Nov 11, 2020
Wreckfest - jannesBB
A number of frustrating niggles were found in the previous Wasteland Wreckers update, and since we would prefer to keep the game in tip-top shape for you we broke out our virtual brooms and showed bugs the door. While at it, we also threw in a couple of other improvements for the good measure. Please check below for a summary of items fixed or improved upon in this release.

RELEASE NOTES

Game version

PC: 1.267195

  • A number of career special events can be now started correctly.
  • Fixed a bug which caused tournament damage settings break after tuning the car in the pre-race screen.
    This specific bug made Score Streak and Rampage Rush events very tricky.
  • Fixed misleading HUD info in the Wreck Hell and Ripper Raid events.
  • Installing Bullet fender cuts now correctly removes front flares.
  • Fixed clipping issues with Razor customization parts and added missing fender flares.
  • Installing RoadSlayer GT large rear spoiler now removes the stock spoiler completely.
  • Removed duplicate Sofa Car tailpipe.
  • Improved Big Rig AI competitiveness.
  • Improved Killerbee S AI competitiveness.
  • Added "Random Large Special" AI Set.
Thanks for your support everyone, and happy racing!
Wreckfest - jannesBB


HIGHLIGHTS

  • New tournament: Wasteland Wreckers
  • New free tournament reward vehicle: Battle Bus
  • Engine upgrades for many special vehicles
  • Handling improvements for special vehicles
  • Stability and quality of life enhancements

We're pleased to announce the availability of a new tournament!

After the thrilling high-speed pursuits of the out-going Getaway Heat, it's time to change gears and start shelling some serious hits again! This time we're inviting you to join us on derelict Rockfield Roughspot on which you're going to be the main star of a gladiator battle and face off with badass wrecking crew. For that, a new tool of destruction is waiting for you: Battle Bus! Armored to the teeth and equipped with a massive plow, this thing will demolish absolutely everything in its path. Your mission: destroy the oncoming marauders, wreck your way to the top of the rankings and claim your own Battle Bus. The monthly events are no slouch either, challenging you to cause as much chaos as possible using the Bandit Ripper on selected tracks. Who will be the toughest wrecker this time around? Time to find out!

Apart from the new tournament, this release also contains numerous other neat additions. First of all, we've added engine upgrades for many special vehicles as well as tweaked their handling, so if up until now you've thought something like School Bus is too slow and boring for you make sure to check it out now! We've also expanded the AI Sets, so now it's possible to, for example, arrange a custom event against a random mix of normal cars and special vehicles. It might get crazy yes, so please don't tell us we didn't warn you. Other things worth cherry-picking from the release notes is fixes to player inventory handling, removing bogus duplicates and making sure player can doesn't appear ineligible for no reason, damage from wheel hub collisions now yielding score to the attacker, leaderboard update improvements, and more. We invite you to review the summary of items fixed or improved below for full details.

Happy wrecking!

RELEASE NOTES

Game version

PC:1.266722[/b]

