War Thunder - TheShaolinMonk
  • M4A4, M4A4 (1st PTG) - The amount of ammunition has been changed from 97 to 98 rounds. Source: TM9-754, Technical Manual Medium Tank M4A4, 21 January 1943.
  • AUBL/74 - Changes in ammunition:
    • M620A1 HEAT-FS - The mass of the shell has been changed from 8.3 to 4.1 kg. The armour penetration value has been changed from 300 to 250 mm.
    • M625A1 HESH - The mass of the shell has been changed from 8.2 to 4.5 kg. The explosive mass weight has been changed from 1.3 to 1.2 kg.
    • M618A1 Smoke - The mass of the shell has been changed from 9.2 to 5.3 kg and its initial speed has been changed from 695 to 714 m/sec.
      (Source: MECAR Tank Ammunition Brochure.)
  • All Т-34 with F-34 cannons - Vertical guidance angles have been changed from 28 to 30 degrees. Source: Танк Т-34 - Руководство службы, 1941 // Альбом фотографий танка Т-34 и его основных узлов (завод № 183, апрель 1941 г.)
  • Chi-Ha Kai (China) - The incorrectly displayed vehicle class has been changed from “Light tank” to “Medium tank”.
  • Rooikat Mk.1D, OTOMATIC - A bug causing exceedingly high horizontal and vertical spread values has been fixed. Spread values have been reduced.
  • M10 (China) - Additional armour attained by using reserve tracks has been removed. Such armour is specific to the M10 US version and is not used on Chinese variants.
  • ZSU-37, ZiS-43 - clip reload time has been reduced from 1 to 0.5 sec.
  • Radpanzer 90 - Hull break effects for the turret have been removed.
  • M36, M36 (China) - A bug relating to sight magnification, where the view would be below the default value, has been fixed. The current magnification has been changed to 5x. Source: TM 9-374, 90-mm Gun M3 Mounted in Combat Vehicles
  • Merkava Mk.1, Merkava Mk.2B, Strv 74 - The position of the camera in the 3rd person view has been corrected.
  • Lorraine 155 Mle.50 - A bug causing the sixth crew member not being taken into account has been fixed.
  • QF 3.7 Ram - The speed of the horizontal (changed from 8 to 11 degrees per second) and vertical (changed from 4 to 6 degrees per second) guidances have been increased. Source: Canadian Microfilms, Project 14 SP 3.7 on Ram chassis.
  • Panzer IV/70 (V) — The maximum speed has been reduced from 40 to 35 kph; gun declination angle has been changed from -5 to -7 degrees; horizontal aiming angles increased from 10 to 12 degrees on each side; a new sub-calibre AP round Pzgr.40/42 has been added. Source: Handbook WaA, G 356 // Pz.IV & it’s Variants, Walter J. Spielberger // Panzer Tracts No.9 - Jagdpanzer.
  • KPz-70, MBT-70 — The fire rate has been changed from 6 to 10 shots per minute (only for KPz). The number of carried ATGM’s has been changed to 6 missiles. Source: Review of Army Tank Program : hearings before the United States House Committee on Armed Services, Armed Services Investigating Subcommittee, Ninety-First Congress, first session, on Mar. 13, 14, 19-21, 24, 25, Apr. 3, 28, 1969 // Walter J. Spielberger, (1995). Waffensysteme Leopard 1 und 2 // HUNNICUTT, R. P. (2015). ABRAMS: A history of the american main battle tank, (Vol. 2) // McNaugher, T. L. (1981). Collaborative development of main battle tanks: Lessons from the U.S.-German experience, 1963-1978. // Armor magazine, 1967, Sept-dec
  • Strv m/41 S-II, M5A1 (China)— The following modifications have been added: “Improved optics” and “Air strike”.
  • CV 90105 TML — A bug that prevented smoke grenades from being reloaded has been corrected.
  • Centauro, Centuro ROMOR - recoil impulse and vehicle rocking after shot have been reduced.
  • AMX-30B2 BRENUS - ERA elements durability vs chemical rounds have been increased from 200-250mm to 380-400mm.
  • Leopard 2A4, Leopard 2A5, Strv 121. Strv 122 - gunsight magnification has been specified from 8х/12х to 4х/12х. Source: Instruktionsbok Stridsvagn 121 // TH9 -3212, Technische Handleiding Gevechtstank, Rups Leopard 2 A1 NL
  • Challenger Mk.2, Challenger Mk.3 - The resistance of the hull and tower from HEAT shells has been clarified (increased). For the hull - 580 mm. For the tower - 700 mm. The resistance of the hull from kinetic shells up to 300 mm has been clarified (increased). The resistance of the tower from kinetic shells up to 435 mm has been clarified (increased). Source: Report of Comparison of Chieftain Replacement Options (U), RARDE Report 87018, October 1987.
  • Strv m/39 - The position of the driver camera has been corrected.
  • Pz.35(t) - External model of the suspension elements has been fixed.
  • Lvkv 90C - External model has been fixed.
  • ZPRK 2S6 - The operation of the controllable suspension has been fixed.
  • The engine sounds for following tanks and SPGs have been fixed:
    • Stormer
    • Ferdinand
    • VK 4501 (P)
    • Pz.Bef.Wg.VI P
    • Pz.IV C
    • Pz.IV E
    • Pz.IV F
    • Dicker Max
    • Ostwind
    • Ostwind II
    • Wirbelwind
    • Kugelblitz
Aircraft and helicopter model, damage model, characteristic and weaponry changes
  • Ju 188 A-2 - wrong crew member positions have been corrected.
  • B17A, B17B - wrong gear position from the cockpit view has been fixed.
Flight Model changes
  • A-4В / F-4C - drag effect info of the rocket pods and gun pod in the aircraft’s info card has been corrected.
  • A-4B - bug has been fixed with excessive drag and weight rise with rocket pods installed.
  • Gladiator Mk.II - bug has been fixed with thrust drop in WEP mode.
Naval fleet model, damage model, characteristic and weaponry changes
  • Isuzu - drown parameters have been corrected.
  • Koln F220 - displacement parameter has been corrected in the vehicle info.
Customization
  • CV 90105 TML - Possibility of purchasing four-color camouflage for Golden Eagles has been added.
  • Pokryshkin’s P-39N0, He 112 V-5 - missing additional camos have been returned.
  • VVS pilot sign - terms of achievement have been corrected. Carrier aircraft have been added.
Sound
  • New layer for pistons has been added for all tank engines (gasoline V12, gasoline V8, diesel V 12, opposite diesel, inline 6-cylinder, radial 9-cylinder, radial 7-cylinder).
  • Tank engine sounds have been adjusted by volume levels for all components.
  • Sound balance of allied/enemy tank engines has been slightly adjusted.
  • New sound components have been created for tank gas-turbine engines.
  • Explosions and tank shot sound have been slightly adjusted to increase the variability.
  • Ship guns sounds for allies/enemies have been updated to optimize the distance distinctivity. This should improve game performance.
Other
  • ЕАС has been enabled in naval battles
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk

  • A bug that caused the windows and headlights of ground vehicles to shine through smoke has been fixed.
  • A bug that, in some cases, caused the game client to crash because of damage to the radar system on the Ka-52 has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk

  • AH-64A, AH-64A Peten — Incorrect display of the number of flares in the vehicle card has been fixed.
  • Ka-52, Ka-50, Mi-28N — In the modification “New 30-mm cannon” the incorrect spread rate over distance has been fixed for the 2A42 gun.
  • AH-1F — The incorrectly displayed unit with flares has been removed (shouldn't be on this vehicle).
  • AH-64 (all modifications), AH Mk.1 — In the modification “New 30-mm cannon” incorrect spread rate over distance has been fixed for the M230E1 gun.
  • Ka-52, Mi-28N — The number of flares has been corrected to 128.
  • AH Mk.1 — The number of flares has been corrected to 72, and after researching the AMASE system — to 192.
  • I-180S — UB machine guns have been replaced by UBS.
  • G.91 R/3 — Dissymmetrical drop of 250 lbs bombs has been fixed.
  • F2H-2 — Excessive armour elements on the aircraft front have been removed.
  • Kriegsabzeichen für Minensuch-, U-Boot-Jagd- und Sicherungsverbände award - gun boats have been added to the terms of achieving.
  • Ju 87B 2 - A bug with inability to create a user camo has been fixed.
  • Helicopter pads for respawn that are close to the tank battlefield are now available in the SB mode.
  • The ability to convert the content of the “Viking Fury” trophy to vouchers and back has been added for console users.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk

  • Ground vehicles that make use of “hull aiming mode” will no longer roll down hill when positioned on sloped surfaces.
  • In settings for ground vehicles there is a new option “Block vertical aiming while braking” available. By default this setting is disabled.
  • MiG-21SMT — access to the FAB-500 bomb without the appropriate modification has been corrected.
  • D3A1 — turret horizontal angles have been corrected from -35/+ 35 degree to -90/+90, vertical angles from -40/+40 to -80/+80 degree.
  • Me 264 — incorrect declination on the right side turret has been fixed, lifting up of the upper turret passing through the tail direction has been corrected.
  • IL-28 — vertical angles of the turret have been fixed. Deflection angle has been changed from 45 to 40 degrees.
  • Boston Mk.I — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
  • DB-7 — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
  • Havoc Mk.I — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
  • TIS MA — turret aiming angles have been fixed, turret hull collision fixed.
  • UBS machine gun — fire rate has been corrected from 800 to 1000 rounds per minute.
  • A-29 — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
  • A-26B series — upper right turret vertical angle has been changed from 0 to -5 degree; lower rear turret vertical angle has been changed from 0 to 5 degree.
  • A-26C series — upper right turret vertical angle has been changed from 0 to -5 degree; lower rear turret vertical angle has been changed from 0 to 5 degree.
  • PBJ series — tail turret aiming angles have been changed from -10/+10 to -38/+38 degree in horizontal, and from -20/+15 to -35/+40 degree in vertical.
  • B-24D-25-CO — tail turret aiming angles have been changed from -60/+60 to -85/+85 degree in horizontal, and from -45/+45 to -40/+71 degree in vertical.
  • SB-2 series — upper turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
  • ER-2 series — upper turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
  • Tu-4 — Turret aiming angles have been corrected, lower rear turret ammo has been corrected to 275 round per gun, rear turret ammo - to 500 rounds per gun.
  • B-29A-BN — turret ammo has been corrected to 500 round per machine gun
  • B-17E, EL series — tail turret aiming angles have been changed from -20/+20 to -30/+30 degree horizontal, and from -15/+15 to -30/+30 degree vertical.
  • B-25J series — tail turret aiming angles have been changed from -10/+10 to -38/+38 degree horizontal, and from -20/+15 to -35/+40 degree vertical
  • The name designation of some German aircraft have been corrected.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk


  • Shafrir missile — the type of explosive has been corrected to HBX, and the explosive weight has been changed to 4.76 kg.
  • RB24 missile — missile weight has been corrected to 72.57 kg, type of explosive has been corrected to HBX, explosive weight has been changed to 4.76 kg and residual mass to 55.8 kg.
  • PL2 missile — The type of explosive has been changed to TGAF-5, and the explosive mass has been changed to 5.5 kg.
  • AIM-9B Sidewinder missile — missile weight has been corrected to 72.57 kg, the type of explosive has been corrected to HBX, and explosive weight has been changed to 4.76 kg.
  • AIM-9D Sidewinder missile — missile weight has been corrected to 88.45 kg, the type of explosive has been corrected to PBXN-3, explosive weight has been changed to 2.76 kg, and the residual mass to 55.8 kg.
  • AIM-9E Sidewinder missile — missile weight has been corrected to 76.43 kg, the type of explosive corrected to HBX, and the explosive weight has been changed to 4.76 kg.
  • AIM-9J Sidewinder missile — missile weight has been corrected to 76.93 kg, the type of explosive has been changed to HBX, and the explosive weight to 4.76 kg. (source)
  • AIM-9L Sidewinder missile — missile weight has been corrected to 84.46 kg, the type of explosive has been corrected to HBX, explosives weight has been changed to 3.54 kg, and the residual mass to 57.06 kg.
  • Р-3С missile — the type of explosive has been corrected to TGAF-5, and the explosive weight has been changed to 5.5 kg. (source)
  • Fw 190 D-13 — X-ray pop-up data for the 20mm MG 151 cannon has been corrected.
  • A-20G-25 — the incorrectly appearing M8 rocket launchers when mounted weapons are not equipped have been removed.
  • A-26B-10 — incorrectly appearing weapon pods when mounted weapons are not equipped have been removed.
  • DB-3 (all modifications), IL-4 — a separate bomb drop for large calibre bombs has been added. (source, source)
  • J29A, J29B, J29F — The g-suit modification has been added. (source)
  • MiG-21SMT — access to the FAB-500 bomb without the appropriate modification has been fixed (source).
  • Boston Mk.I, Havok Mk.I — Vickers MG turret ammo has been changed to 500 per turret. (source)
  • Swordfish Mk.I — Turret ammo has been changed to 600 rounds.
  • Wirraway — Turret ammo has been changed to 600 rounds.
  • Sa.341F Gazelle — The paired firing of unguided rockets has been fixed.
  • The description indicating the installation of missiles only on aircraft has been fixed for the FRC mk.2 modification.
  • GIAT M.621 cannon — Overheating parameters have been corrected.
  • T-2 (Mitsubishi T-2) — Has been renamed from Mitsubishi T-2 to T-2. The name Mitsubishi T-2 will remain in the vehicle card.
  • The incorrect names of some German aircraft have been fixed.
  • The display of notifications regarding a lack of ammunition in helicopters when attempting to fire guided weaponry while in the sighting mode has been fixed.
  • B-25J-1 - A bug has been fixed that didn’t permit the creation of custom camo. A bug has been fixed with the inaccessible RAAF livery.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk

  • The network synchronization of a ground vehicle’s position in sight view has been fixed. While approaching vehicles that were moving, the auto tracking of such targets might have moved inaccurately.
  • Ki-67-I Ko, Ki-67-I otsu — The thickness of the armour plate behind the dorsal turret has been changed to 15.8 mm, tail turret armour plate has been changed to 7.9 mm.
  • MiG-19PT, MiG-19S — Displayed thickness of the seat back armour has been changed to 16 mm and of the armoured header plate to 25 mm.
  • Guided air-to-air missile Mistral — The weight of the missile has been corrected. The type of the explosive mass has been changed to the HBX. The weight of the explosive mass has been changed to 1.1 kg.
  • T18B-1, T18B-2 — Default bomb preset has been added.
  • Guided air-to-air missile AIM 92 Stinger — Type of the explosive mass has been changed to HTA, weight of the explosive mass has been changed to 0.45 kg.
  • Lynx AH.MK.1, G-LYNX — Displayed information on the 20 mm Oerlikon KAD-B cannon has been fixed.
  • M2, M3 cannons — Overheating time has been corrected.
  • Range scales for radars on the Ka-52 and AH-64 are now 6km and 4km.
  • Strv m/31, m/38, m/39, m/40L — APDS slpprj m/49 shell has been added to the ammunition types.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
War Thunder - TheShaolinMonk


The Neustrashimy destroyer opens up new horizons for naval battles in the USSR’s naval tech tree. It is a next-generation ship, in relation to the Soviet destroyers already present in the game.

The premium Neustrashimy is a next-generation ship in the Soviet lineup, even in relation to its contemporary, the Project 30 Ognevoy. Firstly, in terms of its displacement, it is roughly on a par with the domestic leaders of pre-war construction. Secondly, it exceeds the latter in the size of the crew. And, of course, its weaponry leaves the competitors far behind.

The 130mm primary armament became all-purpose. They are mounted on stabilized SM-2-1 turrets with a high automation level, which even allows using them to their full potential as long-range air defence.





