (20 in RB and SB) while controlling British aircraft, or purchase for 200 GE.
Score 2,000 points in 5 battles while controlling Italian aircraft, or purchase for 200 GE.
Deal 50000 damage while controlling the American fleet, or purchase for 200 GE.






Emblem of 5th Brigade of Norwegian Army
Emblem of 38th Army Group Special Operations Brigade of the PLA
Stab./StG 77 "Skeleton Hand" emblem, Luftwaffe, 1944
Score 1st-3rd place in 5 battles while controlling ground vehicles, or purchase for 200 GE.
Defeat 50 players (25 in RB and SB) while controlling Chinese ground vehicles, or purchase for 200 GE.
Defeat 50 players on ground vehicles (25 in RB and SB) while controlling German aircraft, or purchase for 200 GE.






Emblem of 90th guards tank division, Russian Federation
"Tomoe" personal motif of M/Sgt Sakamoto, 47th Sentai, IJAAF, 1944
"Trident" emblem of С 46 Squadron (4th Sqn, GCN II/13, 1st Sqn,), FAF
"Red Devil" emblem, F 9 Wing, 1st Squadron, Swedish Air Force
Score 1st-3rd place in 7 battles while controlling Soviet ground vehicles, or purchase for 200 GE.
Defeat 40 players (20 in RB and SB) while controlling Japanese aircraft, or purchase for 200 GE.
Score 2,000 points in 5 battles while controlling French aircraft, or purchase for 200 GE.
Defeat 40 players (20 in RB and SB) while controlling Swedish aircraft, or purchase for 200 GE.

You can find these decals in the “Weeks latest” section in the customization tab, after which they will be available to their owners in the thematic sections of vehicle customization.

Some of the decals were created by Colin 'Fenris' Muir, Jej 'CharlieFoxtrot' Ortiz, Ricardo "BlueBeta" Lo Verso and Branislav 'InkaL' Mirkov.


  • Tasks can be completed in vehicles of rank II-VII.
  • The requirements for the decals may be checked in the “Weeks latest” section in vehicle customization or in the Achievements → Decals → Weeks latest.
  • Tasks can be completed in random battles and events, except “Enduring Confrontation” and “Assault” missions.
  • Decals received earlier have been temporarily moved to the section “Weeks latest” and will be moved later to the thematic sections.


Previous decals have been moved to their respective sections:

  • Emblem of 43rd Tank Battalion → USA (tanks).
  • Emblem of 521st Tank Destroyer Battalion → Germany (tanks).
  • "Ulan-Ude Bear" emblem → USSR (aviation).
  • Emblem of the 2nd Mine Counter Measures Squadron → Britain (navy).
  • Emblem of the 7th Anti-Aircraft Artillery Regiment JASDF → Japan (tanks).
  • Emblem of the battalion "Lupo" → Italy (tanks).
  • "Snake" emblem of the 1st Squadron, GC 1/3, FAF→ France (aviation).
  • Emblem of 119th "Bat Squadron" → Israel (aviation).
  • Emblem of the Bergenhus Homeguard-district 09 of Norwegian Armed Forces → Neutral countries.
  • "Semper Pugnans" emblem of 3rd Squadron, SAAF → Neutral countries.
Nov 23, 2022
War Thunder - magazine2


Ground vehicles
  • A bug has been fixed which enabled tank gun crosshair lighting by pressing the assigned button whilst controlling a UAV.
  • A bug has been fixed which prevented the UAV thermal imager from functioning if a tank’s engine is turned off and the battery is low.
  • Pz.Kpfw. V Ausf. A, Pz.Kpfw. V Ausf. G, Ersatz M10 Panther, T-V (USSR), Panther "Dauphiné" — vertical targeting angles have been adjusted, max elevation angle reduced from 20 to 18 degrees. Sources: “Panzer Tracts No. 5-2 by Thomas L. Jentz & Hilary Louis Doyle”, “Panzer Tracts No. 5-3 by Thomas L. Jentz & Hilary Louis Doyle”, “Panther - Germany’s Quest for Combat Dominance by Michael & Gladys Green”.
  • Type 69-IIa — gun depression angle increased from -4.5 to -5 degrees. Source: “Norinco's Foreign Trade Atlas in the 1990s”.
  • Bosvark — commander’s view camera position has been fixed (report).
  • M4 Tipo IC Composito, Carro Medio M4 Hybrid — track arc material has been fixed from rolled armor steel to construction steel.
  • JaPz.K A2, SK-105A2 — material of the radiator grill has been fixed from cast to rolled armor.
  • Leopard 1A5NO — a bug has been fixed due to which it was possible to fire the AA machine gun over the commander’s hatch while the commander is knocked out.
  • 38 cm Sturmmörser — a bug has been fixed due to which the gun mantlet recoiled back into the hull when firing .
  • Magach 6R — a bug has been fixed which prevented a hull collision with obstacles.
Aircraft
  • A-4N - a bug has been fixed which caused a erroneous launch of AGM-65А missiles.
  • R-60 missile — the time of the guided flight has been increased from 21 to 25 sec., the weight reduced from 44 to 43.5 kg (report).
Aircraft
  • USS Cyclone — a bug has been fixed due to which the ship’s model disappeared at maximum zoom in.
Other changes
  • A bug has been fixed due to which the “Particle density” option was disabled.
  • A bug has been fixed due to which a pilot’s visor was visible through a non-transparent canopy.
  • A bug has been fixed due to which on ultra low graphics preset during cloudy weather the horizon looked extremely pixelated.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - magazine2
Dear Pilots, Tankers and Naval Commanders of War Thunder!

