Since releasing Godus v2.1 last Friday we’ve had a lot of really useful comments from the community (as well as more than few support requests, too). This week, we’ve been hard at work implementing a ton of changes based on this feedback.
The update, released on Steam today, includes a bunch of exciting new cards, new gifts and some important bug fixes.
New stuff:
New Gift: Flag - allows you to put a flagpole in your world to increase happiness and look cool. (more flags to come!)
New Gift: School of Fish - Fish can now be placed in the sea.
New Card: Statue of Belief Collection - added, enables you to store some belief when you're not there to pick it up.
New Card: Tree Buff - The tree buff upgrade card further increases the amount of belief produced by abodes in the vicinity of trees.
New Card: Super Follower Boost - Boost your followers even more, making them work harder and longer.
Fixes:
Stopped campfires being created on top of gem seams and granite
Fix for rock colours being wrong in some situations
Fix for part of the fountain tutorial not appearing.
Destination button in events now only appears if there is at least one event to pick from.
Happiness and gift balancing
Fixed some tooltip locations
Reduced Astari Fire damage, to fix bug with them being too easy to kill
Tree of joy springs up out of the floor rather than being dropped
Gems only rewarded after all followers have climbed pit of doom steps
Fix to prevent temples ending up in the water whilst sculpting
Tweaks to happiness for homeless followers
During leashing tutorial leashes, will only be accepted if they end on the layer of the temple itself or the one under it.
Removing rotation snap back
Balance file changes
Settlements with courtyards now allow followers to go back home
Minor colour tweaks to trees and beautify
Fixes to Mac audio when sacrificing followers
New splash screen text
Revised colours for trees on various landscapes
Coming soon – mod our balance files!
Probably the most frequently requested changes we make to the game by the Steam Early Access community and our Kickstarter backers is that we reduce the wait timers for Godus on PC and Mac.
In the spirit of collaboration with the community, we will be implementing a major change to the way we set our balance files for all aspects of Godus.
In the near future, we will be providing you with the ability to manually set many of the values within the balance files for yourself. We will then collate your feedback with the intention of making global adjustments to Godus on PC and Mac based on your collective contributions.
You’ll be able to access the balance file values form with the settings menu:
A simple interface will allow you to set these values however you wish. Want everything to be built instantly or to have Belief costs set to zero? Now you’ll have the ability to do so from within the game.
However, what we really, really want you to do is share your edited balance files with us and let us know how and why you think your changes make the game more enjoyable.
We’re hoping there’s consistency in your replies, but we’re also aware that people will want to play according to their own preferred play style.
It’s here that your feedback will be vital to help us understand why you’ve made particular changes. So, be bold! Be detailed! And please don’t skimp out on any of the more juicy parts to your reasoning.
Since releasing Godus v2.1 last Friday we’ve had a lot of really useful comments from the community (as well as more than few support requests, too). This week, we’ve been hard at work implementing a ton of changes based on this feedback.
The update, released on Steam today, includes a bunch of exciting new cards, new gifts and some important bug fixes.
New stuff:
New Gift: Flag - allows you to put a flagpole in your world to increase happiness and look cool. (more flags to come!)
New Gift: School of Fish - Fish can now be placed in the sea.
New Card: Statue of Belief Collection - added, enables you to store some belief when you're not there to pick it up.
New Card: Tree Buff - The tree buff upgrade card further increases the amount of belief produced by abodes in the vicinity of trees.
New Card: Super Follower Boost - Boost your followers even more, making them work harder and longer.
Fixes:
Stopped campfires being created on top of gem seams and granite
Fix for rock colours being wrong in some situations
Fix for part of the fountain tutorial not appearing.
Destination button in events now only appears if there is at least one event to pick from.
Happiness and gift balancing
Fixed some tooltip locations
Reduced Astari Fire damage, to fix bug with them being too easy to kill
Tree of joy springs up out of the floor rather than being dropped
Gems only rewarded after all followers have climbed pit of doom steps
Fix to prevent temples ending up in the water whilst sculpting
Tweaks to happiness for homeless followers
During leashing tutorial leashes, will only be accepted if they end on the layer of the temple itself or the one under it.
Removing rotation snap back
Balance file changes
Settlements with courtyards now allow followers to go back home
Minor colour tweaks to trees and beautify
Fixes to Mac audio when sacrificing followers
New splash screen text
Revised colours for trees on various landscapes
Coming soon – mod our balance files!
