DayZ - nikolas.rasin
Hey Survivors,

2022 has been an exhilarating ride for all of us.
In 1st quarter of 2022, We started off strong by hitting our peak player count on Steam and maintaining a high amount of active players. For this, we’d like to offer our deepest gratitude to our wonderful community who has stood by us and empowered us to prosper. It is such a humbling experience and we sincerely hope that you’ll stick around as we strive for newer heights!

At the moment, nominations for this year’s Steam Awards are underway and we’d like to ask for your support once again by nominating DayZ for the Labor of Love Award 2022. The criteria for this prestigious award is as follows:

“This game has been out for a while. The team is well past the debut of their creative baby, but being the good parents they are, these devs continue to nurture and support their creation. This game, to this day, is still getting new content after all these years.”

This, as you already know, perfectly describes what DayZ is. It’s not just a labor of love that belongs to the dev team or Bohemia Interactive in general; it also belongs to you, the community, who’ve made friends through the game and collaborated with each other to tailor the DayZ experience to your unique tastes.

This year, the team has worked rigorously to release 4 updates along with supported patches and 3 seasonal events, We introduced new content that includes various firearms, new playstyles and upgrades, customizations to community servers, and an entirely new point of interest added to our DLC map Livonia (underground bunkers). It’s been a long and arduous road for the team but it’s totally worth it because we know and love our committed community of modders, content creators, and server owners who have been pushing out amazing content throughout the year like creative tools, week-long competitions, and a plethora of new community maps.

We are incredibly grateful for your support and believe that both the community and developers deserve this amazing award.

So if you feel the same way, please cast your vote and show us your support.

Thank you,
The DayZ Team
Nov 22, 2022
DayZ - nikolas.rasin
Hello Survivors,

As the cold Autumn weather comes, it's the perfect time to go on an adventure in unforgiving lands of Chernarus and Livonia.

Now is your chance with discounts of up to 40%.
(Livonia up to 25% off)


Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

Livonia (DayZ DLC)
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

This is DayZ, this is your story.

last Update
DayZ 1.19 update - The Secrets of Livonia (18/10/2022)
Read our full Article for all the new additions Here

1.19 Patchnotes Here
1.19 Hotfix patchnotes Here

Update 1.19 Teaser
DayZ - JanBI
Hello Survivors,

Halloween is here: Steam Scream Fest takes place this week! Take the opportunity to snatch DayZ with a 40% discount or add Livonia to your collection for 25% less!

Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

Livonia (DayZ DLC)
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear-infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

DayZ just released the 1.19 update - The Secrets of Livonia (18/10/2022)
Read our full Article for all the new additions Here

New assets: Plate carrier variants, SSG 82, GPS Reciever and much more

New Military vehicle M1025

Underground Bunker


1.19 Patchnotes Here
1.19 Hotfix patchnotes Here

Update 1.19 Teaser


Also, Our Halloween Event is now Live until November 14th

Oct 18, 2022
DayZ - scottyb


Greetings, survivors!

The moment you’ve all been waiting for is here! Highly anticipated game update 1.19 “The Secrets of Livonia” is now live on a stable branch. It brings with it some major changes and additions and is the biggest update we’ve released since the Livonia DLC. So let’s get to it!

Thanks to the Enfusion team, we were able to implement the latest version of vehicle simulation into the game. Our primary goal was to resolve long-standing issues with vehicle stability. We’d like to thank everybody who participated in the experimental phase, as it helped us test the vehicles in a live multiplayer environment. We’re still tracking a few lingering issues, but we believe we’ve taken a giant step forward in improving the driving experience in DayZ. The update to the vehicles was quite a substantial one, so you should definitely expect them to behave differently. Hopefully, they’ll be more fun to drive! These changes were reinforced by the addition of various features like the vehicle horn, as well as better feedback of the vehicle’s state in the vehicle HUD. The new simulation also includes support for automatic transmissions, which you’ll find in our brand new vehicle - the M1025 - the first drivable military vehicle in DayZ. We hope you’re going to enjoy this legendary and lightly armored 4-wheel drive monster!



