DCS World Steam Edition - OBWKB
​DCS: AH-64D
Pre-Order

https://www.youtube.com/watch?v=W2sSfxpxj3o

Our AH-64D has served as the backbone of the U.S. Army attack helicopter force for decades, and it is a dominant force on today’s battlefield. Based on the AH-64A, the “Delta” is a tandem-crewed helicopter with the pilot in the back seat and the co-pilot/gunner (CP/G) in the front. Armed with a 30mm chain gun under the nose, and Hellfire missiles and 2.75” rockets on the stub wings, the AH-64D proved its mettle in Iraq and Afghanistan against a wide array of threats.
 
Later in development, our AH-64D will also be equipped with the Fire Control Radar (FCR) that will enable it to detect, classify, track, and engage both air and surface targets with radar-guided Hellfire missiles.
 
Early Access features of DCS: AH-64D
  • Professional flight dynamics and engine modelling with high precision characteristics of the real aircraft in all ranges of altitude, temperature and speeds for different weights and flight configurations
  • Two 6DOF highly detailed cockpits and external model
  • Fully clickable cockpits with mouse interactive control
  • Multi-crew. A second crew member can be another player or "George" AI
  • Detailed modeling of the entire electrical, fuel, hydraulic, pneumatic, fire protection, SCAS, hold modes, and radio systems
  • Full modeling of armament and weapons systems with ability to use 30mm chain gun, 2.75” rockets, and AGM-114K Hellfire anti tank guided missiles in Direct, Low, and High modes
  • External fuel tanks
  • IHADSS, MPNVS, and MTADS/TEDAC systems and sensors
  • Linear Motion Compensator (LMC)
  • Tactical Situation Display (TSD) with moving map
  • Defensive systems that include the Common Missile Warning System, chaff and flare dispensers and radar warning receiver
  • U.S. Army and Other Paint Schemes
  • Night Vision Goggles
  • Search Light
  • Early Access Manual
  • Training Missions
At final release:
  • Fire Control Radar (FCR) and Radio Interferometer (RFI)
  • Addition of the AGM-114L Radar-Guided Hellfire
  • Additional rocket types like Flechette and MPSM
  • Data Link System to share and assign targets between flight members
  • TADS Multi-Target Tracker (MTT)
  • Laser Warning System
  • Radar Jammer
  • Anti-Ice System
  • Advanced Damage Modeling
  • Additional liveries and livery template
  • Full English Manual (full list of languages is TBD)
  • Campaign by Eagle Dynamics
Available for a limited time at only $55.99
Pre-order
https://store.steampowered.com/app/1770580/DCS_AH64D/
 
TADS

 
The Targeting and Designation System (TADS) is the combined sensor and targeting unit fitted to the front of the helicopter. TADS contain stabilised electro-optical sensors and a laser rangefinder / target designator. The TADS can be slewed using co-pilot/gunners TADS Electronic Display and Control (TEDAC) or slaved to the helmet line of sight of either crew member. The FLIR camera of the TADS is a powerful sensor for both day and night operations and will incorporate our new FLIR technology.
 
AGM-114K Hellfire

 
The AGM-114K Hellfire Missile is a Semi-Active Laser (SAL) guided missile, and it will be the principle precision strike weapon for our AH-64D at early access release. The Hellfire is guided by laser energy reflected off targets and it has a tandem shaped-charge high explosive anti-tank (HEAT) warhead for both armored and unarmored targets.
 
Both systems above are currently In Development with an expected delivery of Q4.
 
Watch DCS: AH-64D Hellfire Sneak Peak
https://www.youtube.com/watch?v=IADpcILK4i0
 
Thank you again for your passion and support,
 
Yours sincerely,


Eagle Dynamics Team
DCS World Steam Edition - OBWKB
​DCS World
Stable


 
The DCS: The Channel map is now finally in Release State. Over a dozen unique landmarks and detailed objects including; cathedrals, churches, prisons and graveyards have been added in addition to a substantial number of texture enhancements and LOD optimisations. Check out some of these new hand drawn assets here. We look forward to your feedback.
 
 
 
AH-64D
Development report


 
DCS: AH-64D will carry up to four 19-tube rocket launchers for the Hydra 2.75” (70 mm) fin-stabilised unguided air-to-ground rockets. Multiple rocket types can be loaded into a single pod. These will be pre-configured at Early Access and manual zone selection that allows fine tuning of your loadout will be available later.
 
