Update 1.17 just went live on Steam! While we’re already hard at work on the next update, this text will elaborate on the most important aspects of 1.17. Our primary focus this time around was on the themes of accessibility and crafting. If you’re interested in seeing a full list of the update’s additions, changes, and fixes, See link at bottom of the post.
One of the key parts of update 1.17 is the addition of new sensitivity settings, which offer players the ability to adjust the sensitivity of their controls in different scenarios such as aiming, moving, and steering. Another important part of the update is the revised existing control scheme for controllers, the addition of an alternative control scheme, and a large bug-fixing pass on a variety of control-related issues. The alternative scheme gives us room to adjust the controls without affecting the existing scheme in a major way and enables us to resolve some long-standing issues with the existing scheme. We will be processing feedback from the stable branch of 1.17 and possibly adjusting the alternative control scheme further. Control schemes can be changed while in the main/pause menu through the controls screen.
Crafty survivors can now make an improvised gas mask filter, a belt out of rope, a cookware stand for a fireplace, and a whole new set of improvised clothing made out of rags. The crafting of a stone knife has been revised and bones can now be used to craft a bone knife. Meanwhile, both improvised knives can be used to craft an improvised spear. Some non-craftable melee weapons have also been added, such as a meat tenderizer (which works as a weaker hammer), a cleaver, and a pitchfork.
Speaking of weapons, the selection of civilian firearms has been expanded, and now includes the CR-550 Savanna - a powerful .308 hunting bolt-action rifle, as well as the .308 Longhorn pistol and the legendary P1 9mm pistol.
Last, but certainly not least, we’ll be kicking off our Walpurgis Night event alongside update 1.17, which will run from April 19th to May 9th.
As Spring has started to add new life into the year :cherry_blossom:, why not add #DayZ to your #Steam library.
The year 2022 started off very strong for us by repeatedly breaking the all-time high records of concurrent players on Steam. We aim to maintain that very strength throughout this year. We are putting DayZ up for sale at 40% off and DayZ Livonia at 20% off.
Chernarus (DayZ Standalone) The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?
Livonia (DayZ DLC) Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.
DayZ Next Update 1.17
1.17 update is already in the Experimental phase and expected to release on the 19th of April See Experimental Article here: 1.17 Experimental article
In order to join the Experimental version, you first need to download it. To do that, select the "DayZ Experimental" from the Steam Store and install it.
Dear survivors We are happy to announce that the experimental phase of upcoming game update 1.17 has started and is now available on Steam. The update is focused on accessibility and crafting themes, though we’ll mostly discuss the improvements made to accessibility in this article, and let you discover the update’s new items and features on your own. If you’d like a complete list of additions, changes, and fixes, head on over to our forums for the official change notes. (Steam).
Cookware (including cookware stands) can now receive damage when used over time, and lard is no longer required when preparing food. Gas mask filters are no longer ruined when depleted and can be refilled using charcoal tablets. We’ve also implemented a new system of universal temperature sources, which allow us, for example, to have torches increase a character’s heat comfort. Last, but certainly not least, we’ve added 3 new civilian firearms, as well as a pitchfork and craftable spear.
We hope you’re going to enjoy this experimental branch and look forward to meeting you all during our regular Friday play tests. If you have any feedback or encounter a bug, please report it to our feedback tracker.
2022 may have only just begun, but the first update of the year (1.16) has already been released on Steam! We dedicated the end of last year and the beginning of this one to a “clean sweep” type of update, which is to say that we went through our backlog and fixed everything we could within a given timeframe. This approach also gave us the opportunity to plan out the content for future updates. If you’re interested in learning more about our plans for this year, make sure to check out our DayZ in 2022 article for all the details.
Update 1.16 contains a variety of fixes and adjustments which are aimed at certain balancing and gameplay issues. This can be read in detail on the following article: https://dayz.com/article/game-update/DayZ-Update-1-16
Server-side gameplay settings (introduced in a previous game update) were expanded by adding the ability to switch off the 2D map layout for a more immersive experience (only the 3D map will be available in this instance). You’ll also now find additional parameters to control the length of the unconscious state to tailor the experience according to play styles (i.e. interaction-based vs PvP servers). Speaking of servers, we have also increased the limits of script class indexing, which were causing issues when combining a larger amount of mods together. Modders and server owners will also appreciate the extensions within the firearms API, which now allows the spawning of magazines and bullets directly into newly created empty firearms (this was only possible before through the central economy).
And it wouldn’t truly be an update without us introducing a bit of content with it. That’s why we’re happy to introduce the Bizon, an iconic AK-based .380 submachine gun with an extra-large magazine. We’re also introducing the alarm clock, which allows you to see the time in-game and offers you the ability to set an alarm for a certain time in order to scare your enemies or lure the infected.
