Sep 21, 2022
War Thunder - Blitzkrieg Wulf


In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.


The full picture!

It is hard to know in advance what gear and what monitor resolution a player will use. Some prefer the widest screens available, others use three monitor rigs. In such cases, some of the War Thunder vehicles might not fit in the screen while observing in the hangar.

We moved the camera in the hangar a bit farther away to make sure you have the full view of your steel machines of war no matter how wide your display setup is!


Drag chute fixed



Many jet aircraft in the game have a drag chute that automatically deploys on landing and helps to decelerate the aircraft while braking. But, due to a bug, they didn’t work automatically for all the time! You had to enable it manually or pray for a soft landing. The bug is found and buzzed, drag chutes should work automatically now.


“Stingers” under cover



Some SPAAG vehicles, armed with the FIM-92 Stinger air defence system, such as Machbet or Ozelot, were spoiling for a fight so much that they fired the missile with the launcher tube attached. We do appreciate such zeal, but “Stingers'' would perform better alone.

Launchers are now fixed and welded to the hull, missiles may do their job confidently.

More improvements

For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list below - there are many interesting things.

Once again, many thanks for all your bug reports that you submitted using our special service.

Update 2.19.0.40

Aircraft
  • A bug has been fixed that prevented the automatic brake chute from deploying while landing and braking.
  • Harrier GR.7 — display of ground vehicles at longer distances has been fixed. Third-person view night vision restored. A bug has been fixed where parts of the targeting pod obstructed the targeting pod camera view.
  • Z-9WA — incorrect MFD gamma has been corrected. Night vision display fixed in the MFD. The MFD’s blackscreens have been fixed.
  • F-4C — the number of M117 bombs has been corrected in the secondary weapons menu.
  • MiG-19PT — name of the 30mm NR-30(r) cannon has been corrected.
  • MiG-23BN — RWS has been restored.
  • F-104G — incorrect display of the AS-20 and AS-30 missiles in the secondary weapons menu has been fixed.
  • Z-10 — TY-90 missiles now can be mounted on the internal wing pylons.
  • Po-2 — a bug has been fixed where it was possible to create a user weapon setup where the weight exceeds the payload limit.
  • Tu-4 (China) — the number of gunners has been fixed in the aircraft info card and crew skills; icons fixed in the secondary weapon menu; engine fire
  • ADEN 25 cannon — tracer has been removed from the AP sub calibre round.
  • Ka-52 — a bug has been fixed where while equipping 9K127 Vikhr and 9M120-1 Ataka missiles in one setup, the allowed fire distance didn’t switch.
Ground Vehicles
  • A bug has been fixed where AI-controlled Type 90, Type 90 (B) and Type 10 in the [Assault] mode might respawn with low suspension.
  • Recon Micro — a bug has been fixed that prevented the drone’s engine start after switching off in Test Drive.
  • AMX-13, AMX-13 (SS.11), AMX-13-90 — a bug has been fixed that disabled delay between the smoke grenade bursts.
  • M4A2 — a bug has been fixed where it was impossible to replenish the smoke grenades.
  • BTR-ZD — missing description of the 7.62 forward machine guns has been restored in xray view.
  • Zachlam Tager — a bug has been fixed, where the specifications of the SS.11 missiles differed from other vehciles.
  • Magach 3 — a bug has been fixed where the 12.7mm machine gun has the same description in the xray as the 7.62mm machine gun.
  • FIM-92E, FIM-92K — the missile model in flight has been fixed.
  • A bug has been fixed where the side skirts might not be visible from one of the sides of view on the Sd.Kfz 140/1, Sd.Kfz. 234/1 and Pz.Bef.Wg.IV J.
Naval
  • RN Andrea Doria — a bug with a single round from the stern main calibre turret has been fixed.
  • RN Da Verazzano — 40 mm/39 Vickers-Terni mod.1915/1917 mounts have been changed to 40 mm/39 Vickers-Terni mod.1915/1917, modif.1930. Rounds changed too.
  • The muzzle velocity of the 15 cm Pzgr. L/3.7 (m.Hb) rounds have been changed from 875 to 960 m/sec.
Modifications and progress
  • RN Andrea Doria, Scharnhorst, Kronshtadt — “Smoke screen” modification has been removed. RP or GE spent to unlock the modification will be refunded.
Graphics
  • Visual effects of exhaust gas from the wide exhaust pipes have been corrected when observed via thermal imagers.
Locations
  • Eastern Europe, Pass over Rheine, Berlin, Campania - a bug has been fixed where the metal fences might look transparent from the side.
Enduring Confrontation
  • The effectiveness of airfield AA guns has been increased.
  • M163 and M247 in the ground battles have been changed to Falcon and Za-35.
  • AA guns in ground battles have had the target speed track restored. Previously they fired directly at the target without speed lead.
Other changes
  • The camera in the hangar is now positioned a bit further back in order to allow any vehicle to fit the screen, especially on a wide-screen, or three-monitor setup).
  • A bug has been fixed in the protection analysys menu that might cause incorrect results.
  • Sergey is alive! Added decal for 100 defeated enemy vehicles while controlling the Su-25 or Su-25K.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - magazine2


