DCS World Steam Edition - NineLine
DCS World
  • Corrected Italy chevrons script for logbook by Automan.
  • Added F-86F RSAF skin made by CHSubZero based on PSD of Skatezilla.
  • Carrier doesn't raise shield when client borned on catapult - fixed.
  • After saving a static template, the names of objects on the map are changed to DictKey_GroupName - fixed.
  • Module manager. Disable useless tabs in offline mode.
  • GUI. Error when trying to save template with an invalid file name - fixed.

DCS F/A-18C
  • Trigger error in Nevada FA-18C AA Gun and AIM-9 quickstart mission - fixed.
  • While internal wing tanks are disabled, aircraft doesn't send to tanker event for terminate refueling process - fixed.
  • Engine Anti-Ice system, doesn't cause caution/advisories - fixed.
  • Missing DUD cue restored.
  • Reflected CUE for CCIP bombing is mechanized correctly.
  • Break X/Pull Up cue is displaying when the aircraft is not pointed at the ground - fixed.

DCS Flaming Cliffs
  • J-11A input missing command fixed

DCS Spitfire LF Mk IX
  • Drop tank can't be connected to fuel pipeline - fixed.

DCS Bf 109 K-4
  • MW-50 restored.

DCS Fw 190 D-9
  • MW-50 restored.

DCS AJS37 Viggen by Heatblur Simulations
  • Fixed crashing issue on aircraft re-initialization (respawn, refly)
  • Reworked overall Sidewinder seeker behaviour.
  • Increased Rb-74 (AIM-9L) all-aspect capabilities.
  • Fixed RB24J (AIM-9P) to be properly rear-aspect.
  • Added Next Missile selector (FRAMSTEGN IRRB) button to bindable controls.
  • Re-added kneeboard settings page
  • Fixed trim on ground start - now defaults to 3 degrees

Campaigns
Campaigns DCS NTTR A-10C Red Fag, DCS NTTR F-15C Red Flag, F-5E ACM, F-5E BFM, Spitfire IX Epsom was transferred to keyless DRM.
DCS World Steam Edition - NineLine


https://www.youtube.com/watch?time_continue=1&v=nGVGcQ0JosQ

DCS: Spitfire LF Mk.IX and DCS: Normandy 1944 Map Updates
DCS World War II has two great updates this week! The first is the addition of several new features to the Spitfire. These include a new clipped wing version, slipper and torpedo fuel tanks, the ability to carry bombs, and continued to refinements to the flight dynamics. Together, these new features give the Spitfire longer legs and a more diverse mission capability. With these additions, we are pleased to announce that the Spitfire is now feature complete and out of early access.




More screenshots

The second big DCS World War II element is a substantial update to the Normandy 1944 map. The biggest improvements being updated and more accurate airfields, new concrete runways for appropriate airfields, shallow water effects, new objects like windmills and scattered farm houses, smoother beach transitions, regional specific bridges, and improved performance.



Another three elements currently in development, that will also improve the DCS World II experience is the new damage model, an improved sighting system, and improved dogfight AI!

DCS World 2.5 Update
This week we released many new features and fixes for DCS World and several modules. You can read the complete change log in the dedicated thread on the forum.

Some of the highlights of this weekโ€™s update include:

DCS World
Unique radio frequencies and TACAN channels that can be assigned to each ship in a group now.
Units now appear as 2D objects in the Mission Editor, rather than an icon. This allows much more precise unit and object placement.
AI taxi logic around the carrier has been improved to avoid collisions.

DCS: F/A-18C Hornet
Added carrier cold start instant action missions.
Corrected launch bar to shuttle shenanigans.
Canister munitions now have variable timed fuzes with height function for much greater accuracy.
Option for single and ripple rocket launches.
Waypoints numbers can now be edited in the Waypoint / DATA page.
DDIs can now be exported. Rejoice home cockpit builders!
Corrected selection of AG munitions after launching an AIM-7.
Corrected carrier TCN time to go indicator and added back TCN callsigns.
Abeam distance to course line added to HSI. Very handy for getting that 1.1 to 1.3 abeam pattern distance!
Radar no longer easily loses lock.
Corrected jettison issues.
New VFA-122 skin.

DCS: AV-8B Night Attack
Fixed strobe light
Waypoint edited add for UFC
Updated Tarawa model
Training missions for the Caucasus map added

DCS: A-10C Warthog and DCS Black Shark
Datalink restored

DCS: L-39 Albatros: Kursant Campaign, Available on Steam

https://store.steampowered.com/app/890290/DCS_L39_Albatros__Kursant_Campaign/

https://www.youtube.com/watch?v=74f_qKICS9w
DCS World Steam Edition - NineLine
๐——๐—–๐—ฆ ๐Ÿฎ.๐Ÿฑ.๐Ÿฎ.๐Ÿญ๐Ÿต๐Ÿญ๐Ÿฑ๐Ÿณ ๐—จ๐—ฝ๐—ฑ๐—ฎ๐˜๐—ฒ ๐Ÿฒ
๐—ข๐—ฝ๐—ฒ๐—ป ๐—•๐—ฒ๐˜๐—ฎ - Coming shortly to Steam Edition.

Normandy 1944 Update.
Added Spitfire IX clipped wings version.
Added bombs and external fuel tanks for Spitfire.