Probably the most frequently requested changes we make to the game by the Steam Early Access community and our Kickstarter backers is that we reduce the wait timers for Godus on PC and Mac.
In the spirit of collaboration with the community, we will be implementing a major change to the way we set our balance files for all aspects of Godus.
In the near future, we will be providing you with the ability to manually set many of the values within the balance files for yourself. We will then collate your feedback with the intention of making global adjustments to Godus on PC and Mac based on your collective contributions.
You’ll be able to access the balance file values form with the settings menu:
A simple interface will allow you to set these values however you wish. Want everything to be built instantly or to have Belief costs set to zero? Now you’ll have the ability to do so from within the game.
However, what we really, really want you to do is share your edited balance files with us and let us know how and why you think your changes make the game more enjoyable.
We’re hoping there’s consistency in your replies, but we’re also aware that people will want to play according to their own preferred play style.
It’s here that your feedback will be vital to help us understand why you’ve made particular changes. So, be bold! Be detailed! And please don’t skimp out on any of the more juicy parts to your reasoning.
Last week we released the hotly anticipated Settlements revamp for PC and Mac to the main branch of Steam. It’s worth mentioning up-front that this will require you to restart your game, however the upside of that is that you’ll get to play our rather charming new intro sequence, first described here: What are we working on right now?
Last week we released the hotly anticipated Settlements revamp for PC and Mac to the main branch of Steam. It’s worth mentioning up-front that this will require you to restart your game, however the upside of that is that you’ll get to play our rather charming new intro sequence, first described here: What are we working on right now?
In this video, Fabs (of 22can's coding group) takes time out to tell you all about how he got started in the games industry, why he chose to throw his lot in with the 22cans team and what it's like to work for Peter Molyneux.
Fabs also describes his favourite aspect of Godus as well as the parts of the game of which he's the most proud, plus he reveals his all-time favourite game that he likes to play when not up to his neck in complex code.
In this video, Fabs (of 22can's coding group) takes time out to tell you all about how he got started in the games industry, why he chose to throw his lot in with the 22cans team and what it's like to work for Peter Molyneux.
Fabs also describes his favourite aspect of Godus as well as the parts of the game of which he's the most proud, plus he reveals his all-time favourite game that he likes to play when not up to his neck in complex code.
One of our major goals with Godus is to connect players from all walks of life and of different gaming backgrounds together. The principle way we want to do this is in Godus is with Hubworld… but we’re a canny bunch (even if we do say so ourselves) and that’s not the only trick up our sleeves.
If you take a close look at the row of social media icons at the top of our website, you’ll notice a new addition on the right-hand side…
This is all thanks to our fantastic friends over at Gamepedia who host what is now the official, definitive Godus wiki!
Of course, wikis are only as good as their content and that content needs to be kept up to date… and that’s where you come in.
We’re on the cusp of releasing the biggest and bestest update for Godus yet – the Settlements revamp we’ve been coyly talking about on our blog and in the forums for the last month or two – and on its release, a lot of the articles on that wiki will be rendered as little more than historical curiosities, relics of a bygone era when the game was in its infancy.
So, we would like you – our passionate, knowledgeable community – to assist us in bring the Godus wiki up to date. Not just for Godus on PC either, but also for the mobile version too.
We will be scouring the wiki on a regular basis and those who contribute the most interesting, informative and helpful articles will receive signed Godus merchandise, like the kind you see below:
If you think your particular wiki contribution is crying out for our attention, then get in touch! Drop us line via Community@22cans.com and we’ll take a look and see if it’s truly prize-worthy (chances are, it will be – we’re a soft touch like that).
If you’ve never edited a wiki before, don’t be shy! You can visit the Gamepedia Help Wiki, a great resource for both new editors and even experienced editors looking to hone their skills. You can check out the pages for Basic Editing and Formatting to get started today. You can also get in touch with the Gamepedia staff through their IRC Channel or by e-mailing community@gamepedia.com.
It’s Peter’s desire to create the most cooperative, collaborative and communicative group of players for any of his games yet, regardless of platform, so you can expect to see further initiatives like this in the future. New forums and Facebook for Godus on mobile
Facebook page update for Godus on PC/Mac & mobile devices
We’re looking forward to the worldwide release of Godus on iOS – we’re so close now we can smell our servers sweating with anticipation – and to support the forthcoming launch, you’ll also notice a change to our Facebook pages. In future, our 22cans Facebook page will be the home of the PC, Mac and eventually Linux versions of the game, as well as for any company announcements. Meanwhile, the Godus Facebook page will be the home of mobile version. This is to allow for any differences between the two versions as we continue to develop the game for both PC and mobile devices and also help prevent confusion as to what version we’re talking about when we’re providing tech support or sharing new videos and screenshots.
