The PUMA is the successor to the well-known German Marder series of combat vehicles and represents the most advanced IFV currently in service with the Bundeswehr. Soon, tankers will have the chance to take command of the PUMA as it arrives to the top ranks of the German ground forces tree as part of the next major update ‘Wind of Change’!
PUMA, light tank, Germany, rank VI
Features:
Excellent mobility
Punchy 30mm cannon
Active protection system
In War Thunder, the PUMA will be a new light vehicle joining the top ranks of the German ground forces tree as part of the upcoming update ‘Wind of Change’. While bearing a familiar name to most seasoned German tankers, you can rest assured that this feline predator doesn’t come with outdated 1940s tech!
Being the successor to the popular Marder infantry fighting vehicle, which arrived to War Thunder in previous updates, the PUMA builds upon some general characteristics shared with its predecessor while combining them with certain upgrades. For example, PUMA’s primary armament is represented by the 30 mm Mk 30-2/ABM autocannon. Despite its lower rate of fire compared to the Marder’s 20 mm cannon, the PUMA’s gun is not only of higher caliber but is also capable of firing more advanced ammunition. As a result, the sub-caliber rounds make the PUMA deadlier when facing more heavily armored opponents, while access to timed fuze airburst shells allow the PUMA to pose a substantial threat to enemy helicopters even at a distance. Unlike the Marder however, tankers don’t get access to an ATGM launcher on the PUMA, thus limiting the latter’s effectiveness at long distance engagements.
However, what the PUMA might lack in offensive capabilities, it certainly does make up for in protection. Despite the PUMA still being a light combat vehicle, it’s equipped with reactive armor blocks fitted to the vehicle’s sides, in turn boosting its protection against chemical anti-tank munitions. Furthermore, PUMA’s ‘MUSS’ active protection system provides a protective sphere around the vehicle against incoming missiles. The system works in a similar fashion to the familiar ‘Shtora’ system found on the Soviet T-90A MBT. Namely, it blocks the guidance signal of incoming missiles, thus confusing the projectile and making it miss its mark. Contrary to the Soviet system however, tankers won’t need to point in the direction of the incoming threat however. Instead, the system is fully automatic and constantly surveys the 360 degrees of the vehicle’s surroundings. This handy feature will especially help shield the PUMA from ATGMs fired by helicopters, as this is typically their weapon of choice.
One aspect in which the PUMA truly excels is mobility. In fact, the PUMA is powered by a 1,088 horsepower diesel engine, giving the vehicle an excellent 25.3 hp/t power-to-weight ratio. As a result, not only can the PUMA reach a top speed of 70 km/h under ideal conditions, but it can also navigate even the harshest terrain types with relative ease. Using its excellent mobility to the full extent is recommended as the PUMA is a comparably large vehicle with a tall profile. Therefore avoiding enemy detection is of paramount importance to ensure the PUMA can deliver deadly blows to the hostile ranks!
The PUMA will be available to all War Thunder tankers after it arrives to rank VI of the German ground forces tree as part of the next major update. In the meantime, stay sharp as we continue releasing more news articles covering the exciting new additions awaiting you in the upcoming update ‘Wind of Change’. Good hunting, tankers!
Stormer HVM — incorrect scoring of the “Fire arrows” award for destroying aircraft has been corrected.
M3 Bradley, M3A3 Bradley — a bug with incorrect declination angle of the ATGM launcher in RB has been fixed..
SMK — incorrect armour values in the info card have been fixed.
Sho`t Kal Dalet — name of the coaxial machine gun has been corrected in x-ray mode.
Other
Downloading additional content will no longer be interrupted when joining battle.
Israeli Air Force decals can be used on Israeli aircraft only.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
The Machbet is an advanced Israeli anti-aircraft vehicle, developed by upgrading the IDF’s existing M163 VADS with Stinger missiles. Soon, the Machbet will become available to tankers as the top SPAA unit of the upcoming Israeli ground forces tree, arriving in the game as part of the next major War Thunder update!
Briefly: An further development of the M163 VADS in service with the IDF, upgraded to carry Stinger missiles.
