Half-Life 2

How Steam Brought a Console Convert Back to the PC Gaming Fold In this Monday morning episode of Speak Up on Kotaku, commenter Cobaltios tells the story of how he drifted away from PC gaming, only to have Valve's downloadable PC game service drag him right back in.


Well, if it wasn't official before, I'd say it is now...


Steam has officially re-converted me to a PC gamer. Wait, what do I mean by "re-converted"? Well...


I actually debuted my gaming experience on the PC with DOS games, and for the most part, had always rather enjoyed playing games on the PC. Some of my favorite games were on the PC; SimCity, Roller Coaster Tycoon, MechWarrior, StarCraft (later on), Muppet Treasure Island (point and click adventure game that I thought was good) and a few other games that I've forgotten but were still definitely part of my gaming time.


However, at the time, installing a game and getting them to work was hella tricky. There would be settings that would prevent a game from working, components that needed to be upgraded for them to work... it was annoying.


Once I got into video game consoles, I started to go with that path and stick with it since it was far simpler to play video games on. Sure, I'd stick with consoles for the most and play some PC games on the side, but I wasn't playing as many games on the PC as I'd used to.


Eventually, I decided to completely stick with consoles for my gaming needs. I thought it was a good decision; games were cheap enough if you knew where to look, extra controllers were easy enough to find, and getting the game to work was relatively a simple matter. So, I pretty much just switched sides.


Then, sometime a little into 2007, during my last year of high school, I was introduced to the Half Life series (I had actually heard about it before, but was a bit apprehensive about it at first). Didn't give it much thought, but hey, okay cool. Then the whole buzz about Portal hit, so I checked out a few videos. My god, I had to play this! Only one problem, it was for 360/PS3/PC... but I didn't have either of the HD consoles... and I seriously doubted my PC could run it, but I decided to go through with it anyways. At this time, I had just moved to a new location (used to live in Alberta, now I live in Ontario) and therefore didn't have a job. So, yes, I pirated Portal. Granted, after actually giving the "burnt" copy a try, the game would crash after attempting to go through the first portal. Found out the "crash" was due to hardware being inadequate :P.


Somewhat discouraged, I came across something that essentially acted as a "free" version of Steam; PacCafe/Steam. It was designed to enable people to get certain games off of Steam for free. Lacking any means of actual funds, I gave it try, and decided to go with Half Life 2. Having already watched a walkthrough of the game, I knew what I had to expect and therefore was looking forward to it.


My PC could just barely run it. Slow, chugged, lagged, but still relatively playable. I eventually had a period where I sort of decided to ignore PC gaming for a while, and headed back to my other 2 consoles at the time, Wii and PS2.


However, after acquiring a better video card, and some extra RAM for my computer (CPU was still a bit "old", but still relatively functional at the time), I was then able to finally play Half Life 2 properly. I eventually tested it with Portal, and although a tad sluggish as well, it was still actually playable. I later bought both Portal and Half Life 2/Episode1/2 later on, but was still unable to use Steam properly due to lack of means to actually pay for things (didn't own a credit card).


I was still pro console gamer... up until a point in 2010. That was when I was in college, and I needed to pay for some food, but I had yet to receive my student loan. What did I do? I activated my credit card... and soon after, I would discover how to use it to pay for online games.


Hoo boy... started it with Knights of the Old Republic, after a classmate informed me of Steam having a $5 deal on it. I later bought Minecraft, which would essentially be my undoing. Minecraft would be my slow convergence into the PC gaming side... but it wasn't done yet. I later found out about the Left 4 Dead deal involving buying both games, plus the special event DLC... all for $10. You could imagine my surprise when I did this; after having bought console games for more than that for a single game, having all that... for $10, was a surprise in itself. Team Fortress 2 was next, being sold for $10 as well.


At this point, PC gaming for me was gradually picking up. The games that originally brought me back to PC gaming would also be acquired for the Xbox 360.


Then the Black Friday Steam sales hit last year. Man did I buy a lot of stuff. Some of it were indie packs, others were games I had initially pirated, but decided that for such a low price, I'm buying it!


When I finally did upgrade my PC proper (better CPU and motherboard), playing some of the more... troublesome games were a snap! Minecraft, being the bigger one, worked flawlessly (almost), and playing other games wasn't so bad. I eventually started playing more and more PC games. Many of them I had initially wanted for console, but the prices really appealed to me.


Things took an immense change just recently after both this year's summer sale, and me purchasing a PS2 to PC adapter; allowing me to use a PS2 controller to play my games with. Or at least those that could be optimized with one.


Now? My computer still can't quite play the vast majority of the games I've recently purchased, but now that I know of the components I need to upgrade in order to make them work, it's not so bad. Installing them is easier than ever, and even if they don't work the first time, patches, user feedback and the general community is there to make sure getting to play these games is incredibly easy.


Verdict: I haven't entirely reconverted, but let's just say I can understand the perspective of PC gamers more than I used to be able to, and my old PC gaming self is learning to make compromises between my console gaming self.


I still find the term of the "Glorious PC Gaming Master Race" a tad... "snobbish", as it were, but I do respect for their general views and the fact that PC gaming is quite versatile; even though it does require a decent cash deposit to get things working optimally. But, once you do, purchasing the software needed to make use of that, is a joke!