War Thunder has recently hit its 10 year anniversary and has been around for a long time now!

Have you been with us for a long time? Went with us through all the ups and downs, and still appreciate and love the game? Have you spent hundreds or thousands of hours playing War Thunder?

Nominate us in the Steam Awards and vote for us in the "Labor of Love" category!

Thank you for your continuous support!

The War Thunder Team
Nov 22, 2022
War Thunder - Blitzkrieg Wulf


From November 22nd until November 29th
Autumn Sale and a special Black Friday pack!

"Black Friday 2022" pack -50%
https://store.steampowered.com/app/1478150

Don't miss the opportunity to purchase rare vehicles: the A43 Black Prince tank and the P-61A-1 Black Widow fighter with a discount!
  • Ka-50 "Black Shark" (Rank 6, USSR);
  • M18 "Black Cat" (Rank 3, USA);
  • A43 Black Prince (Rank 4, Great Britain);
  • P-61A-1 Black Widow (Rank 3, USA).
Note! This bundle contains vehicles only. Golden Eagles and Premium Account are not included.
50% discounts!
  • War Thunder - A-10A Thunderbolt (Early) Pack
  • War Thunder - A-5C Pack
  • War Thunder - Black Shark Pack
  • War Thunder - Challenger DS Pack
  • War Thunder - Dassault Milan Pack
  • War Thunder - F-5C Pack
  • War Thunder - Japanese Pacific Campaign
  • War Thunder - Leopard 2A4 Pack
  • War Thunder - Leopard Pack
  • War Thunder - Lightning F.53 Pack
  • War Thunder - MiG-21 SPS-K Pack
  • War Thunder - T-72AV (TURMS-T) Pack
  • War Thunder - Type 96A Prototype Pack
  • War Thunder - USA Pacific Campaign (YP-38)
  • War Thunder - XM-1 General Motors Pack
  • War Thunder - Z-19E Pack


Note! These packs will be removed from the store after the sale!
  • War Thunder - Leopard Pack
  • War Thunder - Lightning F.53 Pack
  • War Thunder - Challenger DS Pack
  • War Thunder - Dassault Milan Pack
War Thunder - Blitzkrieg Wulf


Welcome to the 42nd War Thunder Steam Screenshot Competition!

Your screenshots from last week look amazing! Your pictures captured the glossy blue waters of War Thunder very well! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 42nd edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen42. You have time until 25.11.2022 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.



Important addition: Screenshot theme - Your Favorite Map!
Terms:
  • An opportunity to showcase your favorite map! Do you prefer the open grasslands to the tropical forests? Or the snow covered hilltops to urban cityscape?
  • You must add the #WTscreen42 tag (without other text).
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.
  • [/list]




    And now, time for the winners of the competition’s 41st edition - Lakes, Rivers & Oceans!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2888208427
    https://steamcommunity.com/sharedfiles/filedetails/?id=2887563598
    https://steamcommunity.com/sharedfiles/filedetails/?id=2889054378
    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2888661340
    https://steamcommunity.com/sharedfiles/filedetails/?id=2888470734
    https://steamcommunity.com/sharedfiles/filedetails/?id=2887996923

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - Blitzkrieg Wulf


    • A bug has been fixed where in World War operations, when using a gamepad, it was impossible to control the tactical map (armies, airfields), use reinforcements and artillery strikes.


    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    Nov 16, 2022
    War Thunder - magazine2


    In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.