The most infamous plane in the game gets a nice set of floats! Meet the new image for the legendary biplane. Is the Po-2 still 2 OP?

Po-2M, light bomber, USSR, rank I. Premium.

Features:
  • Very low speed and climb rate
  • Lacks forward guns
  • Poor turret
  • Perfect agility
  • Incendiary bombs

The Po-2 is a legendary aircraft in War Thunder. Some time ago we had to take it out of the tech tree due to its extremely low speed (just slightly over 130 km/h!) and the lack of forward weapons, which made it a very easy target in the hands of a beginner. At the same time, during game events that allow you to get this biplane, many experienced players eagerly try to get it into their collection. Why? Firstly, this is the best trolling plane ever - there is nothing more delightful than to fly the Po-2 in high-rank battles and destroy a couple of modern tanks, accurately throwing small 50-kg bombs on the turret, or shoot down a jet fighter with a single rifle-caliber turret. Secondly, the Po-2 is truly great for mastering more advanced types of aircraft control - with the help of a “mouse joystick” or a full-fledged joystick and a pilot's head position tracker. Thirdly, the Po-2 is a truly valuable collectible aircraft with its own history; the famous “night witches”, the WWII Soviet female pilots, fought on these fragile and slow flying biplane bombers.





In the autumn crafting event Project "Overpowered" we present a new modification of the aircraft - the hydroplane Po-2M, a premium light bomber from the USSR tech tree, rank I. So, a few words about what is good and what is bad with a new iteration of Po-2.

On the one hand, the Po-2M is ridiculously bad - it is still the slowest aircraft in the game, it has no forward weapons, and the biplane’s only protection is a single rifle-caliber turret. The Po-2M is very susceptible to any damage, even small bullets and shrapnel adversely affects its flight performance. The floats make landing on an airfield a significant challenge, and usually lead to an accident.





On the other hand, the Po-2M is ridiculously good! The snail-slow airplane has amazing maneuverability, and its maximum speed is below the stall speed of any fighter. This is a bomber-class aircraft, with air respawn and a bombsight. Because of the float, there is no central pylon, but the load remains very, very decent for a rank I light bomber: up to 200 kg of bombs in 50 and 100 kg, 8x82 or 8x132 mm rockets, as well as 4x50 kg of incendiary bombs, which are very relevant in low rank battles.



Is Po-2M 2 OP? Depends on the hands that pilot it! We are sure that this premium biplane will give you a lot of satisfying frags, both on the ground and in the air, and hey, it's a fun aircraft too.
War Thunder - magazine2


The main aircraft prize in the upcoming autumn crafting event is the Jaguar E, a French-British two-seat jet aircraft, designed to train Jaguar pilots for the French Air Forces.

Jaguar E, strike aircraft, France, rank VI. Event vehicle.

Features:
  • Decent climb rate
  • Maneuverability is heavily dependent on the payload
  • Deadly weapons
  • Ballistic calculator
  • Lacks RWS

The two-seater Jaguar E is coming to the game as one of the main prizes in the autumn crafting event that starts in War Thunder soon. This is an event rank VI strike aircraft and one of the best French aircraft in its class. Good flight capabilities for an attack aircraft, compact size, huge payload and excellent weapons - this is what the Jaguar E will become in the game. Let's see this beauty in detail.





