Jun 24, 2020
Wreckfest - jannesBB
We're actively working on improving the gameplay experience based on the feedback.

Please find below a summary of items fixed or improved upon in this release.

Game version

PC: 1.259651

SYSTEM
  • Game no longer crashes when quitting while vehicle mods are enabled.
  • Invalid analytics data will no longer prevent the game from launching.
  • Date stamps of conflicting files are now shown in the Steam Cloud popup.
  • Fixed a crash in the effect system when using certain mods.
GAMEPLAY/VEHICLES
  • Added upgrades for Super-Venom.
  • Fixed Super-Venom deform glitch.
  • Fixed Roadcutter rear spoiler deform glitch.
  • Fixed Speedbird tournament reward livery UV mapping bug.
  • Improved Wardigger upshift/downshift logic.
TOURNAMENT MODE
  • FP (Fame Points) earned from completed challenges should be now received correctly, even for past challenges.
  • Player can now choose to remove ineligible local result in case there's amismatch between the local and leaderboard result.
    This can occur for example due to the upload of the result failing, or in case your (cheated) result has been deleted from the leaderboard.
AUDIO
  • In-game: AI vehicle mixdown adjustments & perf improvements.
  • In-game: Initialize each AI vehicle engine sound with a range randomized pitch offset, to improve separation / uniqueness between for multiples of same vehicle.
  • In-game: Adjusted player vehicles to use similar distance-based playback prioritization sorting as AI vehicles, to address possible active voice stealing in free cam mode.
  • Big Rig / Doom Rig: Optimized DSP effect usage.
  • Roadslayer / Roadslayer GT: Fixed broken soundbank, mixdown and engine sound tweaks.
  • Hellride: Added missing position tracking to flame barrel objects for correct surround panning.
Thanks for all the feedback and happy wrecking!
Wreckfest - jannesBB




HIGHLIGHTS
  • New Tournament Season: Time Attack
  • Stability and performance improvements

We're pleased to announce the availability of a new Tournament Season!

While the previous Tournament Season was focused on wrecking and causing as much chaos as possible, this time around it's all about speed and skill. The new Weekly and Monthly events will challenge you to take your racing skills to the limit and post the best possible hot lap time on a number of challenges. Since this is Wreckfest and not just your garden-variety racing game, take heed to watch out for some explosive surprises along the way!

In other Tournament related news, we've adjusted the amount of FP (Fame Points) rewards as well as the cost of items in the Tournament Shop. The goal of the Tournament Mode is to give you something fun and rewarding to do in the game, and not feel like endless grinding for points so from now on, it will be much easier for everyone to enjoy the rewards. If you ask us, this is how it should be!

We're also constantly working on improving the gameplay experience based on the feedback, and this release contains numerous other improvements and additions. For one, we've been working on solving the technical niggles that have made it impossible for a small number of users to participate in the leaderboard challenges. We're confident that the issues have now been resolved, but in case you're still experiencing problems be sure to give us a shout. Also, we've made significant improvements to save data handling and Steam Cloud integration so if you're on PC and haven't been able to run the game due to save data issues please give it a go now! Please find below a complete summary of items fixed or improved upon in this release.

RELEASE NOTES

Game version
  • PC: 1.260562

SYSTEM STABILITY
  • Game no longer constantly crashes when trying to enter the "Destroy All Supervans!" career event.
  • Game no longer infrequently crashes when proceeding from the results screen in the tournament mode.
  • In multiplayer, game no longer crashes when the host leaves the game and the client is in the Paint Menu.
  • Reward paints no longer vanish from the player inventory when changing paint.

TOURNAMENT MODE
  • Playing a tournament event now rewards the player with experience.
  • Reduced the score multiplier decrease rate during tournament mode "Score Streak" events.
  • Reduced the AI Players aggression during tournament mode "Score Streak" events.
  • Tournament event information is displayed quicker after entering tournament mode.

GAMEPLAY
  • Improved Panther RS suspension setups.
  • Improved Boomer suspension setups.
  • AI Harvester is no longer faster than player harvester.

