A new character and a completely revamped version of Spy Mode await you in the Stolen Dreams Quest. Embrace your inner secret agent, Tenno!
The Grineer have put out a capture order for a thief named Maroo – they claim she double crossed them and has sold precious Arcane Codices to the Corpus. Concerned for Maroo’s safety – and excited at the idea of a new Arcane Codex – the Lotus is requesting that you bring Maroo in.
Think fast, Tenno! You must plan your actions quickly and accordingly in this Quest. Failure to do so may alert the enemy to your presence and the Arcane Codex data may be destroyed.
Complete this Quest and you’ll be rewarded with an Ether Daggers Blueprint and a Catalyst Blueprint.
Go forth and complete the Quest!
*Please note this Quest is only available for players that are Mastery Rank 3 or higher.
A new character and a completely revamped version of Spy Mode await you in the Stolen Dreams Quest. Embrace your inner secret agent, Tenno!
The Grineer have put out a capture order for a thief named Maroo – they claim she double crossed them and has sold precious Arcane Codices to the Corpus. Concerned for Maroo’s safety – and excited at the idea of a new Arcane Codex – the Lotus is requesting that you bring Maroo in.
Think fast, Tenno! You must plan your actions quickly and accordingly in this Quest. Failure to do so may alert the enemy to your presence and the Arcane Codex data may be destroyed.
Complete this Quest and you’ll be rewarded with an Ether Daggers Blueprint and a Catalyst Blueprint.
Go forth and complete the Quest!
*Please note this Quest is only available for players that are Mastery Rank 3 or higher.
Use Wyrm’s signature laser rifle to blast through increasingly challenging enemies in this Sentinel-based space shooter.
To play, visit your Arsenal and Equip Wyrm. Visit ‘Appearance’ and select the ‘W’ loadout at the top of the screen. Could it be any simpler? Yes, yes it could be but it’s not.
Noggles
Liset lacking flair? Is its décor the saddest in the Solar System?
Electrify Liset interior design with the new Volt Noggle, terrify space dust bunnies with the Elite Arid Lancer Noggle or acquire a token reminder of that time you whooped the baddest Saturn System boss with the new Sargas Ruk Noggle.
The best part? Ask them a question and they'll always agree!
Ember Changes:
Base Stamina increased to 150. Base armour increased to 100 (125 for Ember Prime) Movement Speed increase. Fire Blast has had a mechanic added. In addition to placing a ring of fire on casting location, it will now also generate a growing wall of fire (like the Arson Eximus ability). World On Fire is now a toggle ability with a 50 Energy cost on cast. It will drain 5 energy over time as well as consider your power duration (affected by mods). World on Fire has had its casting time reduced.
Archwing Changes:
Increased the Itzal Archwing’s Fighter Escort Ability to 20. Added visual effect for Itzal’s Fighter Escort drones exploding once the Ability expires.
Changes:
Improved audio quality on Fusion MOA firing sounds. Increased Sugatra size on Jat Kittag. Slightly lowered the speed in which Mag’s Pull Ability will drag enemies and items towards you. Resource boosters now apply to Dojo color pigment drops. (Note: because pigments drop at 100% from their enemy types, for pigments, drop chance boosters are treated as drop amount boosters) Players can now be able to see downed allies through walls via an outline.
Use Wyrm’s signature laser rifle to blast through increasingly challenging enemies in this Sentinel-based space shooter.
To play, visit your Arsenal and Equip Wyrm. Visit ‘Appearance’ and select the ‘W’ loadout at the top of the screen. Could it be any simpler? Yes, yes it could be but it’s not.
Noggles
Liset lacking flair? Is its décor the saddest in the Solar System?
Electrify Liset interior design with the new Volt Noggle, terrify space dust bunnies with the Elite Arid Lancer Noggle or acquire a token reminder of that time you whooped the baddest Saturn System boss with the new Sargas Ruk Noggle.
The best part? Ask them a question and they'll always agree!
Ember Changes:
Base Stamina increased to 150. Base armour increased to 100 (125 for Ember Prime) Movement Speed increase. Fire Blast has had a mechanic added. In addition to placing a ring of fire on casting location, it will now also generate a growing wall of fire (like the Arson Eximus ability). World On Fire is now a toggle ability with a 50 Energy cost on cast. It will drain 5 energy over time as well as consider your power duration (affected by mods). World on Fire has had its casting time reduced.
Archwing Changes:
Increased the Itzal Archwing’s Fighter Escort Ability to 20. Added visual effect for Itzal’s Fighter Escort drones exploding once the Ability expires.
Changes:
Improved audio quality on Fusion MOA firing sounds. Increased Sugatra size on Jat Kittag. Slightly lowered the speed in which Mag’s Pull Ability will drag enemies and items towards you. Resource boosters now apply to Dojo color pigment drops. (Note: because pigments drop at 100% from their enemy types, for pigments, drop chance boosters are treated as drop amount boosters) Players can now be able to see downed allies through walls via an outline.
Firing high-velocity blades, this weapon can also be used as a battle-saw, shredding anything unfortunate enough to get within range.
Additions:
Ability buffs have been added to the Squad UI! Buffs will now show to the left of your squadmates health bar. Buffs cast on your teammates will show duration timers (ie Roar, Warcry, Banish, etc).
Ability buffs will also show self-buffs such as Roar, and Augment Mods that provide buffs such as Rhino’s Ironclad Charge will also detail information (ie armor gained from targets hit with Charge).
Overshields have been added to Warframe! Overshields are an extra layer of protection on your existing shield that must be destroyed before your Warframe’s shields can be damaged. Overshields can be obtained when using Shield Restore items when you are at maximum shield capacity. Overshields cannot be regenerated, and this extra protective shield is noted by a color change (purple) in the UI. Overshields have a cap at 1200.
Warframe Changes:
The Shield Transference Augment Mod now creates an overshield based on the amount drained via Shield Polarize. This amount contributes to overshields as normal, and will cap at 1200.