DCS World Steam Edition - NineLine


Persian Gulf Map for DCS World, Now Available! (Coming to Steam Soon)

We are excited to announce that the Persian Gulf Map for DCS World is now available for download. This is our first modern-day combat theater outside of the Caucasus map, and it will provide many interesting and engaging historical and hypothetic scenarios. To purchase this new map for DCS World, please visit DCS e-shop

https://www.youtube.com/watch?v=e8WJRBRp2EU

Please note that the Persian Gulf Map early access release is only for DCS World 2.5 Open Beta. Once the map becomes final, it will be available in the DCS World 2.5 Release version.

The Persian Gulf Map for DCS World focuses on the Strait of Hormuz, which is the strategic choke point between the oil-rich Persian Gulf and the rest of the world. Flanked by Iran to the North and western-supported UAE and Oman to the south, this has been one of the world’s most dangerous flash points for decades. It was the location of Operation Praying Mantis in 1988 in which the US Navy sank several Iranian naval vessels.

The region also includes the vast Arabian Sea that is well-suited for combat aircraft carrier operations, and it will be an amazing area of operations for the upcoming Hornet and Tomcat. Be it from land bases in Iran, UAE and Oman, or from the deck of an aircraft carrier, the Persian Gulf Map offers a wide array of combat mission scenarios to prove your mettle.


Key Features:
  • 201,000 sq km highly detailed map area that centers on the Strait of Hormuz.
  • As part of DCS World 2.5, this map include highly detailed terrain, textures, seas, and buildings.
  • 17 accurately created airbases in Iran, the UAE and Oman. Airbases include a variety of landing aids that can include TACAN, VASI lights, realistic approach lights, and VOR.
  • Detailed cities such as Dubai, Abu Dhabi, and Bandar Abbas with unique buildings.
  • “Strong Hold” islands such as Abu Musa, Siri, and the Tunb islands.
  • Iran, the UAE and Oman will be added to the list of DCS World nations.
  • Unique trees, bushes, grass and other vegetation using speedtree technology.
  • Varied terrain from towering mountains and valleys to desert plains.
  • New map objects like super tankers, cargo ships, pleasure craft, and dhows.
  • New Iranian liveries for ground and air units.
  • Map expansion coming soon with Kerman and Shiraz airbases in Iran.

DCS World Gift System
A common request we've had from you, our customers, is a gift system to purchase DCS World products for others. It's here! The gift system allows you to purchase any product on the DCS World e-Shop and send them as gifts to other users registered on http://WWW.DCS-WORLD.COM.

When in the "My Shopping Cart" store page, you now have a "Buy as a gift" button. Upon selection, you can then enter a DCS World username or their e-mail address to gift them the purchase; you can also leave them a comment.

Your gift orders will also be listed in your DCS World Store page.

Note that when purchasing a DCS World product as a gift, no bonus points are earned, but you can use bonus points to purchase a gift.

DCS World and General Data Protection Regulation (GDPR)
On May 25th 2018, the General Data Protection Regulation (GDPR) went into effect, a regulation that greatly influences how companies collect, process, and use personal data. Eagle Dynamics SA (EDSA) and The Fighter Collection (TFC) have updated their Privacy Policies to comply with new European Union data protection laws. Please read our Privacy Policy, which describes how we collect, use, and share your information to provide you a better game service. We've recently made important updates to our products and services to help you on your journey to GDPR readiness.

Nothing is changing about your current settings or how your information is processed. Rather, we’ve improved the way we describe our practices in gathering statistics data.

If you do not wish to receive any DCS World updates, please, unsubscribe from our Newsletter.
You can manage the content and information you share when you use DCS World and our website through Personal Section of digitalcombatsimulator.com.

We store data for as long as it is necessary to provide products and services to you. Information associated with your account will be kept until your account is deleted, unless we no longer need the data to provide products and services.

You can delete your account at any time. When you delete your account, we delete everything related to that account such as your personal information and purchase history.

Privacy policy EU
DCS World Steam Edition - NineLine
DCS World Steam Edition - NineLine
https://forums.eagle.ru/showpost.php?p=3495845&postcount=58

Hi everyone,

We are in the final push now and very much on track for the 30th! Recently, we’ve been completing the last items we want for the early access release:

1- Almost done with the moving map, we just need to add text outlines to make the text more visible.
2- Almost all HUD symbology for early access weapons is now in place and functional.
3- Radar-directed AA Gun, AIM-9, and AIM-7 is implemented.
4- Waypoint designated target (TGT) point is now implemented for AUTO bombing.
5- EW page / ALE functions are functional and most audio tones have been enabled. ASPJ though will come after early access launch.
6- Our last task is implementing HUD designation of a TGT point. Almost done, but a few items to finish up.
7- The Hornet Early Access Guide is still in work and will probably be released with the game on the 30th.



