The Grumman F-14 Tomcat was a two-crew, variable geometry, maritime air superiority fighter that served with the US Navy for 32 years and continues to serve with the IRIAF in Iran. The F-14 was the US Navy's frontline fighter from the 1970s until the mid-2000s. Over the course of its long service life it also became the US Navy’s premier precision ground-attack platform and lone airborne reconnaissance asset.
Outstanding features of the aircraft are the swing-wing configuration, crew of two, and the powerful AN/AWG-9 Weapons Control System (WCS) and radar. The AWG-9 allows employment of the powerful AIM-54 Phoenix air to air missile while the LANTIRN pod allows the ability to carry out precision ground strikes using laser guided bombs. The F-14 Tomcat was present during many pivotal historic moments such as the two Gulf of Sidra incidents, Operation Desert storm in Iraq, the conflict in Yugoslavia, Operation Enduring Freedom in Afghanistan and Operation Iraqi Freedom. It was also immortalized in the iconic motion picture, Top Gun, and starred in several other feature films including The Final Countdown, Executive Decision, and others.
We've been listening, and in one of the next updates we'll be providing the ability to show the JHMCS projection on the left, right, or both eyes when in VR.
While the left and both eye options are not realistic, we are making this available in the Hornet Options / Special tab for those that wish to use this.
Additionally, a lot of work is now focused on the Datalink / SA page. The first big step is creating the two MIDS radios and their interfaces / functions.
Celebrating Three Years Over Nevada! Three years ago, we released the DCS: NEVADA Test and Training Range map. Since then, it exited Early Access and has received many updates, including a massive one two years ago that included 14 new airfields; new towns and cities; additional landmarks; and expanded, detailed texture area. Just as important, the map has been home to a huge amount of content that includes numerous missions and 10 campaigns. The Nevada map has provided a very interesting blend of desert aerial combat in the form of Red Flag Campaigns, Weapons Training, and Aggressors Training, with “fun” flying through Las Vegas, the Hoover Dam and other interesting locations.
We’re happy to present to you this new Nevada map video that celebrates three years of Nevada flying!
DCS: F-14 by Heatblur Simulations Available for Pre-Order on Steam with 10% Discount Pre-order from Steam
The Grumman F-14 Tomcat was a two-crew, variable geometry, maritime air superiority fighter that served with the US Navy for 32 years and continues to serve with the IRIAF in Iran. The F-14 was the US Navy's frontline fighter from the 1970s until the mid-2000s. Over the course of its long service life it also became the US Navy’s premier precision ground-attack platform and lone airborne reconnaissance asset.
Outstanding features of the aircraft are the swing-wing configuration, crew of two, and the powerful AN/AWG-9 Weapons Control System (WCS) and radar. The AWG-9 allows employment of the powerful AIM-54 Phoenix air to air missile while the LANTIRN pod allows the ability to carry out precision ground strikes using laser guided bombs. The F-14 Tomcat was present during many pivotal historic moments such as the two Gulf of Sidra incidents, Operation Desert storm in Iraq, the conflict in Yugoslavia, Operation Enduring Freedom in Afghanistan and Operation Iraqi Freedom. It was also immortalized in the iconic motion picture, Top Gun, and starred in several other feature films including The Final Countdown, Executive Decision, and others.
DCS World 2.5 Update Due to some issues we wish to resolve in the Open Beta before moving it to the Release version, there will be no update to the Release version this week. For next week though, on 21 November, we plan to include the following in the new Open Beta:
Corrected Hornet radar break-lock, elevation scanning, and ACM modes.
Integration of radar lock data onto the JHMCS for the Hornet.
Addition of infrared-guided AGM-65 Mavericks for the Hornet.
Corrected CLIMB function for the Hornet FPAS page.
Corrected remaining AGM-65E errors.
Updated Hornet Early Access Guide.
Updated Persian Gulf map with additions of Kish Island airfield, Al Bateen airfield, Lavan Island airfield, Bandar-e-Jask airfield, Abu Dhabi International Airport, Sas Al Nakheel airfield, Abu Dhabi National Exhibition Center, and the Yas Viceroy with Formula 1 racetrack.
