Warframe - contact@rockpapershotgun.com (Philippa Warr)

Chains of Harrow

This week sees the release of the new Warframe [official site] update – Chains of Harrow – plus the dark priest-themed Harrow Warframe. Warframes are the exo-armour suits you can swap out in the game. They each have unique powers and thus let you switch to different playstyles and so on. They’re somewhere between a loadout and a character. … [visit site to read more]

Warframe - Wintermaker


Get a sneak peek at next weeks update HERE!

HARROW WARFRAME
Harness the power of the Void to bolster allies’ defenses and amplify their lethality with Harrow.

CHAINS OF HARROW QUEST
Emergency lights strobe to reveal the horrors of what happened inside an abandoned Steel Meridian vessel. What force unleashed this evil and how can it be stopped?

EARTH REMASTERED
Experience Earth like never before. All Earth Terrain Missions will feature lush vegetation, naturalistic lighting and a remastered soundscape with this stunning overhaul.

Next week will also bring a new game feature, enemy and more!

Warframe - Wintermaker


Get a sneak peek at next weeks update HERE!

HARROW WARFRAME
Harness the power of the Void to bolster allies’ defenses and amplify their lethality with Harrow.

CHAINS OF HARROW QUEST
Emergency lights strobe to reveal the horrors of what happened inside an abandoned Steel Meridian vessel. What force unleashed this evil and how can it be stopped?

EARTH REMASTERED
Experience Earth like never before. All Earth Terrain Missions will feature lush vegetation, naturalistic lighting and a remastered soundscape with this stunning overhaul.

Next week will also bring a new game feature, enemy and more!

Jun 16, 2017
Warframe - [DE]Taylor


TennoCon is less than one month away, so the Devs will be using every hour before its arrival to prepare. That means Devstream #94 will be the last one until TennoLive 2017!

Join us today, June 16, for one last stream before they reappear on July 8 for the big event.

Who: Rebecca, Steve, Sheldon, and Scott will all be on the couch!

What: Sworn to secrecy to preserve the excitement for TennoLive, we bring some teases this week on top of the usual Dev Build antics. Lurking on the calendar is Harrow’s release, and we’ll cover the contents of that update as well!

Prizes? Make sure you tune in live for your chance to win one of three 1000 Platinum Prizes or an Oberon Prime Access Pack!

Where: twitch.tv/warframe

When: Today, June 16 at 2 p.m. ET! Check your time zones here:
worldtimebuddy.com

See you there!
Jun 16, 2017
Warframe - [DE]Taylor


TennoCon is less than one month away, so the Devs will be using every hour before its arrival to prepare. That means Devstream #94 will be the last one until TennoLive 2017!

Join us today, June 16, for one last stream before they reappear on July 8 for the big event.

Who: Rebecca, Steve, Sheldon, and Scott will all be on the couch!

What: Sworn to secrecy to preserve the excitement for TennoLive, we bring some teases this week on top of the usual Dev Build antics. Lurking on the calendar is Harrow’s release, and we’ll cover the contents of that update as well!

Prizes? Make sure you tune in live for your chance to win one of three 1000 Platinum Prizes or an Oberon Prime Access Pack!

Where: twitch.tv/warframe

When: Today, June 16 at 2 p.m. ET! Check your time zones here:
worldtimebuddy.com

See you there!
Warframe - [DE]Taylor
The countdown to the next round of TennoGen has officially begun! Be sure to get your creations in before June 20th at 9 a.m. ET for them to be considered.

Best of luck, Tenno!
Warframe - [DE]Taylor
The countdown to the next round of TennoGen has officially begun! Be sure to get your creations in before June 20th at 9 a.m. ET for them to be considered.

Best of luck, Tenno!
Warframe - [DE]Taylor


TennoCon 2017 is quickly approaching! On July 8th we’ll be hosting the largest gathering of Tenno in London, Ontario, Canada! Don’t miss out on this day full of amazing Warframe activities, panels, workshops and more.

Panels
Get first look at what’s new in the Warframe Universe with our Art, Sound, and Top Cow panels! Warframe Devs will be joined by a variety of special guests, including Lucas Schuneman (the voice of Nef Anyo and Tyl Regor), Keith Thompson (concept artist responsible for many Warframes that you know and love – including Harrow!), and Keith Power, the musical genius behind the Second Dream and The War Within Soundtracks.

Don’t miss your chance to meet your favourite content creators either, with our YouTuber panel and Twitch booth, where our Warframe Partners will be streaming right from the show floor!

Workshops and Activities
Test your skills and jump into the Origin System with a variety of workshops and activities! Build your own room in-engine, learn the languages of Warframe from Ordis himself (puns not guaranteed), participate in a live script-read of your favourite quests, and so much more.

We’ve also partnered with Trapdoor Escape Rooms to provide a one-of-a-kind escape room experience for TennoCon! Players/attendees will get to step into the world of Warframe and aid the Tenno in a real life adventure.

Can’t make it?
If London, Ontario is a node you haven’t unlocked yet, don’t fret! We will be streaming our final event, TennoLive2017, straight to our Twitch channel at twitch.tv/warframe. Tune in to catch the biggest reveal of the year (so far)!

