DayZ - scottyb
Greetings, Survivors!

We have released our first update of 2023 today! Say hello to update 1.20!



We’ve already started gearing up for a full year of DayZ support and felt it would be wise to spend a bit of time tackling various issues and addressing all the feedback we received during our very busy developmental phase last year.

You might find update 1.20 lacking in the content department, but it certainly makes up for that with a wide variety of fixes and changes. There are far too many to mention them all here, but some of our favorites include more vehicle fixes, a resolved ADS bug, connectivity indicators, and improvements to the third-person camera. If you’d like to learn more about everything update 1.20 brings to the table, head on over to our official forums and check out the change notes Here.

New assets
  • Mime Masks
  • Carnival Masks


Livonia POI
This new point of Interest was in connection to a community competition. The winner's art would be displayed in the game and forever be part of DayZ Livonia


While we’re very happy to kick off the year with update 1.20, we’d also like to discuss what’s in store for the rest of 2023. As we teased in a recent live stream, this year is going to be a little bit different. One thing we’d like to clarify is that we will definitely be supporting the game throughout 2023. The content of future updates, however, will be a lot more dynamic in nature, and won’t always deliver the usual template of “gun, feature, bug fix”. The reason for this is because we plan on expanding our focus regarding the possibilities of the DayZ game, brand, and team itself. We can’t offer too many details at the moment, but the following are a few of the areas we’ve begun to look into as possible additions to future updates.

Character cosmetics will play a huge role in every update this year. We’d like to grow what is already a massive collection by increasing the variety of loot to be found and offering even more amazing clothes to wear. Don’t expect us to follow other popular games with an abundant amount of pink skins. Think backpacks and survival themes and outfits that exemplify the DayZ brand.




Another element we intend to update later this year is the iconic northwest airfield (NWAF) on Chernarus. Our primary focus will be to simplify the airfield’s layout and make the runway and taxiways more authentic. Obviously a change to this location is a substantial project and will require synchronization with a total server wipe.



We also plan on focusing more on infected AI this year. We’d like to change the way they move through the environment, as well as how you battle them. There are a number of factors regarding this subject that require further investigation, so we can’t share much more info with you at present. But suffice it to say that the changes we’re considering have great potential to change the PvE aspect of the game for the better.



Following last year’s addition of Steam achievements in update 1.18, we’ve spent some time thinking about how we can expand the selection of available trophies/achievements. We’ve got a few ideas up our sleeves and will be offering additional challenges later this year for all you completists out there.

This year will be less about firearms as we feel there is generally a good variety present and we would rather invest our resources into other features. We would also like to give more attention to some quality of life changes, similar to what we did in the 1.20 update. Furthermore, we will continue the trend of offering more tools to server owners, with our primary focus oriented towards console communities and the ability to manage their server.

That’s pretty much it for now. We’re really looking forward to another year of great adventures and hope you’ll continue to enjoy them with us!

On behalf of the DayZ team,

Adam

DayZ - nikolas.rasin
Hello Survivors,

Lunar Year 2023 belongs to the fortunate Rabbit, and we’d like to celebrate this occasion by putting DayZ on sale for 40% off and Livonia DLC 30% off!
We wish you have a great year full of good fortune and plenty of loot when you visit the lands of Chernarus and Livonia.

Chernarus
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

Livonia
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.



May the Year of Rabbit brings you prosperity and good health.

DayZ update news
We are kicking 2023 off fast with our first experimental update of the year - EXP Update 1.20



The primary focus of this update is to provide more stability and set the foundations for future updates.
While the focus is mainly on bug fixing and stability, we were able to include some new assets to enrich cosmetic choice and playstyle.
Read more here: https://store.steampowered.com/news/app/221100/view/3659771788268968517?l=english
DayZ - scottyb


Hello Survivors, we are kicking 2023 off fast with our first experimental update of the year - EXP Update 1.20

The primary focus of this update is to provide more stability and set foundations for future updates.
While the focus is mainly on bug fixing and stability, we were able to include some new assets to enrich cosmetic choice and playstyle.



Please see all our efforts and new assets within the changelog.
Changelog here: https://forums.dayz.com/topic/254193-experimental-update-120-change-log/

Be sure to follow our socials for ongoing developments as we gear up to the Stable release of 1.20.

