Oct 13, 2021
War Thunder - pryanick

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
Dead tanks stole the FPS!



Not all ground vehicles though. The issue might happen with clones of the same vehicle in an area - for example, backup vehicles in random battles, or copies of the vehicle in custom battles with unlimited respawn. Anyway, no dead tank will steal your precious FPS anymore. It’s fixed!
Polishing the respawn marker
Recently new markers appeared to highlight the respawn zones on the minimap. We continue to make it better - this time, we fixed the overlapping of the respawn zone frame with other markers. For example, airfields with respawn points for bombers and the strike aircraft over it.
Flight data is back to the replays
In the “Direct hit” update we had the replays interface broken. In particular, we missed the instrument data in the top left corner of the screen. Thank you for heads up - it’s happily fixed.
Proper brake



With some magic in the air with those functional brakes when landing with the landing gear detached at the beginning of the airfield. No more magic here - when you lose your gear, be ready for the hard landing. Fly wisely, and land safely!

The full changelog
Ground vehicle model, damage model, characteristic and weaponry changes
  • М60 AMBT — bugs in the visual display of damage on the physically correct tracks have been fixed.
  • Pansarbil M/40 — the priority order of the crew switching places has been corrected.
  • M247 — magnification of the commander’s sight has been specified (report).
  • Strv 103 (A,C,0) — a bug with vertical aiming while firing from the binocular view has been fixed.
  • The display of the view sector has been removed on the vehicle selection screen after a vehicle has been lost in battle.
Aircraft model, damage model, characteristic and weaponry changes
  • Buccaneer S.1 — drop order of the 6x 1000 lbs bombs has been fixed (report).
  • J35A Draken — a bug has been fixed where parts of the wings remain in the air after the wings have detached (report).
  • F6F-5N, F-86K, CL-13 Mk.4, P-47D-30 (China) — the full name has been added to the aircraft’s card.
  • Yak-38, Yak-38М, F-8E, F-5C — the display of icons in the secondary weapons menu has been corrected.
  • The ability to brake when the landing gear has detached has been fixed.
Naval forces model, damage model, characteristic and weaponry changes
  • VAS 201 —characteristics of the W.200/450X5,75 torpedo have been fixed (maximum range has been increased to 8 km).
  • HMS Armada — a bug has been fixed that caused the 40mm gun to stick at the top aiming point.
Other
  • Performance drop has been fixed when observing destroyed ground vehicles in ground battles.
  • The yellow border of the selected spawn point on the map is no longer covered by markers.
  • HUD info in the top left corner has been restored in replays (report).
War Thunder - TheShaolinMonk


An agile wheeled tank destroyer, the ZLT-11 with a rifled 105mm gun is a desired addition to the Chinese top-tier vehicle setup.

The ZLT-11 armoured combat vehicle is one of the vehicles, based on the modern Type 08 modular 8x8 wheeled chassis, currently in service with the People's Liberation Army of China. The vehicle replaced the six-wheeled PTL02, significantly surpassing it in terms of tactical and technical characteristics. The new wheelbase allows the vehicle to keep the high dynamics, while the ZLT-11 has enhanced protection from additional armour plates. Thanks to this, the vehicle is effectively protected from the fire of heavy machine guns, and even from light autocannons from the vehicle’s front.





The ZLT-11 is a long-awaited and very useful addition to China's top armoured vehicle setup. This vehicle will appear in the hangars of Chinese armoured vehicle fans in the next major update. Follow our development diaries to be the first to know all the news about the upcoming update!

Check out the full Dev Blog article here!
War Thunder - TheShaolinMonk


A pre-war Leone class destroyer equipped with multiple good guns and heavy AA artillery.

In the next War Thunder major update, the destroyer Tigre will appear as a Premium rank III ship in the bluewater fleet. The destroyers of this series were built in the early 1920’s and during their service underwent three major modernization programs in order to better meet the requirements of the times and rapidly changing military doctrines. In our game, the Tigre will be introduced as the 1934 version after the second modernization, during which 40mm automatic anti-aircraft guns were added to the bridge, and 450mm torpedo tubes were replaced with 533mm.





A well-armed Tigre must rely on maneuvering and damaging enemy destroyers with its cannon armament. She cannot effectively defend herself against lighter aircraft, but still poses a degree of danger to heavy bombers. One of the main advantages of the new destroyer is her premium status, that will significantly speed up the research of bluewater Italian ships at lower and middle ranks. Tigre will be added in the next big update of War Thunder - and she will be worth waiting for!

Check out the full Dev Blog article here!
War Thunder - TheShaolinMonk


In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

Updated respawn point marker

This improvement is based on a wish you left under one of previous digests. Even something as small as choosing a respawn point can be made better. So we have done it.

Aircraft, ground and naval point markers are now much more distinct against any background and the point selected from those available is clearly distinguishable from neighbouring points. It just got so much better.

Continuing to add to weaponry cards



Know everything about your weaponry! We have already expanded the set of available data in the ammunition and missile cards several times. Now you even have a visual animation of how different ammo works, but it can be even better!