Continued tuning and improvements to the MiG-29 flight and engine model.
For next week's DCS World Open Beta update, we plan the 2nd big update of the DCS: Persian Gulf Map! Highlights of map update includes the additions of Kish Island airfield, Al Bateen airfield, Lavan Island airfield, Al Ain airfield, Bandar-e-Jask airfield, Abu Dhabi International Airport, Sas Al Nakheel airfield, Abu Dhabi National Exhibition Center, and the Yas Viceroy with Formula 1 racetrack.
Three years ago, we released the DCS: NEVADA Test and Training Range map. Since then, it exited Early Access and has received many updates, including a massive one two years ago that included 14 new airfields; new towns and cities; additional landmarks; and expanded, detailed texture area. Just as important, the map has been home to a huge amount of content that includes numerous missions and 10 campaigns. The Nevada map has provided a very interesting blend of desert aerial combat in the form of Red Flag Campaigns, Weapons Training, and Aggressors Training, with “fun” flying through Las Vegas, the Hoover Dam and other interesting locations.
We’re happy to present to you this new Nevada map video that celebrates three years of Nevada flying!
DCS World Open Beta Update This week we released a new update to the DCS World Open Beta with highlights that include:
Added the Joint Helmet Mounted Cueing System (JHMCS), AGM-65E laser-guided Maverick, Flight Performance Advisory System (FPAS) page, new skins, improved Air Combat Maneuvering (ACM) radar mode performance, and corrected fuel pumps for the Hornet.
Restored debriefing screen for Instant Action missions.
Improved sound propagation for distant objects.
Corrected player radio transmission with simultaneous AI radio messages.
Great improvements to the MiG-29 that include pitch stability synchronized with wing slats, improved braking chute model, corrected engine damage over Mach 2.6, and improved longitudinal stability.
Numerous improvements to the MiG-21bis, M-2000C, AV-8B NA, and AJS-37 Viggen.
SA-2 unable to engage high altitude targets - fixed.
F-4E Iran. Added skin by Sadjad_Vosoul (ISAAC).
С-130 Iran. Added 2 skins by Sadjad_Vosoul (ISAAC).
Added SAM SA-15 Tor to Iran.
ME. Implemented ship livery selection.
DCS F/A-18C
Added AGM-65 instant action mission.
FPAS climb fixed.
Added input for JHMCS (Axis and buttons).
AGM-65E and AIM-9X reload issue - fixed.
AIM-9X Reticle Visible in all A/A Weapon HUD - fixed.
DCS MiG-21bis by Magnitude 3 LLC
Fixed gauges from blacking out.
Fixed smoothing groups on HUD glass.
DCS Flaming Cliffs
MiG-29. Added an animation of a flaps buttons.
MiG-29. The Nose Wheel Steering HI and LO modes. The LO mode (8 degrees) used for takeoff and landing. HI mode (31 degrees) used for taxi and can be engaged by holding the LALT-Q combo provided Flaps are Up.
MiG-29. Added commands to set barometric altimeter pressure.
DCS Campaigns Spitfire IX - Big Show Campaign. Corrected a typo in the documentation. Added some B-17 skins that were accidentally missing.
Tomorrow, Friday, November 9th we plan a hot fix that will include the following for the Hornet:
* If player uses in-game re-arm window for AGM-65E, they cannot uncage the seeker. * After player has fired all AIM-9, AIM-9 boresight reticle remains on HUD for all AA weapons. * AIM-9X not working correctly with unlimited weapons options * CLIMB logic for the FPAS page.
Other fixes are also in work like radar elevation and continued unlock stuck in an 8-degree scan under some conditions.
Restored the missing debriefing after instant action mission.
AI aircraft climb to a very high altitude when attacking armor units with bombs - fixed.
AI ground. Not-activated truck can rearm the ground forces if it is visible (not hidden in the ME).
ME. Task 'go to waypoint' will work correctly with the stop condition.
