Killing Floor 2 - [TW]Yoshiro
Hello everyone!

Last week we promised you a look at some new guns and we “aim” to deliver! We have the Community Voted return of the Mac 10 SMG previously announced, but that isn’t all. So sight on in for a look at what's headed your way.


Starting things off is the previously mentioned Mac 10 SMG which is joining the Killing Floor 2 arsenal as the first community selected (via votes by you!) favorite from the original Killing Floor. Featuring incendiary ammo, this tier 3 cross perk Firebug and SWAT weapon is ready to heat things up at range.


Continuing the hot streak, another original favorite, the Husk Cannon is also making a comeback (or has it been here for years? We tried asking a Husk and it just tried to set us alight!). Able to lob charged up, heated balls of burning (and exploding) plasma down range, it is a Tier 4 cross perked between the Firebug and Demo.


Last but not least, something special for the M1911 lover. Have you ever felt that you needed more bang, but in the good old fashioned M1911 design? Introducing the AF2011-A1 as your new Gunslinger Tier 4 choice - functionally two 1911’s in one hand!

Don’t forget to follow along at the Killing Floor 2 Roadmap to make sure you don’t miss all the great new things headed your way: https://trello.com/b/ZOwMRlcW/killing-floor-2-roadmap
Killing Floor 2 - [TW]Yoshiro
Hello everyone!

Last week we promised you a look at some new guns and we “aim” to deliver! We have the Community Voted return of the Mac 10 SMG previously announced, but that isn’t all. So sight on in for a look at what's headed your way.


Starting things off is the previously mentioned Mac 10 SMG which is joining the Killing Floor 2 arsenal as the first community selected (via votes by you!) favorite from the original Killing Floor. Featuring incendiary ammo, this tier 3 cross perk Firebug and SWAT weapon is ready to heat things up at range.


Continuing the hot streak, another original favorite, the Husk Cannon is also making a comeback (or has it been here for years? We tried asking a Husk and it just tried to set us alight!). Able to lob charged up, heated balls of burning (and exploding) plasma down range, it is a Tier 4 cross perked between the Firebug and Demo.


Last but not least, something special for the M1911 lover. Have you ever felt that you needed more bang, but in the good old fashioned M1911 design? Introducing the AF2011-A1 as your new Gunslinger Tier 4 choice - functionally two 1911’s in one hand!

Don’t forget to follow along at the Killing Floor 2 Roadmap to make sure you don’t miss all the great new things headed your way: https://trello.com/b/ZOwMRlcW/killing-floor-2-roadmap
Killing Floor 2 - [TW]Yoshiro
Hello everyone,

Today we want to introduce you to both upcoming maps that will be joining the Killing Floor 2 lineup.

For those who enjoy Holdout style maps, Powercore (created by community mapper Motormouth) should be right up your ally! This subterranean facility has had a few lives, and seen some better days. Now, it will be your job to find out just who is in charge of its most recent revival, and why it is full of Zeds.



And the Patriarch himself has a new offering to present: DieSector. This arena was created for him to test out his latest and greatest creations, and you’ve somehow found yourself right in the middle of it.



It is here that he intends to endlessly subject you to the horde until you succumb. And yes, we do mean endlessly, but only if you can survive of course.

So here is how it will all work. Endless is a brand new gamemode that will be selectable for all existing maps (with the exception of holdout style maps), with the difficulty ramping up as the waves grow in number. DieSector is an arena map built to work together with this mode, opening up the playspace as the waves increase. And did we mention that the Patriarch will be taunting you along the way.

http://media.tripwirecdn.com/012618/paty1.mp3
http://media.tripwirecdn.com/012618/paty2.mp3
http://media.tripwirecdn.com/012618/paty3.mp3
http://media.tripwirecdn.com/012618/paty4.mp3

So start getting your weapons ready, oh, you want some new ones. Check back next week!
Killing Floor 2 - [TW]Yoshiro
Hello everyone,

Today we want to introduce you to both upcoming maps that will be joining the Killing Floor 2 lineup.