Machbet, SPAA, Israel, rank VI
Features:
Deadly 20mm ‘Vulcan” cannon
Stinger missiles
Thermal imager
Lightly armored
Mediocre mobility
In War Thunder, the Machbet will be the top SPAA vehicle awaiting tankers in the new and upcoming Israeli ground forces tree, arriving to the game as part of the next major update. Based on the fearsome M163 VADS, the Machbet further improves the Vulcan’s capabilities by augmenting its weapons arsenal with a Stinger missile launcher, thus more than doubling the vehicle’s effective range against aircraft.
As previously mentioned, the Machbet is based on the M163 VADS, already familiar to some more seasoned War Thunder tankers. As such, the Machbet inherited its relative’s primary armament - the M168 ‘Vulcan’ 20mm rotary cannon - which is both highly regarded by tankers and feared by pilots for its impressive rate of fire and excellent ballistic properties.
However, as the Vulcan’s range is rather limited to just over 2 km and this being further compounded by the speed at which jet aircraft can enter and exit this effective range, Israeli engineers choose to upgrade the vehicle with a quadruple SAM launcher, firing the FIM-92 Stinger missiles. As a result, the Machbet is not only capable of engaging hostile aircraft within the range of its 20mm cannon, but it can further extend its protective sphere to around 5.5 km thanks to the addition of the missiles. Another advantage of the Stinger missiles is that tankers don’t need to manually guide the missile to the target, as their IR-guidance automates this process. Instead, tankers just need to acquire the target, lock in on it and fire! Simple as that.
While the Machbet features a handy upgrade to its firepower, the remaining characteristics of the vehicle remain virtually identical to the familiar M163. As a result, the Machbet matches the M163’s mobility by being able to attain a top speed of around 68 km/h on paved roads, while its overall mobility remains somewhat lackluster in more demanding terrain types. Furthermore, by relying on the same M113 chassis as the M163, the Machbet is rather susceptible to hostile fire due to its only light armor. In effect, this means that the Machbet is only resistant to rifle-caliber fire and shrapnel while anything heavier than that is capable of seriously damaging or even outright destroying the vehicle. Therefore, aspiring commanders of this machine are well advised to stay away from the frontline and take up a defensive position in the second line while keeping the skies clear of hostile birds of prey.
The Machbet will be available to all tankers as the top SPAA unit of the upcoming Israeli ground forces tree, arriving to War Thunder as part of the next major update. In the meantime, be sure to stay tuned to the news in order to keep up with the latest developments surrounding the upcoming update. Until then, happy hunting tankers!
Kongō was a Japanese battleship originally built by the Vickers company in Great Britain and represents the lead ship of a series of advanced capital ships built for the Imperial Japanese Navy prior to the outbreak of WWI. Soon, captains in War Thunder will spot this legendary Japanese warship as it arrives in game with the next major update!
Briefly: A British-built Japanese WWI-era battleship outfitted with an impressive weapons arsenal and capable of attaining a very high top speed.
IJN Kongō, battleship, Japan, Rank V
Features:
Excellent mobility
Powerful main battery guns
Scout planes
Vulnerable high-calibre fire
Poor long-range AA capability
In War Thunder, the battleship Kongō will be a new top-of-the line heavy warship soon joining the ranks of the Imperial Japanese Navy with the arrival of the next major update. Incredibly fast for its class of warship and packing a heavy punch, Kongō will become a valuable asset to any Japanese captain’s naval battle lineup in the upcoming update!
Japanese engineers opted to fit the Kongō with eight massive 14’’ (356 mm) cannons, split between four twin turrets. To complement this powerful primary battery, Kongō’s secondary arsenal consists of eight 6’’(152 mm) cannons mounted in four casemates on either side of the ship’s hull and situated just above the main armor belt. As a result, Kongō is capable of taking on even the most heavily armed and armored battleships of other nations currently present in the game.