Fixed issue with DCS freezing on start in some conditions.
MP. All information about servers with a large number of slots and clients (40+) will now be visible in the list of servers.
Sound. Improved fade out of sounds with distance.
AI F-86F. Will not use radar ranger for long range search.
AI F-86F. Fixed bug that bring to ground collision in the rocket attack.
A-10C & F/A-18C. AWACS aircraft do not call out enemy locations till the player’s comms menu is opened to AWACS - fixed.
Radio commands given by the player when a radio message from the AI is playing do not go through - fixed.
Multimonitor configurations. GUI dropboxes will not break away from their place on the main display to the other displays.
DCS F/A-18C
Introduced JHMCS.
Introduced FPAS.
Introduced AGM-65E with laser guidance (can be used with JTAC/AFAC assistance a while). Known issue: overlapped symbols of laser codes on Mav page, will be fixed soon.
Big radar refactoring.
External fuel disappears after manoeuvre with disabled fuel pumps - fixed.
Radar in boresight mode will not locks target outside beam pattern.
Added RU manual translated by Vasil Komarichin aka ICS_Vortex
DCS Flaming Cliffs
Su-33 Heavy Sky campaign. Total update all missions by Alex Zelog. Changed: payloads, balance of forces, Su-33s TO weight, weather, minors.
MiG-29. Added missing net animations.
MiG-29 Flight model corrections, added engine gyrotorque (will be slightly aircraft spin on the tailslide maneuver).
Su-27 and MiG-29. Trim reset (LCTRL-T) will be strictly to zero.
MiG-29. The pitch stability augmentation system synchronized to wing slats deflection.
MiG-29. Updated model of braking chute.
MiG-29. Engines will be broken after exceed 2.6M speed.
MiG-29. Improved damper in the longitudinal channel.
DCS MiG-21bis by Magnitude 3 LLC
Fixed gauge lights.
Fixed missing SPS/IAB panel texts.
Adjusted suspension.
Improved boundary layer blow system effects.
Improved engine device code to reduce FPS stutters.
Added navigation data for Persian Gulf.
DCS M-2000C by RAZBAM
Fuel flow corrections added based on new data
DCS AV-8B NA by RAZBAM
Sidearms issues fixed: - Sidearm keeps lock when the aircraft is not pointing at the target. - Sidearm keeps lock after firing when another missile remains in the aircraft - Sidearm does not have volume control (Sidewinder volume control also fixed
Fixed Magnetic compass not moving when aircraft INS is not aligned is also fixed
DCS AJS37 Viggen by Heatblur Simulations
Exterior mirrors now reflect the environment
Fixed various clipping and shine-through issues in exterior (esp. Cockpit)
Sculpted new normal map for exhaust nozzle and area
Sculpted new normal map for exterior exhaust shell
Added RoughMet textures for the exhaust shell
Added turbine texture for better deep engine detail
Metal elements on wings now have appropriate material definitions
Animated engine exhaust fan
Interior engine sounds now loop properly
New! Improved visual fidelity of afterburner
Afterburner now cast lights inside engine exhaust pipe
Afterburner now cast lights on surrounding objects and terrain
Corrected afterburner z-fighting
Afterburner planes do not render at high viewing angles.
Corrected afterburner self-illumination
Fixed glass in LoD (distant) models turning opaque and bright.
New! Added significantly better quality uncompressed normal maps for entire exterior
Light domes are now appropriately shiny
Fixed wheel/tire animation values so they spin at correct speeds.
Fix to timeline appearing late in PLAN-bombing mode.
Fix to time-to-destination display in TID.
Fix to Rb15 missile-in-target-time.
Fix to Rb15 missile-in-target-time displayed even though no Rb15 is selected.
Update Rb15 definitions for AI. AI will now use the missiles properly.
DCS Spitfire IX
Fixed bombs drag issue.
Campaigns
Memory of the Hero. Updated mission 13 and 14. Deleted intro track, corrected triggers.
Known Issues The cockpit gauges may be broken. Will fix ASAP.