DCS 2.5.2.20143 Update Open Beta updated moved to Stable Release.
Introduced DCS: Yak-52 (Coming to Steam on the 15th)
DCS World Corrected an airdrome surface marking in the ME satellite view. The helicopters will landing on the CVN-70 deck. The helicopter doesn't perform the task Ground Escort in some cases - fixed. MP. Net phantom long teleportation for new client - partially fixed (WIP). Eliminated the strange maneuvers of AI aircraft after attack a target in group. SAM and AA missiles. The system of variable coefficients of proportional navigation is implemented. Only for MIM-104 Patriot so far. WIP. 4th client will not explodes when appears on carrier deck. ME. Added option to select which CAT a client or player spawns on.
DCS F/A-18C Hornet When Using Custom Cockpit Livery other than Default, the Default will not to Load simultaneously. HUD glass has become lighter. Corrected Radar Page TDC Control. Implemented the Maximum aspect cue. Corrected AIM-120 HUD symbol. Added Rmin, Rne, and Rmax indications on radar display. Missing AIM-120 loading options - fixed. Corrected AIM-120 loadout mass and drag. Wings will be folded in the spawn on the carrier parking hot.
DCS AJS-37 Viggen by Heatblur Simulations Fixed crashing issue on aircraft re-initialization (respawn, refly) Fixed crashing issue due to ELINT page dump Fixed crashing issue due to Radar texture memory issues Reworked overall Sidewinder seeker behaviour. Increased Rb-74 (AIM-9L) all-aspect capabilities. Fixed RB24J (AIM-9P) to be properly rear-aspect. Re-added kneeboard settings page Fixed trim on ground start - now defaults to 3 degrees Added realtime mirror rendering Added clickable helpers to disable mirrors Completed release candidate of flight manual Viggen canopy glass now uses glass shader - compatibility with Kegety's VR mod Viggen canopy glass raindrop effect added Overhauled night lighting Improved accuracy of all bombing modes/sights (sans Dive bombing)
DCS Hawk T1 by VEAO New cockpit 3D model Info on missing files for this update: https://forums.eagle.ru/showthread.php?t=217162 NOTE: Parking brake has moved to right hand panel towards the rear behind the map box. New PBR cockpit textures Cockpit night lighting bug fix Cockpit performance tweaks (better FPS) Cockpit further enhancements for VR Keyboard and Joystick Controls updated for night lighting
DCS Spitfire IX When you call the Input Panel in the game will open the correct profile of the Spitfire modification.
DCS Ka-50 Training missions added CN voiceover
DCS C-101 by AvioDev Added new cockpit 3D model and textures.
Campaigns A-10C Operation Piercing Fury - Mission 08: Removed some trees blocking target view. Mission 14: Removed trees, adjusted AI helicopter landing logic, adjusted enemy vehicle waypoint logic. Mission 15: Removed trees along main road, fixed friendly helicopter landing / timing, and bomb in zone for bridge trigger (GBU-12). P-51D Charnwood Campaign - added RU localization. Spitfire Epsom Campaign. Update to all 12 missions that adds drop tanks and bombs to Spitfire flights where appropriate. It also adds a section on dive bombing tactics to the mission 2 and mission 12 briefing. Viggen Red Flag Campaign. Update to lineup cards for mission 2-10.
Introduced DCS: Yak-52 The work of MiG-21bis and SA342 cockpits restored.
DCS World
4th client will not explodes when appears on carrier deck.
ME. Added option to select which CAT a client or player spawns on.
DCS F/A-18C Hornet
Corrected AIM-120 HUD symbol.
Added Rmin, Rne, and Rmax indications on radar display.
Missing AIM-120 loading options - fixed.
Corrected AIM-120 loadout mass and drag.
Wings will be folded in the spawn on the carrier parking hot.
Campaigns
Spitfire Epsom Campaign. Update to all 12 missions that adds drop tanks and bombs to Spitfire flights where appropriate. It also adds a section on dive bombing tactics to the mission 2 and mission 12 briefing.
Viggen Red Flag Campaign. Update to lineup cards for mission 2-10.
The Yakovlev Yak-52 is a tandem seat, radial engine, trainer aircraft that served as the primary aircraft trainer for the Soviet Union and many other nations. Introduced in 1979, the Yak-52 has been a popular choice among air forces given its rugged construction, ease of handling, tricycle landing gear, and simple maintenance. These same characteristic have made it a popular civilian aerobatics aircraft in its later years.
The Yak-52 is powered by a single Vedeneyev M-14P, nine-cylinder radial piston engine with 360 horsepower. We have created a new radial piston engine simulation from the ground up with a highly-realistic engine cooling model. The aircraft is very response given an empty weight of just one ton and large controls surfaces. Capable of pulling over 7 G and pushing up to negative 5 G, itโs no wonder the Yak-52 has been popular with aerobatic teams around the world.