Rockets can be deployed independently using IHADSS from either crew stations or cooperatively; with the Co-Pilot/Gunner providing range and bearing information to the pilot via the TADs. Check out the DCS: AH-64D | Rockets Sneak Peek.
https://www.youtube.com/watch?v=M-T0EG39sRo
 
 
 
F-16C Viper
Development report



An aircraft’s sustained turn rate is the rate at which the aircraft can turn while sustaining a constant airspeed. This is an important aspect of the “rate fight” in close air combat. We have prepared a white paper document that compares DCS: F-16C Viper to real-world Viper sustained turn rates DCS: F-16C Viper Sustained Turn Rates.
 
Below 20,000 feet, the acceleration and Instantaneous Turns Rates (ITR) are accurate, however we continue further refinements above 20,000 feet. We also continue to research high G-onset that will improve nose authority, essential for the final phase of close air combat, especially in guns mode.
 
Thank you again for your passion and support,
 
Yours sincerely,


​Eagle Dynamics Team
DCS World Steam Edition - OBWKB
Xian H-6J
Deka Ironworks Simulations


The H-6J is a naval version of the H-6K long-range strategic bomber. It has a reinforced structure made of composite materials and enlarged engine inlets for Russian Saturn D-30KP-2 turbofan engines. A glass cockpit with large multi-function displays and a reworked nose section contain a powerful radar. The H-6J is one of the first high polygon model AI bombers in DCS World.

Six underwing hardpoints can carry new KD-63 and KD-20 cruise missiles as well as YJ-12 supersonic anti-ship missiles. Another three hardpoints are used for ECM and datalink pods. Conventional and guided bombs can be carried under the wings or in the bomb bay.



AH-64D
Development progress


The M230 Area Weapon System (AWS) is a 30 mm single-barrel chain-driven autocannon. We have finished the 3D modelling and texturing of this lethal chain gun as well as the 2 hp electric motor that drives linkless ammunition at a rate of 550 rounds per minute into the firing chamber.

AWS ammunition will include both M789 High Explosive Dual Purpose (HEDP) and M788 training rounds. Note that these rounds do not have tracers. Please check out the In Development Screenshots and this DCS: AH-64D | M230 Chain Gun Showcase.
https://www.youtube.com/watch?v=Z5gZa1DWwW4

For a taste of the AH-64D’s powerful Tactical Situation Display (TSD), we present this sneak peek. DCS: AH-64D | TSD Sneak Peek.
https://www.youtube.com/watch?v=ESRrkAnnYFE



WWII Asset Pack
Development progress


The Sd.Kfz. 124 Wespe (German for “Wasp”) is based on the chassis of the formidable Panzer II and features a 105mm artillery gun with light armour plating capable of absorbing small arms fire. The Wespe was appreciated by axis forces for its mobility and firepower, able to keep up with the fast moving panzer formations. A fantastic addition to the DCS: WWII Asset Pack, the Wespe gives axis forces a powerful long range punch. Download the pack now to ensure you have access to the new units as soon as they are available.

Thank you again for your passion and support,

Yours sincerely,


Eagle Dynamics Team
Sep 17, 2021
DCS World Steam Edition - OBWKB
DCS: Mosquito FB VI
Early Access


 
DCS: Mosquito FB VI is now available for Open Beta. We are proud of the Early Access release-state of the Mossie, and we are confident it will provide endless hours of enjoyment. We will now begin the second phase of development to add enhancement features as well as addressing the known bugs list. We would like to thank our whole dev team as well as the Closed Beta Team for their vigorous work, testing and dedication.

https://www.youtube.com/watch?v=PWwns5KTmwE
 
Phase 2 features we are working on:
  • Operator's AI for multi-crew
  • Tire and shock absorber dynamics
  • Operable drift recorder device
  • Engine failures
  • Fire-extinguishers
  • Rockets armament
  • More liveries
 
https://store.steampowered.com/app/1724230/DCS_Mosquito_FB_VI/


Open Beta 2.7.6
Development Report



DCS World Open Beta 2.7.6 is now live and includes improvements to DCS: F/A-18C Hornet and DCS: F-16C Viper. Helicopters have also received new additions and bug fixes, especially DCS: Mi-24P Hind and DCS: SA-342 Gazelle.
 
The Mission Editor has received new elements, notably the inclusion of pylon restrictions for single player missions and multiplayer servers. This will allow mission creators to limit weapon options per pylon. We kindly remind you that this feature is Work In Progress, and that it will be developed further based on your feedback. Please read the full changelog for more details.
 