๐——๐—–๐—ฆ ๐—ช๐—ผ๐—ฟ๐—น๐—ฑ
ME. Payload panel. The payload can be renamed in all cases.
ME. Carrier COMM FREQ can be assigned for each ship.
Doors of hangar don't open after spawn the plane - fixed.
Fixed crash that caused by helicopter spawn on carrier.
ME. New a unit's 2D view on the map. Units to always appear above / on top of static objects.
ME. New a unit's 2D view on the map. New button (tank in plan view) was added to lower bar in ME for show the unit models.
ME. Ships. TACAN can be assigned to exact ship, not whole group.
Incorrect route for AI when parking in a hangar - fixed.
AI F/A-18C will not try to taxi to catapult occupied by player.
The AI aircraft will not eject after takeoff if the carrier is deactivated.

๐——๐—–๐—ฆ ๐—™/๐—”-๐Ÿญ๐Ÿด๐—–
Added carrier cold start instant action missions
Nose gear shuttle will be attach to catapult correctly.
Gear strut uncompression corrected.
The aiming of CBU corrected.
Waypoint number can be changed on Waypoint Data page.
MDI's blank when trying to export to other displays - fixed.
Removed 2*Mk-83 from center pylon.
Unable to select AG weapon after launching AIM-7 - fixed.
Carrier deck. After connecting launch bar to the shuttle, player can disconnect with second key U press.
TACAN TTG indication errors - fixed.
"AA Gun and AIM-9 Sidewinder" mission corrected.
Course line disappears with 5 and 10 scales - fixed.
Added abeam distance to course line.
Gen Tie fixed.
Added third option for throttle afterburner detent.
UFC doesn't display TACAN channel and status when it's OFF - fixed.
TACAN callsign is missing on DDI and HUD until TCN audio volume is greater than zero - fixed.
Selective jettison releases rack instead stores - fixed.
Holes in gear bays - fixed.
Corrected fuel tanks pressurization cautions.
Mk-82 Snakeye bomb always releases retarded - fixed.
Caution EXT XFER is missing when external fuel available with BINGO state - fixed.
Rocket pods can't be jettisoned without BRU-33 - fixed.
Rocket pods can't be jettisoned from BRU-33 after rocket launch - fixed.
AIM-7 on LAU-115 jettison - corrected.
LAU-115 can't be normally jettisoned after missile launch - fixed.
Single bomb can't be jettisoned with RACK/LCHR option selected - fixed.
Current weapon is deselected after priority weapon has been jettisoned - fixed.
Priority weapon station doesn't save - fixed.
Radar too easily losing contacts - fixed.
Systems still energized by external power despite ExtPWR switches are disabled - fixed.

๐——๐—–๐—ฆ ๐—”๐—ฉ-๐Ÿด๐—• ๐—ก/๐—” ๐—ฏ๐˜† ๐—ฅ๐—ฎ๐˜‡๐—ฏ๐—ฎ๐—บ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€ ๐—Ÿ๐—Ÿ๐—–
Fixed external lights flashing inside of cockpit (disco strobe issue)
UFC Waypoint edit and data entry logic
Waypoint edit via moving map and TDC
MPCD Compass radio logic
Updated LHA Tarawa model and collision model
Corrected braking force that was causing movement during 60% RPM engine check
Add keybindings for anti-ski and electrical from community (Peagle)
Added further keybindings and switch abstractions from community (LeCurvier and Nero.ger)
Removed duplicate and unused Engine Start and Engine Stop keybind, to initiate auto-start or auto-stop sequence use the commands in the "Cheat" section (default Win+Home and Win+End)
Training missions in Caucasus
Rain falling on HUD glass fixed

๐——๐—–๐—ฆ ๐— -๐Ÿฎ๐Ÿฌ๐Ÿฌ๐Ÿฌ๐—– ๐—ฏ๐˜† ๐—ฅ๐—ฎ๐˜‡๐—ฏ๐—ฎ๐—บ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€ ๐—Ÿ๐—Ÿ๐—–
Strobe lights too bright fixed
Rain falling on HUD glass fixed

๐——๐—–๐—ฆ ๐—–๐—”
Incorrect position vehicles sight when GUI scale option is ON - fixed

๐——๐—–๐—ฆ ๐—”-๐Ÿญ๐Ÿฌ๐—–
Datalink work restored.

๐——๐—–๐—ฆ ๐—•๐—น๐—ฎ๐—ฐ๐—ธ ๐—ฆ๐—ต๐—ฎ๐—ฟ๐—ธ
Datalink work restored.

๐——๐—–๐—ฆ ๐—จ๐—›-๐Ÿญ๐—›
Fixed crash on repair.


๐—–๐—ฎ๐—บ๐—ฝ๐—ฎ๐—ถ๐—ด๐—ป๐˜€
Su-27 Ultimate Argument added CN localization
F-15C The Georgian War - corrected all missions.
M-2000C Red Flag Campaign - added documents.
A-10C Shturmovik - no progress in 11th mission fixed.
DCS World Steam Edition - wagmatt
https://store.steampowered.com/app/890290/DCS_L39_Albatros__Kursant_Campaign/

The L-39 Albatros: Kursant Campaign is a single-player campaign for the L-39C/ZA aircraft. You will learning basic and advanced points:

- Low altitude navigation training
- Learning aerial reconnaissance using real-life tactics
- Detailed instruction on bomb, rocket, and gun weapon delivery against ground targets, following realistic ingress maneuvers
- Interception of aerial targets with R-60 air-to-air missiles.