Aside from the impressive arsenal Kongō can bring to bear on surface targets, the ship also features an equally expansive suite of dual-purpose weapons. Because Kongō will arrive to the game in its 1944 configuration, the ship’s dual-purpose and anti-aircraft arsenal have been substantially bolstered. Therefore, aspiring captains of Kongō will have an additional six twin 5’’ (127 mm) dual purpose cannons as well as a mind-boggling 100 25 mm AA cannons at their disposal. While such a large number of guns will make it very difficult for pilots and captains of smaller vessels to get too close to Kongō, the ship will remain somewhat exposed to high-altitude attacks due to the limited effectiveness of its dual-purpose weapons.
Fun Fact: Upon entering service, Kongō was among the most advanced warships in the world, rightfully earning its name ‘Indestructible Diamond’ in Japanese.
Despite being somewhat vulnerable to high-altitude attacks, this by no means should imply that the Kongō is a sitting duck. Despite being a battleship, Kongō is in fact able to attain a very impressive speed of 30 knots (59 km/h) thanks to its turbines generating a power output of 136,000 hp. As a result, Kongō can not only quickly reposition itself during a battle, but it can also effectively dodge enemy fire at long range. However, as some enemy fire will inevitably find its target, its danger posed to Kongō is greatly reduced thanks to an 203 mm thick armored belt, 254 mm strong turrets and up to 127 mm of deck armour. However, it's worth noting that despite this Kongō is still susceptible to battleship fire, since its armor can not shield the ship from high-calibre cannons.
Kongō will soon join the top rank of the Japanese naval tree in War Thunder with the arrival of the next major update coming soon. In the meantime, be sure to pay close attention to the news as we continue revealing what other exciting new additions await you in the upcoming update. Until then, calm seas and happy hunting captains!
The LAV-AD is an American SPAA unit, developed on the basis of the highly versatile Light Armored Vehicle (LAV) chassis in the late 1980s. Featuring a devastating arsenal and superb mobility, the LAV-AD will soon join the fight in top ranked ground battles, arriving in War Thunder as part of the next major update “Wind of Change”!
Briefly: An air defence variant of the American LAV combat vehicle, featuring a hybrid arsenal consisting of a 25 mm Gatling cannon and both guided and unguided weapons.
LAV-AD, SPAA, USA, Rank VI
Features:
High fire rate 25 mm cannon
Stinger missiles
Hydra-70 rockets
Excellent mobility
Amphibious capabilities
Light protection
In War Thunder, the LAV-AD will be a new SPAA unit awaiting veteran tankers at rank VI of the American ground forces tree in the next major update. The LAV-AD certainly isn’t the first SPAA vehicle in War Thunder to feature a hybrid weapons arsenal consisting of, say, a conventional gun and missiles. At the same time however, the LAV-AD will be the first to also throw unguided rockets into the mix, but more on that in a moment. For now, it’s important to note that the LAV-AD’s primary weapon is the GAU-12 ‘Equalizer’ 25mm cannon. Being a Gatling-style rotary gun, the cannon can achieve a rate of fire of 2,200 rounds/min, making it ideally suited to virtually erase any hostile air threats out of existence, particularly helicopters, up to a range of around 4,000 metres. However, to hit even more distant targets or fast-moving jets, the LAV-AD also has access to IR-guided Stinger missiles fired from two quadruple launchers situated on top of the vehicle’s turret.
So far however, the LAV-AD might just sound like an ordinary high-tier SPAA unit which can be found in virtually all nations’ top ranks. However, as mentioned before, the LAV-AD does come with one unique feature not found on similar vehicles in the game currently. Namely, we’re talking about the LAV-AD’s ability to replace one of its Stinger launchers with a rocket pod, thus allowing the vehicle to also launch 19 Hydra-70 unguided rockets. Although originally conceived as a means to extend the LAV’s effective range against helicopters, in our game, tankers are more likely to use the Hydra-70’s good ballistic properties and predictable trajectory to engage hostile armored units. This feature will especially come in handy when the rapid-firing 25mm cannon isn’t powerful enough to fend off a heavily armored threat, such as an MBT.