SYSTEM
  • Fixed a rare case in which game might have crashed during race start.
  • Duplicate upgrades are now removed from the player inventory when detected.
  • Vehicle ambient occlusion now looks more correct, and is more prominent as well.
TOURNAMENT
  • New tournament season: Wasteland Wreckers.
  • New free tournament reward vehicle: Battle Bus.
  • Leaderboards are now updated in a more timely manner in the results screen.
  • In the event details, “Updating...” notification is now displayed while leaderboards are being updated.
USER INTERFACE
  • Added a warning notification when trying to install a part that is incompatible with one or more already installed parts.
  • HUD no longer contains overlapping bogus elements when starting a custom event after playing a tournament event.
MULTIPLAYER
  • Player vehicle no longer occasionally appears “ineligible” for no reason after attempting to change the paint.
  • A failed join attempt is now correctly aborted and the game no longer goes into infinite lockup.
  • Event rotation no longer gets stuck when moderator, admin or host has an ineligible car selected when loading the next event.
  • Server no longer loads a wrong event after too many tracks are enabled on the server.
  • Event list is no longer truncated after a certain number of events is displayed.
GAMEPLAY
  • Damage from wheel hub collisions is now correctly attributed to the attacker, eliminating the issue in which no score was awarded to the player.
  • Steel armcos are now more realistic in the sense that they are less sticky, yet they slow down more to prevent wallriding.
  • Improved the handling of Bugzilla, Lawnmower, School Bus, Sofa Car and Supervan.
  • Improved Sweeper, Bullet, KillerPig AI Player handling so they do a better job at staying on the track.
  • Added Class B and Class A engine upgrades for Doubledecker, Lawnmower, Schoolbus, Sofa Car, Supervan.
  • Added Class C and Class B engine upgrades for Bugzilla.
  • Added more AI Player paint schemes for Bandit, Bandit Ripper, Buggy, DragSlayer, KillerPig, Rammer RS, and WarDigger.
  • Added "Random Small Special" AI Set for custom events, containing only small special vehicles.
  • Added "Random" AI Set for custom events, containing all vehicles including special.
    Please note that some of the existing AI Sets were renamed for consistency.
  • Fixed a number of AI Players not appearing in Class A events even though they should have.
  • Fixed a case in which a number of AI Players might have had textures missing during a career event.
  • Improved KillerPig cockpit and chase cameras.
  • Improved Bandit Ripper chase camera.
  • Fixed glitchy Hellvester visual damage.
  • Increased ragdoll eject threshold slightly for normal damage (takes more force to eject the ragdoll).
TRACKS
  • Fixed a case in which it was possible to miss the checkpoint in the hairpin on Pinehills Short.
  • On Crash Canyon and Rockspot Roughfield, the vehicle is no longer reset on top of the embankments.
AUDIO
  • DragSlayer, Honey Pot, Bugzilla, Pocket Rocket and Wardigger (AI vehicles): Fixed misconfiguration of real-time doppler effect automation.
  • DragSlayer: Fixed broken audio assets.
  • Harvester, School Bus, Venom & Wardigger (Player vehicles): Increased RPM safety limit to prevent sound from randomly cutting off upon partial loss of wheel contact or when redlining the engine while vehicle momentum is increased by exterior forces.
Oct 2, 2020
Wreckfest - jannesBB
We're actively working on improving the gameplay experience based on the feedback. Please find below a summary of items fixed or improved upon in this release.

RELEASE NOTES

Game version

Xbox: 1.6.0.2
PS4: 1.62
PC: 1.265410

SYSTEM
  • Game no longer sporadically freezes when changing upgrades in the garage.
  • Game should no longer crash to "Out of Vertex Buffer Memory" during event loading.
  • Game no longer gets stuck in infinite loading when changing upgrades while car creation is active in background for another player or bot.
TOURNAMENT
  • It’s no longer possible to cheat extra time in the “Checkpoint Chase” monthly event.
  • It's now possible to tune Razor in the tournament event even when not owning the DLC.
  • Added missing wheels to the Speedemon tournament reward bundle.
  • Tournament shop items are now correctly marked as exclusive.
  • Improved "Razed" tournament reward livery.
GAMEPLAY/VEHICLES
  • Improved wheel hub vs dynamic object collisions.
  • Added a new "Bangers" AI Set containing banger racing cars.
  • DLC banger racing cars now also appear in the career banger racing events.
  • Dominator, Nexus RX and Boomer no longer appear as ineligible in lobby for seemingly no reason.
  • Added missing Class A AI Players for Grand Duke, Little Trasher, Wildking, Sweeper, Buller, Cardinal and Razor.
  • Schoolbus reward paint is now correctly received from "Diesel & Destruction" career event.
  • The career Big Rig event “The Convoy” is now easier.
  • Novice AI Difficulty is now slightly easier.
  • Improved Rocket RX AI.
  • Fixed Hammerhead fuel lid geometry.
  • Fixed Cardinal fuel lid joint angle.
  • Improved Hellvester visual damage.
  • Improved Supervan collision.
  • Fixed Bullet grid grille material.
  • Fixed Bullet double rails clipping with the door.
  • Fixed Bullet exhaust clipping with certain hood upgrades.
  • Fixed Bullet, Cardinal and Razor name shown in the purchase confirmation popups.
  • Fixed Rocket RX hood texturing, seat scale and fender pivots.
  • Fixed Cardinal missing seat.
  • Fixed flickering wheel lod of Speedbird tournament reward wheels.
TRACKS
  • Improved Hillstreet Circuit environment art.
  • Improved AI racing line on Boulder bank Circuit Main Route Reverse.
  • Added missing clutter texture to the example track.
  • Cleaned up a number of old levels.
AUDIO
  • Fixed all AI vehicles that had issues with audio cutting off at redline RPM.
  • Added new contact sounds for barrel shrapnel.
Wreckfest - THQ Nordic