MULTIPLAYER
  • Next track in the event rotation is now selected in tiebreaker situations (instead of it being skipped like previously).
  • It's now possible to define 96 user roles on a dedicated server (not actual players, but known users with specific roles such as 'moderator' and so forth).
  • Idle detection now works again so players idling in a multiplayer event will be kicked after a period of inactivity.

AUDIO
  • Killerpig: Fix sound pitch mismatch between on- / offload states near max rpm.
  • Adjusted lawnmower engine sound for louder offload volume.
  • Mixdown adjustments for driver contact sounds.
  • Audio asset size optimizations for driver contact sounds.
  • Driver body-to-ground contact sounds now change according to vehicle road surface.
  • Tighter volume roll-off based on camera distance (max. audible range 20 meters / ~65.6 feet).
  • Added distance based playback prioritization to driver contact sounds.
  • Added triggering delay randomization to increase variety with driver contact sound sequences.

SAVE SYSTEM
  • Improved Steam Cloud integration. Note that from now on the save data is located in "[STEAM INSTALL FOLDER]/userdata/[STEAMID]/228380" with the old data in the "Documents" folder being copied over after launching the title for the first time after updating. Appropriate prompts are shown to the user whenever a save data mismatch is detected between local and cloud data.
  • Improved corrupt save data detection by adding a size check and filtering out files with broken headers in order to prevent corrupted save data being uploaded to Steam Cloud and possibly preventing the game from launching. Whenever corrupt data is detected, the user is shown an appropriate prompt.

Thanks for your support and good luck!
May 8, 2020
Wreckfest - jannesBB
We're actively working on improving the gameplay experience based on the feedback.

Please find below a summary of items fixed or improved upon in this release.

RELEASE NOTES
Game version

PC: 1.259651

SYSTEM
  • Weekly and monthly tournament events are no longer capped to 1,000 leaderboad entries.
  • Entering Tournament Mode is no longer allowed in case restricted mods are detected.

CONTENT
  • Replaced an offending Little Thrasher paint job.
  • Fixed graphical glitches in Raiden RS side windows and default tires.
  • Fixed clipped Honey Pot garage icon.

GAMEPLAY
  • Fixed camera discontinuity issues, reducing flashes when changing vehicles and upgrades.
  • Fixed an issue that caused an heavily damaged car to turn into a mess of glitched geometry.
  • Scoring multiple hits in a quick succession now registers correctly.
  • In the tournament event details view, the player's best score is always shown, even if leaderboards have not been updated yet.

AUDIO
  • Smoothened sound asset looping artifacts and improved stereo effect in player cockpit, hood & bumper views for Boomer & Boomer RS.
  • Fixed volume dip when accelerating very slooowly from idle RPM with Warwagon.
  • Adjusted Little Thrasher rev limiter effect for slightly sharper gating.
  • Added sound effect to Ring Of Fire on Hellride.
Happy wrecking!
Wreckfest - jannesBB

HIGHLIGHTS
  • Tournament Mode
  • A new demolition derby arena: The Maw
  • Support for American All-Star Car Pack
  • Up to 80% shorter loading times
  • Stability and performance improvements
We're pleased to announce the availability of Tournament Update!

The eponymous Tournament Mode is all about putting your racing and wrecking skills to the ultimate test by competing in thrilling challenges, not only against the game, but also against the other players! It all boils down to being a boss by winning trophies in challenges and earning fame, with new challenges coming every day, every week and every month, and then using the acquired fame to claim exclusive rewards from the tournament shop, with new epic rewards each season. The daily challenges are like bite-size snacks, a fun thing that you can tackle each day to prepare you for the real meat of the Tournament Mode: the prestigious weekly and monthly challenges that make you face-off with the other players around the world in exciting time-limited leaderboard challenges, with the goal of conquering the leaderboards and being crowned the undisputed king of demolition!

Some of the Tournament Mode events are completed with DLC content, but in case you don't own the specific DLC no need to sweat because everyone can join! That also goes for the computer-controller AI Players, so for the first time you can actually race against computer-controlled DLC cars and special vehicles. We've also used the opportunity to tune the game for Tournament Mode so you can expect maximum action and maximum damage – in short, maximum carnage!