All flights are performed under the supervision of a virtual-instructor. After each flight, he will decide whether or not you progress to the next mission based on your performance. At the conclusion to the training missions, an evaluation flight will be performed to determine how well you have learned the skills of L-39 navigation and combat employment.

Note that this campaign requires DCS: L-39 Albatros, and this product cannot be transferred outside your DCS World Steam Edition installation.

Main features of this campaign:

- 11 highly-detailed and realistic missions that are based on actual L-39 training requirements.
- Missions start and end on the parking ramp, which creates an immersive atmosphere of being a "kursant" (cadet) at the flight school.
- Detailed briefings, flight plans, and virtual instructor pilot help you successfully complete this training course.
DCS World Steam Edition - NineLine
https://www.youtube.com/watch?v=nTbn9QAYO1s&feature=em-uploademail

We always strive to improve DCS World and to make it feel more alive. We currently have auto-generated road and rail traffic, as well as ship traffic. We are also working to implement civilian foot traffic as well as civil air traffic. One new element that is nearing release is domestic livestock. While it may seem like a minor thing, itโ€™s actually a very common feature in populated regions around the world. So, we bring youโ€ฆ. COWS!

Before you ask: no, such efforts do no take away from critical path developments (different staff), and yes, such updates are free.

Don't forget, the DCS World Summer Sals ends soon! Get 50% off on most modules until 5 July 2018
DCS World Steam Edition - NineLine
https://www.youtube.com/watch?v=OjtLvgA27hM

In the next update for our Hornet, we are making some changes to rockets and cluster bombs:

1- Rockets pods can now be set to Single (S) release setting in the Mission Editor, via the additional properties tab in the loadout window. Note that on the SMS page, S denotes single release and R denotes ripple release. This is different than the SMS page Single (one pod fires at a time) and Salvo (all pods fire at the same time) settings.

2- CBU-99 and Mk-20 cluster bombs can now have their MFUZ set to VT. Once set to VT, the HT (height) setting allows variable canister burst altitude. CBU-99 and Mk-20 are basically the same weapon, just different dispensers (same number of MK118 MOD 0 bomblets). CBU-99 uses the SUU-75/B dispenser and the Mk-20 uses the SUU-76B/B dispenser.
DCS World Steam Edition - NineLine


DCS World Summer Sale!
Our DCS World Summer Sale will only last seven more days, and this will be our last e-Shop sale until the end of 2018. If there is a module you have your eye on, now is the time to act. Save 50% off on most DCS World titles from our e-Shop!

https://www.youtube.com/watch?v=U3_ztr2OT38

Get great savings now at DCS World e-Shop

DCS World Open Beta to Release
This week we made the big step of updating the release, โ€œstableโ€ version of DCS World from our current DCS World Open Beta version. Not only does this bring all modules to the release version of DCS World (like the Hornet and Persian Gulf Map), but it also integrates many fixes and updates that have been addressed in the Open Beta over the past several weeks. Some highlights include:
  • Support for new campaigns
  • Added new USS John C. Stennis aircraft carrier
  • Implemented initial version of video memory manager
  • Added new OFFLINE mode
  • Added China Pack
  • Added moon light effects
  • Added Static Object templates
  • A-10C flood lights corrected
  • Updates to the Normandy 1944 Map
  • Added the new World War II Asset Pack units
  • Corrected tail wheel behavior for the Spitfire
  • Many improvements and fixes to the AV-8B Harrier N/A, M-2000C, MiG-21bis, C-101, SA342 Gazelle, Hawk T1, and Flaming Cliffs 3 aircraft.
You can read the complete, lengthy change log in the dedicated thread
Next week will bring an update that includes many additions and improvements to our Hornet.

DCS: Black Shark 2 โ€“ 2018 Trailer
In 2011 we released DCS: Black Shark 2, which is still the most authentic simulation of the Russian Ka-50 attack helicopter. Seven years later, the Ka-50 is still one of the most fun and exciting aircraft to fly in DCS World. With the graphical and updated world (like the new tree system and grass) that DCS World 2.5 brings, the Ka-50 is better than ever.

https://www.youtube.com/watch?v=CZ-sjo_K7Pg

To highlight just how great the Ka-50 is to fly in DCS World 2.5, weโ€™ve created an updated trailer video. Later this year, weโ€™ll also be updating the Ka-50 cockpit (and A-10C!) to use our very latest graphic technologies.

Purchase the Ka-50 now at 50% off

F/A-18C Pilot Explains How to Land on a Carrier in DCS World



Former F/A-18C Hornet pilot Lex Talionis talks about his experience flying and landing a Hornet in DCS World, and he shares his thoughts on PC flight simulations, virtual reality, and being a real Hornet pilot.
DCS World Steam Edition - wagmatt
https://youtu.be/CZ-sjo_K7Pg

DCS World has greatly improved since DCS: Black Shark 2 was originally released, and we thought it time to create a new Black Shark 2 trailer that places the Ka-50 in this new environment. We are also working improvements to the Ka-50 to add new graphical effects and rendering technologies.

