Ace of Spades: Battle Builder - SallyTheButcher
The Mac version has landed!

All of the Mac using Ace of Spades fans have been extremely patient, and today I am very pleased to announce that we have launched the Mac OSX version of the game, which is now available on Steam.



To celebrate we are offering both Mac & PC users 50% off for a limited time only, so grab yourself a copy today.

Ace of Spades Team
Ace of Spades: Battle Builder - SallyTheButcher
The Mac version has landed!

All of the Mac using Ace of Spades fans have been extremely patient, and today I am very pleased to announce that we have launched the Mac OSX version of the game, which is now available on Steam.



To celebrate we are offering both Mac & PC users 50% off for a limited time only, so grab yourself a copy today.

Ace of Spades Team
Ace of Spades: Battle Builder - SallyTheButcher
http://steamcommunity.com/games/aceofspades/announcements/detail/1894038731063460675

Continued:

The Game Lobby

The lobby provides a chat box, and allows the host to dictate who is able to join the game, and remove who they want. As the host you can also set all the game settings from here, with the chat box providing a way to discuss the next setup. From the lobby the host can also predefine who's on which team, which of course is great for team games or clan matches, and allows you to ensure that you and your buddies are on the same team. Once ready the host will start the game.

Game Settings

These allow you to define the following:
  • Game Mode
  • Privacy of the Game
  • Map
  • Max Players
  • Match Length

Game Rules

This section allows you to augment and customise the rules of the selected game mode. These include, but are not limited to:
  • Block Health
  • Block Wallet Size
  • Game Speed
  • Alter a Selection of Spawn Settings
  • Enable Specific Classes
  • Enable Specific Weapons or Equipment
  • Customise Game Mode Specific Rules

Player Profile

The player profile will capture all sorts of information and details about the way you play, from your personal player statistics to specific stats for game modes, classes, and equipment.



Hopefully this gives you all some insight into what's coming in the next few weeks. Look out for more details about this update, and information on further future updates.

Ace of Spades Team


Disclaimer: The details outlined here are not fully finalised and could change slightly before release
Ace of Spades: Battle Builder - SallyTheButcher
http://steamcommunity.com/games/aceofspades/announcements/detail/1894038731063460675

Continued:

The Game Lobby

The lobby provides a chat box, and allows the host to dictate who is able to join the game, and remove who they want. As the host you can also set all the game settings from here, with the chat box providing a way to discuss the next setup. From the lobby the host can also predefine who's on which team, which of course is great for team games or clan matches, and allows you to ensure that you and your buddies are on the same team. Once ready the host will start the game.

Game Settings

These allow you to define the following:
  • Game Mode
  • Privacy of the Game
  • Map
  • Max Players
  • Match Length

Game Rules

This section allows you to augment and customise the rules of the selected game mode. These include, but are not limited to:
  • Block Health
  • Block Wallet Size
  • Game Speed
  • Alter a Selection of Spawn Settings
  • Enable Specific Classes
  • Enable Specific Weapons or Equipment
  • Customise Game Mode Specific Rules

Player Profile

The player profile will capture all sorts of information and details about the way you play, from your personal player statistics to specific stats for game modes, classes, and equipment.



Hopefully this gives you all some insight into what's coming in the next few weeks. Look out for more details about this update, and information on further future updates.

Ace of Spades Team


Disclaimer: The details outlined here are not fully finalised and could change slightly before release
Ace of Spades: Battle Builder - SallyTheButcher
So it's been a while, huh!? Well I'm here to reassure you that we have been very busy behind the scenes, and now it's high time that I share some insights into what's heading your way next.

So, what is next?


The next content update is going to be a big one, and will include the following:

  • A revised main menu
  • Custom Games
  • Re-designed ranked matches & in game Leaderboards
  • Introduction of a Player Profile
  • Tutorial - Deuce basic training for new players
  • A range of global balancing
  • Goodbye Rocketeer, hello Engineer! The Rocketeer has been stripped back to its original design & made into a full utility class designed to build & defend

Why change the way we play games?

We have been carefully listening to your feedback and deconstructing it all to get to the root of the issues. We have identified the following:

  • You don't want to only be allowed to play matches the way we dictate, you want freedom to play the way you want to play, and have control over your match.
  • Many of you have strong opinions about certain in game content such as specific classes, weapons, or maps, and would rather play without some of the current content.
  • You want more variety in terms of game settings and rule sets.
  • You want to be able to play with your friends/clans and be able to set up teams.
  • You want to be able to control which players join your match and be able to get rid of trouble makers.
  • You want to be able to check your results without having to navigate away to a website.
  • You want more variety in ranked matches, and to be able to choose your preferred mode rather than restricted to only a few.
  • You want to be able to specialise in a specific mode, and for the leaderboards to reflect this.