The Jaguar E is a cousin of the Jaguar A jet attack aircraft, already known and loved by War Thunder pilots. This might not be the easiest aircraft to play, but in the hands of a skilled pilot it is a real death scythe against ground targets, which is also capable of engaging short air duels even with top-tier fighters. The new Jaguar E attack aircraft differs from the researchable version in an enlarged canopy with a second cockpit, as well as the absence of a radar warning system. In addition, the aircraft cannot carry flares, however, you may still use a suspended dipole pod.

General flight performance remained the same. At high altitudes, the attack aircraft is capable of accelerating to speeds over 1400 km/h, but its usual operating mode is subsonic speeds at low and medium heights. The aircraft maneuvers surprisingly well, especially at high speeds, and thanks to its small wings area it has excellent roll rate. However, the small wings significantly complicates its controllability with a large payload on board.





The Jaguar E's main armament is a pair of DEFA 553 rapid-fire cannons, with 150 rounds per barrel. The aircraft can take both unguided and guided weapons of different kinds. In the ‘bomb truck’ setup the Jaguar E can carry up to 11x250 kg or as many as 8x400 kg bombs. Ballistic calculator helps to put every bomb directly on target. In addition to the familiar SNEB rockets, the Jaguar E is the second aircraft in the game that is armed with ECC rockets with a shape-charged warhead, and exotic TBA Multi-Dart, containing 6 armor-piercing kinetic darts capable of effectively hitting any armored vehicle from above. After researching the ATLIS II targeting pod, pilots will have access to modifications to unlock the 400 and 1,000 kg guided bombs, as well as AS-30L Nord guided missiles. For aerial duels, the Jaguar E can take a pair of slick Matra R550 Magic 1 air-to-air missiles.



How to get yourself a very decent jet attack aircraft for free? Simple! Complete the tasks of the crafting events just by playing your regular battles, track your progress, and grab well-deserved prizes! Tomorrow we will tell you about the most mysterious prize of this autumn, and a little later we will announce the full rule list for the upcoming event - don't miss it! Snail out.
Sep 19, 2022
War Thunder - magazine2


Aircraft
  • A bug that led to switching on the automatic abandonment timer in air RB by receiving critical damage although it was possible to reach the airfield and repair the vehicle, has been fixed.
  • Z-9W, Z-9WA — A bug where the “Compressor” modification decreased climbing speed has been fixed.
Ground vehicles
  • T-80UK — Mistakenly presented tank rack has been removed. The amount of ammunition has been changed from 39 to 30 shells.
  • HJ9 — Jamming channel for ATGM has been added. Source: «Research and Development of Chinese ATGMs (1958—2000)».
Interface
  • A rare bug on the icon of an already researched vehicle where the “Research” button was displayed instead of the “Purchase” button has been fixed.
Other changes
  • A bug causing the client to crash with vulkan render (Linux) has been fixed.
The current provided update notes reflect the major changes within the game as part of this Update. Some updates and fixes may be not listed in the provided notes. War Thunder is constantly improving all the time and certain fixes may be implemented without the client being updated.
War Thunder - Blitzkrieg Wulf


Welcome to the 33rd War Thunder Steam Screenshot Competition!

Brrrrrrrrrrrrrrrrrrrrrrrt! That was a lot of cannonfodder! The sparks, muzzle flash and detail were sublime! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 33rd edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen33. You have time until 23.09.2022 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

Important addition: Screenshot theme - Wooden Wonders!
Terms:
  • In War Thunder, many vehicles are made mostly or entirely out of metals. Hidden in the tech trees, there exist vehicles constructed in part, or even mostly, of wood: The wooden wonders of War Thunder!
  • Many aircraft were constructed of wood- perhaps most well known, the RAF’s de Havilland Mosquito. Some ground vehicles are constructed in part of wood, such as the Italian Lancia 3Ro. In the naval tech trees, some of the fastest PT boats utilized wooden hulls!
  • You must add the #WTscreen33 tag (without other text).
[/b]
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 7 working days.
  • [/list]


    And now, time for the winners of the competition’s 32nd edition - Autocannon Special!