Speaking about DLCs, there's a new one out: American All-Star Car Pack! This new pack adds three new American heavy-hitters, each offering a different kind of gameplay experience. Grand Duke marks the return of the demolition derby royal that packs some serious punch, Wildking is a true American icon with a plenty of power to go forward fast, and Little Thrasher is great little truck that punches above its weight.

Of course, that's not all. Our love letter to the demolition derby fanatics gets another chapter in this update, and we're adding another new free demolition derby arena called The Maw! This one's like a deranged brother of Hellride and takes the battle onto a platform high-up, with the wimps and losers facing their untimely demise by falling off. In other news, we've also massively improved the loading times and dialed in a number of tweaks to help with online stability. We're also constantly working on improving the gameplay experience based on the feedback, and this release contains numerous other improvements and additions. Please find below a complete summary of items fixed or improved upon in this release.

RELEASE NOTES

Game version
  • Xbox: 1.4.0.0
  • PS4: 1.41
  • PC: 1.259287

CONTENT
  • Added Tournament Mode.
  • Added a new free demolition arena: The Maw.
  • Added support for the new DLC: American All-Stars Car Pack.

SYSTEM
  • Loading is now significantly faster (up to 80%).
  • (PC) Improved file system robustness.
  • (XB1) Improved title stability.

USER INTERFACE
  • Updated HUD visuals.

GAMEPLAY AND VEHICLES
  • On Tribend, the player no longer resets on top of the overhead walkway when resetting beneath it.
  • Random parts of the vehicle are no longer be missing when restarting the event while in a ghost mode.
  • Ghost mode is now automatically disabled when the event ends, eliminating blinking cars in the background of the post-race screens.
  • Ghost mode is now disabled after 15 seconds to prevent stuck AI cars from blinking forever.
  • Reduced the chance of wheelhubs getting stuck inside walls during heavy deformation.
  • Improved Bugzilla handling, suspension and visual damage.
  • It's now possible to use the front splitter without the front bumper on Roadcutter.
  • Honey Pot and Bumper Car wheels no longer get damaged from the slightest nudge.
  • Improved El Matador, Venom visual damage to prevent handling being destroyed when damaged.
  • Improved Honey Pot, Bumper Car and Sofa Car handling to make them less twitchy.
  • Fixed Wardigger torque curve.
  • Fixed Nexus side mirrors glitch.
  • Fixed Hornet wheel clipping.

MULTIPLAYER
  • Output to server console and log is now performed asynchronously, improving stability.

AUDIO
  • Front-end: The "Effects" volume slider now also works as master volume for "Interface Sound Effects".
  • Front-end: The "Interface Sound Effects" volume slider now also affects car part equip & counter sounds.
  • Front-end: Added variation to car part equip sound.
  • In-game: Each AI engine sound adjusted for smoother loudness across full rpm range.
  • In-game: AI engine sound optimizations to lower memory and processor requirements.
  • In-game: Removed flanging/phasing effects occurring with AI engine sounds at start of a race.
  • In-game: Add automation to lower music volume up to 3dB based on overall AI vehicle loudness (e.g. when driving amidst a dense pack of vehicles). Effect is disabled when music volume is configured below 75% in game settings.
  • In-game: Add 30-second end countdown sound effects to time-limited races (to signal player that race is about to end soon).
  • In-game: Added reverse gear warning sound effect for large player vehicles (Big Rig, Harvester, Motorhome and Schoolbus)
  • In-game: DSP effects settings, synthesis and automation tweaks for Big Rig.
Let the carnage commence!
Wreckfest - jannesBB




HIGHLIGHTS
  • Two new tracks: Thunderbowl & Tribend Speedway

We're pleased to announce the availability of a new content update!

It's been a long time since new demolition derby tracks were added to the game, and we're happy to let you know that finally derby fanatics get some love too: this content update introduces a thunderous new derby arena called Thunderbowl! This bowl-shaped arena sees the players starting higher up at either end, and making the dash of death to the middle section where total war rages. The shape and design of the arena provides fresh, electrifying gameplay experience, so even if you're not so hot about derbies in general make sure to give it a go!

