Paving the way for next week's major map expansion release, here we are with the official Update 1.30 for Euro Truck Simulator 2. We would like to thank everyone for their participation in the Open Beta, your support was awesome as always!
The game should update automatically through Steam. If you have switched to a beta branch, don't forget to opt out now! On the other hand, if you are concerned with mod compatibility and need to stay on the older version of the game for a time, there are still branches available on Steam giving you access to previous game versions. Update for non-Steam legacy edition of the game and VR-compatible beta build of the game may take a few additional days to get ready.
MAIN FEATURES
New Generation Scania R-Series and S-Series trucks
With almost two man-years invested in building the new vehicle models and implementing them into the game since the start of the year, this is our most detailed truck ever created.
Map improvements - city of Milano was completely remade, the whole northern part of Italy improved
We refreshed the old part of Italy which is already present in the base game to make it fit better with the quality of the upcoming Italia DLC. Consider it a sneak-peek into what it is going to be like.
Overhaul of navigation algorithms
New navigation code has been introduced in American Truck Simulator already and it is a huge change that required major programming effort and ended up being a large improvement over the old one. The navigation is now capable of sending the driver back along the same stretch of the road if need be, which may seem trivial, but it actually required a total redesign of the underlying data structures. We are looking forward to your feedback on this.
Time zones support
ETS2 now also supports time zones, which is going to be handy for further growth of the map. For now, this change will be affecting the UK only, since other ETS2 countries are in the same time zones.
ADDITIONAL CHANGES
ZF-16 transmission supporting upcoming DLC for all trucks that missed similar one
Paving the way for next week's major map expansion release, here we are with the official Update 1.30 for Euro Truck Simulator 2. We would like to thank everyone for their participation in the Open Beta, your support was awesome as always!
The game should update automatically through Steam. If you have switched to a beta branch, don't forget to opt out now! On the other hand, if you are concerned with mod compatibility and need to stay on the older version of the game for a time, there are still branches available on Steam giving you access to previous game versions. Update for non-Steam legacy edition of the game and VR-compatible beta build of the game may take a few additional days to get ready.
MAIN FEATURES
New Generation Scania R-Series and S-Series trucks
With almost two man-years invested in building the new vehicle models and implementing them into the game since the start of the year, this is our most detailed truck ever created.
Map improvements - city of Milano was completely remade, the whole northern part of Italy improved
We refreshed the old part of Italy which is already present in the base game to make it fit better with the quality of the upcoming Italia DLC. Consider it a sneak-peek into what it is going to be like.
Overhaul of navigation algorithms
New navigation code has been introduced in American Truck Simulator already and it is a huge change that required major programming effort and ended up being a large improvement over the old one. The navigation is now capable of sending the driver back along the same stretch of the road if need be, which may seem trivial, but it actually required a total redesign of the underlying data structures. We are looking forward to your feedback on this.
Time zones support
ETS2 now also supports time zones, which is going to be handy for further growth of the map. For now, this change will be affecting the UK only, since other ETS2 countries are in the same time zones.
ADDITIONAL CHANGES
ZF-16 transmission supporting upcoming DLC for all trucks that missed similar one
The roads are stretched. The trees are planted. The buildings and landmarks are in place. You can hear a deep hum of engines from the garage. Minor cosmetic touches are still applied this week, but we are pretty much done, and ready to announce the release date. We cannot wait to present our work in all its beauty!
Euro Truck Simulator 2 - Italia DLC will be available on December 5th, 2017.
To be more specific, we are planning to release the DLC in afternoon hours our local time - Prague, Czech Republic (GMT+1). We are planning a pizza party in the office to celebrate the occasion! ;)
Please be aware that in places ahead of us on the clock like Australia or China, it may be very late night already and the calendar may even show a new day. On the other hand, for our fans in Brazil or Canada, it will still be morning hours.
We have less than a week to orchestrate the release in the digital sphere. The DLC will also be distributed as a boxed edition in some territories and our distribution partners are doing their magic in the retail channel to be on time, too.
The ETS2 - Italia coming soon page on Steam is loaded with screenshots, video trailer, and all the other important information. Do not forget to add Italia to your wish list!
The roads are stretched. The trees are planted. The buildings and landmarks are in place. You can hear a deep hum of engines from the garage. Minor cosmetic touches are still applied this week, but we are pretty much done, and ready to announce the release date. We cannot wait to present our work in all its beauty!
Euro Truck Simulator 2 - Italia DLC will be available on December 5th, 2017.
To be more specific, we are planning to release the DLC in afternoon hours our local time - Prague, Czech Republic (GMT+1). We are planning a pizza party in the office to celebrate the occasion! ;)
Please be aware that in places ahead of us on the clock like Australia or China, it may be very late night already and the calendar may even show a new day. On the other hand, for our fans in Brazil or Canada, it will still be morning hours.
We have less than a week to orchestrate the release in the digital sphere. The DLC will also be distributed as a boxed edition in some territories and our distribution partners are doing their magic in the retail channel to be on time, too.