    Lasers and Bombs



    The most popular report we've been getting from you recently concerned laser designators on the Q-5L and Harrier Gr.7 attack aircraft. These aircraft had two sensors: one installed by default, and the second one on the targeting pod. The sensor on the nose of the aircraft is narrow-angle and cannot look backwards.

    Due to an error, when using third person view, the sensor on the targeting pod was ignored in favor of the frontal sensor, and that caused laser designation to break when the aircraft passed over the target, rendering guided bombs useless.

    Now the sensors work as intended — bombs away!


    A Bit Less Chaos



    Hull guns on ground vehicles function only within the confines of their targeting angles that are usually quite limited. So if your vehicle moves its turret to the side, hull guns can’t follow it and stop their firing.

    Well, that’s what actually happened, but that’s not how it looked for everyone else. Other players saw your vehicle as shooting from all guns into multiple directions! No need for extra chaos on the battlefield: now hull guns will be silent outside of their targeting angles — both for you and for others.


    Don’t Look Up!



    This error was well known for a long time, but its cause kept evading us. Now its time has finally come!

    The problem concerned naval battles: each swap between first person and third person views slightly shifted the sights upwards, making the shells fly farther. It won’t happen again: the sights will remain in place, and your shots will hit the mark!


    That’s Not All



    You can find the full list of improvements in a separate patch note, don’t forget to check it out! Sturmtiger had its gun elevation and horizontal targeting angles increased, SANTAL can now research “Airstrike” and “Improved optics” modifications, USS Gearing no longer gets an inflated number of torpedoes, and the helicopter gunner’s sight now always displays the correct distance.


    More improvements

    For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list below - there are many interesting things.

    Once again, many thanks for all your bug reports that you submitted using our special service.

    Update Update 2.21.1.57

    Ground vehicles
    • A bug has been fixed where the Churchill Crocodile’s fuel trailer attached to destroyed tank hulls.
    • A bug has been fixed which caused forward machine guns to continue to fire for other players, while the fire was stopped due to limited targeting angles.
    • ZTZ99-II - a bug has been fixed with overestimated displayed side armor exceeding 50 mm.
    • AMX-50 Surblindé - a bug with the last unexpendable round in the ammo rack has been fixed.
    • 38 cm Sturmmörser - the gun elevation angle has been increased from 65 to 72 degrees. Horizontal targeting angles have been increased from -3/3 to -11/11 degrees. Source: H.Dv.119-988 Vorläufige Schußtafel für den RW61 mit der 38 cm R-Granate 4581, 1944.
    • Breda 501 - gear ratios have been adjusted, engine RPM speed increased from 1,800 to 2,400. Power decreased from 142 to 140 hp. Source: Semovente Breda 501, caratteristiche dell'autocannone da 90/53 su autotelaio speciale tubolare Breda a 6 ruote tutte motrici, 27 luglio 1943
    • SANTAL - “Airstrike” and “Improved optics” modifications have been added.
    • Stormer HVM - a bug has been fixed which might cause lost control over the Starstreak missile on winter maps.
    • M8 LAC - the terms of achieving the winter camo have been added, and the values required to achieve other camos recalculated.
    Aircraft
    • AH-1G, AH-1G IAF - a bug has been fixed where the description of the right grenade launcher in xray mode was missing.
    • Lynx, G-Lynx, A-109EOA-2 - a bug with missing ATGM icons in the secondary weapon menu has been fixed.
    • Mirage 5F — a bug has been fixed where when selecting a weapon preset which contained the SNEB rockets, another weapon preset was installed instead.
    • Ka-52 - a bug has been fixed where a tube cover remained in the air after jettisoning the Vikhr ATGM launcher.
    • Su-17M2, Su-17М4, Su-22М3, Su-22UM3K - description has been added for the gunpods in xray mode.
    • Incorrect distance info in the helicopter gunner’s sight with the stabilizer off has been fixed.
    • AH Mk.1 - a bug has been fixed which might cause lost control over the Starstreak missile on winter maps.
    • Harrier Gr.7, Q-5L - a bug has been fixed where the 3rd person view sight ignored the targeting pod’s allowed angles of the laser, making the targeting mark disappear while flying over the target.
    Naval
    • A bug that caused the aiming point to shift when switching between 1st and 3rd person view has been fixed (report_1, report_2, report_3).
    • A bug where the fire control system didn’t take into account player’s ship speed when displaying the lead marker at distance up to 4,5km has been fixed (report).
    • A bug in Naval EC where the ship’s hydroplan didn’t take off from the catapult when it was relaunched has been fixed.
    • Pr.1331M - A bug that caused the first order ammo racks for the 76mm cannon not to refill has been fixed.
    • USS Gearing - A bug that caused the ship to receive an inflated number of torpedoes when selecting a weapon preset with torpedoes and depth bombs has been fixed.
    Graphic
    • Graphic artefacts in the form of stretching and compressing textures that could appear on the AMD
    • Radeon RX 6000 series GPU has been fixed (report).
    The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
    War Thunder - magazine2


    Welcome to the first War Thunder Steam Community Spotlight!