    Winners selected via community votes:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2861035505
    https://steamcommunity.com/sharedfiles/filedetails/?id=2862465807
    https://steamcommunity.com/sharedfiles/filedetails/?id=2862714346

    Winners selected by our judges:
    https://steamcommunity.com/sharedfiles/filedetails/?id=2861259984
    https://steamcommunity.com/sharedfiles/filedetails/?id=2861331237
    https://steamcommunity.com/sharedfiles/filedetails/?id=2861098110

    Each winner will get 300GE! Congratulations and see you next week!
    War Thunder - magazine2


    Prototype of a light airborne tank designed for fire support for infantry will be the main ‘tank’ prize of the upcoming crafting event!

    CCVL, light tank, USA, rank VI. Event vehicle.

    Features:
    • Good mobility
    • Light armor
    • Thermal imagers for gunner and commander
    • Auto loader
    • Crew: 3 members


    And here is the main "tank" prize of the upcoming crafting event - the CCVL experimental light tank. The vehicle was designed as an airborne one, so it is compact and has low weight, and features only bulletproof armor, while possessing excellent armament and remarkable driving performance. It's a mean little scout!

    The CCVL is the direct ancestor of the AGS, VFM 5 and XM8 light tanks already known to War Thunder tankers. The light chassis gains quite a high power-to-weight ratio, allowing the tank to perfectly overcome off-road terrain, climb hills, and quickly get up to maximum speed.





    The tank is well-armed. The 105mm cannon, familiar from the AGS and early M1 Abrams tanks, supports ammunition for all combat situations, including smoke and a couple of fin-stabilized AP rounds. Reloading is fast, thanks to the automatic loader; the electric turret drive makes it easy to target the weak spots of opponents in close combat, even while moving. The modern fire control system includes a stabilizer and thermal imagers both for the commander and gunner.





    The survivability of the CCVL depends entirely on mobility and skillful use of cover. The fact is that aluminum alloy armor can easily be penetrated by all types of ammunition, except for machine guns and shrapnel. The crew of the tank was only three members. In general, if you get caught in the enemy's sight, there will almost never be any hope of a return shot. CCVL must move to live!



    Get yourself a special event tank just by playing the game! The autumn crafting event is happening soon! We will continue to tell you about other event prizes - stay tuned for our news and social networks!
    Sep 16, 2022
    War Thunder - Blitzkrieg Wulf


    World War II proved air superiority to be crucial, so on September 18th, 1947 US Air Force became a separate branch of the country’s armed forces. Today it’s the largest air force in the world with more than 320 000 troops, 5 000 aircraft and 400 ICBMs.

    From September 16th (12:00 GMT) until September 19th (7:00 GMT)

    Play 3 battles using American aircraft (rank III or higher, with an activity of not less than 70%) to receive the “Lieutenant America” decal.



    “Lieutenant America”decal

    Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode.

    Track your progress in the hangar by clicking Nickname → Achievements → Holidays → US Air Force Birthday.

    You can find the decal in the “Holidays” tab in the Customisation menu.





    During the event two premium aircraft from the US research tree — George Bostwick's P-47M-1-RE and Raymond Wetmore's P-51D-10 — will be made available for purchase for Golden Eagles.
    Sep 16, 2022
    War Thunder - magazine2


    Aircraft
    • Automatic selection of the next suspended weaponry after full consumption of the selected one has been added. Selection of the next weapon will be done with a 1 second delay to avoid accidental firing during volley fire.
    • Kfir C.2/7, Nesher, Mirage 5F, Mirage F1C/СT, Mirage 2000 — instability of the directional damper has been fixed (with auto control enabled an aircraft might sideslip while the rudder is enabled).
    Ground vehicles
    • VRCC — Turret armour scheme has been clarified. The material of the turret armour has been changed from aluminium alloy to high hardness armour. Thickness has been changed from 20mm to 15mm.
    • M3 GMC — A bug which caused the unit not to apply transmission changes specified in the changelog of the “Drone Age” update has been fixed.
    • Challenger (all), Vickers Mk.7 — The order of ammo racks consumption has been clarified.
    Naval
    • A bug has been fixed where a target lock might be disabled by objects in the line of sight, or by moving the camera to the side.
    Enduring Confrontation and helicopter PvE
    • The situation where team B bombers would stop respawning in a number of situations has been fixed.
    • In helicopter PvE the ground forces of team A now always counterattack if they manage to win ground battle in which team B was the attacker.
    Other changes
    • Fixed a number of bugs that caused the game to crash on Linux.
    The current provided update notes reflect the major changes within the game as part of this Update. Some updates and fixes may be not listed in the provided notes. War Thunder is constantly improving all the time and certain fixes may be implemented without the client being updated.
    War Thunder - magazine2