The ETS2 - Italia coming soon page on Steam is loaded with screenshots, video trailer, and all the other important information. Do not forget to add Italia to your wish list!
We are in the final stretch of fine-tuning the ETS 2: Italia DLC for release, and it's time to crank up the hype machine again!
https://www.youtube.com/watch?v=OtYNJ077oWA The participants of Open Beta Update 1.30 have already been exposed to a few glimpses of things to come in the reworked parts of Italy belonging to the base game, and the feedback is very positive so far! All the reports coming our way are an opportunity to polish the new region as well fix cosmetic issues with older parts of the game world. We are very grateful for such great cooperation with the volunteers in the fan community.
We hope to be able to confirm and announce the release date next week. Check out the Italia DLC Steam page, as we have uploaded a batch of new screenshots there today.
We are in the final stretch of fine-tuning the ETS 2: Italia DLC for release, and it's time to crank up the hype machine again!
https://www.youtube.com/watch?v=OtYNJ077oWA The participants of Open Beta Update 1.30 have already been exposed to a few glimpses of things to come in the reworked parts of Italy belonging to the base game, and the feedback is very positive so far! All the reports coming our way are an opportunity to polish the new region as well fix cosmetic issues with older parts of the game world. We are very grateful for such great cooperation with the volunteers in the fan community.
We hope to be able to confirm and announce the release date next week. Check out the Italia DLC Steam page, as we have uploaded a batch of new screenshots there today.
The island of Sicily lies in the south on the very tip of Italy's "shoe." Our version of the island contains three coastal cities with seaports, it is the second largest island we have created so far. Considering the scale of our game world, this relatively small piece of land surrounded by the sea required a specific approach to its design and to the creation of the distant horizon. It was quite a tough challenge to fit in all the roads, the cities, industries, and natural beauties, including Mount Etna, one of the largest natural landmarks in Italy.
Our design of the island reflects the typical Mediterranean climate and its unique architecture. The feeling of Sicily with its scorching sun is central to quite a few famous Italian movies, so we have tried to transfer this mood to our virtual world.
The island of Sicily lies in the south on the very tip of Italy's "shoe." Our version of the island contains three coastal cities with seaports, it is the second largest island we have created so far. Considering the scale of our game world, this relatively small piece of land surrounded by the sea required a specific approach to its design and to the creation of the distant horizon. It was quite a tough challenge to fit in all the roads, the cities, industries, and natural beauties, including Mount Etna, one of the largest natural landmarks in Italy.
Our design of the island reflects the typical Mediterranean climate and its unique architecture. The feeling of Sicily with its scorching sun is central to quite a few famous Italian movies, so we have tried to transfer this mood to our virtual world.
Open Beta of Euro Truck Simulator 2 Update 1.30 is ready for you to try!
How come we have skipped a version number? As both our flagship truck sims were getting ready for a major DLC release relatively short time apart, we had to run two parallel testing tracks. Code and data "freeze" for ETS2 happened several weeks after ATS was already "forked" for the release of its 1.29 update. As a result, Euro Truck Simulator 2 will be skipping a version number, while American Truck Simulator will catch up to the same 1.30 codebase version shortly after the update of its older brother.
Anyway, ETS2 Update 1.30 is bringing plenty of new, cool, and, of course, free stuff that we'd like to discuss...
MAIN FEATURES
Map improvements - city of Milano was completely remade, the whole northern part of Italy improved
We refreshed the old part of Italy which is already present in the base game to make it fit better with the quality of the upcoming Italia DLC. Consider it a sneak-peek into what it is going to be like.
Overhaul of navigation algorithms
New navigation code has been introduced in American Truck Simulator already and it is a huge change that required major programming effort and ended up being a large improvement over the old one. The navigation is now capable of sending the driver back along the same stretch of the road if need be, which may seem trivial, but it actually required a total redesign of the underlying data structures. We are looking forward to your feedback on this.
Time zones support
ETS2 now also supports time zones, which is going to be handy for further growth of the map. For now, this change will be affecting the UK only, since other ETS2 countries are in the same time zones.
ADDITIONAL CHANGES
ZF-16 transmission supporting upcoming DLC for all trucks that missed similar one
Multi-torque engines support (used in DAF engines 2017)
Basic engine and transmission info in quick job truck tooltip
Trailers with country restrictions are towed only to services in given countries
Further polish to DAF, Volvo, and SCANIA trucks
Tons of map tweaks and fixes in the base map and older map DLCs
New luxury yacht cargo
TOOLS / MOD ACCESS
New interactive tool for environmental lighting and weather setting (included in the editor)
New interactive tool for traffic behavior and rules debugging (included in the editor)
New scene preview tool (included in the editor)
New navigation parameters in map data
Assistance service parameters in economy data
Truck scale weight costs in economic data
We are ready for the open beta and looking forward to your feedback! Positive or negative, send it our way, as we are striving to improve the game as much as we can. Your help and participation in Open Betas is highly appreciated.