We took this and worked on an update, that while it doesn't add new maps or other in game playable content, it will improve the fundamental way you play the game, find matches, and team up with friends.

Ranked Matches

After clicking the 'Ranked Match' option you will be taken to the playlist screen, where you can choose which official vanilla game mode you want to play. Once you have selected a mode the system will match you to the best ranked server available. All ranked matches will contribute towards your leaderboard standing and your player profile.

Leaderboards

Currently you can find the leaderboards on our website, but we'll be moving these into the game, and you'll be able to access them easily via a menu option.

These will record your match and performance results, then rank you globally, by friends, and locally too.

You will be able to view leaderboards per game mode as well as globally so you can rank yourself on the modes you play rather than just globally. There will be a wide range of stats, all of which can be sorted to suit your preferences.

Custom Games

If you don't fancy ranked matches, and you just want to play for fun then Custom Games are for you. When choosing this option you will be presented with the choice to either join a match (public or open matches your friends are hosting) or create and host your own. Custom Games can be opened to the public or closed to anyone who isn't your friend. You can even choose to make your match invite only for the most control over who joins.

Once you choose to create your own game you start a lobby and you become the host. As the host you have full control of the lobby & players in it, as well as game settings, and game rules.

So if you have always wanted to play a game of TDM on The Colosseum, where it's Commandos only, knife only, with one hit kills on... you can! If you dislike laser beams you can turn them off. There's all sorts of settings to play with to find a combination that suits your preferences.

To be Continued...
Ace of Spades: Battle Builder - SallyTheButcher
So it's been a while, huh!? Well I'm here to reassure you that we have been very busy behind the scenes, and now it's high time that I share some insights into what's heading your way next.

So, what is next?


The next content update is going to be a big one, and will include the following:

  • A revised main menu
  • Custom Games
  • Re-designed ranked matches & in game Leaderboards
  • Introduction of a Player Profile
  • Tutorial - Deuce basic training for new players
  • A range of global balancing
  • Goodbye Rocketeer, hello Engineer! The Rocketeer has been stripped back to its original design & made into a full utility class designed to build & defend

Why change the way we play games?

We have been carefully listening to your feedback and deconstructing it all to get to the root of the issues. We have identified the following:

  • You don't want to only be allowed to play matches the way we dictate, you want freedom to play the way you want to play, and have control over your match.
  • Many of you have strong opinions about certain in game content such as specific classes, weapons, or maps, and would rather play without some of the current content.
  • You want more variety in terms of game settings and rule sets.
  • You want to be able to play with your friends/clans and be able to set up teams.
  • You want to be able to control which players join your match and be able to get rid of trouble makers.
  • You want to be able to check your results without having to navigate away to a website.
  • You want more variety in ranked matches, and to be able to choose your preferred mode rather than restricted to only a few.
  • You want to be able to specialise in a specific mode, and for the leaderboards to reflect this.

We took this and worked on an update, that while it doesn't add new maps or other in game playable content, it will improve the fundamental way you play the game, find matches, and team up with friends.

Ranked Matches

After clicking the 'Ranked Match' option you will be taken to the playlist screen, where you can choose which official vanilla game mode you want to play. Once you have selected a mode the system will match you to the best ranked server available. All ranked matches will contribute towards your leaderboard standing and your player profile.

Leaderboards

Currently you can find the leaderboards on our website, but we'll be moving these into the game, and you'll be able to access them easily via a menu option.

These will record your match and performance results, then rank you globally, by friends, and locally too.

You will be able to view leaderboards per game mode as well as globally so you can rank yourself on the modes you play rather than just globally. There will be a wide range of stats, all of which can be sorted to suit your preferences.

Custom Games

If you don't fancy ranked matches, and you just want to play for fun then Custom Games are for you. When choosing this option you will be presented with the choice to either join a match (public or open matches your friends are hosting) or create and host your own. Custom Games can be opened to the public or closed to anyone who isn't your friend. You can even choose to make your match invite only for the most control over who joins.