Thanks,
Matt “Wags” Wagner
Senior Producer
DCS World Steam Edition - NineLine
DCS 2.5.2.17559 in the Open Beta

The Persian Gulf map is available. (coming to Steam at a date TBD)

DCS World
  • Su-25T: training mission CN voiceover fixed
  • In-cockpit mirrors will not have red outline.
  • Sound - reworked guns sources loading routine to allow aircraft-module-specific samples to be used.
  • Restored texture of KDO G40

DCS A-10C
  • A-10C: training mission CN voiceover fixed

DCS Flaming Cliffs
  • FC3: added A-10A CN flight manual

DCS MiG-21Bis by Magnitude 3 LLC
  • Created new indicator lights.
  • Fixed textures on English ASP switches and other objects.
  • Adjusted red flood-lights to be brighter.
  • Adjusted pink color lights to red-ish
  • Fixed see-through areas in cockpit.
  • Fixed flap and ARK buttons' position animation.
  • Corrected SPO's center area not to rotate when switching between night/day modes.
  • Fixed RSBN NPP Glideslope animations.
  • Fixed RPM 2 needle not overtaking RPM 1 needle.
  • Fixed non-rotating compressor blades.
  • Fixed landing gear strut lights from being on constantly.
  • Fixed a bug that caused small errors in aerodynamic forces calculation for the landing gear.
  • Slight improvements in "Game Flight Mode" and/or "Simplified Engine Management" is on.
  • Engine won't shut down on high lateral or high negative longitudinal acceleration (such are in spins)
  • Engine won't stop at low oil pressure time trigger.
  • Engine won't shut down at low fuel pressure.
  • Added Iran, Iraq and Syria liveries by Jack

DCS AV-8B N/A by Razbam Simulations LLC
  • IR Maverick slew and lock updates
  • Stabilator indicator correction
  • Corrected water flowing on and off rapidly in Landing STO mode
  • Corrected MPCD glow not going off when MPCD goes off after being on
  • Corrected minor shake due to gear model when not moving with parking brake
  • Increase canopy open/close speed to match video references
  • Canopy open/close keyboard shortcut now automatically performs unlock handle
  • Corrected Radio COMM 2 not working in UFC mode
  • Corrected ARBS/DMT TDC bug.
  • IR/TV Mavs launch constrain keyhole is now active.
  • AGM-65Es are now active.
  • MPCD behavior after firing a Maverick has been updated.
  • IR/TV Mavs axis slew is now active.
  • STRS Page WPN FAIL message bug is now fixed. (The bug appears when using mavericks).
  • Weapon AUTO (CCRP) release mode improved logic, cues, and accuracy
  • Weapon CIP (CCIP) release mode is upgraded. Still WiP.
  • NVG Brightness control

DCS M-2000C by Razbam Simulations LLC
  • Vortices/vapor effects
  • Corrected issue when on engine idle on ground and subsystems not receiving power correctly
  • Corrected endless refueling when on ground and requesting less internal fuel than currently in aircraft
  • Corrected AI main gear pos contact point slightly above ground
  • Corrected linearity in pitch control for consistent pitch down response

DCS SA342 Gazelle by Polychop Simulations
  • Gazelle TV black screen fixed

DCS UH-1H by BST
  • UH-1H: Corrected "Rebel Base" mission (by slpak). Removed forest in target zone.

MiG-15bis by BST
  • Fixed game freezes when ADF switch is enabled first time

DCS AJS-37 Viggen by Heatblur Simulations
  • Fix to memory corruption issue causing inoperable HUD/ADI and other systems
  • Fix to issue where flight plan speed would be ignored if force speed was set
  • Fixes to auto trim and pitch stabilization
  • Corrected Kneeboard, map is now visible
  • Added missing image to NAV - tutorial mission
  • Fix to TILS system when flying fast
  • Corrections to rocket CCIP sight accuracy.


Campaigns
  • F-5E ACM Campaign - corrected missions with F-4E.
  • F-5E BFM Campaign - corrected missions with F-4E.
  • F-15C Aggressors BFM Campaign - corrected missions with F-4E.
  • A-10C BFT Campaign - mission BFT05 corrected.
  • L-39 Kursant Campaign - missions 2, 4, 5, 7 corrected.
  • A-10C Advanced Aircraft Training Campaign - corrected altitude triggers, updated some dialogue text, added mission success music.

