Attention, defenders! It's getting a little toasty here at the studio, so we decided to beat the heat with a holiday-themed timed event for Dungeon Defenders II! During the last week of July, enjoy double Defender Pass experience, as well as the return of a (usually) holiday-excusive pet; the Snow Mage!
The Snow Mage will be obtainable as a rare drop from all victory chests for the duration of the event.
This event doesn't actually help us cool down at all, but it is a fun distraction. Have fun!
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Fixed various collision issues on Coral Reef Town.
Fixed an issue regarding Onslaught progression.
Fixed a typo in the Chi Burn shard.
Fixed an issue regarding Itsy-Betsy pet animations.
Fixed an issue where Coral Reef Town would not contribute towards The High Seas daily missions.
Fixed 'Poison Whirlpool' pet ability dealing 6000% hero damage as opposed to the intended 600%.
Balance Changes
Reworked 'Empowered Bolts' shard;
Enemies hit by the Ballista receive an additional x% damage from all sources for y seconds.
Adjusted Onslaught loot system to be based on individual floor progression. For example, if you are playing on floor 900 with a friend--but your own highest floor is 500--your loot will scale to floor 500.
Coral Reef Town - Available to play within The High Seas.
New Enemy
Sharken - A deep-sea denizen that becomes enraged at regular intervals, increasing move speed, attack speed, damage and damage reduction for a limited duration.
New Pets
Blue Shark Cat - Obtainable by achieving level 55 in the Defender Pass.
Ability: Feeding Frenzy - Increases hero speed by 50% for 7 seconds. During this time attacks deal an additional 115% water hero damage.
Seahorse - Obtainable as a rare drop on Coral Reef Town.
Ability: Poison Whirlpool - Fires a ball of poison that creates a swirling whirlpool on impact. This whirlpool draws in enemies, dealing 600% poison hero damage every second for 10 seconds.
Dapper Seahorse - Available for purchase from the Black Market Dealer for 1 billion Gold.
Ability: Poison Whirlpool - Fires a ball of poison that creates a swirling whirlpool on impact. This whirlpool draws in enemies, dealing 600% poison hero damage every second for 10 seconds.
Seas of Dragonfall Defender Pass
Costumes
Aquarion Huntress - Obtained by achieving level 1 in the Premium Defender Pass.
Abysal Initiate - Obtained by achieving level 45 in the Premium Defender Pass.
Crabmancer - Obtained by achieving level 60 in the Premium Defender Pass.
Aquarion Guard Hunter - Obtained by achieving level 75 in the Premium Defender Pass.
Flairs
Bitey the Piranha(Head Flair) - Obtained by achieving level 77 in the Free Defender Pass.
Water Splashes(Feet Flair) - Obtained by achieving level 78 in the Premium Defender Pass.
Fish School Belt(Waist Flair) - Obtained by achieving level 79 in the Premium Defender Pass.
Fish Bowl backpack(Back Flair) - Obtained by achieving level 80 in the Premium Defender Pass.
Titles
The Giggling Guppy - Obtained by achieving level 3 in the Premium Defender Pass.
Coral Commander - Obtained by achieving level 11 in the Premium Defender Pass.
Kraken's Bane - Obtained by achieving level 69 in the Premium Defender Pass.
Other New Defender Pass Rewards
Generic Hero Shard.
Generic Tower Shard.
Elemental Pet Reroll Token.
Initiate Hero Revamp
Abilities
Breath of the Dragon(Replacing Chi Stomp) - Summon an ethereal dragon that unleashes a brief cone of flames in front of you. This deals magical fire damage and burns enemies, causing damage over time.
Chi Aura(Replacing Heal) - Channel your chi into an aura around you, healing yourself and nearby allies while crippling and slowing enemies!
Crippling Chi Wave
Unlocked movement while casting Crippling Chi Wave.
Decreased charge time from 1s to 0.25s.
Projectile now auto-fires on full charge.
Increased projectile speed by 50%.
Increased max pierce targets from 5 to 10.
Reduce the mana cost of Crippling Chi Wave from 50 to 40.
Shards
Blessing of the Dragon(Chaos X) - +x% critical chance and +x% critical damage for 5 seconds after using Breath of the Dragon.
Chi Boost(Chaos IX) - Increases hero damage by x% while Chi Aura is active.
Chi Burn(Chaos VIII) - Enemies inside Chi Aura burn for x% of your ability power as magic damage every second.
Goat Transmog(Chaos VII) - x% chance for Crippling Chi Wave to transmog enemies into goats for 3 seconds on-hit. Transmogrified enemies take x% more damage.
Crippling Strikes (Chaos VI) - Attacks have a 25% chance to fire a piercing Chi Wave that deals x% hero damage as magical damage and cripples enemies, increasing damage taken by x%.
Enduring Flame(Chaos IV) - Increases Breath of the Dragon burn damage by x% and increases burn duration by x seconds.
Enhanced Flames(Chaos III) - Increases the damage of Breath of the Dragon by x%.
Protective Chi(Chaos II) - While Chi Aura is active, gain a shield that decreases incoming damage by x%.
Pole Power - Removed Initiate from list of valid heroes for this shard.
Smashing Fists - Removed Initiate from list of valid heroes for this shard.
Mods
Thundering Stomp Chip reworked into Thundering Roar Chip - +x second stun on Breath of the Dragon.
Stomp Height Chip reworked into Burning Talisman Chip - Enemies within the range of the talisman burn for x% of your ability power and are crippled.
Emporium
New Bundles Tab - A new tab added to the Emporium where you may find all currently available bundles.