We’re already hard at work on the next game update, but we hope you’ll have fun with this one for now.
Hey Survivors, The year 2022 started off very strong for us with repeatedly breaking the all time high records of concurrent players on Steam. We aim to maintain that very strength throughout this year. To accommodate the spirit of prosperity in new year times and the upcoming Year of the Tiger, we are putting DayZ on sale for up to 40% off and Livonia DLC for 20% off as part of Steam's Lunar Sale.
Chernarus (DayZ Standalone) The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?
Livonia (DayZ DLC) Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.
May the Year of Tiger brings you prosperity and good health.
DayZ Next Update 1.16
1.16 update is already in the Experimental phase. You can read the Changelogs HERE
In order to join the Experimental version, you first need to download it. To do that, select the "DayZ Experimental" from the Steam Store and install it.
We’re happy to announce that the experimental build of Game Update 1.16 is live on Steam. Come join and see what's new among the brand new Bizon SMG along with unique Magazine! The primary focus of this update is to provide more stability and foundations for upcoming future updates.
Be sure to follow our socials and changelogs for ongoing development as we gear up to Stable release of 1.16 Enjoy and we look forward to your feedback. Thanks from the DayZ Dev team
Survivors, We come to the end of a very exciting year for us on DayZ and to support the end of 2021 we are included in the Steam Winter sales with our biggest discount of the year. DayZ Steam Winter Sale is here! Not long after update 1.15 you can get DayZ for up to 50% off and DLC (Livonia up to 25% off)
Live Event: We are currently live with our Christmas Themed Event. Santa sleigh is around with gifts that can be opened for bonus loot. Careful if Santa catches you ːsteammockingː
DayZ year in review: This year, we released five game updates in order to provide you with new content and keep the game interesting. Despite the ongoing COVID-19 pandemic and us switching up office spaces, we managed to release those updates on schedule.
DayZ's 3rd year of live ops support and 8th year of development overall was focused on supporting our creators. We revised our systems for post-processing and particles, and the newly implemented contaminated areas are fully configurable, even without installing community mods.
We love our PC modding community, but we care about the entire community regardless of what platform they’re on, including consoles which can’t benefit from modding. That’s why we nurtured the ability of console users to modify gameplay experiences through server settings, thereby enabling them to easily adjust to settings that we saw appearing frequently on PC mods. This applies, among others, to tweaking building restrictions, altering stamina consumption, the spawning of structures and loot, and adjusting contaminated areas. We already saw plenty of creativity emerge from the communities, and we’re excited to see what they’ll do with these new tools.
6 new/returned weapons Introduced contaminated areas Wound infections Increased support for modifying console community servers Continued modding support Read more about the year in review Here to learn more about what we got up to and snippet of future focus.
Chernarus (DayZ Standalone) - Up to 50% off The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?
Livonia (DayZ DLC) - Up to 25% off Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.
2021 has been an exhilarating ride for all of us. We started off strong in January by hitting our peak player count on Steam. For this, we’d like to offer our deepest gratitude to our wonderful community who has stood by us and empowered us to prosper. It is such a humbling experience and we sincerely hope that you’ll stick around as we strive for newer heights!
At the moment, nominations for this year’s Steam Awards are underway and we’d like to ask for your support once again by nominating DayZ for the Labor of Love Award. The criteria for this prestigious award is as follows:
“This game has been out for a while. The team is well past the debut of their creative baby, but being the good parents they are, these devs continue to nurture and support their creation. This game, to this day, is still getting new content after all these years.”
This, as you already know, perfectly describes what DayZ is. It’s not just a labor of love that belongs to the dev team or Bohemia Interactive in general; it also belongs to you, the community, who’ve made friends through the game and collaborate with each other to tailor the DayZ experience to your unique tastes.
This year, the team has worked rigorously to release update after update and introduce new content that includes various firearms, new playstyles and upgrades, customizations to community servers, and an entirely new environmental threat that radically intensifies the DayZ experience. It’s been a long and arduous road for the team but it’s totally worth it because we know and love our committed community of modders, content creators, and server owners who have been pushing out amazing content throughout the year like creative tools, week-long competitions, and a plethora of new community maps.
We are incredibly grateful for your support and believe that both the community and developers deserve this amazing award.
So if you feel the same way, please cast your vote and show us your support.
DayZ Steam Autumn Sale is here! Not long after update 1.15 you can get DayZ for up to 40% off and DLC (Livonia up to 20% off)
Chernarus (DayZ Standalone) The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?