Save 50% off DCS: Black Shark 2 on Steam at:

https://store.steampowered.com/app/240280/DCS_Black_Shark_2/
DCS World Steam Edition - NineLine
๐——๐—–๐—ฆ ๐Ÿฎ.๐Ÿฑ.๐Ÿฎ.๐Ÿญ๐Ÿด๐Ÿณ๐Ÿฏ๐Ÿฒ.๐Ÿฐ๐Ÿฌ๐Ÿฌ

No new changes, only moving changes from Open Beta to Release.

DCS F/A-18C Hornet and The Persian Gulf map is available.
Added CVN-74 J.C.Stennis aircraft carrier.
L-39 Kursant Campaign and F-15C Aggressors BFM Campaign is available

The first version of the video memory manager is presented, which will purge the video memory when the video memory budget allocated by Windows is reached. The resources that were not used in the last 10 seconds are first to be purged.

New OFFLINE mode is now implemented. User can turn on OFFLINE mode that allows the game to be used without internet identification and without a time limit. Note: user must turn off OFFLINE mode on the same PC. OFFLINE mode cannot be turned off from another PC even with the same user's login.


๐——๐—–๐—ฆ ๐—ช๐—ผ๐—ฟ๐—น๐—ฑ
โšฌ Kh-25 and Kh-29 will follow the laser beam target point of the Su-25/25T optical station when player to shift the target point after launch.
โšฌ Aircraft AI will be changing altitude between waypoints less aggressively.
โšฌ Removing scenery objects via trigger will not be stay in the invisible mode, they will be removed completely.
โšฌ MP. Added additional list of checkboxes for advanced IC server options: require pure textures, require pure models and require pure clients.
โšฌ If an airbase has multiple runways in parallel the ATC will indicate which runway the player should take.
โšฌ GUI. Input window. Device names in Input table can be customized.
โšฌ Added China Asset Pack.
โšฌ AI helo crew will not sink into FARP surface.
โšฌ StaticObject.destroy() on cargo object will removes the cargo instead of killing it.
โšฌ MP. Client will not gets wrong briefing from last played single player mission instead of the right briefing from current MP mission.
โšฌ Fixed crash with Transport.dll
โšฌ F10 map. labels in high resolution (1440p, 2160p etc) with turned on Scale GUI option will be in correct position on the map.
โšฌ Fixed crash when briefing is set by trigger.
โšฌ LAU-61 and LAU-3 rocket launcher will not looks empty when rockets in the tubes.
โšฌ Multi Display. Fixed some freezes in 140 degrees FOV.
โšฌ Deferred Shading render locked in the game and can not be turned off. DCS ceased support of old graphic render without Deferred Shading.
โšฌ The SF key linked to user's account can't be activated with another account.
โšฌ A-10A, A-10C. Corrupted TV display fixed.
Fixed CTD when Helicopter AI group landing on the ground..
โšฌ The sun will not shine through the rearview mirrors.
ME maps. Fixed the captions that could be corrupted by zoom and moving.
โšฌ MP. Changed the order of server IC options on client.
โšฌ The player will not have the opportunity to see the usermarks of the opposite coalition.
โšฌ Added option to use built-in to VR device mic and speakers or not.
โšฌ The aircraft will not ignores the task via triggered action for changing waypoint.
โšฌ Restored moonlight in the night.
โšฌ ME. MLRS FDDM vehicle has been moved to Artillery category.
โšฌ ME. Fixed GUI Error after deleting a unit when using the list box.
โšฌ MiG-29S. The old R-77 launcher replaced with corrected new one.
โšฌ ARM Kh-25MP. Minimum range was increased.
โšฌ ARM AGM-45. Minimum range was increased.
โšฌ Added new warning window with switching to OFFLINE mode.
โšฌ AA missile R-77. Corrected data for launch zone calculation, turn off the loft maneuver.
โšฌ Fixed incockpit heavy breath sound at high G.
โšฌ ME. Fixed error caused using the list box of vehicles with appointed target mark.
โšฌ Su-25T: training mission CN voiceover fixed
โšฌ In-cockpit mirrors will not have red outline.
โšฌ Sound - reworked guns sources loading routine to allow aircraft-module-specific samples to be used.
โšฌ Restored texture of KDO G40
โšฌ Added scripting functions for airbase parking data (true/false parameter).
โšฌ Group list immediately shows changes which user made in unit panel
โšฌ Airlifted troopers will not ignore point and radius zone of embarking.
โšฌ Aircraft with "uncontrolled" setting will not damages aircraft carrier.
โšฌ Aircraft will not takeoff from an unactivated aircraft carrier.
โšฌ Graphic options. SSAA disabled above 1080P.
โšฌ Updater updated (worked with 'deltas')
โšฌ Spawn cold aircraft on ship deck with folded wings.
If the unit being followed is destroyed DCS crashes - fixed.
โšฌ ME. Added feature of static templates.
โšฌ JTAC radios comms error due to SA-18 fixed.
โšฌ ME. Ground/water units numeration corrected.
โšฌ The modulation of shipborne radios set to AM by default.
โšฌ MP. Server will show a warning to clients who do not have a map used in the mission.
โšฌ NVG brightness adjustment is over sensitive - corrected.
โšฌ AI armed speed boats. Corrected performing turns in the formation.
โšฌ Mi-8MTV2. Rear gunner will be removed when cargo doors are disabled.
โšฌ Western aircraft RWR's will not be pick up the FA-18C Lot 20 as Unknown.
โšฌ Chinese J-11 will shows up as 29 on RWR.
โšฌ Corrected a supersonic sound Mach cone of the missiles.
โšฌ The radars of SA-3 will be displayed on RWR: P-19 Flat Face radar - FF,
โšฌ SNR S-125 Neva Low Blow radar - LB.
โšฌ Long radio subtitles are superimposed with triggered messages - fixed.
โšฌ Radio subtitles will not appear if you are not on the same frequency.