The DCS: Yak-52 provides a realistic pilot training progression from the Yak-52, to the L-39C jet trainer, to modern fighters like the MiG-29 and Su-27.
DCS World 2.5.2 Open Beta Update 8 In addition to providing support for the DCS: Yak-52, update 8 for the DCS World Open Beta bring several other improvements. DCS 2.5.2.20036 changelog
Q: Why a Yak-52 in a combat simulator? A: The Yakovlev Yak-52 is a tandem seat, radial engine, trainer aircraft that served as the primary aircraft trainer for the Soviet Union and many other nations. Introduced in 1979, the Yak-52 has been a popular choice among air forces given its rugged construction, ease of handling, tricycle landing gear, and simple maintenance. The DCS: Yak-52 provides a realistic pilot training progression from the Yak-52, to the L-39C jet trainer, to modern fighters like the MiG-29 and Su-27.
Q: Will we see the Yak-52B? A: There are no current plans for bringing the version with weapons to DCS World at this time.
Q: Will it have multi-crew capabilities? A: Yes, multi-crew is supported.
Q: What level will the systems and flight model be? A: You can expect the professional flight model (PFM) and advanced system modelling (ASM). We have had incredible access to the real thing for flight model testing, system testing and sound recording.
Q: What is price going to be? A: $39.99 USD
Q: Will it have the NS430 GPS unit in the cockpit? A: Currently only the 2D version will work, and should work right on release if you already own the NS430 GPS 2D Version. No info currently on a 3D version right now.
Q: What language will the cockpit be in on release? A: Currently we have a Russian. English & Chinese versions are WIP.
Q: What is the planned release date? A: August 3rd, 2018 for 2.5 Open Beta and August 8th, 2018 for the 2.5 Release version.
Q: When will it be available on Steam? A: August 15th, 2018.
๐๐๐ ๐๐จ๐ซ๐ฅ๐ โฆ Corrected an airdrome surface marking in the ME satellite view. โฆ The helicopters will landing on the CVN-70 deck. โฆ The helicopter doesn't perform the task Ground Escort in some cases - fixed. โฆ MP. Net phantom long teleportation for new client - partially fixed (WIP). โฆ Eliminated the strange maneuvers of AI aircraft after attack a target in group. โฆ SAM and AA missiles. The system of variable coefficients of proportional navigation is implemented. Only for MIM-104 Patriot so far. WIP.
๐๐๐ ๐ /๐-๐๐๐ ๐๐จ๐ซ๐ง๐๐ญ โฆ When Using Custom Cockpit Livery other than Default, the โฆ Default will not to Load simultaneously. โฆ HUD glass has become lighter. โฆ Corrected Radar Page TDC Control. โฆ Implemented the Maximum aspect cue.
๐๐๐ ๐๐๐-๐๐ ๐๐ข๐ ๐ ๐๐ง ๐๐ฒ ๐๐๐๐ญ๐๐ฅ๐ฎ๐ซ ๐๐ข๐ฆ๐ฎ๐ฅ๐๐ญ๐ข๐จ๐ง๐ฌ โฆ Fixed crashing issue on aircraft re-initialization (respawn, refly) โฆ Fixed crashing issue due to ELINT page dump โฆ Fixed crashing issue due to Radar texture memory issues โฆ Reworked overall Sidewinder seeker behaviour. โฆ Increased Rb-74 (AIM-9L) all-aspect capabilities. โฆ Fixed RB24J (AIM-9P) to be properly rear-aspect. โฆ Re-added kneeboard settings page โฆ Fixed trim on ground start - now defaults to 3 degrees โฆ Added realtime mirror rendering โฆ Added clickable helpers to disable mirrors โฆ Completed release candidate of flight manual โฆ Viggen canopy glass now uses glass shader - compatibility with Kegety's VR mod โฆ Viggen canopy glass raindrop effect added โฆ Overhauled night lighting โฆ Improved accuracy of all bombing modes/sights (sans Dive bombing)
๐๐๐ ๐๐๐ฐ๐ค ๐๐ ๐๐ฒ ๐๐๐๐ โฆ New cockpit 3D model Info on missing files for this update: https://forums.eagle.ru/showthread.php?t=217162 โฆ NOTE: Parking brake has moved to right hand panel towards the rear behind the map box. โฆ New PBR cockpit textures โฆ Cockpit night lighting bug fix โฆ Cockpit performance tweaks (better FPS) โฆ Cockpit further enhancements for VR โฆ Keyboard and Joystick Controls updated for night lighting
๐๐๐ ๐๐ฉ๐ข๐ญ๐๐ข๐ซ๐ ๐๐ โฆ When you call the Input Panel in the game will open the correct profile of the Spitfire modification.