For those who enjoy Holdout style maps, Powercore (created by community mapper Motormouth) should be right up your ally! This subterranean facility has had a few lives, and seen some better days. Now, it will be your job to find out just who is in charge of its most recent revival, and why it is full of Zeds.



And the Patriarch himself has a new offering to present: DieSector. This arena was created for him to test out his latest and greatest creations, and you’ve somehow found yourself right in the middle of it.



It is here that he intends to endlessly subject you to the horde until you succumb. And yes, we do mean endlessly, but only if you can survive of course.

So here is how it will all work. Endless is a brand new gamemode that will be selectable for all existing maps (with the exception of holdout style maps), with the difficulty ramping up as the waves grow in number. DieSector is an arena map built to work together with this mode, opening up the playspace as the waves increase. And did we mention that the Patriarch will be taunting you along the way.

http://media.tripwirecdn.com/012618/paty1.mp3
http://media.tripwirecdn.com/012618/paty2.mp3
http://media.tripwirecdn.com/012618/paty3.mp3
http://media.tripwirecdn.com/012618/paty4.mp3

So start getting your weapons ready, oh, you want some new ones. Check back next week!
Jan 18, 2018
Killing Floor 2 - [TW]Yoshiro
Hello everyone,

What do you do as an enterprising engineer when a Zed outbreak occurs? Turn your prototype Domestic Assistant Robot into a Zed killing machine of course! And when it proves to be extremely unstable with a disturbingly violent personality matrix, and more importantly “unmarketable” to the higher ups, you watch it get crushed into the trash compactor of history. Something about making sure none of them survive the purge... But let us keep our eyes on the future.



Introducing the new and improved D.A.R 2.0! Redesigned from the ground up by the perfectly sane and stable employees of Horzine labs, this new unit (available for order soon!) is the latest in their line of territorial defense products. Yes, you may have heard about the incidents where prototype units “occupied” some Horzine facilities, but this was found to have been due to input errors, and the units fulfilled their territorial defense functions perfectly!

However, there has been another “incident.” While tests of these units are continuing at Horzine facilities around the globe, a unit at Arctic Outpost 12 had its primary programming overwritten by the Emergency Security Protocols, turning this DAR into a mechanical killing machine. Now this unit shows little concern for human beings except Horzine employees, who it only hates only slightly less than humanity in general. Seeing a new market in military robots, this DAR has been transferred to Zed Containment duty for field testing.

This unit, now calling itself DAR, is being sent to a Horzine contractor (that is you, the players) for free! If it doesn’t result in your untimely death in the field, please report that back to corporate as soon as you can! Additional exo frames and armors will be awarded based on your achievements in the field as well as optional purchasables. More details on these accomplishable achievements will be coming soon.

And one last thing... DAR seems to have been recording contractors it has come into contact with, and is using that as its means to communicate back. You can find some samples of this below:

To sum up:
  • All players will get access to the DAR endoskeleton for free with voice
  • Additional DAR exoskeleton armor options can be unlocked in game during an upcoming event
  • Further armor options will be available via the Zed Conomy crates as well as direct purchase
Jan 18, 2018
Killing Floor 2 - [TW]Yoshiro
Hello everyone,

What do you do as an enterprising engineer when a Zed outbreak occurs? Turn your prototype Domestic Assistant Robot into a Zed killing machine of course! And when it proves to be extremely unstable with a disturbingly violent personality matrix, and more importantly “unmarketable” to the higher ups, you watch it get crushed into the trash compactor of history. Something about making sure none of them survive the purge... But let us keep our eyes on the future.



Introducing the new and improved D.A.R 2.0! Redesigned from the ground up by the perfectly sane and stable employees of Horzine labs, this new unit (available for order soon!) is the latest in their line of territorial defense products. Yes, you may have heard about the incidents where prototype units “occupied” some Horzine facilities, but this was found to have been due to input errors, and the units fulfilled their territorial defense functions perfectly!

However, there has been another “incident.” While tests of these units are continuing at Horzine facilities around the globe, a unit at Arctic Outpost 12 had its primary programming overwritten by the Emergency Security Protocols, turning this DAR into a mechanical killing machine. Now this unit shows little concern for human beings except Horzine employees, who it only hates only slightly less than humanity in general. Seeing a new market in military robots, this DAR has been transferred to Zed Containment duty for field testing.