๐——๐—–๐—ฆ ๐—™๐—น๐—ฎ๐—บ๐—ถ๐—ป๐—ด ๐—–๐—น๐—ถ๐—ณ๐—ณ๐˜€
โšฌ MiG-29. R-27R aligned on launcher.
โšฌ MiG-29A fuel tanks position corrected.
โšฌ MiG-29. External light adjustments, headlight color tuned.
โšฌ Corrected carrier arresting cables physics. Su-33 will not explodes if arresting hook contact with cable in backward move.
โšฌ J-11A. Corrected pilot suit skin. Different skins will have its own pilot skin in F1 view.
โšฌ J-11A. The HUD symbols will not place out of glass borders.
โšฌ J-11A. The HUD language will depend by selected language in the options.
โšฌ J-11A. Will be displayed on the RWRs of western aircraft as Su-27.
โšฌ J-11A. Added customized cockpit support for J-11A
โšฌ J-11A. AI and Flyable have no Su-27 sound effect fixed.
โšฌ FC3: added A-10A CN flight manual
โšฌ Su-27. Slat indicator will works.
โšฌ Su-27. Fuel level gauge fixed.
โšฌ Mig-29. An instrument and flashlights lighting corrected.

๐——๐—–๐—ฆ ๐—›๐—ฎ๐˜„๐—ธ ๐—ง๐Ÿญ ๐—ฏ๐˜† ๐—ฉ๐—˜๐—”๐—ข
โšฌ First round of changes to the FM behaviour.
โšฌ Improvements to departure from flight logic.
โšฌ Improvements to electrical system logic.
โšฌ Fix for the taxi bug.
โšฌ Improvements to AoA calculations.
โšฌ System damage improvements.
โšฌ PBR improvements to the external model and skins.

๐——๐—–๐—ฆ ๐—”๐—ฉ-๐Ÿด๐—• ๐—ก/๐—” ๐—ฏ๐˜† ๐—ฅ๐—”๐—ญ๐—•๐—”๐— 
โšฌ EHSD Moving Map Enabled
โšฌ EHSD Data pages
โšฌ DMT axis control enabled
โšฌ ECS System operational (oxygen and cabin pressure logic)
โšฌ Hypoxia modeling enabled
โšฌ Auto-start functional (deployed with EHSD updates)
โšฌ Auto-stop functional (deployed with EHSD updates)
โšฌ SAS Pitch, Roll, Yaw WCA indications functional
DEP RES WCA indication functional
โšฌ Radios functional in non-easy comm (only controllable from UFC/ODU currently)
โšฌ Added KC-135 Drogue Tanker AI
โšฌ AG master mode selection improvements
โšฌ USS Tarawa TACAN enabled
โšฌ Armament control panel improvements and corrections
โšฌ STRS Page update
โšฌ Laser code input updated
โšฌ AGM-65E handler enabled (WIP)
โšฌ IRMV Sensor select bug fixed
โšฌ TPOD THC select bug fixed
โšฌ DMT sensor movement in LSS
โšฌ Vapor effects initial implementation
โšฌ ACNIP and Radio Control Set (Backup Radio Control functionality)
โšฌ Cold cockpit switch position corrections
โšฌ MPCD brightness glow/reflection added
โšฌ EDP brightness knob functional
โšฌ Cleaned up cockpit command params of unused duplicates
โšฌ Engine stress damage overhaul (better indications as damage occurs, correct resetting of damage, more dynamic modeling of damage through RPM range)
โšฌ Corrected inertia modeling of weight and balance with respect to fuel consumption and refueling
โšฌ Corrected actuator movement rate of flight controls actuators
โšฌ Corrected aileron effectiveness coefficients
โšฌ Corrected COMM2 UFC knob not animating correctly and tied with water flow light on EDP
โšฌ Added LODs for external model for optimization
โšฌ Optimized collision model
โšฌ IR Maverick slew and lock updates
โšฌ Stabilator indicator correction
โšฌ Corrected water flowing on and off rapidly in Landing STO mode
โšฌ Corrected MPCD glow not going off when MPCD goes off after being on
โšฌ Corrected minor shake due to gear model when not moving with parking brake
โšฌ Increase canopy open/close speed to match video references
โšฌ Canopy open/close keyboard shortcut now automatically performs unlock handle
โšฌ Corrected Radio COMM 2 not working in UFC mode
โšฌ Corrected ARBS/DMT TDC bug.
โšฌ IR/TV Mavs launch constrain keyhole is now active.
โšฌ AGM-65Es are now active.
โšฌ MPCD behavior after firing a Maverick has been updated.
โšฌ IR/TV Mavs axis slew is now active.
โšฌ STRS Page WPN FAIL message bug is now fixed. (The bug appears when using mavericks).
โšฌ Weapon AUTO (CCRP) release mode improved logic, cues, and accuracy
โšฌ Weapon CIP (CCIP) release mode is upgraded. Still WiP.
โšฌ NVG Brightness control
โšฌ Altitude Sensor Selector preventing use of IRMAVs bug fixed.
โšฌ Updated KC-135B model
โšฌ Updated UFC font

