The Definitive Edition will be available to purchase that same day for USD$29.99. Players who already own the Dawn of War – Anniversary Edition will receive a 30% upgrade discount on Steam and GOG. This discount for previous owners will remain in place for the foreseeable future. The team has been hard at work updating this classic experience for modern hardware, but in the meantime, check out the classic Dawn of War trailer, newly enhanced in 4K!
Q: When is Warhammer 40,000: Dawn of War - Definitive Edition coming out?
A: August 14, 2025
Q: What platforms will Warhammer 40,000: Dawn of War - Definitive Edition be available for?
A: Warhammer 40,000: Dawn of War - Definitive Edition will be available for PC on the Steam and GOG storefronts.
Q: How much will Warhammer 40,000: Dawn of War - Definitive Edition cost?
A: USD$29.99
Q: I own the Dawn of War – Anniversary Edition, do I get a discount?
A: Yes! There will be a 30% discount for players who own the Anniversary Edition on Steam or GOG.
Q: What languages will Dawn of War: Definitive Edition support?
A: Most of the original translations for the game will be available at launch with the addition of full text support for Simplified Chinese. We’ll have more news on all the language options for Warhammer 40,000: Dawn of War - Definitive Edition closer to its release date.
Q: Is the minimum recommended specification on the Steam Store page accurate?
A: This is a conservative preliminary minimum specification. Further optimization during development will bring this down before launch.
Q: Will you be adding any new content or post-launch DLC?
A: No. Our focus is on delivering the ultimate Dawn of War experience when we launch the Definitive Edition later this year – that means everything players know and love from the original game all in one package. We’ll keep an eye out for any critical issues or bugs that need to be addressed after launch, but our primary goal is to optimize Dawn of War for modern hardware.
Q: Will you be making any multiplayer balance changes or quality of life improvements?
A: Though our primary focus is on updating the game for modern hardware, we have been keeping a close eye on your feedback. Multiplayer balance will mostly remain the same; however, we have been fixing some of the most egregious legacy bugs that should help improve the multiplayer experience. Though not all legacy bugs will be addressed for launch, we plan to be on standby to hot fix any high priority issues after the game’s official release. In addition to that, we are experimenting with changes to high impact items to improve general gameplay, such as the behavior of flying units or the pathing of infantry and vehicles, along with quality-of-life settings such as grid key presets.
Q: Does this mean that we’ll also get a new version of Dawn of War 2 or any other Relic Entertainment games?
A: We can only talk about games that we have announced. Right now, we’re focused on supporting the Warhammer 40,000: Dawn of War - Definitive Edition and our other released and upcoming Relic games.
Q: When will you share more information about the updates and improvements to the game?
A: In the lead up to our August launch, we have lots to share from the development team in blogs, videos, and livestreams. Join the official Relic Entertainment Discord server to stay up to date on the latest.
Working closely with our players has always been at the heart of our philosophy, and this will continue to shape our approach in the future. We could not have made these games and this universe without the support of our wonderful community. Thank all of you for your continued support! Our studio is backed by strong and meaningful franchises and our team is committed to creating the best games possible. With our extensive experiences in strategy game development and two exciting titles currently in progress, we are confident in our ability to deliver outstanding experience to players. This decision allows us to be more agile in our approach while continuing to shape the vision that has been ours from the very beginning, empowering us to push boundaries and be closer as ever of our community.
Daarkarrow: Thanks for the introduction. I think players are eager to know a bit more about the book you have been writing, should we go straight to that? Stephen: Thanks, Daarkarrow! I’ve been with Amplitude over ten years now (wow, time flies!), working mainly on Endless projects like Endless Legend and Endless Space 2, but also on Amplitude’s entry into the historical strategy genre, Humankind. Science-fiction is my first love though—and the reason I ended up a games writer at Amplitude—so when the opportunity came up to write a novel set in the Endless universe I jumped at the chance. Space travel, precursor civilizations, and existential cosmic questions—all these things have fascinated me from my earliest years, and the Endless universe is the perfect backdrop to explore these elements!
Stephen: Let’s dive right in!
Daarkarrow: Okay so based on what I can see it is a sci-fi + adventure novel, right? Stephen: Essentially, Shadow of the Endless is about a young Pilgrim named Sewa, who uncovers a plot to betray her people, resulting in a wild adventure across the galaxy. For those who don’t know, the Pilgrims are an offshoot of the United Empire, who fled into space in a dozen or so fleets when Emperor Zelevas sought to eradicate their Endless-worshipping religion. As a hunted people, the Pilgrims are constantly on the run, and as such, Sewa’s first duty is to her people’s survival. She wants to be a caver, but it seems fate has other ideas...
Daarkarrow: Amazing, thanks for the details! Stephen: Yes, exactly. Strange worlds, starships, weird and horrifying aliens. All the classic stuff. The novel delves deeper into many elements of the Endless universe, such as the nature of Dust, the inner workings of the Academy, and the United Empire homeworld, but at heart it’s a story about a young woman coming to terms with her place in the world (or galaxy!). If you like (or fear!) the idea of caving deep into subterranean places, the novel should give you a lot of feels too!
Daarkarrow: For anyone new to the Endless Universe (or just less knowledge from Endless Space 2), here it is a quick synopsis of the factions Stephen just mentioned. Stephen: Definitely. The main character, Sewa, hails from the Pilgrims, a high-tech, religious faction who are obsessed with the Endless, but remain in the cross-hairs of Emperor Zelevas’ United Empire who hunt down the Pilgrims ruthlessly. The novel features a lot of insights into both factions, and the eagle-eyed reader will spot many more characters of other factions who cross Sewa’s path during her adventures. A Niris commander working on behalf of the United Empire plays a key role.
Stephen: The Academy is a secretive organization led by a charismatic individual named Isyander St Shaiad. The central role of the Academy is to find and train those few individuals who have been altered by the mysterious substance known as Dust (and survived). The organization helps these "Heroes" to control and exploit the powers that Dust gives them, before sending them back out into the galaxy to work for client-empires. The Academy is an energetic political player on the galactic stage, and its fascination with Dust and the ancient Endless civilization leads it to a mastery of arcane knowledge.
Stephen: In ‘Shadow of the Endless’ readers will get a front-row seat view of the Academy from the inside, as one of Sewa’s companions takes her into the heart of the Harrow star-system where the famous Academy ‘pyramid-city’ is located. As well as wandering through the city, Sewa’s journey will also take her into the catacombs below...
The book is only available in English
We are first going into the English-speaking market, and we hope to have more exciting news to share in the future about potential additional languages.
We are all chasing Stephen to get signed copies, you are not the only one! He will be participating in several Events in the UK to sign copies, but we will share more details on our social media channels.
The Audio edition is confirmed! The team is working really hard to bring it as soon as possible.