This unit, now calling itself DAR, is being sent to a Horzine contractor (that is you, the players) for free! If it doesn’t result in your untimely death in the field, please report that back to corporate as soon as you can! Additional exo frames and armors will be awarded based on your achievements in the field as well as optional purchasables. More details on these accomplishable achievements will be coming soon.

And one last thing... DAR seems to have been recording contractors it has come into contact with, and is using that as its means to communicate back. You can find some samples of this below:

To sum up:
  • All players will get access to the DAR endoskeleton for free with voice
  • Additional DAR exoskeleton armor options can be unlocked in game during an upcoming event
  • Further armor options will be available via the Zed Conomy crates as well as direct purchase
Killing Floor 2 - [TW]Yoshiro
A Happy New Years to all our KF 2 friends and fans new and old!

We have big plans this year to bring you a bigger, better Killing Floor 2, based in no small part to your requests as fans. For those who may have missed or forgotten here is a quick recap of things coming (with a few new additions!):

  • 3 New Weapons,
    • An increase by 50% over the last weapon update!
    • Including the first community voted weapon, the Mac 10 SMG
  • 2 New Maps (1 Community made)
  • Endless Mode
  • And a few other surprises....

And did we mention that is all scheduled for our first major update of the year? Oh and one of those surprises, the return of an old favorite character... no not that one... or that one... the other one.

We have also been working on several major technical issues between all platforms. For our PC fans, we have made some improvements to how memory is loaded on first launch which should see a faster loading speed across a variety of hardware.

We have also come to understand our build process wasn’t ideal for how patches are submitted and deployed for consoles. Due to that very patching process we will not be able to address several major issues our console fans are currently impacted by (including rewards not always properly granting on both consoles as well a visual dosh vault amount bug and crash on Xbox when playing the map Nightmare) until the next major update. As such, we are making some major changes to how we go about our build and submission process, and this will also cause some changes for PC players.

The public facing side of this is that heading into this next update, we will have two phases of opt-in betas available on Steam, so we have more time and eyes to check for issues. Keep an eye out on future announcements for exact timings.

We here at Tripwire Interactive are looking forward to a great 2018 across Killing Floor 2 and Rising Storm 2: Vietnam and sharing the journey with you, the fans!
Killing Floor 2 - [TW]Yoshiro
A Happy New Years to all our KF 2 friends and fans new and old!

We have big plans this year to bring you a bigger, better Killing Floor 2, based in no small part to your requests as fans. For those who may have missed or forgotten here is a quick recap of things coming (with a few new additions!):

  • 3 New Weapons,
    • An increase by 50% over the last weapon update!
    • Including the first community voted weapon, the Mac 10 SMG
  • 2 New Maps (1 Community made)
  • Endless Mode
  • And a few other surprises....

And did we mention that is all scheduled for our first major update of the year? Oh and one of those surprises, the return of an old favorite character... no not that one... or that one... the other one.

We have also been working on several major technical issues between all platforms. For our PC fans, we have made some improvements to how memory is loaded on first launch which should see a faster loading speed across a variety of hardware.

We have also come to understand our build process wasn’t ideal for how patches are submitted and deployed for consoles. Due to that very patching process we will not be able to address several major issues our console fans are currently impacted by (including rewards not always properly granting on both consoles as well a visual dosh vault amount bug and crash on Xbox when playing the map Nightmare) until the next major update. As such, we are making some major changes to how we go about our build and submission process, and this will also cause some changes for PC players.

The public facing side of this is that heading into this next update, we will have two phases of opt-in betas available on Steam, so we have more time and eyes to check for issues. Keep an eye out on future announcements for exact timings.

We here at Tripwire Interactive are looking forward to a great 2018 across Killing Floor 2 and Rising Storm 2: Vietnam and sharing the journey with you, the fans!
Killing Floor 2 - [TW]Yoshiro
Killing Floor 2 - [TW]Yoshiro
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