๐——๐—–๐—ฆ ๐— -๐Ÿฎ๐Ÿฌ๐Ÿฌ๐Ÿฌ๐—– ๐—ฏ๐˜† ๐—ฅ๐—”๐—ญ๐—•๐—”๐— 
โšฌ Added 9 Training Missions for NTTR from Baltic Dragon
โšฌ Corrected overall hydraulic logic and fix loss of control when engine going off and using emergency hydraulics
โšฌ Corrected control surface hard-over when on ground for high AOA (tail wind on aircraft when sitting on deck)
โšฌ Corrected fuel pump switch being able to move when engine start cover it
โšฌ Corrected Gun ARM, else SAFE joystick abstraction not working when going back into SAFE
โšฌ Corrected transfer light not coming on during refuel
โšฌ Vortices/vapor effects
โšฌ Cockpit clock bug fix.
โšฌ Vortices/vapor effects
โšฌ Corrected issue when on engine idle on ground and subsystems not receiving power correctly
โšฌ Corrected endless refueling when on ground and requesting less internal fuel than currently in aircraft
โšฌ Corrected AI main gear pos contact point slightly above ground
โšฌ Corrected linearity in pitch control for consistent pitch down response
โšฌ Caucasus campaign bug fixes for Mission 01 and Mission 13.

๐——๐—–๐—ฆ ๐—ฆ๐—”๐Ÿฏ๐Ÿฐ๐Ÿฎ ๐—ฏ๐˜† ๐—ฃ๐—ผ๐—น๐˜†๐—ฐ๐—ต๐—ผ๐—ฝ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€
โšฌ Added SA342Minigun module
โšฌ Added SA342Minigun addendum.txt file in module Doc folder
โšฌ Corrected PBR textures, no more "roughmet" textures are used, according to particular light conditions some issues may still show
โšฌ Multicrew mode, Nadir use has been moved to copilot, pilot is no more able to use the Nadir if a copilot is aboard.
โšฌ Corrected Rockets range and effect
โšฌ Corrected Mistral missile, now it's all aspects and 7km range
โšฌ Corrected HOT3 effect regarding unarmoured vehicles (infantry, trucks ...)
โšฌ Added Copilot Intercom functionality
โšฌ Corrected Cockpit glasses
โšฌ Reworked Gyro and AP logic
โšฌ In order to prevent conflicts between the main joystick and a possible second joystick when targeting with the camera, a new option has been added in Options/Special/SA342 named "SECOND JOYSTICK FOR CAMERA", it has to be unchecked if you don't use a second joystick for the Camera (Viviane or else) and it has to be checked if you use a second joystick.
โšฌ Due to latency issues, ability for the copilot to pilot the helicopter in multicrew mode has been removed.
โšฌ Added missing keyboard or joystick assignments in controls, Warning, Due to new input additions, it could be needed to re-assign some inputs.
โšฌ Restored behavior at ground, the helicopter will begin to roll or pitch around 45% torque
โšฌ Corrected controls position for FFB or non-FFB sticks, including diamond, 3d stick in cockpit view, 3d stick in external view
โšฌ Corrected ADF guage CAP flag
โšฌ Cockpit lights have been fixed including writings flickering, issues may persist under specific light conditions
โšฌ Replaced "Improve your skill" mission 2.5.0 version
โšฌ Corrected sun glasses
โšฌ A new document has been added to the module doc folder, named "Gazelle Multicrew 24-04-2018.txt" talking about multicrew limitations.
โšฌ Damages due to negative g has been added
โšฌ FM has been refined in some areas
โšฌ Corrected camera control when in slaved mode
โšฌ NADIR, Auxiliaries will display continuously i.e "AUX 1-6". Pressing AUX key again or using the EFF long key press will revert to previous display.
โšฌ Weapons training missions changed for Caucasus and Nevada.
โšฌ Minigun gunner animation is still WIP and will be corrected
โšฌ The Gazelle module goes out of beta state, potential still existing issues will be corrected in time.
โšฌ Gazelle TV black screen fixed

๐——๐—–๐—ฆ ๐—”-๐Ÿญ๐Ÿฌ๐—–
โšฌ Adjusted default VR View.
โšฌ A-10A, A-10C. Corrupted TV display fixed.
โšฌ Datalink restored.
โšฌ A-10C: training mission CN voiceover fixed.
โšฌ Internal cockpit flood lights restored.

๐——๐—–๐—ฆ ๐—–๐—ผ๐—บ๐—ฏ๐—ถ๐—ป๐—ฒ๐—ฑ ๐—”๐—ฟ๐—บ๐˜€
โšฌ UNCONTROLLED checkbox will disabled control of ground forces from F10 map for all roles except Game Master.
โšฌ Briefing panel can be called in the game.

๐——๐—–๐—ฆ ๐—ž๐—ฎ-๐Ÿฑ๐Ÿฌ
โšฌ Fixed crash in the Beslan airport when user asked taxiing.