And that's not all: we're also adding a race track called Tribend Speedway. It's a high-speed crash-fest that started its life in the twisted mind of the ever so industrious modder Theveryend (Tor Ole Lerbæk) and comes also with an alternate layout featuring ramps and additional obstacles, guaranteed to crank up destruction all the way to eleven.

We're also constantly working on improving the gameplay experience based on the feedback. Worth a special note this time around is the adjustment to the launch logic at event start, bringing automatic, manual and manual clutch users to equal grounds. Please find below a summary of items fixed or improved upon in this release.

RELEASE NOTES
Game version
  • PC: 1.256814

CONTENT
  • Added two new tracks: Thunderbowl & Tribend Speedway.

GAMEPLAY
  • First gear is now engaged during the race countdown, eliminating the unnecessary gear change when using automatic transmission and making the launch equal between full automatic, manual and manual with clutch shifting modes.
  • When using shifting modes with automatic clutch, all cars now use the faster shifter profiles in order to make cars more equal.
  • Exhaust backfire effect now works correctly when using upgrades from the Steel & Wheels pack.
  • Fixed Boomer RS torque curve (had an odd dip).
  • Fixed Venom suspension setups (were too soft).
  • Improved Hornet model, engine and suspension.
  • Raiden RS is now slightly weaker and maxes out slightly earlier performance-wise.
  • Vandal window glass now breaks correctly.
  • Vandal brake lights no longer break from hits to the side.

AUDIO
  • Shifted audio emitter axis of AI vehicles to better match 3D sound location with visual positioning.

SYSTEM
  • Fixed a crash during title launch when "Documents" folder is located on a network drive.
  • Parts of the vehicle no longer flicker when looking around in the cockpit view.
  • AI Players no longer get stuck after respawning.

Happy wrecking!
Feb 14, 2020
Wreckfest - jannesBB
We're actively working on improving the gameplay experience based on the feedback.

Please find below a summary of items fixed or improved upon in this release.

RELEASE NOTES
Game version

PC: 1.255957

  • Unicode characters in the "Documents" path are now supported so the game will no longer crash upon launch due to not being able to open "settings.conf" for writing even in such cases. Please note that network paths are not supported.
  • Improved digital clutch release.
  • Fixed missing Venom engine audio.
  • Improved engine audio volume balancing across different cars.
  • Stationary vehicles no longer repeatedly trigger the contact sound effect.
  • Increased Rebelrat maximum performance points to make it more competitive.
  • Improved Raiden RS mudflaps and a number of other panels.
  • Added an upgrade part to remove the Raiden RS front panel.
  • Fixed an issue when Raiden RS materials turned partially black when a specific exhaust part was installed.
  • Fixed Raiden RS misconfigured locked differential.
  • Fixed Raiden RS grille causing a error when uninstalled.
  • Fixed Raiden RS lod model window pivot, causing the window to float above the car.
  • Fixed Vandal grille causing an error when uninstalled.
  • Fixed Vandal "Upright Side Headers" exhaust.
  • Fixed Vandal "Rallysport" tire upgrade.
  • Fixed Vandal "Hot Dog" prop name.
  • Fixed "Reset Effect" setting title and description being switched.
Wreckfest - THQ Nordic


Vienna, AUSTRIA / Helsinki, FINLAND, February 13th, 2020 - Expand your garage with these three Rusty Rats cars! The Rusty Rats Car Pack is out today on all platforms for $3.99 | €3.99 | £3.29.

https://store.steampowered.com/app/1135433/

• Raiden RS: This rear engine 80s coupe is hard to beat on twisty tracks, and being so short also makes it hard to hit!
• RebelRat: Finally, some strong American muscle, offering an excellent balance of agility and toughness.
• Vandal: As streamlined as a rock, but just as tough. This van is a great choice for any events involving a lot of damage.

Watch the trailer: https://www.youtube.com/watch?v=txmP-4LlaTY

The Rusty Rats Car Pack is the fourth Car Pack and part of the Season Pass, which is including 20 new cars, 20 special roof decorations and additional car customizations like armor, rims and more. This new content will be released step by step, along with free content updates.