Season pass 2 is now available and gives access to four more DLCs

Vienna, AUSTRIA / Helsinki, FINLAND, September 15, 2020 - Ready, set, go! The second season of Wreckfest starts now and brings you some groovy features and changes. But see for yourself:

Season 2 trailer: https://youtu.be/-m3tAeseBNE

Season 2 lasts until March 2021 and brings you more free tracks, challenges, rewards, and DLC car packs. All four DLC car packs are included in the new season pass 2, which contains 12 cars in total and is available for $ / € 12.99 (digital only). The car packs will be released step by step. Players who buy season pass 2 between September 15 and 22 will get a 10% launch discount.

https://store.steampowered.com/app/1413450/

September Tournament Update - GETAWAY HEAT
Get the ROCKET RX in the new free September Tournament! The scene is a city downtown, with high-rise buildings around the player between which the streets zig-zag.

Free for all
All players get free new tracks with every DLC release. Also, a new tournament will launch every couple of weeks until the end of season 2.

Price Reductions
The new Wreckfest Complete Edition replaces the previous Deluxe Edition. It contains the base game as well as season 1 & 2 and is available now for € / $ 49.99 (digital only).

https://store.steampowered.com/bundle/11732/

Moreover the SKUs of the follwing products are reduced permanently:
Base game: €/$ 29.99 (was 39.99)
https://store.steampowered.com/app/228380/

Season pass 1: €/$ 14.99 (was 22.99)
https://store.steampowered.com/app/1131170/

New Patch
New content, tournament, bug fixes and more! Find the full patch notes here: https://thqnordic.com/article/wreckfest-season-2-update

Car Pack #7 aka the Getaway Car Pack is out today

https://store.steampowered.com/app/1135436/Wreckfest__Getaway_Car_Pack/

The first DLC of Season 2 expands your garage with a unique car chase pack! The Getaway Car Pack is now available for €/$ 3.99.
• Bullet: This classic american muscle car oozes with pure power and strength, and is a perfect getaway car
• Razor: One of the finest tuner cars, very agile and super fast on twisty tracks.
• Cardinal: This former state official car with a reinforced body is ideal for the toughest car chases!

The Getaway Car Pack is the seventh Car Pack and part of season pass 2, which includes 12 new cars, spread across four DLCs. This new content will be released step by step.

Enjoy & stay tuned!
Wreckfest - jannesBB


HIGHLIGHTS

  • New DLC: Getaway Car Pack
  • New tournament: Getaway Heat
  • New free track: Hillstreet Circuit
  • New free tournament reward car: Rocket RX
  • New free tournament reward bundles and paint jobs
  • New features and other improvements

Looking back at the highlights from the first season, we've had quite a ride! We've shelled out total destruction with Doomrig, laid down rubber with Super Venom in slalom, crashed our way to the victory with bangers and stock cars, even fought the lawn with Hellvester. For us, the developer, it's been super rewarding to watch all the excitement for the new events and content, and we want to thank everyone who has tagged alongside us for the journey so far! It's been great fun creating all this and we hope you have enjoyed it as much as we have.