๐——๐—–๐—ฆ ๐—™-๐Ÿฑ๐—˜
โšฌ Taxi/Landing lights corrected.

๐——๐—–๐—ฆ ๐—™-๐Ÿด๐Ÿฒ๐—™
โšฌ Corrected missions: training F-86F Bomb and 4 singleplayer Street Sweeper, Flight Suit Attitude, Sabre Strike, First Jet Strike Fighter.

๐——๐—–๐—ฆ ๐—ก๐—ฆ๐Ÿฐ๐Ÿฏ๐Ÿฌ
โšฌ fixed backwards scrolling breaks autofill/info for App/Dep
โšฌ fixed NRST USR WPT screen not working.
โšฌ fixed Night time kills pop out window.
โšฌ Right Knob scrolling through letters randomly - fixed.


๐——๐—–๐—ฆ ๐—–-๐Ÿญ๐Ÿฌ๐Ÿญ ๐—ฏ๐˜† ๐—”๐˜ƒ๐—ถ๐—ผ๐——๐—ฒ๐˜ƒ
โšฌ Updated CN localization.
โšฌ Updated external model with new nose shape as it was too sharp.
โšฌ FD command bars will stay in view with FD powered off only when battery power is available.
๐—ž๐—ป๐—ฒ๐—ฒ๐—ฏ๐—ผ๐—ฎ๐—ฟ๐—ฑ:
โšฌ Solved the inability to assign page up and page down to kneeboard both with keyboard and joystick.
โšฌ Solved the inability to assign shortcuts to kneeboard both with keyboard and joystick.
โšฌ Solved the inability to mark current position in kneeboard map with joystick.
๐—œ๐—ป๐—ฝ๐˜‚๐˜๐˜€:
โšฌ Fixed possibility to assign HSI Course and Heading โšฌ Knobs to keyboard and joystick.
โšฌ Fixed possibility to assign Speed Bug to keyboard and joystick.
โšฌ Fixed possibility to assign Altimeter Pressute Setting to keyboard and joystick.
โšฌ Updated EB keyboard and joystick input files. Multiple corrections and additions plus added rear cockpit.
โšฌ Fixed TACAN range.
โšฌ Fixed helmet glass in VR.

๐——๐—–๐—ฆ ๐— ๐—ถ๐—š-๐Ÿฎ๐Ÿญ๐—•๐—ถ๐˜€ ๐—ฏ๐˜† ๐— ๐—ฎ๐—ด๐—ป๐—ถ๐˜๐˜‚๐—ฑ๐—ฒ ๐Ÿฏ ๐—Ÿ๐—Ÿ๐—–
โšฌ Updated instrument needles to stop Z buffering.
โšฌ Fixed ADI tapeโ€™s animation and 3D mesh.
โšฌ Fixed textures on English ASP switches and other objects.
โšฌ Adjusted phosphor green glow to be brighter.
โšฌ Adjusted red flood-lights to be brighter.
โšฌ Created new indicator lights.
โšฌ Corrected SPO's center area not to rotate when switching between night/day modes.
โšฌ Corrected Russian text on the T-10 indicators and radar lights.
โšฌ Corrected radio channel numbers and Russian text on list.
โšฌ Corrected material attribute on mirror.
โšฌ Removed duplicate 3D mesh objects in cockpit.
โšฌ Added raindrop effect.
โšฌ HUD glass changed for visual enjoyment.
โšฌ Fixed missing kneeboard maps.
โšฌ Chinese cockpit added by uboats.
โšฌ Fixed landing gear strut lights from being on constantly.
โšฌ Fixed material attributes on RN-24/28 bombs and APU-13MT rail.
โšฌ Fixed 3D mesh vertical tail top section to be more curved.
โšฌ Adjusted landing and taxi lights as a temporary fix to prevent cockpit bleed-through.
โšฌ Corrected materials on LOD4 causing objects to be invisible.
โšฌ Corrected UVs on tac-numbers.
โšฌ Added DPRK 2016 livery. (Based on #42)
โšฌ Added PLAAF white livery by uboats.
โšฌ Added Slovakia, Iran, Iraq and Syria liveries by Jack
โšฌ Fixed a bug that caused small errors in aerodynamic forces calculation for the landing gear.
โšฌ Slight improvements in "Game Flight Mode" and/or "Simplified Engine Management" when on.
โšฌ Engine won't shut down on high lateral or high negative longitudinal acceleration (such are in spins)
โšฌ Engine won't stop at low oil pressure time trigger.
โšฌ Engine won't shut down at low fuel pressure.
โšฌ Added RSBN frequencies for Persian Gulf.
โšฌ Updated mission folder structure.
โšฌ Added Chinese localization for missions.

๐——๐—–๐—ฆ ๐— ๐—ถ-๐Ÿด๐— ๐—ง๐—ฉ๐Ÿฎ ๐—ฏ๐˜† ๐—•๐—ฆ๐—ง
โšฌ Corrected training mission MI-8MTV2-Training-Weapons.
โšฌ Corrected instant missions Mi-8MTV2-QS-Convoy Raid and Mi-8MTV2-QS-Target Practice.

๐——๐—–๐—ฆ ๐— ๐—ถ๐—š-๐Ÿญ๐Ÿฑ๐—ฏ๐—ถ๐˜€ ๐—ฏ๐˜† ๐—•๐—ฆ๐—ง
โšฌ Corrected cockpit white lamps.
โšฌ Corrected training missions.