Another excellent feature of the LAV chassis in general is it’s super mobility, as expected from a light wheeled chassis. Being powered by a 275 horsepower diesel engine, the LAV-AD can reach a top speed of 62.2 mph (100 km/h) on paved roads, with its overall mobility decreasing slightly in off-road conditions. Furthermore, as the LAV chassis is built for the USMC, engineers also gave it amphibious capabilities. In turn, this gives War Thunder tankers more tactical options on battlefields with deep bodies of water, allowing them to potentially strike the enemy from an unexpected position!
The LAV-AD is arriving to the top ranks of the American ground forces tree as part of the next major update “Wind of Change” coming to War Thunder. In the meantime, keep your sights lined up on the news as we continue revealing more details about new additions and features awaiting you in the upcoming update. Until then, happy hunting tankers!
Several updates ago, we introduced Sweden as a playable nation in War Thunder. Initially giving players the opportunity to take control of some unique Swedish aircraft, it was shortly afterwards also expanded by a full ground forces tree allowing tankers to command a whole host of new and exotic combat vehicles used by Sweden. Coming as part of the next major update “Wind of Change”, we’re pleased to announce that Sweden will also be receiving its own helicopter tree, containing several vehicles from a more than 65 year period in which the nation used helicopters as part of its armed forces! Since Sweden didn’t produce domestic attack helicopter designs, its forces used foreign helicopters, some of which will already be familiar to seasoned pilots in War Thunder. Among the ranks, pilots will encounter domestic versions of some familiar faces, such as French Alouettes, the Italian AB 205, German Bo 105, as well as helicopters being tested and considered for an import, such as American AH-64 Apache. Having such a broad selection of different designs means that each Swedish helicopter will offer unique tactical opportunities. Regardless of whether you fancy delivering surgical strikes against enemy forces and audaciously capturing strategic points with a Bo 105 or if you simply seek to wreak havoc among enemy ranks with a heavily armed Apache, the Swedish helicopter tree has something for you.
The A-10 Thunderbolt II is an American ground attack aircraft developed in the early 1970s by Fairchild Republic and is one of the most recognizable aircraft still in service with the USAF today. Two versions of the iconic ‘Warthog’ will also soon make an appearance in War Thunder, arriving at the top rank of the American aviation tree as part of the next major update “Wind of Change”!
Briefly: A legendary American close air support aircraft, well-known for its simplistic design and deadly effectiveness thanks to its powerful weapons!
A-10A Thunderbolt II, strike aircraft, USA, rank VII
Features:
Deadly GAU-8 ‘Avenger’ cannon
High number and variety of suspended weapons
Good vitality
Subsonic
In War Thunder, the legendary A-10A Thunderbolt II will be a highly anticipated new strike aircraft arriving at the top rank of the American aviation tree as part of the next major update “Wind of Change”. Armed to the teeth with a combination of a high-caliber, high rate of fire 30 mm cannon as well as a plethora of advanced and conventional suspended weapons, the A-10A Thunderbolt II guarantees one thing: top rank battles are about to get a lot more explosive in the upcoming update!
Before we get into details about the ‘brrrts’ and ‘bangs’ carried by the A-10A, it’s worth taking a closer look at the equally impressive aircraft itself. The Thunderbolt II is fitted with a pair of TF34-GE-100A turbofan jet engines, producing 8,900 lbf (4,037 kgf) of thrust each, thus allowing the aircraft to reach a top speed of around 457 mph (736 km/h). While seeming rather lackluster in comparison to most other aircraft found at its rank, some of which even fly above Mach 2, it’s worth pointing out that the A-10A doesn’t have the need to be that fast. Being conceived as a dedicated close air support aircraft, the A-10A’s low top speed gives pilots more time to focus on a given target and execute a precision strike. At the same time, thanks to its lower speed and general design, the Thunderbolt II boasts extremely good maneuverability even when outfitted with large payloads.
Coming back to the subject of the A-10A’s weapons, upon obtaining the aircraft, pilots will instantly gain access to the single weapon system that makes the Thunderbolt II the iconic aircraft that it is. We’re of course talking about the 30 mm GAU-8/A ‘Avenger’ cannon. Notorious for its extremely high rate of fire, going up to a staggering 4,200 rounds/min, the A-10A is capable of virtually shredding enemy targets into bits. This doesn’t just apply to lightly armored targets however, but also for more heavily armored MBTs thanks to the A-10’s very potent AP rounds. That being said, if the destruction inflicted by an A-10’s strafing run doesn’t send the enemy rushing for cover, the terrifying sound that follows shortly after most certainly will!