 

The Channel
Feature Complete Open Beta


 
In this week’s Open Beta update to DCS: The Channel, you will find many new unique objects and visual improvements along roads and canals. The addition of the winter season has been added, and we hope it results in even more immersive missions and campaigns. Over 15 new unique landmarks have also been added such as new churches, cathedrals, graveyards, prisons, and bridges. Trains will also now travel over the entirety of the map.
 
We kindly remind you that DCS: The Channel will soon be released to Stable version, and the Early Access discount will no longer be available. This weekend is your last chance to save 20% on this fabulous map DCS: The Channel.

https://store.steampowered.com/app/1120301/DCS_The_Channel/
 
Thank you again for your passion and support. We look forward to hearing from you soon.
 
Yours sincerely,


​Eagle Dynamics Team
DCS World Steam Edition - OBWKB
The Channel
Release candidate


As DCS: The Channel approaches final release this week. We are very pleased with the progress, and we look forward to your valued comments.

Please find below a list of all new unique assets that will be included;
  • All St. Birchington
  • Belfry Of Dunkirk & St. Eloi Church
  • Church of St Laurence Ramsgate
  • Church of St Mary and Eanswythe
  • Citadelle d’Arras
  • Dover Town Hall
  • Fort d’Ambaleteuse
  • Graveyard near Amien Prison
  • Hastings pier
  • Mairie de Dunkerque
  • St Augustine's Abbey Ramsgate
  • Church St Leonard
  • Church St Mary
  • Church St Mary the Virgin Ashford
  • Cathedral St Omer
We have adjusted the minimum and maximum temperature values for the seasons Winter, Autumn, Spring, Summer. Many improvements have also been made to trees, settlements, roads, bridge LOD models and airfields. Destruction models have also been added.

A number of significant fixes have also been made and bugs along construction and building routes, as well as unnatural ground forms along river embankments have also been fixed.

AH-64D
Development Progress


The Integrated Helmet and Display Sighting System "IHADSS" includes a monocle that provides imagery to the right eye. Based on extensive research, we have done our best to closely match the ergonomics and accurately recreate this view from the pilot and Co-pilot/Gunner positions. In addition to slaving the 30mm chain gun, the IHADSS also provides both pilots important flight, navigation, weapon, fire-control and sensor information.

The Modernised Pilot Night Vision System "MPNVS" is a infrared camera on the front of the aircraft that is also slaved to the helmet’s line of sight. This allows the pilot to see in the dark within the confines of the IHADSS and gimbal limits of the MPNVS.
https://www.youtube.com/watch?v=u0_PB3Xzrr0

S-200
New unit


The design of the Soviet S-200 (NATO SA-5 Gammon) began in the 1950s to counter the growing threat of western high altitude bombers and spy planes. An SA-5 battalion usually consists of six single rail launchers, a ‘Square Pair’ tracking and guidance radar, as well as either the P-14 Tall King, or in more recent times; the STU-68 “Tin Shield'' search radar.

The massive 5V28 missile is over 10 meters long, and each weighs 7 tons at launch. Aided by four jettisonable boosters, the 5V28 can engage targets at long ranges. Detonation of the 215 kg warhead can be triggered by proximity fuse or command signal.

Given the missile's size and the distances that it can operate over, the SA-5 is most effective in the defence role against large, less maneuverable bombers, tankers, and AWACS aircraft. However, it can still present a significant threat to unwary, small fighter-sized targets. The SA-5 that we have modelled is based on the Syrian Army system that uses the ST-68U search radar, providing a maximum engagement range of 150km.

Thank you again for your passion and support,

Yours sincerely,


Eagle Dynamics Team
DCS World Steam Edition - OBWKB
DCS: AH-64D
Development Progress


This week, we have prepared some In Development Screenshots of the Pilot and Co-Pilot/Gunner cockpits of this beast. We hope these work-in-progress images will provide you with a glimpse of what is to come and start your cockpit familiarisation. We await your feedback.
https://www.youtube.com/watch?v=pidMDz_00Co



DCS: Mosquito FB VI
Development Progress


We are excited to inform you that DCS: Mosquito FB VI will support the new WWII damage model at Early Access launch. Using documentation of weapon and projectile types, we are modeling the visual impacts on the airframe and the subsequent effects to the Flight Model.
 
Get a jump start on learning the mosquito with DCS Mosquito FB VI | Start Up.
https://www.youtube.com/watch?v=aTcVB7vgyG0



Operation Blue Flag 2.5
Competitive event


Operation BLUE FLAG are 24/7 persistent, multiplayer team vs. team missions that focus on teamwork to achieve victory through domination and capture of objectives. This event will run throughout September and across multiple eras including; WWII, Cold War and Modern. We hope that you will find some live multiplayer action in this fantastic event.
 