The first season is over now, but if you can't get enough of Wreckfest we've got some exciting news for you: Wreckfest is back, and it's bigger and badder than ever before! We just couldn't leave it at that, and we're thrilled to announce the launch of Wreckfest Season 2. In a nutshell, that means more of the good stuff you've come to expect: more free tracks, more exciting tournament challenges, more free tournament rewards, more cool DLC content such as cars, and of course, more MAYHEM!

And the best part of it? The first update of Season 2 is here RIGHT NOW.

To kick off Season 2 in style, we're launching a new tournament titled Getaway Heat, the monthly event of which will see you racing flat out through the sprawling downtown streets from checkpoint to checkpoint in one of the cars from the new DLC pack. Yes, you read that right: the new free track is an exciting city circuit, something pretty unique to Wreckfest and sure to become a smash hit in hot multiplayer matches! In the event, the better you do between each checkpoint the more time you save, but with each successive lap you're given less and less time and at the same time the taxi cabs do their best to block you from taking the perfect line. How far can you make it? As for the weekly events, this time around they are a mix of neck-to-neck demolition racing as well as white-knuckle time trials, so no matter which style is right up your ante there's something sure to strike the right chord with you. Make sure to participate, because the tournament shop has been loaded with a new sweet Rocket RX as well as rocking new bundles and paint jobs.

We're also happy to announce the availability of the first Season 2 DLC pack: Getaway Car Pack! This exciting pack expands your garage with three unique rides that are perfect for hard-boiled car chases. Bullet is a classic American muscle car that oozes with pure power and strength, and is a perfect getaway car. Razor is one of the finest tuner cars, very agile and super-fast on twisty tracks. And finally, Cardinal is a former law enforcement vehicle with a reinforced body ideal for the toughest pursuits.

In other news, we've also broke out our debuggers and have been busy squeezing bugs as well as dialing in quality of life improvements. Speaking of the latter, the ability to sort the cars in the garage and mark them as favourite is something that many have been requesting, and we're happy to let you know that we've just added that. While at it, we also added similar favourite functionality to the server browser on PC which will make browsing your favourite haunts a breeze.

We've also gone to great strides to address the issues with save data handling that some users have been still suffering from, including a possible case in which the save data was reset. We're confident that the issue has now been resolved. Our sincere apologies for anyone affected by this issue.

Other things worth noting are improvements in the collision physics so that light dynamic objects like tires can no longer throw the car off-path after hitting the wheel hub, visual parts such as spoilers no longer get detached from the light hits, Big Rig is way more fun to drive now, Motorhome now has performance engines, and whole host of other smaller vehicle related enhancements. Naturally this release contains numerous other improvements and additions as well, and we invite you to check out the complete summary of items fixed or improved below.

Bring on the carnage!