Enjoy and we look forward to your feedback.
https://feedback.bistudio.com/
Thank you

DayZ Dev team

Last DayZ Twitch Stream introducing exp 1.20 by our team: Devs 1.20 Patch Notes stream

DayZ - scottyb
DayZ is currently on its winter Sales and last chance to pick up before the holidays end!
https://store.steampowered.com/news/app/221100/view/5921701621740028527?l=english

Hello Survivors!
2022 was a total blur. Now that the winter holidays are approaching, we’d like to take a moment and look back at what happened throughout the year.

What's new in DayZ in 2022?

  • 8 new/returning firearms
  • Huge Livonia update with underground area
  • Grenade Launcher
  • Several new dynamic events
  • Upgrade of vehicle simulation
  • Major character controller changes and fixes
  • Increased support for customizing console community servers
  • Continued modding support



DayZ received 4 updates this year. Our goal was to keep the game engaging for new and experienced players alike. We were once again able to release all of these updates on schedule, and to include some pretty big additions in terms of assets and features. While all this was happening, the team and its processes underwent major changes as part of the continuous restructuring in preparation for team growth and future challenges.
Another aim of ours was to stabilize the game. The stabilization process included a more in-depth look at long-standing issues regarding stability, exploits, and recurring bugs. We balanced these fixes with spectacular themes in every update to generate more attention and continue supporting our marketing efforts.



Update 1.16 kicked the year off with a clean sweep that was meant to stabilize the build, supported on asset-side by the firepower of the Bizon SMG. Meanwhile, update 1.17 was all about crafting. It introduced improvised bone spears and knives, as well as a very popular mummy outfit made from rags. Update 1.18 set out to define an explosive summer season with both industrial and self-made explosives, and a grenade launcher. Finally, the year culminated with update 1.19, which provided a significant update to our Livonia DLC, including the first large underground area in the game. We also introduced the M1025 Multi Purpose Vehicle, which was supported by an update to our vehicle simulation and character collision that fixed tons of bugs and exploits in the overall gameplay.

DayZ 2022 in numbers

  • Game Updates: 4 (1.16, 1.17, 1.18, 1.19)
  • We broke the all-time concurrent PC player record from 2021 in every month but one. The current record was reached in April with 58,523 players. (SteamDB)
  • Daily Active User peaks of 184,000 on PC.
  • Top monthly average of concurrent PC players: 31,070 in January (all-time record, Steam Charts)
  • Last year’s monthly average record was surpassed during every month of 2022, except for March.
  • DayZ saw over 3.9 million new users from January to November
  • Highest average monthly viewers on Twitch: 17,200 in June (all-time record, TwitchTracker)
  • BattlEye bans: 30,000+; reaching a total of 100,000 cheaters banned from DayZ
  • 17,000+ mods created by players
  • 3 seasonal events

TELLING A TALE OF THE APOCALYPSE
DayZ is all about the survivors and their paths in this post-apocalyptic world. This is why our recent trailers have focused on telling these stories and how they are interconnected and impacted by large scale events. With update 1.19, we were finally able to finish the first major story arc around the character named Hannah.



Hannah was introduced in our previous release trailer back in 2019, when she was ambushed and robbed of her backpack by two bandits with motorcycle helmets. She got her revenge later and retrieved her possessions. A battle-hardened Hannah returned in the trailer for update 1.14, where she witnessed what appeared to be a trigger for a barrage of mortar strikes across Livonia and Chernarus that were infused with toxic gas. Another mysterious character appeared during this turbulent period, this time in the form of the mysterious Yellow King. A bandit with a scarred yellow motorcycle helmet appeared, hunting down survivors while searching for something.
The hunt culminated in our trailer for 1.19, when the masked bandit tracked Hannah down at an abandoned underground ammunition storage, which appears to have found (and lost) new inhabitants since the outbreak. After retrieving [----] hidden in a safe, Hannah was ambushed by the Yellow King. She managed to fight him off but lost her lucky backpack in the process.



A wounded Hannah escaped from the underground and drove away, but the fate of the mysterious [----], as well as her pursuer, remains unknown...
Huge props to Scott Bowen and the entire video team for pulling off such amazing storytelling!

OLD AND NEW FACES - PUSHING THE LIMITS TOGETHER

We received increased support from both inside and outside the DayZ team in 2022.
While one team member left, the year started big with the return of our former Lead Programmer. Also additional new programmer joined the team to increase our implementation capacity and tackle complex topics.
Most recently (Q4), we expanded the ranks of our programmers once again, an established modder known for his participation in some of DayZ’s most popular mods.