Nights of Dragonfall Defender Pass Bundle - A bundle containing all costumes from the Season One Defender Pass, available for 2,080 gems.
Black market Vendor
Removed Gold Adept costume.
Added Gold Barbarian costume.
Balance
Increased damage of Oceanic Rift by 15%.
Increased damage of Water Orbs by 25%.
Increased damage of Ice Shards by 25%.
Increased Ice Shards projectile speed by 50%.
Reduced Water Sprite DU cost from 40 to 30.
Increased upgrade scalar of Water Sprite from 25% to 50%
Ballista projectile now pierces terrain.
Ballista damage scaling changed from -5% per enemy struck to +5% damage per enemy struck.
Reduced Skeletal Ramster DU cost from 50 to 40.
Increased upgrade scalar of Skeletal Ramster from 15% to 25%.
Skeletal Ramster can now hit airborne enemies, although it still will not target them.
Bug Fixes
Fixed an issue where ability charges would display incorrectly.
Removed material skins from the Aquarion.
Fixed an issue where players would be prompted to purchase the incorrect vault when selecting one (Material Vault/Shard Vault) while using a controller.
Fixed an issue where Gargoyle Statue would not contribute towards weekly and/or daily missions.
Fixed an issue where node-based defenses displayed an incorrect mana cost in the town and private tavern.
Fixed an issue regarding ranged enemies ignoring Reflect Beams.
Addressed an issue regarding Altar Assassins teleporting to spawn locations.
Fixed 'Werewolf Mercenary' costume name.
'Diversity' challenge no longer fails when retrying from a wave.
QoL Adjustments
Added a timer that kills stuck enemies.
You may now play any Onslaught floor to increment your own floor number by 1. For example; if your current Onslaught floor is 50 and you complete floor 200 with a friend, your Onslaught floor will increase to 51. Floors past 900 work like the previous iteration so you need to beat your latest floor to progress.
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Debuting alongside our next major update—Seas of Dragonfall Part II—is a significant revamp to the Initiate! While the initiate has always been a valuable hero, we've felt that her kit lacks significant identity when compared to the greater roster. With two brand-new abilities and a significant rework of another, we believe the Initiate will now shine even brighter alongside her fellow heroes. Let’s dive into the details!
Abilities
Breath of the Dragon(Replacing Chi Stomp) - Summon an ethereal dragon that unleashes a brief cone of flames in front of you. This deals magical fire damage and burns enemies, causing damage over time.
Chi Aura(Replacing Heal) - Channel your chi into an aura around you, healing yourself and nearby allies while crippling and slowing enemies!
Crippling Chi Wave - As it is now, 'Crippling Chi Wave' can feel slow and clunky to use. With these changes, we hope to make it a more fluid and fun ability;
Unlocked movement while casting Crippling Chi Wave.
Decreased charge time from 1s to 0.25s.
Projectile now auto-fires on full charge.
Increased projectile speed by 50%.
Increased max pierce targets from 5 to 10.
Reduce the mana cost of Crippling Chi Wave from 50 to 40.
Shards
With new abilities, we've also added a number of new shards to enable more varied and dynamic styles of play.
Blessing of the Dragon - +x% critical chance and +x% critical damage for 5 seconds after using Breath of the Dragon.
Chi Boost - Increases hero damage by x% while Chi Aura is active.
Chi Burn - Enemies inside Chi Aura burn for x% of your ability power as magic damage every second.
Goat Transmog - x% chance for Crippling Chi Wave to transmog enemies into goats for 3 seconds on-hit. Transmogrified enemies take x% more damage.
Crippling Strikes - Attacks have a 25% chance to fire a piercing Chi Wave that deals x% hero damage as magical damage and cripples enemies, increasing damage taken by x%.
Enduring Flame - Increases Breath of the Dragon burn damage by x% and increases burn duration by x seconds.
Enhanced Flames - Increases the damage of Breath of the Dragon by x%.
Protective Chi - While Chi Aura is active, gain a shield that decreases incoming damage by x%.
Mods
And finally, several mods have been reworked to reflect the Initiate's newfound abilities;
Thundering Stomp Chip reworked into Thundering Roar Chip - +x second stun on Breath of the Dragon.
Stomp Height Chip reworked into Burning Talisman Chip - Enemies within the range of the talisman burn for x% of your ability power and are crippled.
We hope you enjoy these sneak-peeks and can't wait for you to try out the Initiate's new kit for yourself!
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Defenders, we're pleased to announce a week of double experience and half-price inventory bags! This event begins with the launch of this announcement, and will continue until May 13th.
As the kids would say, it's time to "get that bag".
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Greetings, Defenders! We're extremely excited (and terrified) to announce the arrival of the Betsy, The Mother of Wyverns jumbo plush! Strike fear into the hearts of monsters under your bed with this fuzzy and adorable terror of Dragonfall. This Wyvern mother comes with an adorable baby Betsy hatchling and an exclusive in-game pet; Patchwork Betsy, which will only be available through this campaign!
A huge thanks to Makeship for helping us bring Betsy to life. This campaign will run for three weeks only, and will end Tuesday, May 21st! We need at least 200 orders to bring Betsy to life, so we'd appreciate you sharing this post with your local Betsy enthusiast!
Greetings, defenders! We've taken our classic Dungeon Defenders II bundles, dusted them off, given them a fresh coat of paint, and chucked them out the window in favor of five new bundles fit for the modern player! These new bundles are each a one-time purchase and grant the user a variety of gems and goodies to compliment their arsenal. They're also launching with a 10% discount for the first 7 days of their release!
You can take a closer look at each new bundle by visiting their store pages;