Nov 10, 2014
UnEpic - franfistro
Hello everyone!

I have just released the Mac version of Unepic.
It includes all features that the Windows version has, and multiplayer is cross-platform: Mac users can play multiplayer together with Windows users.
Nov 10, 2014
UnEpic - franfistro
Hello everyone!

I have just released the Mac version of Unepic.
It includes all features that the Windows version has, and multiplayer is cross-platform: Mac users can play multiplayer together with Windows users.
Oct 30, 2014
UnEpic - franfistro
Halloween is back again, and also the special levels and items of the season.

Let me remind you that there are 5 extra rooms at the end of the five first multiplayer maps of the game. All have special halloween items waiting for you... if you survive.. BWA HA HAAA!!!

- dungeon of satyrs: bouncing pumpkins
- search of magic: wand of trick or treat
- exploring a hole: skeleton costume
- night of the tryfids: lighting pumpkin
- sherwood graveyard: skull ring

BEFORE YOU PLAY: all items but bouncing pumpkins are UNIQUE. This means that they won't appear if you already own them. Check that you don't have them already in your inventory or at home before you play.
Oct 30, 2014
UnEpic - franfistro
Halloween is back again, and also the special levels and items of the season.

Let me remind you that there are 5 extra rooms at the end of the five first multiplayer maps of the game. All have special halloween items waiting for you... if you survive.. BWA HA HAAA!!!

- dungeon of satyrs: bouncing pumpkins
- search of magic: wand of trick or treat
- exploring a hole: skeleton costume
- night of the tryfids: lighting pumpkin
- sherwood graveyard: skull ring

BEFORE YOU PLAY: all items but bouncing pumpkins are UNIQUE. This means that they won't appear if you already own them. Check that you don't have them already in your inventory or at home before you play.
Oct 23, 2014
UnEpic - franfistro
Hello!

First patch after leaving Early Access is here.
It's just a bunch of bugs fixed:

- fixed: Bonus speed for weapons have been fixed (the calculation was wrong).
- fixed: "Lifesteal" weapons only absorbs HP of monsters when killed with the weapon, not magic.
- fixed (MP): Extra Skill Points can't be set any longer in laggy servers.
- fixed: mines and web traps created by player no longer counts as an enemy for appearing ladders/doors/platforms
- fixed: Battle Cry and Move Out were not applied to allies.
- fixed (MP): "destroy barrels" scroll did not work in all types of barrels.
- fixed (EDITOR): creatures set to "big" or "small" were not saved.
- fixed (MP): Items no longer appear duplicated in non-cooperative mp dungeons.
- fixed (EDITOR): Weapon choice for creatures is now working ok.
- fixed (EDITOR): Heal spells given to mobs were not applied in their allies.
- fixed: "spawn: max number on screen" not working when mob was ally.
- fixed: "Robes skill" could not be increased when "Armor Skill" was set to the maximum.
- fixed: "cheating scrolls" in PVP are working again.
- changed (MP): Blessed armor of Raak reduced slowness from 50 to 40.
- changed: Increased attack resist from 1 to 2 in concentration robes level 11.
- changed: Increased divine favours from 1 to 2 in White robes level 11.
- changed: extra damage given by rings x2.
- changed: "Ring of the Knight" critical redced from 5 to 4.

You can find this list within the game in OPTIONS > LASTEST LOG UPDATE

Oh, by the way, very soon the "Halloween extra content" will be activated for a few days ;-)
Oct 23, 2014
UnEpic - franfistro
Hello!

First patch after leaving Early Access is here.
It's just a bunch of bugs fixed:

- fixed: Bonus speed for weapons have been fixed (the calculation was wrong).
- fixed: "Lifesteal" weapons only absorbs HP of monsters when killed with the weapon, not magic.
- fixed (MP): Extra Skill Points can't be set any longer in laggy servers.
- fixed: mines and web traps created by player no longer counts as an enemy for appearing ladders/doors/platforms
- fixed: Battle Cry and Move Out were not applied to allies.
- fixed (MP): "destroy barrels" scroll did not work in all types of barrels.
- fixed (EDITOR): creatures set to "big" or "small" were not saved.
- fixed (MP): Items no longer appear duplicated in non-cooperative mp dungeons.
- fixed (EDITOR): Weapon choice for creatures is now working ok.
- fixed (EDITOR): Heal spells given to mobs were not applied in their allies.
- fixed: "spawn: max number on screen" not working when mob was ally.
- fixed: "Robes skill" could not be increased when "Armor Skill" was set to the maximum.
- fixed: "cheating scrolls" in PVP are working again.
- changed (MP): Blessed armor of Raak reduced slowness from 50 to 40.
- changed: Increased attack resist from 1 to 2 in concentration robes level 11.
- changed: Increased divine favours from 1 to 2 in White robes level 11.
- changed: extra damage given by rings x2.
- changed: "Ring of the Knight" critical redced from 5 to 4.

You can find this list within the game in OPTIONS > LASTEST LOG UPDATE

Oh, by the way, very soon the "Halloween extra content" will be activated for a few days ;-)
Oct 3, 2014
UnEpic - franfistro
Hi all!

There is a company that is selling "Unepic Mugs".

Just click here for more information


Oct 3, 2014
UnEpic - franfistro
Hi all!

There is a company that is selling "Unepic Mugs".

Just click here for more information


Jul 25, 2014
UnEpic - franfistro
Hello everyone!

Everything has been already finished and included in Unepic and it's no longer in Early Access.
It's been a year of changes and new stuff: improvements in dungeon editor, a new mob and boss editor, steam workshop, weapon skills, network changes and improvements and much more.

I just had a look to the Steam records and I have uploaded 346 versions since Unepic was published. The average is around 1 version per day (most were in test versions for testers and architects).

Thanks a lot to everyone who has participated in the Early Access version and for the patience they had, and specially to the testers, architects and Jacklifear, the community manager.

Unepic will be still updated with new official maps, updates in translations and fixed bugs that could appear.
Jul 25, 2014
UnEpic - franfistro
Hello everyone!

Everything has been already finished and included in Unepic and it's no longer in Early Access.
It's been a year of changes and new stuff: improvements in dungeon editor, a new mob and boss editor, steam workshop, weapon skills, network changes and improvements and much more.

I just had a look to the Steam records and I have uploaded 346 versions since Unepic was published. The average is around 1 version per day (most were in test versions for testers and architects).

Thanks a lot to everyone who has participated in the Early Access version and for the patience they had, and specially to the testers, architects and Jacklifear, the community manager.

Unepic will be still updated with new official maps, updates in translations and fixed bugs that could appear.
...