Enemy bombers will have a tough time attacking the Neustrashimy, since they will first encounter the primary armament gunfire and then fire from four quadruple 45 mm SM-20-ZiF units.

Check out the full Dev Blog article here!
War Thunder - TheShaolinMonk


This day, 107 years ago, Alexander Pokryshkin was born in Siberia, a Soviet ace pilot, the first three times Hero of the Soviet Union and the second highest scoring fighter pilot of the Allies in WW2. Pokryshkin became not only an excellent air warrior, but also proved to be a brilliant methodologist, constantly improving his tactics and training young pilots. The headstrong and courageous man, Alexander Pokryshkin lived a long and glorious life, being awarded the highest state and military awards, and left his mark on history. He fought and won according to his self-invented formula: “Altitude, speed, maneuver, fire!”.

Until March 23rd (GMT 09:00) the premium Pokryshkin P39N-0 Airacobra (USSR) is available for purchase.

In honor of Alexander Pokryshkin’s birthday, we traditionally open up a time-limited opportunity to purchase the premium Soviet P39N-0 Pokryshkin fighter in the game. This is a wonderful fighter aircraft for battles at rank III, able to hold its energy and perfectly fit for vertical maneuvers. A second pair of machine guns was dismounted to lighten the fighter, so the Soviet Airacobra is slightly faster and more agile than the American version. The main feature of the aircraft is the 37mm M4 cannon. Just one or two hits of its high-explosive fragmentation shell is usually enough to destroy an enemy fighter or light bomber. The gun’s ammo is limited to 30 shots, so aim well and try to open fire as close as possible, if battle conditions allow.

In addition, when fighting in this plane you can get several unique camouflages in battles:





Check out all of the camouflages in the full article here!
  • (standard) “White 100”, Pilot - three times Hero of the USSR Alexander Pokryshkin.
  • “9th GIAP”, pilot - twice hero of the USSR Amet-Khan Sultan.
  • “Silver 24” from the 191st IAP, Leningrad Front, 1944.
  • "White 01" of the hero of the Soviet Union Ivan Babak, January 1945. Later, Babak was shot down by AA guns and captured so the pilot's comrades considered him dead for some time.
  • “White 01” (ver. 2) - the pilot of the 100th GIAP, Grigory Dolnikov, made memorable inscriptions on his plane about his downed friends: “For Vanya Babak” and “For Petya Guchok”. The aircraft met Victory wearing this livery.
  • “White 16” - fighter from the 11th GIAP of the Soviet Black Sea Navy, at the time of the landing operation in Kerch in the autumn of 1943.
The War Thunder Team
War Thunder - TheShaolinMonk

  • F-4E, F-4EJ, F-4M - Language localisation for flares has been fixed.
  • AH-64D - The system for firing flares has been fixed. It now occurs automatically if AMASE has been installed. If not, flares will have to be activated manually.
  • Mi-35M - A ballistic calculator for the turret has been added.
  • MiG-19S, MiG-21F-13 - The display of mass for one second bursts for these vehicles’ offensive weaponry has been fixed.
  • Strv 103-0, 103A, 103C - A bug causing incorrect angles of elevation has been fixed.
  • Strv 103A, 103C - Smoke grenade launcher modification has been added.
  • The hull break mechanics bug, where a hull breakage could occur after several low-calibre strikes from 20-40 mm sub-calibre AP rounds, has been fixed.
  • Airfields and helicopter pads have been fixed for combined battles for the following locations: Stalingrad, Japan, Ardennes, Mozdok, Advance to the Rhine. Missions will be put back into the map rotation on the 20th of March.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

War Thunder - pryanick
We are happy to announce that the original soundtrack, split into Air, Ground and Naval Forces albums, is now available for purchase on Steam!

When creating the soundtrack for War Thunder, we wanted to stay true to the WWII-period, but at the same time, create music filled with action which is appropriate for epic breath-taking air, ground and naval battles.

https://store.steampowered.com/app/1247130

https://store.steampowered.com/app/1247140

https://store.steampowered.com/app/1247150
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