December, Friday the 13th was a lucky day for POSTAL fans across the world when RWS release the 1412 patch of awesomeness to update our ten year old flagship game, totally for free!
Well, as you guys liked it so much, we thought, "what the hell, have some more, also totally for free!" RWS is the development house that just keeps giving. Now with 95% less bugs than 1412 patch thanks to our expanded and dedicated team of QA testers from the http://facepunch.com/ forms. Thanks guys!
Now the bulk of the game's features have been updated, our next priority is to get all these things to Linux and Mac on Steam, and also to the DRM free platforms such as GoG.com.
These are the highlights of the new update, not including smaller fixes and new Easter Egg features:
New Features and improvements
Steam Cloud has been activated for all platforms.
The amount of vocal variety has been massively increased, including race-specific dialog. 5 new voice classes in total! Also adds more situational dialog for NPC's such as seeing cats, and being on fire. There are even a few more Dude lines now too.
Added a few new variations to character pawns (example: pot bellies, shorter females, etc)
As well as doors, the game now remembers which windows and bottles have been smashed when going though load zones and returning to a previous area.
MP5's are more damaging, semi-auto mode more accurate
Firing mode for Glock and MP5 are now displayed on the hud
Dynamite has a larger radius and more damage
Can now instakill bystanders with a bali to the back to make the weapon more useful (Tougher enemies like cops are not susceptible to this trick)
Shovel Alt-Fire has a chance to sever limbs in much the same way the regular fire has a chance of decapitating.
Speed Run ranking separated from regular ranking in stats
Stats now display a flag if you speedrun a game without quitting
Display current difficulty on stats screen.
Gasoline trails light on fire easier, and also if an NPC or player run over a trail while they are on file it will ignite it.
Updated Police and security car model
Flying Sledge now destroys doors
Fluid Lifetime Slider added, allows lengthening or shortening lifespan of gas, urine, blood trails (set it to 11 for near-infinite lifetime)
Launcher now updated to include performance options
You can now delete saved games by right-clicking on them in the save/load menu. (You will be asked for confirmation first.)
Each game mode now has its own stats screen, listing only the relevant information for that game mode. (Nothing about cows or zombies in the POSTAL 2 game, for example.)
Added some new end-game player rankings! See if you can find them all.
Several new cheats, some hidden, some not...
New Features and improvements (Enhanced game only)
Awesome new zipper functionality! Just you wait to play around with it
Added flying shovel, you can now use the shovel to fly around the maps if you swing when already airborne. Try it, it's fun!
Added Hands (pick up and throw objects with Fire and AltFire when not holding a weapon)
Increased the variety of cat-grenades for the Grenade Launcher
Alt-fire will spam matches when holding the match box
New features for Machete, Scythe, Sledge and Machine Gun
Ammo cap raised to 9999
Scissors shoot faster and you also run faster when holding them
Added alt-fire to Shotgun in Enhanced Game. It shoots slow-moving explosive projectiles
Some bystanders will now come at you with their bare hands, even if they don't have a weapon
Bug fixes (both modes)
100's of map related fixes to address missing collisions, rendering issues, various visual issues such as terrain clipping in the wrong place, lots of 'out of world' bugs addressed, ect ect
Mike J now acts as you would expect him to when he's being pissed on
Fix for collision on the explodable cars, you can no longer walk though the hood etc.
Massive context sensitive performance fixes some areas when going on a rampage and blowing up cars.
Fix for alpha of the in game map to remove the black border
Fix for the game restarting on an earlier day when passing though load zones when too many doors are smashed
Wanted level will now correctly decreases in Liebermode
Resolved an issue that could cause NPC's to go running into walls
Fix for non-ragdolled bodies blocking the player with cylinder collision.
Fix for achievement menu on low resolutions
Cheats reset to 'off' when starting a new game
Fix for being able to gib Phraud Hogslop's head and him still living
Fix for a rare bug where the petition wouldn't get signed, even if the NPC agreed to sign it
Fix for cow head buzzing not going away sometimes when changing weapons.
