War Thunder - TheShaolinMonk


HMS Invincible was the lead ship of her class of three battlecruisers built for the Royal Navy in the late 1900’s and represents the first battlecruiser-type warship ever to be built. Soon, captains will have the chance to take command of HMS Invincible as she becomes one of the first warships of her type to arrive in War Thunder as part of the next major update!

In War Thunder, HMS Invincible will be among the first battlecruisers to become available to British captains in the ranks of the Royal Navy, following the release of the upcoming major update. Unlike full-scale battleships, HMS Invincible represents a ‘middle of the road’ warship design, combining aspects from both cruisers and battleships.





HMS Invincible is expected to dock in player ports with the arrival of the next major War Thunder update and will become available to all captains for research. In the meantime, be sure to stay tuned to the news to remain in loop on all the latest developments surrounding the next major update coming to the game very soon. Until then, calm seas captains!

Check out the full Dev Blog article here!
War Thunder - TheShaolinMonk


SMS Von der Tann was a German WWI-era battlecruiser, developed in response to the British Invincible-class and considered as one of the most advanced warships of its time. Actively participating in numerous WWI naval operations, SMS Von der Tann has been readied for war once more as it prepares to join the fight in War Thunder naval battles with the release of the next major update!

In War Thunder, SMS Von der Tann will become the first battlecruiser to join the ranks of the German Navy, following the release of the next major update. Packing a hefty punch with its battleship calibre main guns while possessing good mobility and maintaining adequate protection at the same time, SMS Von der Tann gives captains who value versatility a solid alternative to the early German battleship designs.





The battlecruiser SMS Von der Tann will be docking at player ports with the release of the next major War Thunder update and will become the first ship of its type to join the ranks of the German navy in the game. In the meantime, be sure to stay tuned to the news as we continue unveiling what the last update of the year has in store for you. Until then, calm seas and happy hunting captains!

Check out the full Dev Blog article here!
War Thunder - TheShaolinMonk


The A-7D is the USAF version of the A-7 Corsair II naval strike aircraft, developed in the mid 1960s by Ling-Temco-Vought as a replacement for the Douglas A-4 Skyhawk. Soon, pilots will have the chance to take control of the successor to the popular Skyhawk as it arrives in War Thunder with the release of the next major update!

In War Thunder, the A-7D Corsair II will be a new jet attacker joining the top rank of the American aviation tree with the release of the next major update, coming to the game in the near future. Building upon the base principles of the A-4 Skyhawk which precedes it, the A-7D Corsair II features improved flight characteristics, but above all, notably improves the aircraft’s firepower through an increased payload.





The A-7D Corsair II will soon become available to all pilots as the new top ranking jet attacker in the American aviation tree, following the release of the next major update coming to War Thunder. In the meantime, be sure to stay tuned to the news to avoid missing out on any of the latest developments surrounding the upcoming update. Until then, clear skies pilots!

Check out the full Dev Blog article here!
War Thunder - TheShaolinMonk

  • BR changes have been implemented (open new tab).
  • A bug which wouldn’t allow players to respawn after the loss of their first tank in RB mode has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk
  • A bug where smokescreens would not hide the markers of other vehicles in arcade ground battles has been fixed.
  • A bug, where the preview of any vehicle would in some cases be available in any hangar, has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk

  • A bug which would occur when a destroyed, turretless ground vehicle was fired upon, whereby the shell would disappear in the area the turret used to be despite nothing being there, has been fixed.
  • A bug where smokescreens would not hide the markers of other vehicles during ground battles has been fixed.
  • Browning-Colt Mk12 Mod 0 / Mod 3 — All types of belts now have the tracer round as the first munition.
  • Vickers P — The rate at which the cannon overheats, and the spread of the ammunition, have been reduced.
Ground Vehicle model, damage model, characteristic and weaponry changes
“Hull destruction” functionality no longer applies to damage on the internal modules caused by kinetic shells. Hull destruction has been removed from hull hits by kinetic ammunition for the following vehicles:
  • P.7.T AA
  • Lorraine 37L
  • Flakpanzer I
  • Flakpanzer 38
  • Panzerjager I
  • Nashorn
  • Marder III/Marder III H
  • Sd.Kfz.221
  • Sd.Kfz.251/10
  • Sd.Kfz.6/2
  • 8,8 cm Flak 37 Sfl
  • Sturmpanzer II
  • VFW
  • Waffentrager
  • AB43
  • FIAT 6614
  • R3 T20 FA-HS
  • Breda 501
  • Ho-Ro
  • So-Ki
  • Ta-Se
  • Type 94
  • Ikv 103
  • Ikv 72
  • Ikv 91
  • QF 3.7 Ram
  • Light AA Mk.I
  • M13
  • M16
  • M15A1
  • M3 GMC
  • LVT (all)
  • M18 (all)
  • Super Hellcat
  • M19
  • M42 (all)
  • M56
  • ASU-57
  • BM-13N
  • BTR-152A
  • GAZ-AAA (4M)
  • GAZ-AAA (DShK)
  • GAZ-MM (72-K)
  • ZiS-12 (94-KM)
  • ZiS-30
  • ZiS-43
  • YaG-10 (29-K)
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk
  • A bug with missing blast effects and a statistics window in the replay of a session with nuclear blast has been fixed.
  • Game client stability has been improved, some potential crash causes have been fixed.
Sound
  • Issue with playback of engine over-throttle on opposing/allied ground vehicles. Over-throttle sounds now play only when the player actually presses the throttle pedal.
  • T-72BЗ now has B-92 engine sound (same as the T-90) after mastering the engine modification.
  • Bomb drop sound has been corrected for players in ground vehicles.
  • Diesel turbocharger and turbine engine sounds have been slightly corrected for ground vehicles.
  • Leclerc engine sound has more sound for a turbine, and less sound for a turbocharger.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk

Sound
  • A bug has been fixed with missing sound and visual effects of hits on the destruction of the player’s ground vehicle.
  • A bug has been fixed with missing sound and visual effects of hits on enemy/allied vehicle hits on enemy/allied ground vehicles.
  • A bug that would cause a bomb flight sound to play for listeners on the ground immediately after a drop, regardless of the drop height.. Now bombs start to sound at distances of about 500 meters.
  • Engine over-throttle sounds on ground vehicles have become shorter. They are quieter on vehicle stop, and louder, when the vehicle starts moving.
  • Diesel engines on Leopard 2, Leclerc, T-90A, Type 90, T-64, now have a turbocharger whistling sound. The turbocharger layer has also been added to the over-throttle sounds.
  • The turbine sounds for turbine engines of player ground vehicles (Abrams, T-80, Leclerc) have been changed in spectral composition to reduce possible discomfort during long playtimes
Fleet characteristics, damage model, and weaponry changes
  • Blue-water torpedo reload time in the naval AB has been increased from 60 to 120 seconds.
  • Mine lifetime has been increased from 180 to 240 seconds.
  • Sverdlov — a bug has been fixed with main caliber gun mantlets at middle distances.
Others
  • Consoles: Exchange tab has been added to the workshop for ‘New Power’ trophy items.
Ground vehicle characteristics, damage model, and weaponry changes
  • IPM1 - an issue with incorrect turret armor resistance in relation to the info card has been fixed.
  • The hull break effect from kinetic round hits on hulls only has been removed for the following vehicles:
    • PTZ89
    • WZ305
    • ZSD63
    • AMX-10RC
    • AMX-13 all
    • AMX-13 DCA 40
    • AMX-30 Roland
    • Begleitpanzer 57
    • BMP-1 (all versions)
    • Gepard
    • FlaRakPz.1
    • FlaRakRad
    • Radpanzer 90
    • Ru 251
    • TAM
    • TAM 2C
    • AUBL/74 HVG
    • Centauro
    • Centauro ROMOR
    • Centauro MGS
    • AUBL/74
    • M113A1 (all versions)
    • R3 T106 FA
    • SIDAM 25 (all versions)
    • OTOMATIC
    • Type 16
    • Type 60 ATM
    • Type 60 SPRG (C)
    • Type 87
    • Type 89
    • Type 93
    • CV 90105 TML
    • CV 90120
    • Lvkv 9040C
    • Lvrbv 701
    • Pvrbv 551
    • Strf 9040 BILL
    • Strf 9040C
    • UDES 33
    • Chieftain Marksman
    • Falcon
    • FV102
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.




Nov 26, 2020
War Thunder - TheShaolinMonk

  • A bug has been fixed with the incorrect application of wagers for ranks I-II in naval battles. Now, random aircraft, added to slots automatically, won’t specify the rank of units required in the wager’s terms.
  • A bug with missed hit effects on destroyed ground vehicles has been fixed.
  • Changes in the “Invite a Friend” system:
    • Your friend’s rank II in aviation/ground forces or rank III in naval forces is required to receive the first award..
    • Your friend’s rank III in aviation/ground forces or rank IV in naval forces is required to receive the second award.
    • The award for achieving your friends rank III in aviation/ground forces or rank IV in naval forces has been changed from 500 Golden Eagles to 100 Golden Eagles and 300,000 Silver Lions.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

War Thunder - pryanick
A unique Black Friday pack with a discount! Please note that this pack will be only available until December 2nd, 2020!
https://store.steampowered.com/app/1478150/War_Thunder__Black_Friday_2020_Pack/
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