Once you choose to create your own game you start a lobby and you become the host. As the host you have full control of the lobby & players in it, as well as game settings, and game rules.

So if you have always wanted to play a game of TDM on The Colosseum, where it's Commandos only, knife only, with one hit kills on... you can! If you dislike laser beams you can turn them off. There's all sorts of settings to play with to find a combination that suits your preferences.

To be Continued...
Ace of Spades: Battle Builder - Instinct
Build 2652

New Maps
  • The Colosseum
  • The Great Wall
  • Atlantis
  • Frontier
  • Invasion
  • Classic Gen

New Game Mode
  • Occupation Mode (Attackers [Green] vs Defenders [Blue])

Menus
  • Improved Main Menu background
  • Loading Bar Bullets now have improved visibility

Graphical
  • Improved sky boxes are now available on many maps
  • Laser Sight added to Sniper Rifles

HUD
  • Improved Timer Design
  • Entity Icons on the Mini Map are now white instead of black
  • Added building health percentage indicators in Demolition Mode
  • Added numeric value to health bar
  • Added current class icon to health bar
  • Classic:
  • Reduced block auto climb speed

Gameplay
  • Added Block Colour Picker for Standard Blocks and Prefabs. (Press E or Right Click)
  • Improved Scoring System
  • Reduced Triple Barrel RPG knockback on team members
  • Increased Falling Damage
  • Weapon swaps automatically when current weapon is out of ammo
  • Spectators can now rejoin their previous team regardless of team balancing

General
  • Improved Textures for Health, Ammo, and Block Crates
  • Players can now vote for the next map before the end of the round
  • Added Chat Profanity Filter
  • Idle players are kicked from the server automatically
  • Players can now receive Domination and Revenge status against other players
  • Added Multi-Kill notifications
  • Improved block placement messaging (Block Not Attached, Block Too Far Away etc)
  • Window resolution is now saved between sessions when using Windowed Mode.

Sound
  • Added new ambient sound effect for Mayan Jungle Map

Misc
  • Other Minor Client & Server Optimisations

Classic
  • Minimap entity icons show a height indicator pointing up/down accordingly.
  • Players can now dig more blocks at a time using RMB with the spade. Destroyed blocks are not added to the players total block count
  • Bottom layer of the world is now indestructible
  • Players can no longer build on the water
  • Increased spawn protection to 3 seconds
  • Prevented player names from displaying through blocks
  • Grenade damage can no longer pass through walls
  • Fixed inconsistencies with Grenade throwing range

Known Issues
  • Rocket Jumping no longer functions correctly due to balancing changes made for this build. Will be fixed in future version.
Ace of Spades: Battle Builder - Instinct64
Build 2652

New Maps
  • The Colosseum
  • The Great Wall
  • Atlantis
  • Frontier
  • Invasion
  • Classic Gen

New Game Mode
  • Occupation Mode (Attackers [Green] vs Defenders [Blue])

Menus
  • Improved Main Menu background
  • Loading Bar Bullets now have improved visibility

Graphical
  • Improved sky boxes are now available on many maps
  • Laser Sight added to Sniper Rifles

HUD
  • Improved Timer Design
  • Entity Icons on the Mini Map are now white instead of black
  • Added building health percentage indicators in Demolition Mode
  • Added numeric value to health bar
  • Added current class icon to health bar
  • Classic:
  • Reduced block auto climb speed

Gameplay
  • Added Block Colour Picker for Standard Blocks and Prefabs. (Press E or Right Click)
  • Improved Scoring System
  • Reduced Triple Barrel RPG knockback on team members
  • Increased Falling Damage
  • Weapon swaps automatically when current weapon is out of ammo
  • Spectators can now rejoin their previous team regardless of team balancing

General
  • Improved Textures for Health, Ammo, and Block Crates
  • Players can now vote for the next map before the end of the round
  • Added Chat Profanity Filter
  • Idle players are kicked from the server automatically
  • Players can now receive Domination and Revenge status against other players
  • Added Multi-Kill notifications
  • Improved block placement messaging (Block Not Attached, Block Too Far Away etc)
  • Window resolution is now saved between sessions when using Windowed Mode.

