Debuting alongside our next major update—Seas of Dragonfall Part II—is a significant revamp to the Initiate! While the initiate has always been a valuable hero, we've felt that her kit lacks significant identity when compared to the greater roster. With two brand-new abilities and a significant rework of another, we believe the Initiate will now shine even brighter alongside her fellow heroes. Let’s dive into the details!
Abilities
Breath of the Dragon(Replacing Chi Stomp) - Summon an ethereal dragon that unleashes a brief cone of flames in front of you. This deals magical fire damage and burns enemies, causing damage over time.
Chi Aura(Replacing Heal) - Channel your chi into an aura around you, healing yourself and nearby allies while crippling and slowing enemies!
Crippling Chi Wave - As it is now, 'Crippling Chi Wave' can feel slow and clunky to use. With these changes, we hope to make it a more fluid and fun ability;
Unlocked movement while casting Crippling Chi Wave.
Decreased charge time from 1s to 0.25s.
Projectile now auto-fires on full charge.
Increased projectile speed by 50%.
Increased max pierce targets from 5 to 10.
Reduce the mana cost of Crippling Chi Wave from 50 to 40.
Shards
With new abilities, we've also added a number of new shards to enable more varied and dynamic styles of play.
Blessing of the Dragon - +x% critical chance and +x% critical damage for 5 seconds after using Breath of the Dragon.
Chi Boost - Increases hero damage by x% while Chi Aura is active.
Chi Burn - Enemies inside Chi Aura burn for x% of your ability power as magic damage every second.
Goat Transmog - x% chance for Crippling Chi Wave to transmog enemies into goats for 3 seconds on-hit. Transmogrified enemies take x% more damage.
Crippling Strikes - Attacks have a 25% chance to fire a piercing Chi Wave that deals x% hero damage as magical damage and cripples enemies, increasing damage taken by x%.
Enduring Flame - Increases Breath of the Dragon burn damage by x% and increases burn duration by x seconds.
Enhanced Flames - Increases the damage of Breath of the Dragon by x%.
Protective Chi - While Chi Aura is active, gain a shield that decreases incoming damage by x%.
Mods
And finally, several mods have been reworked to reflect the Initiate's newfound abilities;
Thundering Stomp Chip reworked into Thundering Roar Chip - +x second stun on Breath of the Dragon.
Stomp Height Chip reworked into Burning Talisman Chip - Enemies within the range of the talisman burn for x% of your ability power and are crippled.
We hope you enjoy these sneak-peeks and can't wait for you to try out the Initiate's new kit for yourself!
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Defenders, we're pleased to announce a week of double experience and half-price inventory bags! This event begins with the launch of this announcement, and will continue until May 13th.
As the kids would say, it's time to "get that bag".
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Greetings, Defenders! We're extremely excited (and terrified) to announce the arrival of the Betsy, The Mother of Wyverns jumbo plush! Strike fear into the hearts of monsters under your bed with this fuzzy and adorable terror of Dragonfall. This Wyvern mother comes with an adorable baby Betsy hatchling and an exclusive in-game pet; Patchwork Betsy, which will only be available through this campaign!
A huge thanks to Makeship for helping us bring Betsy to life. This campaign will run for three weeks only, and will end Tuesday, May 21st! We need at least 200 orders to bring Betsy to life, so we'd appreciate you sharing this post with your local Betsy enthusiast!
Greetings, defenders! We've taken our classic Dungeon Defenders II bundles, dusted them off, given them a fresh coat of paint, and chucked them out the window in favor of five new bundles fit for the modern player! These new bundles are each a one-time purchase and grant the user a variety of gems and goodies to compliment their arsenal. They're also launching with a 10% discount for the first 7 days of their release!
You can take a closer look at each new bundle by visiting their store pages;
Fixed the 'Island Warrior' costume display having an extra polearm at the feet.
Synced players progress to day six if you have used the Daily Login Calendar at all to address issues with the first few days of Seas of Dragonfall release.
Fixed a several latency-based issues for the Daily Login Calendar.
Fixed an issue where the Daily Login Calendar's timer wouldn't reset.
Fixed an issue where the lock icon wouldn't go away even if it was the correct time to unlock a reward in the Daily Login Calendar.
Fixed an issue where--if you fully unlock the login calendar--the UI would become stuck until the next refresh.
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