    The War Thunder Steam Community Management team has been looking at the community hub for War Thunder and have spotted some really creative posts from our community. We have picked our favourites and thought that we'd share them with the rest of the Steam community. So, do you love amazing, community produced, content? Then take a look below!

    Let's begin!


    Fighting on the virtual battlegrounds of War Thunder is really fun. However, have you ever wanted one of your favourite vehicles created in such a way so that you can proudly show it off on your table whilst you play the game? That's exactly what the player "Yar man" has done! They have created an amazing looking 1/35 sized T-90SM model. Proudly show that off, Yar Man! Fantastic work.

    "t-90SM" by Yar man






    Tank models on your desk are awesome and bring out huge amounts of creativity, but what about creating your very own virtual 3D model from scratch? That's what the player "_Barking_Dogo_" has done! An outstanding recreated model M18, specifically the "Black Cat", with the finished result shown in the game camouflage. This is all shown in the GIF below, from start to finish. We love this!

    "M18 "BlackCat" - Step-by-Step Creation" by _Barking_Dogo_ + M18 "BlackCat"








    What's better than re-creating the exact model from in-game? That's exactly what the player "F-DOLL FAL" has done! They've recreated the MiG-21 SPS-K from the German tech tree in the size of 1/72, even with the same identification number. That's awesome work!

    "1/72 MIG-21PFM "2202"" by F-DOLL FAL






    The Maus is one of the most interesting and unique vehicles in War Thunder, and the player "Kvasnikov" has recreated it in Lego! Nice work!

    "Lego Maus" by Kvasnikov






    Incredible, is what this is! The player FULZY has smartly created the new to the game aircraft BV 155 B-1! This hybrid of screenshot/artwork looks great and we really like it. Nice work!

    "BV 155 B-1" by FULZY






    One of the best twin-engine aircraft of the second world war, the Mosquito, is featured here in a artistic style and we really like this. Well done, ༺¸𝖣𝖺𝗂𝖼𝗁𝗂 𝖴𝖼𝗁𝗂𝗁𝖺¸༻!

    By "༺¸𝖣𝖺𝗂𝖼𝗁𝗂 𝖴𝖼𝗁𝗂𝗁𝖺¸༻"






    It's not Halloween just yet, but this screenshot certainly gives off Halloween vibes! This awesome and unique looking screenshot by the player "bert" certainty makes us feel spooked. Nice work, bert!

    Screenshot by "bert"






    The Chi-Ha and Chi-Nu are great tanks for all players to enjoy. We know that the player 449138878 loves them! They drew this beautiful piece of art, which looks wonderful. Nice work!

    Chi-Ha and Chi-Nu by "449138878"






    With the release of our Danger Zone update, we introduced the F-14A! Well, this has probably inspired the player "Aiden Kim" to sketch this amazing looking art of Tom Cruise - Top Gun Maverick! It looks really nice, well done, Aiden Kim!

    "TOP GUN" by Aiden Kim






    This Pz. Kpfw. IV Ausf. F2 model created by Pan Więcek is in its natural habitat! The weathering and other details looks brilliant here, we're a fan.

    "Sd. Kfz. 161 Pz. Kpfw. IV Ausf. F2" by Pan Więcek






    Many don't know that the WW2 British Comet was also used by the Finnish forces after the war! This amazing Photoshop drawing by Kamerad_Fritz really shows the harsh winter environment and is really well drawn. Nice!

    "Finnish Comet with their crews eating, 1960" by Kamerad_Fritz






    An amazing edited screenshot of the F-14A that was recently added to the game. Really cool!

    By DΛRTH LEX XΛRDΛS






    Last but not least, an amazing pencil drawing of the D.520 and BF-109E in a vertical dogfight. This creativity really does make our imagination curious - who won the dogfight, who were the pilots? Nice work on this drawing!

    "D.520 and Bf-109E" by Трава у дома






    That's all for now!

    The wonderful work created by our community that we have shared has been posted to the War Thunder Community Hub - make sure you check it out and even share your own creations. We look forward to seeing you next time!