Sound
  • Added new ambient sound effect for Mayan Jungle Map

Misc
  • Other Minor Client & Server Optimisations

Classic
  • Minimap entity icons show a height indicator pointing up/down accordingly.
  • Players can now dig more blocks at a time using RMB with the spade. Destroyed blocks are not added to the players total block count
  • Bottom layer of the world is now indestructible
  • Players can no longer build on the water
  • Increased spawn protection to 3 seconds
  • Prevented player names from displaying through blocks
  • Grenade damage can no longer pass through walls
  • Fixed inconsistencies with Grenade throwing range

Known Issues
  • Rocket Jumping no longer functions correctly due to balancing changes made for this build. Will be fixed in future version.
Mar 19, 2013
Ace of Spades: Battle Builder - SallyTheButcher
Build: 2523


Crashes/Freezes
  • Fixed various de-sync & connection issues
  • Improved compatibility for lower end machines


Balancing/Gameplay
  • Players can now play Dynamite, Turrets, and Landmines on the Flare Block Prefab
  • [DLC] Fix for being able to throw Molotov Cocktails by pressing shift rather than releasing the mouse button
  • You can no longer bury one of the health crates on Arctic Base
  • Landmines now also detonate when buried 2 blocks deep
  • It now takes 2 headshots to kill the Miner with the Rifle
  • Friendly dynamite timer is no longer visible through the whole map
  • If a player changes to spectator mode after the zombie virus has been detected, and then rejoins the game they will become infected
  • Updated zombie spawn areas on Double Dragon
  • While chatting as a spectator the screen will lock to a 'chat mode' after pressing the mapped chat button
  • Added additional crate spawn points to Arctic Base and to Lunar Base


Graphical/HUD
  • Grenades no longer clip through blocks
  • [DLC] More realistic model for Tommy Gun when in aim mode
  • Miner's hat is team coloured instead of having black lines on it
  • Resolution no longer resets back to default settings (800x600) after restarting the game
  • Minimap and timer now displays in spectator mode
  • Reintroduced the hide HUD option that can be mapped from the controls settings menu


User Interface
  • Grammar corrections across all languages
  • Reduced text sizes to fit UI across various languages
  • Fixed map rotation in server browser to match with the in game map
  • Main Menu button has been removed from the 'Choose Match' screen and from Map Loading screen
  • The Mayan Jungle map on the choose server menu now has a blue river rather than a black one


Classic Mode
  • The spade now takes two hits to break blocks using the left mouse button function.
  • Using the spade's right mouse button function no longer collects blocks
  • Falling damage has been increased
  • When aiming with the Rifle the centre of the reticule has been moved from the middle of the red dot, to the top edge.
  • Updated spawn areas on Hiesville

Mar 19, 2013
Ace of Spades: Battle Builder - SallyTheButcher
Build: 2523


Crashes/Freezes
  • Fixed various de-sync & connection issues
  • Improved compatibility for lower end machines


Balancing/Gameplay
  • Players can now play Dynamite, Turrets, and Landmines on the Flare Block Prefab
  • [DLC] Fix for being able to throw Molotov Cocktails by pressing shift rather than releasing the mouse button
  • You can no longer bury one of the health crates on Arctic Base
  • Landmines now also detonate when buried 2 blocks deep
  • It now takes 2 headshots to kill the Miner with the Rifle
  • Friendly dynamite timer is no longer visible through the whole map
  • If a player changes to spectator mode after the zombie virus has been detected, and then rejoins the game they will become infected
  • Updated zombie spawn areas on Double Dragon
  • While chatting as a spectator the screen will lock to a 'chat mode' after pressing the mapped chat button
  • Added additional crate spawn points to Arctic Base and to Lunar Base


Graphical/HUD
  • Grenades no longer clip through blocks
  • [DLC] More realistic model for Tommy Gun when in aim mode
  • Miner's hat is team coloured instead of having black lines on it
  • Resolution no longer resets back to default settings (800x600) after restarting the game
  • Minimap and timer now displays in spectator mode
  • Reintroduced the hide HUD option that can be mapped from the controls settings menu


User Interface
  • Grammar corrections across all languages
  • Reduced text sizes to fit UI across various languages
  • Fixed map rotation in server browser to match with the in game map
  • Main Menu button has been removed from the 'Choose Match' screen and from Map Loading screen
  • The Mayan Jungle map on the choose server menu now has a blue river rather than a black one


Classic Mode
  • The spade now takes two hits to break blocks using the left mouse button function.
  • Using the spade's right mouse button function no longer collects blocks
  • Falling damage has been increased
  • When aiming with the Rifle the centre of the reticule has been moved from the middle of the red dot, to the top edge.
  • Updated spawn areas on Hiesville

...