Fun Fact: The heavily armored bottom part of the A-10’s cockpit cell is often referred to as ‘The Bathtub’ due to its design.
However, a rapid-firing high caliber gun is by far not the only weapon the A-10 can bear on its enemies. In fact, pilots can equip their Thunderbolt II with a range of ordnance options, ranging from powerful guided munitions such as the AIM-9L Sidewinder, AGM-65 Maverick missiles as well as 2,000 lbs GBU-8 guided bombs to more conventional 500 and 2,000 lbs unguided bombs, 20mm gunpods and Hydra-70 rockets. As a result, A-10A pilots will always have the choice between engaging targets directly with the powerful ‘Avenger’ cannon, delivering precision strikes with advanced weapons or striking lightly protected targets with conventional weapons.
However, since the A-10A can’t rely on its speed to quickly enter and exit a combat zone and thus avoid enemy fire or detection altogether, it has to fall back on other means. Fortunately, the A-10A has several defensive features and countermeasures in place to protect itself from hostile fire. These come most notably in the shape of both flares and chaff as well as a radar warning receiver, notifying the pilot of a potential SPAA threat in the combat zone. Apart from these systems the A-10’s cockpit is also protected by heavy titanium armor plating and bulletproof glass, thus further improving the aircraft’s resistance to ground fire, even from larger calibers. Therefore, pilots stand a good chance of avoiding enemy fire in the first place but even if some rounds inevitably find their mark, the aircraft’s good protection and rigid design will ensure it takes a lot more than a few hits to bring it down.
The late production version of the A-10A Thunderbolt II will be part of the US strike aircraft research line, while the early Premium A-10A is available for pre-order now! The difference between the aircraft is only in the armament - the early A-10A carries a maximum of two AIM-9L missiles, while the later one is capable of carrying four. AGM-65D missiles are also available for the late version of the A-10A only, while the premium version operates with AGM-65BMaverick missiles.
We present to you a planned tech tree of the Israeli armored forces to be added to War Thunder in the upcoming major update “Wind of Change”!
This is how the Israeli ground forces tech tree is planned to look like at its start. First tanks, armored vehicles. self-propelled guns and SPAAGs come to War Thunder in the upcoming major update “Wind of Change”! Since the Israeli army was formed after the end of World War II, research for Israeli ground vehicles will begin immediately from rank IV. All owners of early access packs will be able to take part in closed testing of the Israeli ground forces immediately after the “Wind of Change” update is live. Terms of access for all other players will be published later.
After the end of closed testing, to start researching the Israeli ground forces, the player will need at least one purchased ground vehicle of rank IV (or higher) in any of the following playable nations: USA, USSR, Great Britain, France or Israel.
In the “Wind of Change” major update we will begin the closed beta testing of the Israeli ground forces! Each Early Access Pack guarantees early access to beta testing, and until it starts you will be able to master your crews in all vehicle slots. Early Access Pack vehicles will have 3 free respawns in Arcade and Realistic battles in War Thunder before the “Wind of Change” update is released.
A new location for mixed battles, inspired by the coastal regions in the Middle East!
With the upcoming major update, a new location for mixed battles comes to the game - meet “Sun City”, a location based on the resort towns of the Middle East!
In this location, our artists tried to convey the diversity of landscapes and architecture of the coastal zone of the Middle East. In the centre of the location is a small resort town, with its white houses, bike lanes, bridges and terraces. By the sea is a beach, a wide and mostly open area with golden sand. In the suburbs, there’s a small industrial zone among the blooming fields.
Sun City will be waiting for you in the upcoming War Thunder major update we are working on right now. Don't miss our devblogs and be the first to know about the most interesting things to come. While we are completing the update, you can become one of the first testers of Israeli ground vehicles that will also appear in the game with the release of the next update!