Thank you again for your passion and support,
 
Yours sincerely,


Eagle Dynamics Team
DCS World Steam Edition - OBWKB
DCS: The Channel
30% discount


With DCS: The Channel getting closer to its final state, we have created a special 30% discount for those that have pre-ordered DCS: Mosquito FB VI. We can’t think of a better pairing of two DCS World modules.

Simply log into your DCS World account and pre-order the Mossie to automatically receive this limited time discount. Please note that this deal is only available until the 9th of September 15:00 GMT.

https://store.steampowered.com/app/1724230/DCS_Mosquito_FB_VI/



DCS: AH-64D
Development Progress


We are nearing completion of the DCS: AH-64D external model, and we’d like to share our progress. Visible on the wingtip is one of the Common Missile Warning System (CMWS) sensors that can passively detect surface-to-air and air-to-air missile launches using in-band ultraviolet detectors. It can then manually or automatically engage the Chaff and Flare dispenser as part of the Aircraft Survivability Equipment (ASE) suite.

We are also working on the external stores and pylons that can articulate to provide launcher elevation. When landing, the pylons automatically translate to ground stow mode, so that they are parallel with the level terrain.

Several skins will be provided for the U.S. Army and several other countries. During the Early Access period, functionality of the Fire Control Radar (FCR) that sits on top of the main rotor will be made available.

Check out the In Development Screenshots.



SATAC 2021
Event


SATAC 2021 aims to bring back mission immersion to the competitive squadron on squadron A2A arena. The use of variable weather (incl. wind, wake, turbulence, cloud layers, etc.), realistic human GCI support via LotATC, and a well balanced DACT format with all modern aircraft and weapons (SARH, ARH, IR) pitted to the test by the best virtual pilots! If this sounds interesting to you, check out our forum post for details here: SATAC 2021 - Tournaments & Events - ED Forums.

Thank you again for your passion and support,

Yours sincerely,


Eagle Dynamics Team
DCS World Steam Edition - OBWKB
DCS World Stable
2.7.5.10869


The DCS World Stable 2.7.5 version contains many new features, enhancements and combines the last several Open Beta versions. The F-16C Viper now includes the AGM-154A JSOW and CBU-105 WCMD; both are fearsome ground attack weapons with precision strike capabilities. The Mi-24P Hind has a number of improvements, including a reworked pilot-operator aiming sight, new key binding options, and more.

DCS: F/A-18C Hornet has also received numerous improvements and the addition of a new alignment procedure for the JHMCS. We are currently working on improvements to the FM.

Further updates include the addition of the NASAMS Surface-to-Air Missile (SAM) system, updates to Normandy, Syria, and Marianas and a number of fixes and improvements to the DCS core. Our third party partners have also been busy with numerous improvements and fixes to their modules.

Check out the DCS World Stable Changelog.



DCS: AH-64D
History


A revolutionary attack helicopter and battlefield game-changer, the AH-64 grew out of the U.S. Army’s 1972 ‘Advanced Attack Helicopter program.’ This identified the need for an attack helicopter that could outperform the AH-1 Cobra in terms of firepower, battlefield effectiveness, survivability, and range. The primary mission would be to counter a massed Soviet tank invasion in Europe if the Cold War turned hot. With the need for better close air support capability evident from combat experience in the Vietnam War, the Army specified that the AAH was to be armed with a 30mm cannon and 16 TOW anti-tank missiles compared with either a 7.62mm minigun, 20mm cannon and just 8 ATGM on the AH-1, and be able to survive 23mm AAA hits.

The Army selected the Hughes YAH-64A for its better damage-resistance and stability. The missile armament specification was changed to include 16 AGM-114 laser-guided Hellfire missiles. The first prototype was flown on 30 September 1975. The AH-64A entered U.S. Army service in April 1986.

In August 1990, development of the AH-64D was approved and it entered service in March 1997. The AN/APG-78 Longbow radar and sensor suite can detect and track up to 256 targets simultaneously out to a range of 50 km and engage up to 16 using “fire and forget” missiles. The system’s raised position above the rotor hub allows the gunship to do this while remaining in cover behind buildings, trees and masking terrain. If there are more targets than a single AH-64 D can handle, the Longbow’s systems allow it to stream targeting information to friendly air and ground units.

The AH-64D has extensive combat experience from 1991 in the Liberation of Kuwait to Iraq, Afghanistan, the Gulf, Syria and Libya. More than 2,400 AH-64s have been built and it remains in frontline service with many nations around the world.