RELEASE NOTES

Game version

PC: 1.264871

CONTENT
  • Added support for the DLC pack "Getaway Car Pack" containing three new cars: Bullet, Razor and Cardinal.
  • Added a new free track: Hillstreet Circuit with both forward and reverse layouts.
    The internal designations for the routes are urban08_1 and urban08_1_rev
TOURNAMENT
  • New tournament season: Getaway Heat.
  • New free tournament reward car: Rocket RX.
  • New free tournament reward bundles and paint jobs.
  • Score Streak events now last the correct time instead of always three minutes.
SYSTEM
  • Fixed an issue in which save data was reset. This issue seemed to affect especially save data dating back to the game launch. Our apologies for anyone affected by this issue.
  • Fixed an issue in which the game failed to launch due to "assists.aids" being corrupted.
  • Fixed an issue in which the game crashed to "OUT OF MEMORY" during launch.
  • Title no longer crashes to "Out of Vertex Buffer Memory" with specific track and vehicle combinations.
GAMEPLAY
  • Dynamic objects such as tires no longer throw the car off-path after hitting the wheel of the car.
  • AI is slightly less aggressive towards the player on Novice and Amateur difficulty.
  • AI now uses Firefly also in the Class A.
MULTIPLAYER
  • The server no longer incorrectly loads a tournament track when trying to change the track.
  • BagEdit now supports a ban list with a maximum of 8,192 entries.
VEHICLES
  • In general, visual parts such as spoilers no longer detach from a slightest nudge.
  • Improved Big Rig handling and bottom collisions.
  • Added Class B and Class A engine upgrades for Motorhome, and made AI also use them.
  • Improved Sweeper suspension setups and bottom collisions.
  • Increased Sweeper suspension ride height and adjusted bottom collision.
  • Sweeper exhaust geometry no longer glitches out as easily after deforming.
  • Bumpers of Venom and Hunter Panther no longer detach too easily.
  • Improved Hunter Panther scoop hood texturing.
  • Improved Hunter Panther grille upgrades.
  • Fixed Hunter Panther fender flares clipping.
  • The front bumper of El Matador longer floats in the air.
  • The roll cages of Raiden RS no longer cut through the interior window.
  • Improved Hellvester visual damage. Also, the exhaust pipe no longer detaches too easily.
  • Missing side protectors for Speedbird are now available again.
  • Wildking exhaust stacks no longer clip with the sway bars.
  • Improved Rocket DLC rear wing positioning.
USER INTERFACE
  • A number of menu transitions are smoother.
  • In Server Browser, a server can now be added as a favorite. Favorites are always shown on top and sorted according to the selected sorting method.
  • In Server Browser, special characters and spaces are now disregarded when sorting the servers alphabetically.
  • In Car Selection (Garage, Custom Event, Lobby), cars can now be sorted according to their class and performance, type or region as well as alphabetically.
  • In Car Selection, a car can now be marked as a favorite. Favorites are always shown first in the list and sorted according to the selected sorting method.
  • In Custom Event creation, game now remembers the AI Set selected by the player, instead of always reverting to "Same As Player" set.
  • In Elimination Race, elimination notification is now easier to see.
AUDIO
  • Dragslayer: New engine sounds.
  • Gatecrasher: Fixed engine pitch (tuning) misconfiguration.
  • Killerbee & Boomer (all player models): Raised engine volume in overall mix to counter sound masking in races with 23 AI & dense start grid layout, and esp. on integrated flat-screen loudspeakers.
  • Surround sound: Player engine sounds are now mixed to surround center channel only when using chase camera views.
  • Surround sound: Fixed player car panning issues in bumper camera view.
  • Surround sound: Fixed emitter position tracking of collision sounds belonging to player car object, to not have sounds fall behind/past the car at high speeds.
  • In-Game: Fixed tire surface detection to not play sounds for incorrect material when loss of wheel contact occurs at slower rate (low speed, gentle slopes etc.).
  • In-Game: Added unique tire sounds for wood surface.
  • In-Game: Adjusted vehicle position tracking for less erratic audio panning when rotating chase camera around player vehicle.
  • In-Game: AI cars are mixed louder when in close proximity of camera (distance <15 meters), to improve spatial placement and separation when overtaking or being overtaken by.
Wreckfest - jannesBB


We're pleased to announce the launch of a new Tournament Season: Summer Smasher!

We hope everyone has had a super great summer so far (or winter, in case that's where you're at)! It's now August, and that can mean only one thing: it's harvest season! Only that this time we're doing it Wreckfest style, and instead of reaping the crops you'll have a chance to get your revenge on the pesky AI and shell out punishment using a diabolical new harvester that has a fitting name: Hellvester. Hellvester also makes an appearance in the tournament shop as a new reward vehicle, so if you can't get enough and want to strike fear into the hears of your opponents be sure to check the shop out!

Other than that, the special events have a new star: Pocket Rocket! It's a fun little thing really, and seeing as not everyone owns the DLCs, we thought it would be a great idea to give everyone a chance to take it out for a spin so this season we will be having a series of racing and demolition events with it. Have fun, just be careful not to fall off!