During open betas, we are operating a dedicated alternate site for World of Trucks, which is used to safely test all new features. Please visit World of Trucks Open Beta web for more information. Also, check our modding wiki to get details pertaining to mods for the game.
If you wish to take part in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right click on Euro Truck Simulator 2 → Properties → Betas tab → public_beta → 1.30 public beta. No password required.
Just as with the previous Open Beta releases - please keep in mind that this is still only a beta version of the update! You may experience instability and/or bugs and kinks. It’s completely okay if you want to wait for the final release. But if you are interested in providing feedback at this stage, be sure to let us know about your findings on our forum; you can join the general discussion here, and report any bugs here. We appreciate all your feedback.
Oh right, I would almost forget:
New Generation S and R Scania trucks are a part of this update!
With almost two man-years invested in building the new vehicle models and implementing them into the game since the start of the year, this is our most detailed truck ever created.
Just as the reworked northern Italy, the new Scania will be released absolutely for free.
Enjoy your Open Beta and be sure to check our forums if you are having any trouble and need to report anything. Preferably, test the game both without and with your MODs, to see how the "vanilla" version behaves, as well as any interaction with the modifications you are used to using. Make a backup of your player profile to make sure you can go back in case that you do not find 1.30 ready for you yet!
Open Beta of Euro Truck Simulator 2 Update 1.30 is ready for you to try!
How come we have skipped a version number? As both our flagship truck sims were getting ready for a major DLC release relatively short time apart, we had to run two parallel testing tracks. Code and data "freeze" for ETS2 happened several weeks after ATS was already "forked" for the release of its 1.29 update. As a result, Euro Truck Simulator 2 will be skipping a version number, while American Truck Simulator will catch up to the same 1.30 codebase version shortly after the update of its older brother.
Anyway, ETS2 Update 1.30 is bringing plenty of new, cool, and, of course, free stuff that we'd like to discuss...
MAIN FEATURES
Map improvements - city of Milano was completely remade, the whole northern part of Italy improved
We refreshed the old part of Italy which is already present in the base game to make it fit better with the quality of the upcoming Italia DLC. Consider it a sneak-peek into what it is going to be like.
Overhaul of navigation algorithms
New navigation code has been introduced in American Truck Simulator already and it is a huge change that required major programming effort and ended up being a large improvement over the old one. The navigation is now capable of sending the driver back along the same stretch of the road if need be, which may seem trivial, but it actually required a total redesign of the underlying data structures. We are looking forward to your feedback on this.
Time zones support
ETS2 now also supports time zones, which is going to be handy for further growth of the map. For now, this change will be affecting the UK only, since other ETS2 countries are in the same time zones.
ADDITIONAL CHANGES
ZF-16 transmission supporting upcoming DLC for all trucks that missed similar one
Multi-torque engines support (used in DAF engines 2017)
Basic engine and transmission info in quick job truck tooltip
Trailers with country restrictions are towed only to services in given countries
Further polish to DAF, Volvo, and SCANIA trucks
Tons of map tweaks and fixes in the base map and older map DLCs
New luxury yacht cargo
TOOLS / MOD ACCESS
New interactive tool for environmental lighting and weather setting (included in the editor)
New interactive tool for traffic behavior and rules debugging (included in the editor)
New scene preview tool (included in the editor)
New navigation parameters in map data
Assistance service parameters in economy data
Truck scale weight costs in economic data
We are ready for the open beta and looking forward to your feedback! Positive or negative, send it our way, as we are striving to improve the game as much as we can. Your help and participation in Open Betas is highly appreciated.
During open betas, we are operating a dedicated alternate site for World of Trucks, which is used to safely test all new features. Please visit World of Trucks Open Beta web for more information. Also, check our modding wiki to get details pertaining to mods for the game.
If you wish to take part in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right click on Euro Truck Simulator 2 → Properties → Betas tab → public_beta → 1.30 public beta. No password required.
Just as with the previous Open Beta releases - please keep in mind that this is still only a beta version of the update! You may experience instability and/or bugs and kinks. It’s completely okay if you want to wait for the final release. But if you are interested in providing feedback at this stage, be sure to let us know about your findings on our forum; you can join the general discussion here, and report any bugs here. We appreciate all your feedback.
Oh right, I would almost forget:
New Generation S and R Scania trucks are a part of this update!
With almost two man-years invested in building the new vehicle models and implementing them into the game since the start of the year, this is our most detailed truck ever created.
Just as the reworked northern Italy, the new Scania will be released absolutely for free.
Enjoy your Open Beta and be sure to check our forums if you are having any trouble and need to report anything. Preferably, test the game both without and with your MODs, to see how the "vanilla" version behaves, as well as any interaction with the modifications you are used to using. Make a backup of your player profile to make sure you can go back in case that you do not find 1.30 ready for you yet!