Our DLC terrain, Livonia, received a lot of attention in this update. We felt it was lagging behind the base game terrain (Chernarus), so we looked at how we could improve the experience and bring it closer to Chernarus in terms of features. That’s why we added a number of major and minor points of interest, and conducted quite a big balancing pass on the loot distribution. We hope these additions will make your adventures in Livonia more refreshing, with new routes to try and new places to visit. There is one truly special place, which may trigger the end of the adventure for many, since we’ve also introduced some new environmental dangers.



Now that we’ve tackled the vehicles, let’s talk about the player character controller changes. We took a deep look into our backlog and resolved many issues that were connected to various exploits (such as glitching through walls and terrain). With these fixes, we’ve also lowered the speed of moving up or down hills, restricted movement in shallow water, and reduced the distance that characters are pushed when falling over edges. Last, but certainly not least, we increased player character inertia, which is mainly noticeable while sprinting, as we felt it was too easy to maneuver around. We understand that this change may not be for all players/communities, so you can adjust the level to your liking through server-side configuration.



But that is far from being all! We’ve also improved the in-game navigation helpers, implemented a GPS receiver, and added on-screen bleeding effects, which will help you notice you’re bleeding much faster, even if your HUD is hidden. Two new civilian firearms have been added, along with new clothing that’s waiting to be discovered. Modders have also received new and powerful in-game tools within the diagnostic executable. These will help modders with configuring new assets, debugging issues, and code optimization. See the documentation here.


If you’re eager to learn more about this massive update, we recommend you visit our official forums for the full change notes. By the way, the time for Halloween festivities is upon us once again. With this release, all of our official servers will be offering various spooky additions to the landscape, so make sure you don’t miss out!



See you in Livonia, survivors!

On behalf of the DayZ team,
Adam

Support Article here:
https://dayz.com/article/game-update/DayZ-Update-1-19

All new additions, changes and fixes can be found here: Patchnotes:
https://forums.dayz.com/topic/253635-stable-update-119/
DayZ - scottyb


Greetings, survivors!

It’s been a busy 3 months but we made it. Allow us to present the first experimental build of upcoming game update 1.19 - live right now on Steam. This update is definitely one of our biggest since we released the Livonia DLC. It was hard to hide our excitement, which you probably noticed during the various teasers and streams we provided in the past few weeks.

It's impossible to cover everything in this announcement, but we will outline the most important parts of the build, along with our intentions behind some of the changes. As usual, if you’re interested in checking out the full list of additions, changes and fixes, head on over to our forums where you can find the patch notes. Here

Let’s start with something everybody will notice immediately: changes to the player’s physical movements:

Our primary focus was on fixing a variety of bugs and issues, some of which were exploited by players to gain an advantage over others (i.e. clipping through terrain and static objects).

We also looked into the issue where falling off the edges was pushing the player far too forward and decreased their speed quite a bit. This means players won’t be falling that far anymore, which will hopefully result in far fewer random deaths from stepping over tree trunks while going downhill in a forest. This will also make jumping more relevant.

We fixed an issue that now allows players to move faster up and down hills, compared to flat terrain. This doesn’t mean we’ve slowed a player down more when they’re walking through rough terrain. While it’s something we’d like to do eventually, it was beyond the scope of this update.

Moving through water was looked into as well. We didn’t really like that somebody could just sprint through water, so we decided to implement a restriction on hip level, making it so players are forced to walk (or jog, if the sprint modifier is used).
Lastly, we looked into restricting player movement while they’re in a sprint. We felt it was way too easy to maneuver at such speed, so we increased the inertia of the player’s character. This affects both the time it takes to reach full speed (or stop), as well as changing direction while in a sprint. We understand that such a change may not suit all the communities out there, so we spent some time on implementing parameters into the server-side json configuration, making it possible for server owners to tweak it to their liking (and revert to the previous state, if so desired).
Speaking of characters, we added a new (and optional) on-screen bleeding indicator, which should make cuts much more noticeable. It also allows players to learn about the amount of sources and their severity without looking at the HUD. Seen in the Article