Known issues
Player parkings on carrier are broken.
External lights (flashlight, taxi light) are visible inside some cockpits.
Spitfire tail wheel contact model with ground is broken.
DCS World Steam Edition - NineLine
In this video Eagle Dynamics' Senior Producer Matt Wagner very kindly takes the role on of my instructor for a more detailed startup in the upcoming DCS F/A-18C. From around 33 minutes in Matt answers a host of questions from viewers on the F/A-18C and DCS in general if you wish to skip to the Q&A, however at several points during startup Matt provides some very interesting insights on the DCS F18 and its development process.

https://www.youtube.com/watch?v=yFzsxH4-fe8&feature=em-uploademail
DCS World Steam Edition - NineLine
Air Test and Evaluation Squadron 9 (VX-9) is located in NAS China Lake and is nicknamed The Vampires. VX-9 has approximately 61 officers, 290 enlisted personnel, and 25 aircraft including: the F/A-18E/F Super Hornet, EA-18G Growler, F/A-18C/D Hornet, UH-1Y Venom, AH-1W Super Cobra and AH-1Z Viper. Additionally, VX-9 performs operational test on the EA-6B Prowler and AV-8B Harrier II.



DCS World Steam Edition - NineLine
https://www.youtube.com/watch?v=Uu2AHXrtEvQ&feature=em-uploademail

For me, the most fun and difficult thing you can do in the DCS: F/A-18C Hornet is a CASE I landing. Like most skill-based things in life, it takes lots and lots of practice. Here are my uncut, unedited, raw CQ traps (4) this weekend. Yes, these can be pretty long. Certainly not “OK” or even “FAIR”, they do though provide a little look at the process.

Basic notes:

1- Enter 5 nm diameter orbit over the boat at 2,000 ft at 250 kts using BARO hold and ATC.
2- Set TCN to the boat and set boat TCN course line to heading.
3- Set up the jet: hook down, displays, heat, radalt to HUD, anti-skid off, hook bypass carrier, and radalt gauge to 370 ft.
4- Break the 2,000 ft deck when abeam and behind the boat and approach the boat from the starboard side. Pass the boat at 350 kts / 800 ft.
5- When at most 1.5 nm ahead of the boat (closer if you are more seasoned), break into the pattern.
6- Gear down and flaps to full when below 250 kts.
7- Level off on the downwind at 1.2 to 1.3 nm abeam the boat’s course line.
8- Establish 8.1 on-speed AoA at 600 ft. Power and trim.
9- Once the boat’s round down on the stern is visible, roll into the groove with 30 degrees of bank in gradual decent (100-200 ft/min) for the first 90 degrees of turn.
10- Roll out on groove and adjust height with power to keep IFLOS ball centered. Combat recovery 8 seconds in the groove or 12-16 seconds for standard groove time.

Anyone doing a straight in during VFR conditions should hang their head in shame 😊
DCS World Steam Edition - NineLine
DCS: F/A-18C Hornet Texture Template, Now Available

https://www.digitalcombatsimulator.com/en/downloads/texture_templates/fa-18c_lot20_template/

For those texture artists out there that wish to get a head start creating your own Hornet skins, the template is now available!
DCS World Steam Edition - NineLine
An important aspect of the Persian Gulf is its traffic of super tankers coming to and from. For the new Persian Gulf Map, we have added this new static object that is built into the map. These are in addition to cargo ships and various types of pleasure craft. Just like cars, truck, buses, and trains for the ground, we also want to create a more “lived in” look for the sea parts of the map.

Also in today’s images, we see an example of one of the highly-factious skins; in this case, Israel. We fully realize this is not a realistic skin, but we also have many customers from various countries that do not operate the Hornet, but still wish to fly their Hornets in their countries liveries.

https://www.facebook.com/eagle.dynamics/posts/10160488871570341



DCS World Steam Edition - NineLine


DCS: F/A-18C Hornet and Persian Gulf Map for DCS World Update
As we rapidly approach the release of the Hornet and Persian Gulf map this month, we are now pleased to announce the exact release dates. We will first release the Persian Gulf Map for DCS World on 23 May 2018 and then DCS: F/A-18C Hornet on 30 May 2018! We will release both this month as promised.

In order to meet your expectations for the Hornet early access release, we decided to move the Hornet release to shortly after the Persian Gulf Map release. Items we still need to complete are:
  • Completed radar-directed AA Gun, AIM-9, and AIM-7 symbology
  • AUTO bombing mode
  • Radar contacts on the Electronic Warfare (EW) Page
  • The Moving Map
We believe these are all vital for a great early access release.
Please also note that the Pre-Purchase discounts for the Hornet and Persian Gulf map will soon be ending with the release of the early access versions. Act now for a significant discount:

In the meantime, we have a beautiful, new DCS: F/A-18C Hornet video!

https://youtu.be/I3fm4HwVdE8

DCS: F/A-18C Hornet Academic Videos
As we draw closer to the Hornet early access release this month, we also have a number of new Hornet academic videos to help you prepare!

https://youtu.be/s99SLERYdsc

https://youtu.be/R1BTgGYij5o

https://youtu.be/TynTz75sSzk
...