This time we have added such characteristics as time of guided flight interference immunity in the optical channel of ATGM and guaranteed launch range of an ATGM ((the range achievable by an ATGM under any acceptable atmospheric conditions) to the rocket's card. Also for the ATGMs mounted to ground vehicles we have added the display of information on the presence of a laser-beam control channel. Not unnecessary data for your battle effectiveness.

Fixing the sight in duplicate mode



If you have high rank ground vehicles, you are definitely familiar with the capabilities of the commander sights and the benefits their fire control system provides. Amongst them is the duplicate control mode that allows you to fire using commander’s sight.

Unfortunately due to a mistake when switching to the commander's sight and activating the dual control, the sight crosshair may have shifted to the right in some cases. We have fixed this bug as quickly as possible and now everything works like clockwork. Enjoy the bonuses on modern vehicles.

Vehicle service: Stage 2



We continue to work on the maintenance of the many different vehicles in the game. This time we returned the missing pressure damage for TAM 2IP, clarified the description of the combined armour on the T-64B and all modifications of the T-72 and also fixed many visual bugs and errors in the installation of the modifications of aircraft and ground vehicles. We will not list them all but just invite you to visit the full list of changes - you should look there at all times.

More improvements

For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.

Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.

Update 2.9.0.83

  • The crosshair shift when switching to the commander’s camera has been fixed.
  • Incorrect display of smoke and fire on specific graphic presets has been fixed.
  • The playback of the video in the tutorial mission will no longer cause an FPS drop.
  • A bug has been fixed where an enabled Japanese Microsoft IME keyboard would cause a switch to hiragana instead of Latin by default.
  • BV 138 C-1 — a bug with the display of the water surface in the bomb sight has been fixed.
  • New icons for the respawn points have been added.
  • Camo preview has been added to the “Skins” tab of the user profile card.
  • The missile info card now has data on the time of controlled flight, jamming resistance of the ATGM guiding optical channel, as well as guaranteed launch distance of the ATGM ( an attainable distance under any atmospheric conditions affordable). Availability of the laser-beam control channel now indicated for ATGMs based on ground vehicles.
Ground vehicle model, damage model, characteristic and weaponry changes
  • Challenger 2 (2F) — durability of combined armour has been specified.
  • Challenger 2, Challenger 2 (2F) — aiming angles of the AA machine gun have been specified to avoid firing through the commander’s sight.
  • Type 16 — camera position has been corrected. A bug has been fixed where the vehicle might disappear at certain angles of the camera view.
  • Type 16, Dardo, Centauro I 105, Centauro I 105R, Centauro I 120 — a bug has been fixed with the display of bulkheads in xray mode with the armour view disabled (report).
  • ZBD86 — a bug has been fixed with the simultaneous view of different types of ATGMs in xray mode.
  • T-64B, T-72A, T-72AV (TURMS-T), T-72B, T-72B (1989), T-72B3 — description of the turret armour has been corrected in xray mode. The values order has been changed to “from the lowest to the highest”. A bug with missing cast armour in the armour description has been fixed .
  • TAM 2IP — a bug with missing overpressure damage to the crew has been fixed.
Aircraft model, damage model, characteristic and weaponry changes
  • Ju 87 G-1, Ju 87 G-2 — a bug has been fixed where parts of the cannons remain in the air when the wings have detached.
  • MiG-21MF — a bug has been fixed where parts of the wings remain in the air after the wings have detached.
  • MiG-21MF, MiG-21SMT — a bug has been fixed where the airbrake might pass through a suspended flare container.
  • Attacker FB.1, Attacker FB.2 — the flap limitation has been added when using suspended armament.
  • Saab A32A — a bug has been fixed where chaff was added to the 12xM/49 rockets preset.
  • IL-2 (all series) — a separate launching of the 82mm and 32mm rockets has been added.
  • Saab A21A-3 — a separate bomb drop has been added for the 50kg bombs.
Naval forces model, damage model, characteristic and weaponry changes
  • Pr.1204 — damage to the turrets with the vessel heaving has been fixed.
  • IJN Mutsuki, 120 mm/45 3rd Year Type — armour piercing and ballistics of shells Type 1 and Type 0 has been corrected.
  • Characteristics of the Italian W.200/450X5,75 torpedo have been corrected: max distance has been increased to 8 km.
  • Maxim Gorkiy - the parameters of explosions in the ammo stowages have been corrected. Explosion and fire in the auxiliary calibre ammo stowage does not lead to a guarantee of vessel destruction.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Oct 5, 2021
War Thunder - TheShaolinMonk
  • Information regarding guided flight time has been added to the cards for air guided missiles.
  • A bug that might cause coloured circles in the sky in battles has been fixed.
Sound
  • A bug which caused an inability for the volume of ground vehicles’ wheels/tracks on different surfaces to be adjusted has been fixed.
  • Cockpit vibration sounds while in first person view have been reworked and will now be more distinctive when the aircraft is overloaded.
  • A bug which caused there to be no sound when landing gears touched down upon the ground in third person view has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Oct 1, 2021
War Thunder - TheShaolinMonk


On the 3rd October, 1990 the German Democratic Republic officially joined the Federal Republic of Germany. The day marked the peaceful End of the 40 year long German Division as a result of the Second World War and became an important milestone on the way to ending the Cold War between the Eastern and Western Powers. In modern Germany, ‘German Unity Day’ is a national holiday, and is celebrated in public all over the country.