Aiding our design team we have a new Designer, who joined us from Publishing QA.
We received reinforcements during the second half of the year. Joining us was DOJ, a long-standing DayZ modder who further added to our terrains as an Environment Designer. And let’s not forget a new Artist with thriving experience from one of our other titles (Vigor) who’s pushing us with asset production.
By the way, we’re still on the lookout for experienced talent in design and art!
We were able to accomplish the enormous scope of updates in 2022 thanks to our cross-project teams, Combined efforts from all our studios, which helped create Livonia’s underground facility and port the vehicle simulation from the lastest version of Enfusion to DayZ. The audio and animation teams also stepped up their game and provided invaluable help.
As usual, DayZ as a live service could not exist without the continued support from our friends in Deployment, Backend, Marketing, Platform Support, Publishing QA, Operations, and IT.



While we do try to highlight community content and success in our monthly community spotlight. We are well aware of contributions that don't get as much attention due to sheer amount of amazing work.
This year the DayZ team got more involved in community events that builds relationship of our team and player base (Including our Creative Lead Adam Francu)
Modders, community server hosts, content creators, chat moderators, social leaders, event organizers, forum admins and Proudfoots - "Proudfeet!"
We aim to expand more on existing features to enrich community led content.
A huge special thank you to all!

What's next?
2023 is going to be a very interesting year for the DayZ team and Bohemia Interactive as a whole. DayZ currently competes toe to toe with our other well know franchise Arma, and we are very aware of our responsibility in continuing the game’s success. While plans are setting and investigations are a go, We are unfortunately unable to provide more information at this time.
We look to giving more clarity of 2023 development in our - DayZ in 2023 Article scheduled for Q1 of 2023.
Furthermore you can check TopeRec's Interview with Scotty for some sneak peaks we would like to achieve.



The DayZ Team wish you all A Merry Christmas or happy Holidays and a Happy New Year
Bring on 2023!

DayZ is currently on its winter Sales and last chance to pick up before the holidays end!
https://store.steampowered.com/news/app/221100/view/5921701621740028527?l=english

Steam Best of 2022
Yes DayZ got into the Bronze charts on Steam

Top Sellers
https://store.steampowered.com/sale/BestOf2022?l=english

Most Played
https://store.steampowered.com/sale/BestOf2022?l=english
Dec 22, 2022
DayZ - nikolas.rasin
Hello Survivors,

Christmas time has come to the lands of Chernarus and Livonia and that means we’ve included DayZ with the Livonia DLC in the Steam Winter sales again!
2023 will be a big one for DayZ, the game will be further supported with updates and new content.

Our biggest discount of the year, you can get DayZ for 50% off and the Livonia DLC for 30% off from 22/12/2022 to 05/01/2023.

Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

Livonia (DayZ DLC)
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

This is DayZ, this is your story.

DayZ Year in Review - Video


DayZ Year in Review - Article
https://dayz.com/article/general/DayZ-2022-Year-in-Review



Whether it's gift wrappers or an infected Santa, Christmas events will be returning to Chernarus and Livonia from December 15th!

Santa’s infamous sleigh crashes will also be making a comeback. This time around you can expect the sleighs to be located on rooftops, which is where you’ll have to maneuver to if you want to get your hands on some goodies. Be a bandit. Be a hero. Or be jolly old St. Nick himself. This is your Xmas Story!



Merry Christmas / Happy Holidayz and Happy New year
DayZ - nikolas.rasin
Hey Survivors,

2022 has been an exhilarating ride for all of us.
In 1st quarter of 2022, We started off strong by hitting our peak player count on Steam and maintaining a high amount of active players. For this, we’d like to offer our deepest gratitude to our wonderful community who has stood by us and empowered us to prosper. It is such a humbling experience and we sincerely hope that you’ll stick around as we strive for newer heights!

At the moment, nominations for this year’s Steam Awards are underway and we’d like to ask for your support once again by nominating DayZ for the Labor of Love Award 2022. The criteria for this prestigious award is as follows:

“This game has been out for a while. The team is well past the debut of their creative baby, but being the good parents they are, these devs continue to nurture and support their creation. This game, to this day, is still getting new content after all these years.”

This, as you already know, perfectly describes what DayZ is. It’s not just a labor of love that belongs to the dev team or Bohemia Interactive in general; it also belongs to you, the community, who’ve made friends through the game and collaborated with each other to tailor the DayZ experience to your unique tastes.