Aside from the changes concerning characters, we also implemented the highly anticipated vehicle simulation upgrade. We integrated the latest version of Enfusion’s vehicle simulation into DayZ, thanks to the tremendous help of the Enfusion team. The primary goal was to resolve longstanding stability issues found in vehicle simulation. This is quite a huge change, so vehicles will feel different, and hopefully they’ll be more fun to drive around. Along with the new simulation, we’ve also introduced the ability to have an automatic transmission (with a certain new vehicle ;-) ), a hand brake, and a car horn. The HUD vehicle has also received a much needed update, and now offers drivers more information about the state of their vehicle. Experimental testing is the next big step for this huge chunk of work, and we’re looking forward to your feedback and results from stress testing. We have a dedicated server running the Chernarus terrain, where it’s much simpler to find a working car to drive around. You can find it under the community tab on PC under DayZ EU - DE 3524 (Experimental/Unstable/Inland Spawns/More Vehicles)



Modding with update 1.19 is a whole lot easier now because we’re introducing new tools within the diagnostic executable (DayZDiag_x64). These include a script profiler, a free camera, geometry debug options, a vehicle simulation debug, central economy debugs (including a loot spawn point editor), damage system debugs, and much more. We plan to release documentation on how to use the diagnostic executable and its debugs before the stable release.



This update also focuses on our Livonia DLC terrain, where we’ve implemented dozens of new places to explore and perhaps a few puzzles to solve. Both of our terrains have also received new dynamic events. As with any update, you can find some new firearms, as well as some other new items, which will enrich the overall sandbox. We hope you’re going to have a lot of fun exploring the new content on the experimental servers. As usual, if you find a bug or have any sort of feedback, please let us know through our official channels.
Thank you!



See you in Livonia, survivors!

On behalf of the DayZ team,
Adam

See full Article here

DayZ - JanBI
Summer is over, but that doesn’t mean your fun has to be. That’s because we’re offering some of our biggest titles like DayZ and Arma 3 at drastically reduced prices.

How can you get your hands on these amazing bargains? By joining us for Bohemia Interactive’s Publisher Sale!

The sale runs from September 8 to September 22 – two magical weeks of savings that include up to 80% off some of our most popular games, bundles, and DLCs.

Want to experience authentic military combat? Then jump into battle with Arma 3 (75% off), Arma 3: Apex (66% off), and Arma 3: Contact (66% off). Or get all of the DLCs, along with the base game, with Arma 3 Ultimate Edition (15% off).

Military not your thing? Zombies and base building and survival more your speed? Then you definitely need to spend some time in Chernarus and Livonia, where your only goal is to make it through the day. Join the fray and beware the infected with our hardcore hits DayZ (40% off) and DayZ Livonia (20% off) or get the DayZ Livonia Edition (10% off).

But wait, there’s more! Don’t believe us? Then check out our catalogue for a full list of discounts.

Keep in mind that these awesome prices are only available for a limited time, so make sure to take advantage of this fantastic opportunity between September 8 and September 22!
DayZ - Ondra_BI
Hello Survivors,

We hope you are all enjoying the Summer Break, We are happy to introduce the chilly atmosphere of DayZ or even cool down in the summer rain of Livonia.

The Steam Survival Fest takes place this week! Take the opportunity to snatch DayZ with a 40% discount or add Livonia to your collection for 20% less!

Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

Livonia (DayZ DLC)
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

Here you will find the lasted update and stay tuned for Update 1.19 Secrets of Livonia
DayZ Update 1.18

The DayZ Update 1.18 has been released to the stable branch. read more about it on our article.

Change log: Link

Update Teaser:
Jun 20, 2022
DayZ - JanBI
Hello Survivors,

The heat is going up outside as summer goes into full swing so why not get out of the sun and go for a stroll in the shady forests of Chernarus? Now is your chance with discounts of up to 40%.

Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

Livonia (DayZ DLC)
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

DayZ Update 1.18

The DayZ Update 1.18 has been released to the stable branch last week read more about it on our article.