Get access to Baro Ki’Teer and all of his wares in the exclusive TennoCon Relay, and support charity with the purchase of a Digital Pack (for those who can’t attend), or any ticket that secures entry.

A portion of all ticket proceeds go towards the Covenant House Toronto.

Learn more and get your tickets at warframe.com/tennocon
Warframe - [DE]Taylor


TennoCon 2017 is quickly approaching! On July 8th we’ll be hosting the largest gathering of Tenno in London, Ontario, Canada! Don’t miss out on this day full of amazing Warframe activities, panels, workshops and more.

Panels
Get first look at what’s new in the Warframe Universe with our Art, Sound, and Top Cow panels! Warframe Devs will be joined by a variety of special guests, including Lucas Schuneman (the voice of Nef Anyo and Tyl Regor), Keith Thompson (concept artist responsible for many Warframes that you know and love – including Harrow!), and Keith Power, the musical genius behind the Second Dream and The War Within Soundtracks.

Don’t miss your chance to meet your favourite content creators either, with our YouTuber panel and Twitch booth, where our Warframe Partners will be streaming right from the show floor!

Workshops and Activities
Test your skills and jump into the Origin System with a variety of workshops and activities! Build your own room in-engine, learn the languages of Warframe from Ordis himself (puns not guaranteed), participate in a live script-read of your favourite quests, and so much more.

We’ve also partnered with Trapdoor Escape Rooms to provide a one-of-a-kind escape room experience for TennoCon! Players/attendees will get to step into the world of Warframe and aid the Tenno in a real life adventure.

Can’t make it?
If London, Ontario is a node you haven’t unlocked yet, don’t fret! We will be streaming our final event, TennoLive2017, straight to our Twitch channel at twitch.tv/warframe. Tune in to catch the biggest reveal of the year (so far)!

Get access to Baro Ki’Teer and all of his wares in the exclusive TennoCon Relay, and support charity with the purchase of a Digital Pack (for those who can’t attend), or any ticket that secures entry.

A portion of all ticket proceeds go towards the Covenant House Toronto.

Learn more and get your tickets at warframe.com/tennocon
Warframe

This month Warframe will be getting its next major update, bringing a new playable Warframe named Harrow, new items, and a complete visual overhaul of the Earth maps. While Harrow has already been shown off a bit, we've got an exclusive before-and-after look at Earth's sweet new remastered terrain.

You can watch the trailer above to see the differences in motion, or use the slider images below to compare some screenshots side by side. While much of the actual layouts of the levels seem to be staying the same, they've been given improved lighting, extra foliage, better textures, and a whole lot of other improvements. Frankly, the difference is stunning, with some scenes almost looking like an entirely different game.

Click here to see the full size comparison.

Despite this upgrade, developer Digital Extremes says players shouldn't notice any difference in performance. Digital Extremes art director Mat Tremblay told me that developing Warframe for both high and low end PCs has been in their mind since the very beginning of development. "Even though we have done a lot to add lushness to our Grineer Forest locations," Tremblay said, "we have also taken steps to improve performance within systems that would have been negatively impacted by such changes." 

Warframe is also still bound to its PS4 and Xbox One versions, so even as PC technology gets better, the game can't stretch too far past its initial performance floor. But Tremblay doesn't think that limits them from doing what they want. "In the time since we first released the set there have been numerous updates to our engine," he said. "We try to push ourselves, and our technology, beyond those limits but sometimes we have to get creative in the way that achieve our intended goal."

Click here to see the full size comparison.

And Earth is just the beginning, with more visual remasters on the way. "We want to remaster all of the art sets, eventually, to fix some of the issues that have resulted from updating our tech but also because we have evolved as developers," Tremblay explained. I asked him if there were any assets in particular he had his eye on improving, and he said "nothing is sacred." 

"The re-mastery is not our primary focus but we do have teams of developers working to update each set starting with the earliest released sets. The ultimate goal being that we bring them all up to our new standard." And it's been clear recently how much Digital Extremes and its tech has improved since Warframe's initial launch—all of its latest additions to the game have outshined its early work graphically. "We are still very proud of the game we have created, but we all evolve, and so should our game."

Click here to see the full size comparison.

Tremblay says one of the reasons they started with Earth is because they "wanted to improve one of the first planets players see." Everyone who starts fresh will now be immediately introduced to the game with these upgraded visuals, but Tremblay also hopes it will pull long time players back to a planet they maybe haven't visited in awhile. "Above all, our hope is that players who have been with us for so long, but perhaps have not visited a location like Earth recently, are drawn back to see what we have done."

"With improved lighting, a conversion to PBR materials and workflow and a new vegetation system, we’re able to create mood and atmosphere in a much more significant way than when we first released the Grineer Forest set back in January 2014." This gives Digital Extremes a chance to really show what it and the Evolution Engine is capable of now, experimenting with techniques they simply didn't have access to at the time. 

Click here to see the full size comparison.

Tremblay told me that "even after four years now, we still have a big list of To-Dos!" That's certainly in the style of Warframe, as Digital Extremes is always working on or updating something. So while revamping art assets may not be the main focus of their team, it's not unreasonable to expect more of the game's familiar faces get a makeover before too long.  

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