That’s it for now – we’d like to close by thanking Ben Robinson and Benjamin Tarsa of Gamepedia for all their help with the Godus wiki and to say we’re very much looking forward to seeing all your wiki contributions!
One of our major goals with Godus is to connect players from all walks of life and of different gaming backgrounds together. The principle way we want to do this is in Godus is with Hubworld… but we’re a canny bunch (even if we do say so ourselves) and that’s not the only trick up our sleeves.
If you take a close look at the row of social media icons at the top of our website, you’ll notice a new addition on the right-hand side…
This is all thanks to our fantastic friends over at Gamepedia who host what is now the official, definitive Godus wiki!
Of course, wikis are only as good as their content and that content needs to be kept up to date… and that’s where you come in.
We’re on the cusp of releasing the biggest and bestest update for Godus yet – the Settlements revamp we’ve been coyly talking about on our blog and in the forums for the last month or two – and on its release, a lot of the articles on that wiki will be rendered as little more than historical curiosities, relics of a bygone era when the game was in its infancy.
So, we would like you – our passionate, knowledgeable community – to assist us in bring the Godus wiki up to date. Not just for Godus on PC either, but also for the mobile version too.
We will be scouring the wiki on a regular basis and those who contribute the most interesting, informative and helpful articles will receive signed Godus merchandise, like the kind you see below:
If you think your particular wiki contribution is crying out for our attention, then get in touch! Drop us line via Community@22cans.com and we’ll take a look and see if it’s truly prize-worthy (chances are, it will be – we’re a soft touch like that).
If you’ve never edited a wiki before, don’t be shy! You can visit the Gamepedia Help Wiki, a great resource for both new editors and even experienced editors looking to hone their skills. You can check out the pages for Basic Editing and Formatting to get started today. You can also get in touch with the Gamepedia staff through their IRC Channel or by e-mailing community@gamepedia.com.
It’s Peter’s desire to create the most cooperative, collaborative and communicative group of players for any of his games yet, regardless of platform, so you can expect to see further initiatives like this in the future. New forums and Facebook for Godus on mobile
Facebook page update for Godus on PC/Mac & mobile devices
We’re looking forward to the worldwide release of Godus on iOS – we’re so close now we can smell our servers sweating with anticipation – and to support the forthcoming launch, you’ll also notice a change to our Facebook pages. In future, our 22cans Facebook page will be the home of the PC, Mac and eventually Linux versions of the game, as well as for any company announcements. Meanwhile, the Godus Facebook page will be the home of mobile version. This is to allow for any differences between the two versions as we continue to develop the game for both PC and mobile devices and also help prevent confusion as to what version we’re talking about when we’re providing tech support or sharing new videos and screenshots.
That’s it for now – we’d like to close by thanking Ben Robinson and Benjamin Tarsa of Gamepedia for all their help with the Godus wiki and to say we’re very much looking forward to seeing all your wiki contributions!
In this video, games industry legend Peter Molyneux (22can's Lead Creative & CEO) takes time out to tell you all about how he started making videogames and the changes he's seen over the course of his career, the reasons behind his decision to set up 22cans and the working atmosphere he's fostered, as well as what makes the studio's approach to development so unique.
Peter also describes his favourite aspect of Godus as well as the parts of the game of which he's the most proud, plus he reveals what games he likes to play and how he likes to relax when not dreaming up his next brilliantly bonkers idea.
...oh and there's another cheeky tease right at the end for all Godus players looking forward to our forthcoming Settlements revamp update. Enjoy!
In this video, games industry legend Peter Molyneux (22can's Lead Creative & CEO) takes time out to tell you all about how he started making videogames and the changes he's seen over the course of his career, the reasons behind his decision to set up 22cans and the working atmosphere he's fostered, as well as what makes the studio's approach to development so unique.
Peter also describes his favourite aspect of Godus as well as the parts of the game of which he's the most proud, plus he reveals what games he likes to play and how he likes to relax when not dreaming up his next brilliantly bonkers idea.
...oh and there's another cheeky tease right at the end for all Godus players looking forward to our forthcoming Settlements revamp update. Enjoy!