Good luck!
Jul 11, 2020
Wreckfest - jannesBB
Another small hotfix out for PC Steam, upgrading the game to version 262317.

This hotfix addresses a server crash and adds a workaround for the game crashing sporadically both offline and online.

Based on our investigation the crash is related to controller hotplugging, and while we are yet to fix the issue properly, you can now add a launch parameter "-nocontrollerdetection" to disable hotplugging and avoid crashing. To do so, right click on the game's title in the Steam Library, select "Properties", then click on "Set Launch Options..." and type "-nocontrollerdetection" without quotes to the input field. Finally click "OK" and you're done.





Our apologies for the inconvenience!
Jul 9, 2020
Wreckfest - jannesBB
We just released another small hotfix, hopefully addressing the controller related crashes that some users have been unfortunately experiencing. The hotfix also brings back the vehicle specific Special Vehicle AI Sets that were nowhere to be found since the major update.

Our apologies for the inconvenience and happy wrecking!
Jul 8, 2020
Wreckfest - jannesBB
We're actively working on improving the gameplay experience based on the feedback.

Please find below a summary of items fixed or improved upon in this release.

Game version

PC: 1.262227

SYSTEM
  • Game no longer crashes when clients join or bots are being added while host is in the lobby upgrade menu.
  • DLC promo screen no longer gets stuck on the screen when Steam overlay is disabled.
GAMEPLAY
  • AI now does better job handling certain DLC vehicles especially in Class A.
  • DLC special vehicles now appear in the "Special Mix" set as well.
  • Improved various texture and upgrade issues with Hunter Panther.
  • Stock Car can be now tuned even when the player doesn't own the DLC.
  • Fixed Sweeper standard suspension ride height.
  • Sweeper's full cage no longer goes through the driver's head.
  • Improved front loader collision on Mudford Motorcenter.
  • Fixed a checkpoint exploit on Sandstone Raceway Alt Route.
  • Fixed fences on Northfolk Ring.
  • Fixed missing collisions of cardboard boxes on Mudford Motorcenter.
  • Fixed a case in which vehicles occasionally spawned in air at Dirt Devil Stadium Dirt Speedway.
  • Fixed Kingston Raceway surface info.
TOURNAMENT MODE
  • Reduced score thresholds for "Score Streak" derby events.
  • Other minor tweaks for more consistent scoring.
AUDIO
  • Stock Car: Fixed audio signal path overloading in 32-bit Windows build.
  • Roadslayer: Removed sand from the engine.
LOCALIZATION
  • Fixed missing characters for Chinese, Korean and Japanese.
  • Improved Hungarian localized text.
Thanks for all the feedback and good luck in the tournament!
Wreckfest - jannesBB
HIGHLIGHTS

  • New Tournament Season: Banger Bash
  • Two new free tracks: Kingston Raceway and Mudford Motorpark
  • Support for new DLC: Banger Racing Pack
  • AI Players now use DLC vehicles
  • Stability and performance improvements
We're pleased to announce the availability of a new Tournament Season!

It's time to wave a good-bye to time trials, collect your rewards and prep for new events! We've been pretty amazed at how popular our time trials turned out to be, with exciting battle raging for the top rankings all day long and top racers shredding the tracks like there's no tomorrow. Thanks to everyone who participated and big thumbs up if you made it to the rankings!

After challenging yourself in precise driving and outpacing the competition, it's time to change the pace and introduce the theme of the new Tournament Season: Banger Racing! Banging racing themed content is something that many of you have been hoping for, and we thought Tournament Mode would be a perfect opportunity for us to deliver some. So, the monthly event sees you racing on Figure 8 layout of the one of the new tracks, Kingston Raceway, with the goal being to score as much as you can by shelling hits left and right while maintaining a good position in the race. And that's not all - also the weekly events feature something very British: stock car racing! Oh, and the rewards? A tricked-out Banger Racing modification of Panther RS!