About Speak Up on Kotaku: Our readers have a lot to say, and sometimes what they have to say has nothing to do with the stories we run. That's why we have a forum on Kotaku called Speak Up. That's the place to post anecdotes, photos, game tips and hints, and anything you want to share with Kotaku at large. Every weekday we'll pull one of the best Speak Up posts we can find and highlight it here.
Half-Life 2

Source Code is a 2011 thriller starring Chesty "Jake Gyllenhaal" Jake. So it's fitting that when somebody made a replica machinima trailer of it, they made it using Half-Life 2's Source Engine.


Compare it to the original here.


[thanks everyone who sent this in!]


Half-Life 2

Does Breaking Bad Now Star Video Game's Lost Hero?This poster, recently slapped up on the walls of some of New York City's subway stations, advertises the next season of AMC's Breaking Bad. But gamers like me who look at it will probably see something else.


Gordon Freeman, hero of Half-Life, is that you?


Does Breaking Bad Now Star Video Game's Lost Hero?This is Freeman as he appears on the box art for 2006's Half-Life 2 in 2004. There hasn't been a new Half-Life game since 2007, despite fans' frequent pleas to series' creator Valve Software to make a new one.


Gordon, it's nice to see you again... sort of.


I don't watch Breaking Bad (I know, I know... I should). I'm guessing that there's no actual Half-Life crossover in the show.


As for this poster, others people appear to have noticed this earlier this month. I didn't catch it until this week, when the posters started going up at stations for Manhattan and Brooklyn's worst subway line, the C train.


Half-Life 2 - contact@rockpapershotgun.com (Alec Meer)

With Bellevue’s finest opting not to make an appearance at E3 earlier this month, we’ve all been left in the dark THE TERRIBLE FRIGHTENING DARKNESS about what’s next on the plate for Valve, and when we might see it. DoTA 2? Portal 2 expansions? Something, at long, long bloody last, to do with Half-Life?

Well, in August we might find out.
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Jun 8, 2011
Half-Life 2 - contact@rockpapershotgun.com (Lewis Denby)

This is it. The end. This column you are about to read will be the last ever Mod News. Sniff. It’s been a pleasure, guys.

But no, really, it has. Over the past year, I’ve had a fantastic time as RPS’ mods guy, and it’s been a real honour to write this column every week – even if it is essentially just a roundup of all the latest happenings on a particular gaming scene. I can assure you that the end of Mod News coincides with the Hivemind’s bigger and better plans for mod coverage in the months ahead. You’re being left in very safe hands.

So, folks, would you join me for one more dance? Here’s the last and final week in mod news, including stuff for Half-Life 2, Neverwinter Nights, Oblivion, Morrowind and Stalker.
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Jun 1, 2011
Half-Life 2 - contact@rockpapershotgun.com (Lewis Denby)

Quite a lot of mod news this week, apparently, even though there’s very little for you to actually play. There’s a long-awaited update from Jurrassic Life, as well as plenty of other gubbins related to Half-Life 2, Crysis, Stalker: Clear Sky, Portal 2 and Dirt 3. That’s a lot of games! Read on to find out what’s what.
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Half-Life - contact@rockpapershotgun.com (Alec Meer)

(I was going to title the post Gordon ‘The Body’ Freeman, but I figured people would just think it was porny fanfic). james Benson, the chap behind the splendid Dance Fortress video has gone for a rather different tack for his next project. He’s cut a new trailer for the original Half-Life, demonstrating how the game might look if Freeman was a real physical presence rather than just a hand with a gun. The first-person perspective remains, but it’s now augmented with believable arms. Arms that open doors, climb ladders, prise open vents, raise to protect the face from leaping Head-Crabs and even pick up and don a certain pair of spectacles that have fallen to the floor. I would like to play this non-existent videogame.
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Half-Life 2 - contact@rockpapershotgun.com (Jim Rossignol)


The extraordinary labour of love that is the Source-powered Eve Online fan movie Clear Skies has now reached its third episode. You can download that in full here. This work of machinima is one of the most extensive and dedicated I’ve seen, and it’s awesome to see that it’s still going. The incongruity of the Half-Life 2 characters in space hasn’t really lessened, however… I’ve posted a stream of the original first episode below, so those who are unfamiliar with it can get a taste. Go take a look.
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Half-Life 2 - contact@rockpapershotgun.com (Lewis Denby)

It’s been an unusually quiet week in the world of mod news. Perhaps all our humble developers have been scurrying away in front of their PCs actually getting some work done, and that’s why we’ve seen very few items of news but another collection of new releases and updates, ready for you to play right now. This week: the first Portal 2 mod, a new version of Action Half-Life 2 after several years, fan creations for Oblivion, Fuel, Battlefield 2 and – goodness me – a bunch more below the jump.
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Half-Life 2 - contact@rockpapershotgun.com (Quintin Smith)

I played a lot of Action Half-Life back in the day- it’s a mod which adds leaps, rolls, kung-fu and so on to Half-Life multiplayer, as well as a small collection of colourful weapons, each of which is (in theory) the equal of any of the others. It also boasted some of gaming’s most legendary map secrets. You can read my love letter to AHL here, or read my account of an expedition into one of those secrets here.

It therefore fills me with a delicate, Monday morning joy to announce that Action Half-Life 2 version 2 has been released. If you own Half-Life 2 you can get the installer here, a Linux server binary here and read some details as to what’s new and watch a trailer after the jump.
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