Welcome to the start of a new year! This week's patch contains the newest Monthly Mission. Next week, we'll be back to our regularly scheduled bug fix/balance patches.
Feature
New Monthly Mission: No Fear New Year. Do you have the courage to take on this month's challenge?
Welcome to the start of a new year! This week's patch contains the newest Monthly Mission. Next week, we'll be back to our regularly scheduled bug fix/balance patches.
Feature
New Monthly Mission: No Fear New Year. Do you have the courage to take on this month's challenge?
Welcome to the start of a new year! This week's patch contains the newest Monthly Mission. Next week, we'll be back to our regularly scheduled bug fix/balance patches.
Feature
New Monthly Mission: No Fear New Year. Do you have the courage to take on this month's challenge?
With 125,000 members in the Steam group, you can now wield the power of the Squire’s Crystalline Saber! This legendary blade can drop from mobs, special enemies and Victory Chests.
The next weapon -- the Huntress’ Bow-Blaster -- will unlock at 175,000 members. Join the Steam Group to unlock this laser-blasting bow! If you work together and spread the word, you’ll unlock this weapon in no time.
The War Cache has also been refreshed. Login to get another random galactic weapon in the Tavern.
With 125,000 members in the Steam group, you can now wield the power of the Squire’s Crystalline Saber! This legendary blade can drop from mobs, special enemies and Victory Chests.
The next weapon -- the Huntress’ Bow-Blaster -- will unlock at 175,000 members. Join the Steam Group to unlock this laser-blasting bow! If you work together and spread the word, you’ll unlock this weapon in no time.
The War Cache has also been refreshed. Login to get another random galactic weapon in the Tavern.
Added Iron Core, Tripwire, Amped Up and Pyromania passives to Weapons and Tripwire passive to Relics.
This is to help ensure Legendary non-build weapons with Defense stats will generate with a full compliment of Defense-focused passives.
Tripwire was added to relics to maintain parity between the basic passives amongst all heroes (it was available on weapons already, but not on relics).
War Cache Refresh and Fixes
The War Cache has been refreshed! Login to get another random galactic weapon in the Tavern. Join the Steam Group to make these weapons become permanent drops in the game!
The War Cache will now roll a galactic weapon based on the hero that opens the cache and not the hero that you first login with. The weapon will generate based on the iPWR and the hero class you have out. (Note: It’s not a 100% guarantee that the galactic weapon will be for your hero class.)
Bug Fixes
Fixed the targeting issues with the Frostbite Tower.
Fixed two server crash issues.
Note About Difficulty
Thanks to everyone for sharing your feedback about the current endgame difficulty. We’re going to continue to tweak difficulty balance based on player feedback and data.
Added Iron Core, Tripwire, Amped Up and Pyromania passives to Weapons and Tripwire passive to Relics.
This is to help ensure Legendary non-build weapons with Defense stats will generate with a full compliment of Defense-focused passives.
Tripwire was added to relics to maintain parity between the basic passives amongst all heroes (it was available on weapons already, but not on relics).
War Cache Refresh and Fixes
The War Cache has been refreshed! Login to get another random galactic weapon in the Tavern. Join the Steam Group to make these weapons become permanent drops in the game!
The War Cache will now roll a galactic weapon based on the hero that opens the cache and not the hero that you first login with. The weapon will generate based on the iPWR and the hero class you have out. (Note: It’s not a 100% guarantee that the galactic weapon will be for your hero class.)
Bug Fixes
Fixed the targeting issues with the Frostbite Tower.
Fixed two server crash issues.
Note About Difficulty
Thanks to everyone for sharing your feedback about the current endgame difficulty. We’re going to continue to tweak difficulty balance based on player feedback and data.
Fixed a bug where Pet Ability Reroll prices were going above the intended 10,000 Gold cap. For those who spent money on Pet Ability Rerolls, we’ve included a compensation in this update. Details on that are in the next section.
Fixed a bug where the Dragolich’s Damage Buff was affecting the damage dealt to the Harbinger when a cannon was destroyed.
The Harbinger now destroys the Training Dummies in his arena upon spawning on the Prince's Ship.
Fixed a bug where the Null Void Training Dummy passive was affecting the Harbinger.
Pet Ability Reroll Compensation
If you spent gold on Pet Ability Rerolls before 5PM EST yesterday, you’ll find the following items in the Mailbox shortly after 3PM EST today:
Total Spent = 1,000 – 15,000 Gold
Refund – 10,000 Gold
Total Spent = 15,001 – 50,000 Gold
Refund – 30,000 Gold
Total Spent = 50,001 – 100,000 Gold
Refund – 80,000 Gold
Total Spent = 100,001 – 250,000 Gold
Refund – 200,000 Gold
Total Spent = 250,001 Gold or more
Refund – 450,000 Gold
Notes About Loot Changes
First of all, thank you so much for sharing your feedback about the recent loot changes. Your constructive criticism will help us further tweak the system.
We’re working on an update that will further increase the frequency of desirable stat combinations and passives based on your feedback, so stay tuned for more news on that improvement in the near future.
Brett, the designer behind the recent loot changes, took to the forums last night to take a deeper dive into the new systems. You can check out his post here.
War Cache Update
The War Cache has been updated to generate galactic weapons of weapons up to Nightmare IV iPWR.
Currently, there's a known issue where the War Cache will generate for the first hero that loads into the tavern instead of the hero who opens the Cache. We're working to fix this issue in a future update.