๐——๐—–๐—ฆ ๐—Ÿ-๐Ÿฏ๐Ÿต
โšฌ The behaviour of CB "ะœะ ะŸ-ะ ะ’" when mission started first time corrected.

๐——๐—–๐—ฆ ๐—จ๐—›-๐Ÿญ
โšฌ Added new Instant action missions for Persian Gulf.
โšฌ Player aircraft will be able to born on the ramp of carrier.

๐——๐—–๐—ฆ ๐—ฆ๐—ฝ๐—ถ๐˜๐—ณ๐—ถ๐—ฟ๐—ฒ ๐—œ๐—ซ
โšฌ Tail wheel animation corrected.

๐——๐—–๐—ฆ ๐—ก๐—ผ๐—ฟ๐—บ๐—ฎ๐—ป๐—ฑ๐˜† ๐Ÿญ๐Ÿต๐Ÿฐ๐Ÿฐ
โšฌ More detailed objects and realistic airfield textures. The textures now reflect the more dusty, lighter, sandy surfaces
โšฌ Removal of permanent structures from ALG airfields
Concrete surfaces for the airfields of Evreux, Carpiquet, and Tangmere
โšฌ Shallow water zones along the coastal areas
โšฌ New stone bridges
โšฌ More structures like farm houses outside the detailed areas of the map
โšฌ Added more objects like windmills

๐—ช๐—ช๐—œ๐—œ ๐—”๐˜€๐˜€๐—ฒ๐˜๐˜€ ๐—ฝ๐—ฎ๐—ฐ๐—ธ
๐—ก๐—ฒ๐˜„ ๐˜‚๐—ป๐—ถ๐˜๐˜€ ๐—ฎ๐—ฑ๐—ฑ๐—ฒ๐—ฑ:
โšฌ M12 gun motor carriage
โšฌ M30 cargo carrier
โšฌ M2A1/M3 halftrack
โšฌ StuG IV
โšฌ Sd.Kfz. 234/2 "Puma"
โšฌ Sd.Kfz. 7 artillery tractor
โšฌ Sd.Kfz. 251
โšฌ Sd.Kfz. 2 Kettenkrad
โšฌ Horch staff car
โšฌ Barrage balloons
โšฌ LCVP Higgins boats
โšฌ UK soldier


๐—–๐—ฎ๐—บ๐—ฝ๐—ฎ๐—ถ๐—ด๐—ป๐˜€
โšฌ A-10C BFT Campaign. BFT01 - Some minor vehicle updates. BFT02 - Corrected voice over. BFT04, BFT09 - Corrected bug after missed approach. Adjusted the altitude triggers make them work better.
โšฌ F-15C The Georgian War - missions 2, 11, 12 updated.
โšฌ Mi-8MTV2 The Border - missions 6, 11, 13 updated.
โšฌ A-10C Sturmovik - missions 7, 10 fixed.
โšฌ A-10C The Enemy Within Campaign - missions 7 and 17 corrected.
โšฌ UH-1H Argo Campaign - some missions corrected.
โšฌ A-10C Advanced Campaign - corrected missions AAT10 - AG Missile Employment.
โšฌ Mi-8MTV2 Oilfield Campaign - fixed conditions of landing in missions 10 and 14.
โšฌ Mi-8MTV2 Spring Tension Campaign - fixed condition of landing in missions from 1 to 9.
โšฌ BS2 Republic Campaign - added CN localization.
โšฌ A-10C NTTR Red Flag Campaign - added CN localization.



๐—ก๐—ฒ๐˜„ ๐—ฆ๐—ธ๐—ถ๐—ป๐˜€:
F-86F IIAF Imperial Iranian by carss.
KC-135 Turkish Air Force by c@sper.
F-5E IRIAF 43rd Tactical Fighter Squadron by jponti.
F-5E IRIAF by drPhibes.
MiG-29A IRIAF Sand-Blue skin by bounj.
Mi-8MTV2 NAJA Special Police by OfficerAMR.
Mi-8MTV2 Islamic Revolutionary Guard Corps Blue by OfficerAMR.
Mi-8MTV2 Islamic Revolutionary Guard Corps Sand by OfficerAMR.
DCS World Steam Edition - NineLine
As mentioned in yesterdayโ€™s Hornet video:

https://www.youtube.com/watch?v=6xz1wbOLENM&feature=em-uploademail

We are adding two, new airbases to the Persian Gulf Map โ€“ Shiraz International Airport (330 nm to Al Dhafra) and Kerman International Airport (380 nm to Al Dhafra). Both airfields have military ramps and facilities.

With the addition of these two airfields, it makes the Persian Gulf map about the same size as the Caucasus map (measured as distance between airfields). Both new bases provide many parking locations to support large missions (large and small aircraft). We think having these two large bases far inland will provide many more mission possibilities for both single- and multi-player.

Today, we have a few work-in-progress images around Kerman International Airport.

Once these are complete, we plan to add additional airfields and landmarks across the map.

These bases will serve as ideal home to many DCS World aircraft like the F-5E, Flaming Cliffs 3 Su-25 and MiG-29, Mi-8MTV2, and UH-1H. Get these and many other modules at 50% off until 5 July 2018 at:

https://store.steampowered.com/app/223750/







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