Fix for cashiers holding heavy bags
Fix for cops repeating same lines when the dude-dressed-as-cop is attacking bystanders
Fix for a bug where you could force the elevator in MilitaryBase3 to get stuck
Fix for pawns not displaying facial expressions properly
Fix for ammo oddity with weapons that share ammo
Fix for bystanders moonwalking when hit with Bali, anthrax, or WMD
Fix for cops attacking each other while you're in disguise
Fix for Some cases of incorrect stat recording
Fix for Some 'dude kill' false positives to make getting a Jesus run fairer
Fix for a bug where the Fog Slider preferences would not update properly when Infinite Visibility was turned off
Fix for a bug causing the Machete to disappear from the Dude's hands forever when thrown
Fix for a bug causing pickups and cats to respawn when going back to a previously-visited level
Added mipmaps to almost every texture that was missing them, such as the sledge hammer.
Fix for a bug which caused some NPC's to go into a default T shape when dying while in the air
Fix for an issue where spawned-in police would arrest the Dude while in uniform. Now they just run up to him and investigate the area instead.
Fix for a bug causing the Enhanced Game to not be properly unlocked, leading to a situation where one could start an Enhanced Game but end up in the regular game instead
Fix for a crash while killing Gary Colemans in the Publisher's Office
Destroying a boarded-up door now destroys the boards as well
Fix for a bug where you could mess up a movie by pausing
Massive improvements to Steam implementation, should get rid of those "unable to connect to Steam" errors
Fix for some zombies floating in midair with no legs
Fix for some zombie kills not counting at Vince's House.
Fix for black bars covering the credits in the POSTAL 2 ending
Fix for certain NPC's receiving the wrong accessories
Changes to Achievements
The "CAN YOU DIG IT?!" achievement can now be earned even if you fire a weapon that is not the Shovel, so long as you don't kill with it. Makes it much easier to get this achievement. However, you must now kill at least 30 people with the shovel to qualify, instead of just 5.
The "40 Year Old Virgin" achievement can no longer be obtained in the Enhanced Game. Additionally, using catnip no longer slows down the speed-run timer.
One last important notice... Saved games from 1412 should be fully compatible with 1413. However, if you experience crashes, we recommend you start with a fresh save, and delete any problematic saves by right-clicking them in the load or save game menu.
And finally... Why the hell are you still reading this? Go play the fucking game already!
December, Friday the 13th was a lucky day for POSTAL fans across the world when RWS release the 1412 patch of awesomeness to update our ten year old flagship game, totally for free!
Well, as you guys liked it so much, we thought, "what the hell, have some more, also totally for free!" RWS is the development house that just keeps giving. Now with 95% less bugs than 1412 patch thanks to our expanded and dedicated team of QA testers from the http://facepunch.com/ forms. Thanks guys!
Now the bulk of the game's features have been updated, our next priority is to get all these things to Linux and Mac on Steam, and also to the DRM free platforms such as GoG.com.
These are the highlights of the new update, not including smaller fixes and new Easter Egg features:
New Features and improvements
Steam Cloud has been activated for all platforms.
The amount of vocal variety has been massively increased, including race-specific dialog. 5 new voice classes in total! Also adds more situational dialog for NPC's such as seeing cats, and being on fire. There are even a few more Dude lines now too.
Added a few new variations to character pawns (example: pot bellies, shorter females, etc)
As well as doors, the game now remembers which windows and bottles have been smashed when going though load zones and returning to a previous area.
MP5's are more damaging, semi-auto mode more accurate
Firing mode for Glock and MP5 are now displayed on the hud
Dynamite has a larger radius and more damage
Can now instakill bystanders with a bali to the back to make the weapon more useful (Tougher enemies like cops are not susceptible to this trick)
Shovel Alt-Fire has a chance to sever limbs in much the same way the regular fire has a chance of decapitating.
Speed Run ranking separated from regular ranking in stats
Stats now display a flag if you speedrun a game without quitting
Display current difficulty on stats screen.
Gasoline trails light on fire easier, and also if an NPC or player run over a trail while they are on file it will ignite it.
Updated Police and security car model
Flying Sledge now destroys doors
Fluid Lifetime Slider added, allows lengthening or shortening lifespan of gas, urine, blood trails (set it to 11 for near-infinite lifetime)
Launcher now updated to include performance options
You can now delete saved games by right-clicking on them in the save/load menu. (You will be asked for confirmation first.)
