No More Room in Hell - dm
Nayor talks about level design, what maps in the works, and his experience using Unreal Engine.

We also have a Q&A section at the bottom based on questions some questions we have been getting about level design. Let us know if you have any more in the comments!

Also fans of the mod there's a special bonus announcement in there about nmo_broadway2


No More Room in Hell - dm
Nayor talks about level design, what maps in the works, and his experience using Unreal Engine.

We also have a Q&A section at the bottom based on questions some questions we have been getting about level design. Let us know if you have any more in the comments!

Also fans of the mod there's a special bonus announcement in there about nmo_broadway2


No More Room in Hell - |NMRiH Dev| Maxx
Hey all!
Welcome to our 7th Dev Blog!
First off I'd like to issue a *BANDWIDTH WARNING* if you're on mobile or a limited connection, there are lots of images in this post.

Today we show off a few of our weapons with side-by-side comparisons to nmrih1, as well as some of our new ones! This will give you an idea of the level of quality we're aiming for and we hope to show more off soon in action in the future!

Check it out here and let us know in the comments what you think!

No More Room in Hell - |NMRiH Dev| Maxx
Hey all!
Welcome to our 7th Dev Blog!
First off I'd like to issue a *BANDWIDTH WARNING* if you're on mobile or a limited connection, there are lots of images in this post.

Today we show off a few of our weapons with side-by-side comparisons to nmrih1, as well as some of our new ones! This will give you an idea of the level of quality we're aiming for and we hope to show more off soon in action in the future!

Check it out here and let us know in the comments what you think!

No More Room in Hell - |NMRiH Dev| Maxx


Hey all! Time for a new Dev Blog! This one is just to talk a bit about our Dev Grant from Epic and an overall look back since this is our 6 month anniversary of starting the Dev Blog as well as a tiny taste of our next teaser :)

Next month, we'll have a Blog showcasing some weapon art (and maybe even some side-by-side comparisons to the first game!)

You can check out the blog HERE!
No More Room in Hell - |NMRiH Dev| Maxx


Hey all! Time for a new Dev Blog! This one is just to talk a bit about our Dev Grant from Epic and an overall look back since this is our 6 month anniversary of starting the Dev Blog as well as a tiny taste of our next teaser :)

Next month, we'll have a Blog showcasing some weapon art (and maybe even some side-by-side comparisons to the first game!)

You can check out the blog HERE!
No More Room in Hell - |NMRiH Dev| Maxx


New Dev Blog! This time, we're discussing a little bit about narrative, world building, and the universe that is No More Room in Hell!
We want to add a bit more character to our world and make it more cohesive and coherent. We want the environment, the world around you to do two things narratively: tell you a story about the state of the world, and tell you small, personal stories of the individuals who perished in violence and chaos.

We're building a world that doesn't glorify death and violence, but instead we want to remind you of the tragedy of every lost life. It's a hard thing to accomplish, but we feel it's one of the narrative tones that sets our game world apart from others in the genre.


Check it out Here!
No More Room in Hell - |NMRiH Dev| Maxx


New Dev Blog! This time, we're discussing a little bit about narrative, world building, and the universe that is No More Room in Hell!
We want to add a bit more character to our world and make it more cohesive and coherent. We want the environment, the world around you to do two things narratively: tell you a story about the state of the world, and tell you small, personal stories of the individuals who perished in violence and chaos.

We're building a world that doesn't glorify death and violence, but instead we want to remind you of the tragedy of every lost life. It's a hard thing to accomplish, but we feel it's one of the narrative tones that sets our game world apart from others in the genre.


Check it out Here!
No More Room in Hell - |NMRiH Dev| Maxx


Oh look, it's another Dev Blog! This time it's our animator Cole giving you his perspective regarding the zombies and their behavior. We can't wait to show off more of them in motion, very soon!

(The zombies are naked because by default they have no clothes - clothes are randomized as they are spawned based on set parameters)

Check it out here and let us know what you think in the comments below!
No More Room in Hell - |NMRiH Dev| Maxx


Oh look, it's another Dev Blog! This time it's our animator Cole giving you his perspective regarding the zombies and their behavior. We can't wait to show off more of them in motion, very soon!

(The zombies are naked because by default they have no clothes - clothes are randomized as they are spawned based on set parameters)

Check it out here and let us know what you think in the comments below!
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