DCS: MiG-21bis
Campaign by SorelRo


You are tasked to defend the region of Krasnodar from an invasion of UN troops and fight for the Independence of Soviet Union provinces. The UN response is moderate however, the Soviet forces in the region are facing supply problems due to the rapid destabilization. Resources are limited, and forces lack support. As a frontline MiG-21bis squadron, move between bases as the conflict evolves.

This MiG-21bis Battle of Krasnodar campaign features 25 story-driven missions, over 400 voiceovers, and a 1970’s units set. A large variety of CAP, CAS, Intercept, Escort, and Anti-ship missions are included. Detailed briefings, kneeboard files, and documentation are available for each mission.

This campaign will soon become available on our Store and Steam.

Thank you again for your passion and support.

Yours sincerely,


Eagle Dynamics Team
DCS World Steam Edition - OBWKB
DCS: Mosquito FB VI
Pre-order available



Originally conceived as an unarmed, fast-bomber, the Mosquito’s mission profile broadened substantially during the war. We have focussed on the most widely used variant which offered outstanding versatility to carry out virtually any offensive task. Considered by many as the most extraordinary aircraft of the war, this genius design truly is a Wonder in every respect.

Watch the Trailer
https://www.youtube.com/watch?v=BaQVkA8C0bU



DCS: Mosquito development is going smoothly. We are adding the finishing touches to the external model and implementing the WWII Damage Model.



We have updated the list of Mossie Early Access features and will be making additions in autumn.

Early Access features:
  • Highly detailed and accurate external 3D model
  • 6 Degree of Freedom, fully clickable cockpit with latest visual effects
  • Flight dynamics based on official reports, our own CFD research, and pilot feedback
  • Detailed fuel system and optional external tanks
  • Authentic electrical system
  • Complete hydraulic and pneumatic system
  • Propeller feathering
  • T1154 (transmitter) & R1155 (receiver) radio units
  • An internal structure-based damage model
  • Most famous historical skins

Early Access armament:
  • 4 British Browning .303 machine guns
  • 4 Hispano Mk.II 20mm cannons
  • 250lbs and 500lbs bombs in the bomb bay and under each wing
  • Pre-order now and receive a substantial 30% discount.
  • Pre-order Program
  • DCS: Mosquito FB VI
  • Available for limited time only at $41.99 on our Store and soon on Steam.

Thank you again for your passion and support,


Eagle Dynamics Team
DCS World Steam Edition - OBWKB
DCS: F-16C Viper
Roadmap



DCS: F-16C Viper roadmap is now planned until the end of this year. Please note these are our current plans as of August 2021 and are subject to change.

Some features require a lot of effort and time, like HTS/HAD and AG radar, while the others are not as complex and can be completed sooner. We’ll start with the highest ranked and feasible features, and continue to bring you more and more DCS: F-16C Viper functionality.

Please read the DCS: F-16C Viper RoadMap on our forum.

DCS: F-16C Viper desired systems and payloads.



DCS: Mi-24P Hind
Development Progress



The majority of the Hind’s development team are currently having a well deserved vacation; however, we will still deliver a number of improvements in the upcoming patch. Most noticeably, a fully remodeled Pilot-Operator ATGM sight picture. The improved sight will use a new auxiliary camera instead of the MFD indicator functionality. All textures for the sight were also redrawn in higher resolution, providing better frame rates and visual quality.

VR implementation of the ATGM sight was a high priority too, and it will now occupy the whole view port with some free movement to reduce motion sickness. Dampening has been added to remove small twitches of VR motion sensors affecting the sight picture. We are currently testing more options for switches, which previously were only toggles as well as fixes for those commands that were not mappable to controllers.



DCS: Eurofighter
Development Progress



Our third party partners; Heatblur Simulations and Truegrit Virtual Technologies have joined forces to complete the development of DCS: Eurofighter. Check out the In Development Screenshots as we look towards a full report on their progress soon.



DCS: MiG-21bis
Constant Peg campaign by Bunyap



This campaign was designed in partnership with Steve Davies, author of Red Eagles: America's Secret Migs, host of the 10 Percent True: Tales from the Cockpit podcast and the authority on Constant Peg operations. He brought with him access to the real Red Eagles pilots, whose technical guidance was used to ensure the most realistic experience possible.

DCS: MiG-21bis Constant Peg Campaign is ready and will be released soon.

Thank you again for all your passion and support,

Yours sincerely,


Eagle Dynamics Team
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