Each game mode now has its own stats screen, listing only the relevant information for that game mode. (Nothing about cows or zombies in the POSTAL 2 game, for example.)
Added some new end-game player rankings! See if you can find them all.
Several new cheats, some hidden, some not...
New Features and improvements (Enhanced game only)
Awesome new zipper functionality! Just you wait to play around with it
Added flying shovel, you can now use the shovel to fly around the maps if you swing when already airborne. Try it, it's fun!
Added Hands (pick up and throw objects with Fire and AltFire when not holding a weapon)
Increased the variety of cat-grenades for the Grenade Launcher
Alt-fire will spam matches when holding the match box
New features for Machete, Scythe, Sledge and Machine Gun
Ammo cap raised to 9999
Scissors shoot faster and you also run faster when holding them
Added alt-fire to Shotgun in Enhanced Game. It shoots slow-moving explosive projectiles
Some bystanders will now come at you with their bare hands, even if they don't have a weapon
Bug fixes (both modes)
100's of map related fixes to address missing collisions, rendering issues, various visual issues such as terrain clipping in the wrong place, lots of 'out of world' bugs addressed, ect ect
Mike J now acts as you would expect him to when he's being pissed on
Fix for collision on the explodable cars, you can no longer walk though the hood etc.
Massive context sensitive performance fixes some areas when going on a rampage and blowing up cars.
Fix for alpha of the in game map to remove the black border
Fix for the game restarting on an earlier day when passing though load zones when too many doors are smashed
Wanted level will now correctly decreases in Liebermode
Resolved an issue that could cause NPC's to go running into walls
Fix for non-ragdolled bodies blocking the player with cylinder collision.
Fix for achievement menu on low resolutions
Cheats reset to 'off' when starting a new game
Fix for being able to gib Phraud Hogslop's head and him still living
Fix for a rare bug where the petition wouldn't get signed, even if the NPC agreed to sign it
Fix for cow head buzzing not going away sometimes when changing weapons.
Fix for cashiers holding heavy bags
Fix for cops repeating same lines when the dude-dressed-as-cop is attacking bystanders
Fix for a bug where you could force the elevator in MilitaryBase3 to get stuck
Fix for pawns not displaying facial expressions properly
Fix for ammo oddity with weapons that share ammo
Fix for bystanders moonwalking when hit with Bali, anthrax, or WMD
Fix for cops attacking each other while you're in disguise
Fix for Some cases of incorrect stat recording
Fix for Some 'dude kill' false positives to make getting a Jesus run fairer
Fix for a bug where the Fog Slider preferences would not update properly when Infinite Visibility was turned off
Fix for a bug causing the Machete to disappear from the Dude's hands forever when thrown
Fix for a bug causing pickups and cats to respawn when going back to a previously-visited level
Added mipmaps to almost every texture that was missing them, such as the sledge hammer.
Fix for a bug which caused some NPC's to go into a default T shape when dying while in the air
Fix for an issue where spawned-in police would arrest the Dude while in uniform. Now they just run up to him and investigate the area instead.
Fix for a bug causing the Enhanced Game to not be properly unlocked, leading to a situation where one could start an Enhanced Game but end up in the regular game instead
Fix for a crash while killing Gary Colemans in the Publisher's Office
Destroying a boarded-up door now destroys the boards as well
Fix for a bug where you could mess up a movie by pausing
Massive improvements to Steam implementation, should get rid of those "unable to connect to Steam" errors
Fix for some zombies floating in midair with no legs
Fix for some zombie kills not counting at Vince's House.
Fix for black bars covering the credits in the POSTAL 2 ending
Fix for certain NPC's receiving the wrong accessories
Changes to Achievements
The "CAN YOU DIG IT?!" achievement can now be earned even if you fire a weapon that is not the Shovel, so long as you don't kill with it. Makes it much easier to get this achievement. However, you must now kill at least 30 people with the shovel to qualify, instead of just 5.
The "40 Year Old Virgin" achievement can no longer be obtained in the Enhanced Game. Additionally, using catnip no longer slows down the speed-run timer.
One last important notice... Saved games from 1412 should be fully compatible with 1413. However, if you experience crashes, we recommend you start with a fresh save, and delete any problematic saves by right-clicking them in the load or save game menu.
And finally... Why the hell are you still reading this? Go play the fucking game already!