    Nov 14, 2022
    War Thunder - CyberStonka

    World War returns! Let’s talk about the news and improvements in the long-anticipated gaming mode, as well as share our future plans.

    Read more about World War Mode

    Inter Season
    New World War format! Now, in addition to seasons, World War operations will be periodically launched as a regular game event. In such launches, we will be able to present new mechanics, scenarios of operations and missions, or conduct mass testing. Like in other gaming events, you can try something new for yourself or dive into the forgotten old goodness. In some cases, the launch might be timed to a significant historical event and supported by more valuable and unique rewards. In addition, the first in a day battle in World War mode will bring you the “First Battle” Battle Trophy, which contains boosters, wages, orders, universal back-ups and modifications to vehicles used in the battle, including the Talismans!

    Second Battle of El Alamein: 80 years later
    From November 17th (12:00 GMT) until November 21st (12:00 GMT) join the “Battle of El Alamein” operation of the World War and get a special decal!

    November 1942 saw the end of what is believed to be the decisive battle in the North African theatre in World War II. British troops under the command of General Montgomery defeated the forces of Field Marshal Rommel, and an unstoppable retreat of the Axis forces began.

    For this date, we have updated the “Second Battle of El Alamein” scenario in World War — the fixed set of vehicles in armies has been changed to groups of vehicles (the mechanics similar to the “Attack from the Sea” season).

    Participants in the event will have a chance to receive a commemorative decal, the emblem of the Queen's Own Cameron Highlanders. To do this, you need to score 15,000 mission points in the battles of any operation you like. You are not required to be in a squadron and it is not necessary to play in the operations of your squadron as well.



    Operations on different servers
    The “server issues” were among the most notable complaints before, especially, high ping and packet loss in World War sessions. Many players assumed that this was due to the high load on the servers, but the reason was the choice of the server cluster for the created session. In the battles of the World War, a logic was used in which matchmaking automatically selected the appropriate cluster according to the players in the queue for this battle. The session cluster on the server was selected by which cluster there were more players in the queue. As a result, for example, at nighttime for Europe, many sessions were held on the servers of the North American region, since the majority of players were from there at that time.


    Now, before creating an operation, squadron leaders must select appropriate clusters in a prioritised list. When an operation is created, the cluster with the highest rating from both leaders is selected and this cluster is assigned to the session, displayed in the upper right side of the operation screen. All battles created in this operation will start on the servers of this cluster.

    New mechanics for finding, joining and returning to an operation
    You probably know that World War mode can be played by non-squadron players, as well as not only for your squadron. Previously, any player might find a battle in the World War battle list and join it, then a player could stay in the operation or get back to the battle list and join another battle. First of all, this approach prevents the player experiencing immersion in the gaming mode, since they are unable to understand the plot, essence and importance of the situation. Secondly, a huge and clumsy battle list was difficult to browse and affected the infrastructure greatly. We decided to completely abandon the battle list.

    Now, in the World War menu players will see an operation join buttons for each side. By clicking the button the game will try to find an appropriate operation with a player’s chosen options, including side and server list. After joining the operation it remains in the World War window and you’ll be able to return back to the operation by clicking the button “Back to [the number of operation]”. If you don’t like the operation. you can find a new one.

    For squadron players there will be an active button “Join the [the number of battle]” if your squadron is currently involved in the World War operation.



    Changes for squads
    Playing in a “mercenary” squad that isn't a part of squadron was also difficult - squad members did not know what the leader was currently doing and in which battles they want to play. And when the leader found the right battle squad members immediately found themselves in a window to prepare for battle and couldn’t familiarise themselves with the operation. They only had to confirm their readiness and join the battle.

    Now all squad members will see the leader’s operation instead of the “To Battle” button in the hangar and also additionally in the squad widget. Using these buttons will mean that you can easily and quickly get to the operation of your squad leader, discuss it and make some important decisions together. The presence of squad members in the operation automatically marks them as ready to participate in the operation’s battle - you will only have to confirm the readiness of the crews before entering battle (press the “Ready” button once instead of twice as before).

    When the squad leader exits the World War operation the “To Battle” button and squad widget take on their usual appearance and you can play random battles again as before.

    Vehicle research
    Each World War mode operation involves two game nations and uses a limited vehicle list for each nation. For experienced players it is often the case that all these and surrounding vehicles are researched and the penalty of researching high ranked vehicles can discourage them from playing this mode. Since you can not choose what you are playing in World War mode we decided to remove the penalty for research on high-ranked vehicles in this game mode.
    ...