And if that's not enough Banger Racing for you, if you're lucky enough to own the Season Pass you have access to three new cars: Sweeper is a midsize racer that is a perfect blend of agility, speed and toughness - a great all-rounder for every type of event, Hearse is a cult classic banger racing car that can both give and take some serious punishment, and Stock Car is a super versatile little rocket that feels right at home on every oval and Figure 8 track!

In other Tournament Mode news, we've now addressed the issue of Fame Point rewards not appearing for the events of the second season. After entering the Tournament Mode all users should now receive their outstanding points retroactively. We're constantly working on improving the gameplay experience otherwise as well. Making the AI to use the DLC vehicles is something that has been often requested, and we're happy to let you know that now AI might use any of the DLC vehicles in custom events, multiplayer and most career events. Not only that, but you can now select "Same As Player" as the AI set while customizing a custom event, which will make the AI use the same vehicle as you have selected. This release contains numerous other improvements and additions. Please find below a complete summary of items fixed or improved below.

RELEASE NOTES

Game version

PC: 1.262067

CONTENT
  • Added support for the new DLC: Banger Racing Pack.
  • Added two new tracks: Kingston Raceway (Oval and Figure 8 layouts) and Mudford Motorpark (Oval and Derby layouts).
SYSTEM
  • Fixed memory defragmentation issue with AMD display devices that caused severe slowdowns in multiplayer lobby especially on PC.
  • Game now automatically detects input devices even when they're plugged in while the game is running.
  • Local backup system now correctly backs up previous save data whenever there's a title update.
  • There's now a 10 second cooldown before trying to match the cloud save data, eliminating bogus conflict messages.
  • The cloud conflict popup should no longer hide behind the game window.
GAMEPLAY
  • When selecting a vehicle, game now waits slightly longer before actually selecting the vehicle to prevent inadvertent loading from starting when browsing vehicles.
  • Score detection is now more robust, eliminating cases where the player receives no score even though they clearly hit an opponent with enough force.
  • Score is now received based on how much damage the player inflicts to the opponent and not plain momentum.
  • The car is now reset to a certain initial speed and first gear is automatically engaged also in the demolition derby events.
  • In custom events, it's now possible to choose "Same As Player" as the AI Player vehicle, making AI Players use the same vehicle as the player.
    This works even with tournament reward vehicles, making it possible to create for example an all DoomRig race.
  • AI now makes use of DLC vehicles in multiplayer, custom events and most career events.
  • AI now makes use of Gremlin also in Class A.
  • Panels are no longer getting permanently stuck on vehicles but are released correctly after the vehicle has deformed, preventing deform related glitches on panels.
  • Adjusted collision geometry of the concrete barriers to reduce glitching when hitting them especially in multiplayer.
    Note that the collisions are still not perfect but improved nonetheless.
  • Fixed roll cage weights for Grand Duke, Wildking and Little Thrasher.
  • Reduced DoomRig armor protection slightly.
  • Fixed engine flame emitter location of Raiden.
  • Fixed invisible bumps around the middle intersection on Hilltop Figure 8.
TOURNAMENT MODE
  • Tournament rewards are now correctly received when the player has entered tournament event selection screen and the tournament mode has been initialized (you can tell when the player counts appear in the event selection screen, and targets are shown in the tournament details view for monthly and weekly events).
    Rewards from the past challenges are be awarded retroactively and should appear correctly in the "Statistics" tab.
AUDIO
  • Race: Player & AI distance attenuation both adjusted for smoother fade-out at 25 to 100 meter range.
  • Race: Loudness balancing adjustments & EQ settings tweaks for all player vehicles.
  • Bandit, Buggy, Dominator, Gatecrasher, Killerbee, Rocket, Sunrise Super & Wild King: Adjusted idle-to-mid RPM range for slightly louder engine sound (lesser dynamic range).
  • Little Thrasher: Fixed broken soundbank.
  • Roadslayer: Fixed DSP settings and loudness calibration issues.
  • Optimized DSP effect usage of all player vehicles for a lesser CPU load.
...