We wish all German players a fantastic German Unity Day and together, will celebrate with them!

From 12:00 GMT on the 1st of October until 12:00 GMT on the 4th of October

Participate in 3 battles in German vehicles of rank II or higher with an in-game activity of at least 70% and get the “German Unity Day” decal



You can follow your progress by clicking on your nickname -> Achievements -> German Unity Day

Flash sale! Sea Hawk Mk.100 and Pz.Sfl.Ic

https://youtu.be/cKPMsMI4Yv4

During the specified period, the premium Sea Hawk Mk.100 and Pz.Sfl.Ic will be available for purchase for Golden Eagles.

Learn more about the design, battle usage and tips you can find in the article on our War Thunder Wiki.

READ THE ARTICLE
War Thunder - TheShaolinMonk


The ‘National Day’ of the People's Republic of China is one of the main national holidays celebrated in China annually on the 1st October.

We heartily celebrate our Chinese players and wish you good luck both in life and in the game!

From October 1st (09:00 GMT) till October 4th (07:00 GMT)
play 3 battles in Chinese vehicles (from rank II, activity 70% and above) to get the unique «Huabiao» decal.



Monitor your progress by clicking Nickname → Achievements → National Day, China.

M4A4 (1st PTG) hits the shelves!



The Premium M4A4 (1st PTG) medium tank from the Chinese tech tree is now available for Golden Eagles!

Learn more about the design, battle usage and tips you can find in the article on our War Thunder Wiki.

READ THE ARTICLE
War Thunder - TheShaolinMonk


Planned Battle Rating changes have been implemented.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk


In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

Set the injured free?



No way! Now, airfield anti-aircraft guns won’t stop shooting at the wounded and disabled enemy aircraft that are still able to fight even with a wing off. A crippled vulture is still dangerous, so let the shells from AA guns nail them for sure!

Vehicle service

For this digest we focused primarily on servicing war machines. Still there are over 2,000 vehicles in War Thunder and some of them require attention.

For example we have added separate 82mm launchers and 132mm rockets for several vehicle models of the Il-10. Separate bomb drop for Swedish A32A and also we have improved the armour plating for the pilot headrest of the Japanese lineup - Ki-84 ko, Ki-84 otsu, Ki-84 hei.



Also we have corrected the firing angles of the defensive turrets for a number of vehicles such as the Il-10, which we already described above and Japanese “crocodiles” - H8K2 and H8K3. All of this of course according to the historical documents some of which have been published by different attentive players.



USS Raleigh and USS Detroit received a wider angle of fire for their case mate cannons (these are those that are located in limited, usually inboard, locations on a ship). In addition, in their case it is the main calibre, so don’t underestimate this bonus.

More improvements

For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.

Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.

Update 2.9.0.61

  • Toldi IIA — missing effects of barrel break and damaged track have been restored.
  • Airfield AA guns will no longer stop firing at damaged enemy aircraft that are still able to fight.
  • The incorrect display of contacts at greater distances in SB mode has been fixed.
  • Minimal size of contacts while playing at high resolution has been fixed.
Aircraft model, damage model, characteristic and weaponry changes:
  • Ki-84 ko, Ki-84 otsu, Ki-84 hei — the thickness of the armoured headrest has been increased from 6mm to 13mm (report).
  • Saab A32A — separate drop has been added for 120 and 250 kg bombs.
  • H8K2, H8K3 — a bug has been fixed where the upper turret was able to fire through the fuselage.
  • IL-10, IL-10 (1946) — firing angles in the turret have been corrected, the ammo capacity of the UBT and B-20 machine guns have been corrected from 300 to 150 rounds. Separate launch has been added for 82mm and 132mm rockets.
  • Su-6 (AM-42), Su-6 (M-71F) — firing angles in the turret have been corrected.
Naval forces model, damage model, characteristic and weaponry changes
  • USS Omaha, USS Raleigh, USS Detroit — the traverse angles on the casement main calibre guns have been increased.
  • IJN Yubari — year of modernization has been changed to 1944.
  • Köln F220, Lübeck F224 — a bug with absent overheating in the 100mm guns has been fixed.
  • HMS Norfolk — aiming angles of the 1st and 3rd main calibre turrets have been changed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Sep 27, 2021
War Thunder - TheShaolinMonk
  • T-72A, T-72AV (TURMS-T), Т-72B, Т-72B (1989), Т-72B3 — a bug where the spring wasn't attached to the machine guns has been fixed.
  • The incorrect display of the compass on some vehicles has been fixed.
  • An issue of a freeze with a following crash after a few minutes in battle on the Mac version has been fixed.
  • The third crew slot has been removed from the reward for completion of basic training.
  • The cost of the “Talisman” modification on reserve vehicles has been increased from 80 to 190 GE.
  • Dynamic campaign achievements “Free Swinging” and ”Fun with Friends” have been removed. Rewards for the previously completed achievements will not be revoked.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
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