    40 new camouflages from content creators on the Live.WT portal arrive in the game with the user content support program!

    Unlock a unique trophy simply by playing the game! Activate your camo coupons, or sell them on the Market to get Gaijin Coins (GJN)!

    Contents in the “Drone Age” trophy:


    • Coupons for rare vehicles
    • 23 camouflage coupons for ground vehicles
    • 13 camouflage coupons for aircraft
    • 2 camouflage coupons for naval vessels
    • 2 camouflage coupon for helicopters
    • Coupon for the “Drone Age” decal
    From now on, we’ll be reintroducing the most demanded and expensive camouflages from previous trophies. As such, the “Drone Age” trophy, aside from 35 totally new camouflages, will contain 5 of the most popular camouflages from past trophies.



    To unlock the trophy, you will need a new “Danger Zone" key, which can be purchased on the Market for GJN.

    How to get it?
    • The “Drone Age” trophy drops periodically (with a specific probability) in random battles in all modes (except for the cooperative PvE “Assault” mode).
    • The minimum requirements to earn a trophy will be to participate in a battle, in a vehicle of rank II or higher, while achieving a battle-activity of at least 50%.
    Click on Show More to take a look at some of the camouflages!

    [expand type=showmore]














    [/expand]
    War Thunder - Blitzkrieg Wulf


    The “Drone Age” has begun! You can appreciate this major update in War Thunder right now, and over the weekend you can get rewards just for watching streams on Twitch — watch your favorite streamers play War Thunder and get some Twitch Drops!

    Rewards for watching streams from September 16th (12:00 UTC) until September 19th (12:00 UTC):
    • “UAV Snail” decal
    • “Eagle eye” decal
    • A special camouflage for HMAS Arrow
    • A special camouflage for the Type 16 (P)
    • RP Booster
    • SL Booster

    Rewards for watching streams from September 23rd (12:00 UTC) until September 26th (12:00 UTC):
    • “Watcher” decal
    • “Quadrocopter” decoration
    • A special camouflage for the Z-10
    • RP Booster
    • SL Booster
    • 1 day of Premium Account

    Twitch Drops FAQ

    [expand type=details]
    — What are Twitch Drops?
    These are game rewards for stream viewers on Twitch.

    — You mean I can get something in War Thunder?
    Yep! The longer you watch War Thunder streams, the more rewards you’ll get.

    — Awesome! What do I need to do to be able to get the rewards?
    You need to link your Gaijin and Twitch accounts:
    1. Sign up or enter your Twitch account details on the website.
    2. Enter the information from your Gaijin account you are playing War Thunder with on this page and click the “Link” button.


    3. Press the “Allow” button!

    — What broadcasts do I need to watch to be able to earn rewards?
    Watch War Thunder streams marked “Drops enabled!”.

    — How do I know that I have received a reward?
    You will receive a reward message on the Twitch broadcast page. Once you see it, you will need to click on the “Get” button. You can also do this in your Drops inventory.

    — Which platforms are rewards available for?
    Rewards are available for everyone who plays War Thunder on PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series.

    — How do I enable Drops on my channel if I’m a streamer?
    In short, participate in our Partnership Program, enable Drops in your settings and stream War Thunder:


    ATTENTION! We want each active and passionate War Thunder streamer to find a new audience thanks to Twitch Drops. As such, in no way do we encourage streamers who create their streams only for “farming” Drops using third party content, video clips and any other format that doesn’t include their direct participation with the game. Channels with such content will be disconnected from Drops.

    [/expand]
    ...