Livonia (DayZ DLC) Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.
This is DayZ, this is your story.
What to expect with update 1.15: We're introducing another bullpup assault rifle - the iconic AUR. It comes in two variants, both accepting 5.56 NATO ammunition. The A1 variant offers limited customizability with its fixed scope and a dedicated 30 round magazine. The AX variant on the other hand offers a full range of options for the scopes, suppressor and is compatible with the standardized magazines as well. Besides a new rifle, we're also introducing new civilian gear - the hunter vest, which offers great storage capacity and can be found around the hunting areas. Finally, we're also opening up the combination of the barbed wire and baseball bat to craft a unique looking and powerful barbed wire baseball bat.
A brand new female survivor is now available in the main menu character selection to increase the variety. Speaking of characters, we've resolved a major clipping issue of balaclavas and all available head gear items. While looking into the head gear, we've also made a change that allows you to wear a head torch in the glasses inventory slot, meaning from now on, you'll be able to wear a head torch together with your head cover of choice.
We've adjusted consumption and thresholds of the player character's water and energy in a way that makes it harder to retain higher values, while making it less impactful on lower values (that includes lower damage to a character's health). The adjusted thresholds give you better heads up on when exactly you should start taking care of the needs of your character and the decreased processing rate of the stomach contents means it's harder to eat everything at once (eating will generally take more time).
As part of our ongoing efforts to support a more immersive experience, we're adding audio feedback to the switching of the fire modes on a firearm. We've also added new onscreen directional hit effects. These replace the previous red-colored vignette effect with a splash texture, which also helps you to determine the direction from which an attack has come. This feature is also fully customizable server-side.
Server owners are receiving additional tools to manage their servers without the need for directly modifying game files through the addition of server-side gameplay settings. These include a new way of configuring the weather, adjusting various gameplay features (such as construction, placing limits, stamina and the new hit indication effects) and finally, a new way of spawning various objects to enrich the environment through the new object spawner. We're open to any feedback you may have on the current options or even things you would like to see included in there in the future.
If you had fun with the Halloween event we ran a few weeks ago on the official servers, then we have one more surprise for you this year - the Christmas event. We've worked hard on this one and we hope you're going to like it! Santa is coming down to the lands of Chernarus and Livonia, literally.
We are excited to announce that the last game update of the year (1.15) has been released. While this one may not be as game changing as the last one, it still packs in a lot of smaller, quality of life changes, nicely wrapping up the end of a very busy year for DayZ.
We're introducing another bullpup assault rifle - the iconic AUR. It comes in two variants, both accepting 5.56 NATO ammunition. The A1 variant offers limited customizability with its fixed scope and a dedicated 30 round magazine. The AX variant on the other hand offers a full range of options for the scopes, suppressor and is compatible with the standardized magazines as well. Besides a new rifle, we're also introducing new civilian gear - the hunter vest, which offers great storage capacity and can be found around the hunting areas. Finally, we're also opening up the combination of the barbed wire and baseball bat to craft a unique looking and powerful barbed wire baseball bat.
A brand new female survivor is now available in the main menu character selection to increase the variety. Speaking of characters, we've resolved a major clipping issue of balaclavas and all available head gear items. While looking into the head gear, we've also made a change that allows you to wear a head torch in the glasses inventory slot, meaning from now on, you'll be able to wear a head torch together with your head cover of choice.
We've adjusted consumption and thresholds of the player character's water and energy in a way that makes it harder to retain higher values, while making it less impactful on lower values (that includes lower damage to a character's health). The adjusted thresholds give you better heads up on when exactly you should start taking care of the needs of your character and the decreased processing rate of the stomach contents means it's harder to eat everything at once (eating will generally take more time).
As part of our ongoing efforts to support a more immersive experience, we're adding audio feedback to the switching of the fire modes on a firearm. We've also added new onscreen directional hit effects. These replace the previous red-colored vignette effect with a splash texture, which also helps you to determine the direction from which an attack has come. This feature is also fully customizable server-side.
Server owners are receiving additional tools to manage their servers without the need for directly modifying game files through the addition of server-side gameplay settings. These include a new way of configuring the weather, adjusting various gameplay features (such as construction, placing limits, stamina and the new hit indication effects) and finally, a new way of spawning various objects to enrich the environment through the new object spawner. We're open to any feedback you may have on the current options or even things you would like to see included in there in the future.
If you had fun with the Halloween event we ran a few weeks ago on the official servers, then we have one more surprise for you this year - the Christmas event. We've worked hard on this one and we hope you're going to like it! Santa is coming down to the lands of Chernarus and Livonia, literally.