Change log: Link

Update Teaser:
Jun 14, 2022
DayZ - scottyb


Greetings survivors!

The time has come for update 1.18 to be released to a stable branch. We’d like to thank everyone who joined the experimental servers and helped us by playing and providing their feedback. We’d also like to offer some info regarding the update to the vehicle simulation. While internal testing is in progress and the results look promising, we were unable to include it in the build for 1.18. we'll keep the community posted on the progress of Experimental servers in near future.



Now let’s get to the rather explosive content of this update.

We are very excited to introduce the first grenade launcher to DayZ – the legendary M79. This single-shot grenade launcher is able to deliver deadly 40mm fragmentation grenades up to a distance of 300 meters and opens a whole new realm of possibilities for encounters. Besides the 40mm fragmentation grenades, we’ve also added 4 different smoke grenades (black, white, red, and green), as well as one special type of grenade, which you’ll have to search for in contaminated areas.

We’re also introducing the Claymore - a new and remotely detonated directional mine. Scavenging industrial sites might produce plastic explosives, which need to be combined with a remote detonation unit in order to detonate them from a safe distance. Protector cases can be combined with the electrical repair kit to craft an improvised explosive device that can accept a variety of explosives and can be activated by using an alarm clock, kitchen timer, or the aforementioned remote detonation unit. Being unveiled for the first time as well is a new event item – the fireworks launcher. Commonly found in amusement parks, this item is ready to light up any party, or be used, perhaps, as a distraction while dealing with the infected and other survivors.

Aside from explosions, we’ve added our smallest firearm to date as well. The Derringer is a two-barrel, .357 pistol that can be hidden pretty much anywhere. Speaking of firearms, the Revolver and Blaze rifle can now be sawn off.



You can now stumble upon a new type of dynamic event in the form of an abandoned train. This event makes the existing railway networks of Chernarus and Livonia worth traveling as it adds new points of interest in areas that were relatively empty in the past. The trains come in a variety of types and spawn military, industrial, and civilian loot.

Read more including Steam Achievements from our article.

On behalf of the DayZ team
Adam

Please read the full article here:
https://dayz.com/article/game-update/DayZ-Update-1-18

All new additions, changes and fixes can be found here: Patchnotes:
https://forums.dayz.com/topic/252959-stable-update-118/
DayZ - scottyb
Dear survivors
We’re excited to announce that the experimental build of update 1.18 is now live on Steam. We’ve got a lot of new tools to discuss this time around, changes, and fixes.
Head on over to our forums for the official change notes:
Change Notes

First off, there are plenty of new explosives to be found and made. There’s the Claymore, a directional mine found in high-tier military areas which can be detonated remotely. Next we have a powerful plastic explosive that can be found in industrial areas and combined with a new remote detonation unit, which is meant to be detonated from a safe distance. Finally, all you crafty survivors out there can also create an improvised explosive device from a protector case. This device accepts a variety of explosives found in the game and can be activated with a remote detonation unit, alarm clock or kitchen timer.



Speaking of explosive things, we’ve also added a grenade launcher. We chose to go with the legendary M79 – a single-shot grenade launcher – because we feel this one fits our gameplay the best (unlike the underslung grenade launchers for existing assault rifles, which we deem too powerful). We experienced a few challenges in terms of aiming, so please let us know how the current setup works for you. The M79 also comes with a variety of 40mm grenades, which can be found in different places across the world. There are other firearm additions as well, but we’ll leave it up to you to discover what they are.

Since many of these newly created items are considered very powerful combat and base raiding tools, they will be difficult to acquire under the balanced economy we intend to provide. To allow for easier access during this experimental period, we’ve adjusted the spawning of these tools so they appear more frequently and in lower-tier areas.

We hope you’re going to have fun with all these new tools, and we look forward to bumping into you during our regular Friday playtests!. If you have any feedback or encounter a bug, please report it to our feedback tracker.

Read more from our article here: DayZ Experimental Article 1.18

On behalf of the DayZ team,

Adam
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