๐๐๐ ๐๐-๐๐ โฆ Training missions added CN voiceover
๐๐๐ฆ๐ฉ๐๐ข๐ ๐ง๐ฌ โฆ A-10C Operation Piercing Fury - Mission 08: Removed some trees blocking target view. Mission 14: Removed trees, adjusted AI helicopter landing logic, adjusted enemy vehicle waypoint logic. Mission 15: Removed trees along main road, fixed friendly helicopter landing / timing, and bomb in zone for bridge trigger (GBU-12). โฆ P-51D Charnwood Campaign - added RU localization.
๐๐ง๐จ๐ฐ๐ง ๐๐ฌ๐ฌ๐ฎ๐๐ฌ Due the technical issues the cockpits of MiG-21bis and SA342 are temporarily disabled in this build. Possible issues with the respawn of clients on the carrier deck.
While DCS World offers a very powerful means to setup your controls, it can be a bit confusing for new players. This video is provided to help new players understand the basics of setting up your controllers.
With summer here, things tend to slow down a bit with much of the staff taking their summer holidays. However, much of the Hornet work continues on items like the AIM-120, AIM-9X, compete AIM-7, complete RWS mode, JHMCS, LGBs, FPAS page, FM tuning, and other items. In the more near-term, here are some items coming in one of the two next updates.
๐๐๐ ๐๐จ๐ซ๐ฅ๐ ๐.๐ ๐๐๐ฅ๐๐๐ฌ๐ ๐๐๐ซ๐ฌ๐ข๐จ๐ง ๐๐ฉ๐๐๐ญ๐ This week we moved a large number of improvements from the Open Beta to the Release version of DCS World 2.5. You can read the complete changelog here.
Highlights of the Release version update include:
โฆ All terrains updated with improved file structure and adjusted shaders. In particular, the detailed area of the Persian Gulf map was expanded north and east. This includes the airfields at Shiraz and Kerman, higher resolution terrain mesh and textures, new and improved shaders for trees, expanded road and rail network, new agricultural areas, and new towns and cities. While the detailed area of the map is now complete, we do plan to add additional airfields and landmarks within the area over the next few months. Additionally, we are working on new units to populate this map like the SS-1 "SCUD", Rapier and SA-2/HQ-1/S-75 SAMs, and the HY-1 "Silkworm" anti-ship cruise missile โฆ Cloud ceiling now correctly matches Mission Editor settings โฆ Corrected Search and Engage AI tasks โฆ Many new features and fixes for the Hornet were added like network spawning on the carrier when catapult 1 is occupied, corrected uncommanded STT switching, added radar SIL mode, added single and ripple rocket pod settings in the Mission Editor, night vision goggles added, and the Instrument Carrier Landing System (ICLS) was added โฆ The AJS-37 has also seen many improvements like several crash fixes, adjusted RB-24J and 74 performance, added real-time mirror rendering, completed the manual, added raindrops on canopy effect, and greatly improved the night lighting โฆ NS 430 2D panel support added for all aircraft but A-10C, F/A-18C and Ka-50
Next week, we will provide the next update to the Open Beta.
๐๐๐: ๐๐๐ค-๐๐ ๐๐ฉ๐๐๐ญ๐ Our Yak-52 is very late in development and in final tests. In addition to putting the flight model through its paces with the help of actual Yak-52 pilots, we are also fine-tuning the interactive training missions. The Yak-52 will be released next month!
Having direct access to a Yak-52 from "The First Flight" Russian close formation aerobatic display team, weโve been able to model the aircraft in extreme detail and accuracy. One element of this is the sounds of the aircraft. On multiple occasions, we have sent our sound team to a local airfield near Moscow to capture the cockpit and external sounds.
External sounds were captured at various engine RPM settings and from different microphone vantages such as all around the aircraft, fly by, passes at different altitudes, and aspect angles Inside the cockpit, the focus was also on engine RPM at various settings, but also on switch clicks, the pneumatics (landing gear, flaps, and brakes), canopy opening and closing, etc
The sounds environment will be as if you were there in the cockpit!