POSTAL 2 Complete has been updated to Version 1412, Hotfix 3.
Changelog:
Resolved an issue causing players to receive repeated "Save failed, please try again" errors.
Resolved an issue causing players to time-warp back to Monday when loading "POSTAL 2" game mode saves created before Hotfix 2. ("Groundhog Day" glitch)
Addressed several slowdown and performance issues.
We're still working on fixes, improvements and enhancements, so keep those bug reports coming in and sound off on our Steam forums!
POSTAL 2 Complete has been updated to Version 1412, Hotfix 3.
Changelog:
Resolved an issue causing players to receive repeated "Save failed, please try again" errors.
Resolved an issue causing players to time-warp back to Monday when loading "POSTAL 2" game mode saves created before Hotfix 2. ("Groundhog Day" glitch)
Addressed several slowdown and performance issues.
We're still working on fixes, improvements and enhancements, so keep those bug reports coming in and sound off on our Steam forums!
POSTAL 2 Complete has been updated to Version 1412, Hotfix 2.
Changelog:
Addressed an issue that can cause players to not receive their final stats screen and achievements for completing "A Week In Paradise" or "Apocalypse Weekend" game modes.
Resolved an issue preventing players from unlocking achievements if the Cheats Menu had been accessed, but no cheats were used.
Resolved some graphical glitches in the Lucky Ganesh.
Added a new Stats Clipboard item that allows players to view their current game stats at any time. (The Stats Clipboard will not show up in existing saves; players must start a new game to receive the item.)
Addressed some performance issues.
POSTAL 2 Classic (Version 1409) is now available as a beta branch! To access it, right-click on POSTAL 2 Complete in your Steam library, click "Properties", then "Betas", then select "1409". Warning: Saves made in 1412 are not compatible with 1409, and vice versa. Additionally, you cannot unlock achievements in 1409.
Note that some updates will not affect your current saves until you load that save and go through a Load Zone transition.
We're still working on fixes, improvements and enhancements, so keep those bug reports coming in and sound off on our Steam forums!
POSTAL 2 Complete has been updated to Version 1412, Hotfix 2.
Changelog:
Addressed an issue that can cause players to not receive their final stats screen and achievements for completing "A Week In Paradise" or "Apocalypse Weekend" game modes.
Resolved an issue preventing players from unlocking achievements if the Cheats Menu had been accessed, but no cheats were used.
Resolved some graphical glitches in the Lucky Ganesh.
Added a new Stats Clipboard item that allows players to view their current game stats at any time. (The Stats Clipboard will not show up in existing saves; players must start a new game to receive the item.)
Addressed some performance issues.
POSTAL 2 Classic (Version 1409) is now available as a beta branch! To access it, right-click on POSTAL 2 Complete in your Steam library, click "Properties", then "Betas", then select "1409". Warning: Saves made in 1412 are not compatible with 1409, and vice versa. Additionally, you cannot unlock achievements in 1409.
Note that some updates will not affect your current saves until you load that save and go through a Load Zone transition.
We're still working on fixes, improvements and enhancements, so keep those bug reports coming in and sound off on our Steam forums!
The Mac and Linux updates will follow soon. We apologize for the delay and will inform you when we know when these updates will become available to you. We are still very much committed to Linux and Mac.
Disclaimer: Older saves will not be compatible with this release, sorry 'bout that. Might also break some mods, but we will post a full guide for modders on how to quickly adapt their current mods to work with it. Future updates should not disrupt anything though now we have laid out the new base.
If you encounter any bugs, please use this thread and/or use the bug-report button if you crash to desktop. It will help us to gather information how to fix them.
Now get your wife's list and do as you're told! Enjoy!
The Mac and Linux updates will follow soon. We apologize for the delay and will inform you when we know when these updates will become available to you. We are still very much committed to Linux and Mac.
Disclaimer: Older saves will not be compatible with this release, sorry 'bout that. Might also break some mods, but we will post a full guide for modders on how to quickly adapt their current mods to work with it. Future updates should not disrupt anything though now we have laid out the new base.
If you encounter any bugs, please use this thread and/or use the bug-report button if you crash to desktop. It will help us to gather information how to fix them.
Now get your wife's list and do as you're told! Enjoy!