Season Pass Store Link:
https://store.steampowered.com/app/1131170/Wreckfest__Season_Pass/

Enjoy and stay tuned!
Your THQ Nordic Team
Wreckfest - jannesBB
To coincide with the DLC launch, we've also taken the opportunity to update the game to the latest version on all platforms to bring forth the latest bug fixes and quality of life enhancements, including a number of critical improvements to online functionality. For full information on the latest update please check out the full release notes of the patch below.

Game version
  • PC: 1.255957

CONTENT
  • Added support for DLC Rusty Rats Car Pack.

MULTIPLAYER
  • Increased robustness of the console window.
  • Server no longer crashes when "%" character is used anywhere in a message or a username.
  • All vehicles are no longer shown as "Not Eligible" for the host if "Host's Car" car restriction is set.
  • UI is now correctly handled whenever player is kicked while in the lobby sub menus.
  • AI now correctly uses the difficulty settings as set in the lobby options.
  • AI difficulty can be now configured in the dedicated server settings.
  • Clients are now given more time to load the cars during the countdown, reducing lag spikes in the lobby.

GAMEPLAY
  • The player starting credits (10 000 CR) are now correctly awarded when launching the game for the first time.
  • Credits rewarded during an online session are no longer lost when terminating the game (instead of quitting properly) while in lobby.
  • Added release delay to digital clutch to prevent shifting exploit (previously you could shift instantly, giving unfair advantage).
  • In derby events, AI now has better awareness of the arena boundaries, reducing the chance of it smashing blindly into barriers.
  • AI now uses Roadcutter in Class A.
  • On Big Valley Speedway Figure 8, it's no longer possible to cut the first lap short.
  • On Hellride, it should be no longer possible to drive on top of the steel mesh and cause the game to glitch out.
  • Reset effect (car flickering) can now be enabled/disabled in the Settings, Gameplay menu.
  • 1st person camera angles now work correctly on Bugzilla.
  • Exhaust backfire effect now works correctly when "Big Headers" are equipped for Starbeast.
  • Track surface information is now correctly displayed for Vale Falls.
  • Improved Wardigger suspension setups.

AUDIO
  • Replaced the engine audio for Hornet.
  • Loudness balancing of vehicle engine audio.
  • 5.1 surround mixdown and 3D attenuations adjusted for more precise spatial positioning of ai vehicles.
  • Adjusted concrete wall collision effect asset design to match game engine implementation.

SYSTEM
  • Fixed a rendering issue that resulted in the skidmarks flickering occasionally.
  • Fixed contact effects for large vehicles such as School Bus and Motorhome.
  • Added guards to prevent the save data from becoming corrupt.
  • The game now attempts to remove the bogus read-only flag from the save data files that caused the game not to launch.

Thanks for taking the ride with us and happy wrecking!
Dec 20, 2019
Wreckfest - jannesBB
Another hotfix for PC is out with following changes:
  • Overall audio mix balancing.
  • Server no longer crashes to invalid entries in the damage log.
  • The game no longer crashes intermittently when attempting to join a lobby.
  • Optimized Hellride and Vale Falls to improve performance especially in multiplayer.
  • Fixed invalid backface cull state during depth pass (caused z-fight like flickering).
  • In multiplayer, team mode settings are now updated correctly.
  • In the event voting screen, the middle event is now in focus by default.
  • Harvester no longer accelerates by itself after applying brakes with the clutch engaged.
  • Monsterbuggy now receives damage correctly.
  • Improved Pocket Rocket gearing.
  • Nerfed Dragslayer slightly.
Thanks for your support and happy wrecking!
Dec 18, 2019
Wreckfest - jannesBB
A maintenance hotfix for PC is out with following changes:
  • Server no longer crashes when someone quits while receiving damage.
  • Server config settings now work properly for the first event.
  • Optimization of Hellride and Vale Falls.
  • collisionmatrix_race.clmx is now a loose file.
Thanks for your support and happy wrecking!
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