This year, the team has worked rigorously to release 4 updates along with supported patches and 3 seasonal events, We introduced new content that includes various firearms, new playstyles and upgrades, customizations to community servers, and an entirely new point of interest added to our DLC map Livonia (underground bunkers). It’s been a long and arduous road for the team but it’s totally worth it because we know and love our committed community of modders, content creators, and server owners who have been pushing out amazing content throughout the year like creative tools, week-long competitions, and a plethora of new community maps.

We are incredibly grateful for your support and believe that both the community and developers deserve this amazing award.

So if you feel the same way, please cast your vote and show us your support.

Thank you,
The DayZ Team
Nov 22, 2022
DayZ - nikolas.rasin
Hello Survivors,

As the cold Autumn weather comes, it's the perfect time to go on an adventure in unforgiving lands of Chernarus and Livonia.

Now is your chance with discounts of up to 40%.
(Livonia up to 25% off)


Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

Livonia (DayZ DLC)
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

This is DayZ, this is your story.

last Update
DayZ 1.19 update - The Secrets of Livonia (18/10/2022)
Read our full Article for all the new additions Here

1.19 Patchnotes Here
1.19 Hotfix patchnotes Here

Update 1.19 Teaser
DayZ - JanBI
Hello Survivors,

Halloween is here: Steam Scream Fest takes place this week! Take the opportunity to snatch DayZ with a 40% discount or add Livonia to your collection for 25% less!

Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

Livonia (DayZ DLC)
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear-infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

DayZ just released the 1.19 update - The Secrets of Livonia (18/10/2022)
Read our full Article for all the new additions Here

New assets: Plate carrier variants, SSG 82, GPS Reciever and much more

New Military vehicle M1025

Underground Bunker


1.19 Patchnotes Here
1.19 Hotfix patchnotes Here

Update 1.19 Teaser


Also, Our Halloween Event is now Live until November 14th

Oct 18, 2022
DayZ - scottyb


Greetings, survivors!

The moment you’ve all been waiting for is here! Highly anticipated game update 1.19 “The Secrets of Livonia” is now live on a stable branch. It brings with it some major changes and additions and is the biggest update we’ve released since the Livonia DLC. So let’s get to it!

Thanks to the Enfusion team, we were able to implement the latest version of vehicle simulation into the game. Our primary goal was to resolve long-standing issues with vehicle stability. We’d like to thank everybody who participated in the experimental phase, as it helped us test the vehicles in a live multiplayer environment. We’re still tracking a few lingering issues, but we believe we’ve taken a giant step forward in improving the driving experience in DayZ. The update to the vehicles was quite a substantial one, so you should definitely expect them to behave differently. Hopefully, they’ll be more fun to drive! These changes were reinforced by the addition of various features like the vehicle horn, as well as better feedback of the vehicle’s state in the vehicle HUD. The new simulation also includes support for automatic transmissions, which you’ll find in our brand new vehicle - the M1025 - the first drivable military vehicle in DayZ. We hope you’re going to enjoy this legendary and lightly armored 4-wheel drive monster!



Our DLC terrain, Livonia, received a lot of attention in this update. We felt it was lagging behind the base game terrain (Chernarus), so we looked at how we could improve the experience and bring it closer to Chernarus in terms of features. That’s why we added a number of major and minor points of interest, and conducted quite a big balancing pass on the loot distribution. We hope these additions will make your adventures in Livonia more refreshing, with new routes to try and new places to visit. There is one truly special place, which may trigger the end of the adventure for many, since we’ve also introduced some new environmental dangers.



Now that we’ve tackled the vehicles, let’s talk about the player character controller changes. We took a deep look into our backlog and resolved many issues that were connected to various exploits (such as glitching through walls and terrain). With these fixes, we’ve also lowered the speed of moving up or down hills, restricted movement in shallow water, and reduced the distance that characters are pushed when falling over edges. Last, but certainly not least, we increased player character inertia, which is mainly noticeable while sprinting, as we felt it was too easy to maneuver around. We understand that this change may not be for all players/communities, so you can adjust the level to your liking through server-side configuration.



But that is far from being all! We’ve also improved the in-game navigation helpers, implemented a GPS receiver, and added on-screen bleeding effects, which will help you notice you’re bleeding much faster, even if your HUD is hidden. Two new civilian firearms have been added, along with new clothing that’s waiting to be discovered. Modders have also received new and powerful in-game tools within the diagnostic executable. These will help modders with configuring new assets, debugging issues, and code optimization. See the documentation here.