๐๐๐: ๐ /๐-๐๐๐ ๐๐จ๐ซ๐ง๐๐ญ ๐๐ฉ๐๐๐ญ๐ Each two-week cycle we are adding more and more new features to the Hornet while addressing bugs as they pop up. Our current focus for the rest of July and next month is on the following:
โฆ Complete the AIM-7 with addition of FLOOD, Home On Jam (HOJ), and LOFT sub-modes โฆ Integrate AIM-120B/C for STT employment (TWS employment will come later) โฆ Integrate AIM-9X Block I. This includes both flight dynamics and new tones. Afterwards, in August or September, we will add the Joint Helmet Mounted Cueing System (JHMCS) โฆ Complete RWS air-to-air radar mode with such features as Non-Cooperative Target Recognition (NCTR), AACQ mode, Latent Track While Scan (LTWS) mode, Pulse Repetition Frequency (PRF) settings, ability to change radar settings with TDC along outside of radar tactical area, radar speed gate setting, COLOR option, and more โฆ Complete radar warning receiver functionality with contact symbols and modifiers, EW HUD, and the OFFSET function โฆ Integrate Paveway II series laser-guided bombs (GBU-10, 12, and 16) with JTAC designation โฆ Further tuning of flight model with touch and go performance, gear drag, half flaps drag, takeoff pitch characteristics, and extreme angle of attack performance โฆ Brightness control for the HSI display โฆ Multiplayer carrier deck spawning issues โฆ Wingtip vortices errors at low airspeed
There are certainly more items that we will be addressing over the next month. This is just a list of 10 of them.
Since our last list of Hornet academic training missions in a newsletter, we have two more:
Updater ver. 2.9.4.76: โsettingsโ option is available in command line
๐๐๐ ๐๐จ๐ซ๐ฅ๐ โฆ All terrains are updated. โฆ Planes AI B-17G - collision during landing fixed. โฆ RBK-500AO picture for all locales is added โฆ Clouds generator changed to match Mission Editor settings more correctly โฆ Radiomenu crash after triggered removing descent fixed โฆ GUI error when loading template with linked unit fixed โฆ Fixed crash when the ship with the task Attack group destroys the target โฆ Error in radiomessages for USSR country fixed โฆ Target attributes added to โSearch and engageโ and โSearch and engage in zoneโ tasks
๐๐๐ซ๐ฌ๐ข๐๐ง ๐๐ฎ๐ฅ๐ โฆ Shiraz city, international airport and area added โฆ Kerman city, airport and area added โฆ Unique Gate Hotel Dubai added โฆ New trees introduced
๐๐-๐๐ โฆ Night vision FOV shift with SSAA fixed โฆ Trigger UHF_FREQ fixed
๐ /๐-๐๐๐ โฆ Second (third, fourth) client now can be spawned on 2nd (3rd, 4th) catapult when 1st CAT is busy โฆ Radar in STT mode will not jump to another target without players action โฆ Radar SIL and STBY modes realized โฆ S (single) and R (Ripple) weapons loading options added โฆ Selected A/A weapon is no more displayed on radar page in RWS mode โฆ Night vision goggles added โฆ COMM: Manually entered frequency will no more appears in channels settings โฆ Random crash when F/A-18C spawned on carrier catapult in multiplayer fixed โฆ Carrier ICLS system realized โฆ Radar: roll and pitch stabilization system improved when user changes elevation by discrete button commands
๐๐๐ ๐-๐๐๐ ๐๐ฒ ๐๐ฏ๐ข๐จ๐๐๐ฏ โฆ Fixed autostart for SFM (engine was not starting). โฆ Added Persian Gulf Quick Start and Single missions โฆ Solved nav radio issues. Several nav equipment boxes were not working.
๐๐๐ ๐๐๐-๐๐ ๐๐ข๐ ๐ ๐๐ง ๐๐ฒ ๐๐๐๐ญ๐๐ฅ๐ฎ๐ซ ๐๐ข๐ฆ๐ฎ๐ฅ๐๐ญ๐ข๐จ๐ง๐ฌ โฆ Fixed crashing issue on aircraft re-initialization (respawn, refly) โฆ Fixed crashing issue due to ELINT page dump โฆ Fixed crashing issue due to Radar texture memory issues โฆ Reworked overall Sidewinder seeker behaviour. โฆ Increased Rb-74 (AIM-9L) all-aspect capabilities. โฆ Fixed RB24J (AIM-9P) to be properly rear-aspect. โฆ Added Next Missile selector (FRAMSTEGN IRRB) button to bindable controls. โฆ Re-added kneeboard settings page โฆ Fixed trim on ground start - now defaults to 3 degrees โฆ Added realtime mirror rendering โฆ Added clickable helpers to disable mirrors โฆ Completed release candidate of flight manual โฆ Viggen canopy glass now uses glass shader - compatability with Kegety's VR mod โฆ Viggen canopy glass raindrop effect added โฆ Overhauled night lighting โฆ Improved accuracy of bombing sights
๐๐๐ ๐๐๐๐๐ โฆ NS430 Navigation System added in Flat mode to all DCS aircraft (excluding A-10C, F/A-18C and Ka-50) โฆ NS430 Navigation System integrated into L-39 3D cockpit
๐๐๐ฆ๐ฉ๐๐ข๐ ๐ง๐ฌ โA-10C Shturmovikโ 11th mission fixed, targets can be destroyed more easy โMi-8MTV2 Oilfieldโ: fixed bug with crashing of cargoes
**Yes, the version number on the menu is not displaying correctly in Steam still.