If you’re eager to learn more about this massive update, we recommend you visit our official forums for the full change notes. By the way, the time for Halloween festivities is upon us once again. With this release, all of our official servers will be offering various spooky additions to the landscape, so make sure you don’t miss out!



See you in Livonia, survivors!

On behalf of the DayZ team,
Adam

Support Article here:
https://dayz.com/article/game-update/DayZ-Update-1-19

All new additions, changes and fixes can be found here: Patchnotes:
https://forums.dayz.com/topic/253635-stable-update-119/
DayZ - scottyb


Greetings, survivors!

It’s been a busy 3 months but we made it. Allow us to present the first experimental build of upcoming game update 1.19 - live right now on Steam. This update is definitely one of our biggest since we released the Livonia DLC. It was hard to hide our excitement, which you probably noticed during the various teasers and streams we provided in the past few weeks.

It's impossible to cover everything in this announcement, but we will outline the most important parts of the build, along with our intentions behind some of the changes. As usual, if you’re interested in checking out the full list of additions, changes and fixes, head on over to our forums where you can find the patch notes. Here

Let’s start with something everybody will notice immediately: changes to the player’s physical movements:

Our primary focus was on fixing a variety of bugs and issues, some of which were exploited by players to gain an advantage over others (i.e. clipping through terrain and static objects).

We also looked into the issue where falling off the edges was pushing the player far too forward and decreased their speed quite a bit. This means players won’t be falling that far anymore, which will hopefully result in far fewer random deaths from stepping over tree trunks while going downhill in a forest. This will also make jumping more relevant.

We fixed an issue that now allows players to move faster up and down hills, compared to flat terrain. This doesn’t mean we’ve slowed a player down more when they’re walking through rough terrain. While it’s something we’d like to do eventually, it was beyond the scope of this update.

Moving through water was looked into as well. We didn’t really like that somebody could just sprint through water, so we decided to implement a restriction on hip level, making it so players are forced to walk (or jog, if the sprint modifier is used).
Lastly, we looked into restricting player movement while they’re in a sprint. We felt it was way too easy to maneuver at such speed, so we increased the inertia of the player’s character. This affects both the time it takes to reach full speed (or stop), as well as changing direction while in a sprint. We understand that such a change may not suit all the communities out there, so we spent some time on implementing parameters into the server-side json configuration, making it possible for server owners to tweak it to their liking (and revert to the previous state, if so desired).
Speaking of characters, we added a new (and optional) on-screen bleeding indicator, which should make cuts much more noticeable. It also allows players to learn about the amount of sources and their severity without looking at the HUD. Seen in the Article

Aside from the changes concerning characters, we also implemented the highly anticipated vehicle simulation upgrade. We integrated the latest version of Enfusion’s vehicle simulation into DayZ, thanks to the tremendous help of the Enfusion team. The primary goal was to resolve longstanding stability issues found in vehicle simulation. This is quite a huge change, so vehicles will feel different, and hopefully they’ll be more fun to drive around. Along with the new simulation, we’ve also introduced the ability to have an automatic transmission (with a certain new vehicle ;-) ), a hand brake, and a car horn. The HUD vehicle has also received a much needed update, and now offers drivers more information about the state of their vehicle. Experimental testing is the next big step for this huge chunk of work, and we’re looking forward to your feedback and results from stress testing. We have a dedicated server running the Chernarus terrain, where it’s much simpler to find a working car to drive around. You can find it under the community tab on PC under DayZ EU - DE 3524 (Experimental/Unstable/Inland Spawns/More Vehicles)



Modding with update 1.19 is a whole lot easier now because we’re introducing new tools within the diagnostic executable (DayZDiag_x64). These include a script profiler, a free camera, geometry debug options, a vehicle simulation debug, central economy debugs (including a loot spawn point editor), damage system debugs, and much more. We plan to release documentation on how to use the diagnostic executable and its debugs before the stable release.



This update also focuses on our Livonia DLC terrain, where we’ve implemented dozens of new places to explore and perhaps a few puzzles to solve. Both of our terrains have also received new dynamic events. As with any update, you can find some new firearms, as well as some other new items, which will enrich the overall sandbox. We hope you’re going to have a lot of fun exploring the new content on the experimental servers. As usual, if you find a bug or have any sort of feedback, please let us know through our official channels.
Thank you!



See you in Livonia, survivors!

On behalf of the DayZ team,
Adam

See full Article here

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